Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-07-24 | 64-bit on Windows | eray orçunus | 3 | -6/+6 | |
2020-07-22 | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 1 | -15/+98 | |
2020-07-18 | Add compatibility with RW 3.4 | Sergeanur | 1 | -4/+4 | |
2020-07-16 | make game load all platform dffs | aap | 2 | -2/+71 | |
2020-07-16 | tiny cleanup | aap | 1 | -1/+1 | |
2020-07-01 | CBoat and friends | aap | 2 | -0/+9 | |
2020-06-07 | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 1 | -1/+1 | |
This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e. | |||||
2020-06-07 | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 1 | -1/+1 | |
2020-06-01 | hanim fix | aap | 1 | -2/+8 | |
2020-06-01 | hanim fix | aap | 1 | -2/+8 | |
2020-05-22 | VC CMenuManager struct, ctor etc. | eray orçunus | 1 | -3/+3 | |
2020-05-16 | fixes for 64 bit build | aap | 1 | -0/+11 | |
2020-05-16 | bla | aap | 1 | -1/+1 | |
2020-05-16 | minimal weather stuff + multiple bugfixes | Nikolay Korolev | 1 | -0/+2 | |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -6/+9 | |
2020-05-11 | RenderPedCB from VC | aap | 1 | -5/+9 | |
2020-05-11 | CVisibilityPlugins | aap | 2 | -134/+158 | |
2020-05-11 | Linux build support | eray orçunus | 3 | -24/+25 | |
2020-05-11 | CRenderer | aap | 4 | -22/+47 | |
2020-05-10 | some fixes and cosmetic changes | aap | 1 | -0/+8 | |
2020-05-10 | CVehicleModelInfo | aap | 2 | -2/+18 | |
2020-05-10 | CWeaponModelInfo | aap | 2 | -0/+20 | |
2020-05-09 | Place debug menu under ifdef | Sergeanur | 1 | -0/+2 | |
2020-05-06 | implemented most of timecycle and mblur | aap | 1 | -6/+26 | |
2020-05-05 | getting the vice city map to work | aap | 1 | -5/+0 | |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 1 | -10/+0 | |
2020-05-05 | Make CBaseModelInfo fields protected | Sergeanur | 1 | -2/+2 | |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -1/+1 | |
2020-04-26 | fixes for glfw | aap | 1 | -35/+0 | |
2020-04-26 | Initial GLFW support | eray orçunus | 3 | -1/+38 | |
2020-04-25 | using librw GS alpha test emulation | aap | 2 | -0/+6 | |
2020-04-25 | few fixes | aap | 3 | -4/+23 | |
2020-04-24 | implemented debugmenu | aap | 2 | -1/+11 | |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 4 | -8/+198 | |
2020-04-22 | Crossplatform work continues | eray orçunus | 1 | -3/+0 | |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -17/+17 | |
2020-04-17 | implemented librw alphatest setting | aap | 1 | -1/+2 | |
2020-04-17 | We don't need rw.cpp anymore | Sergeanur | 1 | -40/+0 | |
2020-04-17 | Remove patches | Sergeanur | 9 | -945/+13 | |
2020-04-17 | rem refs | Fire-Head | 6 | -35/+37 | |
2020-04-16 | Some refs removed, little fixes and teleport | eray orçunus | 1 | -1/+1 | |
2020-04-16 | Increase alpha entity list capacity for wide screen | Sergeanur | 1 | -2/+7 | |
2020-04-16 | More refs removed | Sergeanur | 7 | -65/+69 | |
2020-04-16 | first fake RW implementation working | aap | 2 | -6/+10 | |
2020-04-15 | implemented most of librw wrapper | aap | 5 | -8/+33 | |
2020-04-14 | RwMatFX support with linked RW libs | Sergeanur | 1 | -0/+13 | |
2020-04-14 | Debug font and CProfiles | Sergeanur | 2 | -15/+39 | |
2020-04-11 | Link with RW libs | Sergeanur | 14 | -0/+3752 | |