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fully reversed source code for gta III and gta VC
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src
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renderer
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Glass.cpp
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Author
Files
Lines
2021-07-23
sync
Nikolay Korolev
1
-0
/
+0
2021-07-17
render -> renderer (original name)
Sergeanur
1
-719
/
+0
2021-07-17
render -> renderer (original name)
Sergeanur
1
-1027
/
+0
2021-06-28
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
withmorten
1
-2
/
+2
2021-06-28
rename clamp macro to Clamp to fix compilation with g++11
withmorten
1
-2
/
+2
2021-02-18
add debug render groups
aap
1
-0
/
+4
2021-02-18
add debug render groups
aap
1
-0
/
+4
2021-01-24
make building with Codewarrior 7 possible
withmorten
1
-1
/
+1
2021-01-21
make building with Codewarrior 7 possible
withmorten
1
-1
/
+1
2020-11-09
CGlass indices fix
majestic
1
-1
/
+1
2020-10-25
small glass fix
Nikolay Korolev
1
-4
/
+4
2020-10-18
Tweak comparison in CFallingGlassPane::Render
Filip Gawin
1
-2
/
+6
2020-10-14
Miami Glass
Fire-Head
1
-87
/
+395
2020-10-12
fix AskForObjectToBeRenderedInGlass
Fire-Head
1
-2
/
+2
2020-09-14
Move a bunch of math to cpp files + small fixes
Sergeanur
1
-1
/
+1
2020-09-14
Move a bunch of math to cpp files + small fixes
Sergeanur
1
-1
/
+1
2020-07-27
CCollision done and fixes
aap
1
-8
/
+8
2020-07-27
collision fixes
aap
1
-8
/
+8
2020-05-16
Remove unused audio enum
Sergeanur
1
-5
/
+6
2020-05-02
SetPosition, part 2
Sergeanur
1
-1
/
+1
2020-04-20
Try to build with mingw
Filip Gawin
1
-7
/
+7
2020-04-17
Remove patches
Sergeanur
1
-24
/
+1
2020-04-15
glass NULL->nil
Fire-Head
1
-8
/
+8
2020-04-15
CWeapon done, ps2 cheats fix
Fire-Head
1
-2
/
+14
2020-04-02
Glass cosmetic fixes
Fire_Head
1
-7
/
+7
2020-04-01
Glass done
Fire-Head
1
-10
/
+710
2020-03-22
CGame::Initialise
Nikolay Korolev
1
-0
/
+1
2019-10-19
CGame::Process() && CGame::ReloadIPLs
nmzik
1
-0
/
+1
2019-06-30
finished CEntity
aap
1
-0
/
+2
2019-05-30
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
1
-0
/
+2