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path: root/src/renderer/Glass.h (unfollow)
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2021-07-23syncNikolay Korolev1-0/+0
2021-07-17render -> renderer (original name)Sergeanur1-52/+0
2021-07-17render -> renderer (original name)Sergeanur1-59/+0
2020-10-14Miami GlassFire-Head1-5/+7
2020-08-27weaponsFire-Head1-0/+1
2020-05-31some CAutomobileaap1-0/+4
2020-05-10Fixed typos and made all assert functions optionalbigbossbro081-2/+0
2020-05-10defined out asserts.bigbossbro081-0/+2
2020-04-18Remove padding fieldsSergeanur1-1/+0
2020-04-01Glass doneFire-Head1-6/+45
2020-03-22CGame::InitialiseNikolay Korolev1-0/+1
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik1-0/+1
2019-06-30finished CEntityaap1-0/+1
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+1