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2021-07-23syncNikolay Korolev1-0/+0
2021-07-17render -> renderer (original name)Sergeanur1-94/+0
2021-07-17render -> renderer (original name)Sergeanur1-108/+0
2020-12-16finished CMBluraap1-0/+5
2020-07-01CBoat and friendsaap1-0/+1
2020-05-31game logicNikolay Korolev1-0/+2
2020-05-27VC CParticle doneFire-Head1-13/+19
2020-05-10Fixed typos and made all assert functions optionalbigbossbro081-2/+0
2020-05-10defined out asserts.bigbossbro081-1/+3
2020-04-23ps2 particles, sampman oal startedFire-Head1-4/+0
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus1-1/+1
2020-04-18Remove padding fieldsSergeanur1-2/+0
2020-04-17rem refsFire-Head1-6/+1
2019-10-25Fixes&Pedseray orçunus1-0/+3
2019-08-15CParticleObject done, cDMAudio doneFire-Head1-0/+2
2019-07-11WaterLevel doneFire-Head1-2/+2
2019-07-11WaterLevel doneFire-Head1-2/+2
2019-07-07made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap1-1/+1
2019-06-30Cleanup project a bitFilip Gawin1-1/+1
2019-06-17got rid of upper case typesaap1-27/+27
2019-05-29Updates, CTimer startedFire-Head1-8/+2
2019-05-29Particle, ParticleMgr doneFire-Head1-71/+95