Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2021-07-23 | sync | Nikolay Korolev | 1 | -0/+0 | |
2021-07-17 | render -> renderer (original name) | Sergeanur | 1 | -32/+0 | |
2021-07-17 | render -> renderer (original name) | Sergeanur | 1 | -41/+0 | |
2020-05-31 | fixed to CAutomobile and friends | aap | 1 | -1/+1 | |
2020-05-31 | CAutomobile done | aap | 1 | -9/+18 | |
2020-04-08 | implemented CSkidmarks | aap | 1 | -3/+21 | |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 1 | -0/+1 | |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 1 | -0/+1 | |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik | 1 | -0/+1 | |
2019-07-28 | CAutomobile::PreRender; whole class finished | aap | 1 | -0/+1 | |
2019-06-25 | More replay stuff | Nikolay Korolev | 1 | -0/+1 | |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -0/+7 | |