Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default | erorcun | 2020-12-26 | 1 | -1/+1 |
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* | signed/unsigned fixes, and some other fixes | erorcun | 2020-12-25 | 2 | -6/+6 |
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* | push/pop memids | aap | 2020-12-21 | 1 | -1/+0 |
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* | Merge branch 'miami' of github.com:GTAmodding/re3 into miami | aap | 2020-12-19 | 1 | -1/+2 |
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| * | merge attempt | Nikolay Korolev | 2020-12-19 | 1 | -1/+2 |
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| | * | sync vis-plugins with miami | aap | 2020-12-13 | 1 | -5/+14 |
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| | * | fix pMemoryTop | aap | 2020-12-05 | 1 | -7/+7 |
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| | * | typo | aap | 2020-12-04 | 1 | -1/+1 |
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| | * | bit more GTA_VERSION and GTA_PS2 | aap | 2020-12-04 | 1 | -0/+5 |
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| | * | bla | aap | 2020-12-02 | 1 | -2/+1 |
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| | * | rpDefaultGeometryInstance | aap | 2020-12-02 | 1 | -6/+85 |
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| | * | TexturePools | Sergeanur | 2020-12-01 | 4 | -7/+263 |
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| | * | some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) | aap | 2020-12-01 | 2 | -1/+2 |
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| | * | Merge pull request #841 from aap/master | aap | 2020-11-28 | 7 | -166/+270 |
| | |\ | | | | | | | | | start using CMemoryHeap; also some PS2 define cleanup | ||||
| | | * | moved some stuff to MemoryMgr | aap | 2020-11-28 | 4 | -137/+142 |
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| | | * | start using CMemoryHeap | aap | 2020-11-26 | 5 | -108/+207 |
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| | * | | Make texture conversion work a bit faster | Sergeanur | 2020-11-28 | 1 | -0/+16 |
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| | * | memory heap starting to work | aap | 2020-11-25 | 2 | -6/+22 |
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| | * | implemented CMemoryHeap, not used or tested yet | aap | 2020-11-25 | 2 | -0/+736 |
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| | * | two unused functions | aap | 2020-11-23 | 2 | -0/+43 |
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| | * | finished cullzones | aap | 2020-11-22 | 1 | -2/+0 |
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| | * | more fixes to librw stuff | aap | 2020-11-18 | 1 | -3/+3 |
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| | * | changes to librw layer, GLES now runtime choice | aap | 2020-11-18 | 1 | -4/+88 |
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| | * | changes to RW layer so loading foreign files works | aap | 2020-11-11 | 2 | -0/+79 |
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| | * | Merge pull request #792 from withmorten/master | aap | 2020-10-31 | 1 | -2/+4 |
| | |\ | | | | | | | | | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ... | ||||
| | | * | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text | withmorten | 2020-10-29 | 1 | -2/+4 |
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| | * | | few more fixes to last commit | aap | 2020-10-29 | 1 | -1/+1 |
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| | * | | implemented extra model flags for backface culling and alpha test from mobile | aap | 2020-10-29 | 3 | -2/+33 |
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| | * | librw update | erorcun | 2020-10-24 | 1 | -1/+1 |
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| | * | Messages and CameraSize fix | erorcun | 2020-10-24 | 1 | -2/+4 |
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| | * | Fixes and style changes from miami | erorcun | 2020-10-18 | 1 | -1/+10 |
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| | * | small fixes | aap | 2020-08-20 | 3 | -14/+7 |
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| | * | txd.img bug | aap | 2020-08-19 | 1 | -0/+5 |
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| | * | neo pipelines | aap | 2020-08-18 | 2 | -0/+11 |
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* | | | anim compression | aap | 2020-12-18 | 1 | -1/+1 |
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* | | added MemoryHeap from III, MemoryMgr | aap | 2020-12-18 | 6 | -42/+846 |
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* | | some rendering things | aap | 2020-12-13 | 1 | -37/+41 |
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* | | TexturePools | Sergeanur | 2020-12-01 | 4 | -9/+263 |
| | | | | | | | | | | | | # Conflicts: # src/core/Game.cpp # src/rw/RwHelper.cpp | ||||
* | | Make texture conversion work a bit faster | Sergeanur | 2020-12-01 | 1 | -0/+16 |
| | | | | | | | | | | # Conflicts: # src/core/config.h | ||||
* | | two unused functions | aap | 2020-11-23 | 2 | -0/+43 |
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* | | more fixes to librw stuff | aap | 2020-11-18 | 1 | -3/+3 |
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* | | changes to librw layer, GLES now runtime choice | aap | 2020-11-18 | 1 | -4/+89 |
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* | | new LCS-style renderer | aap | 2020-11-03 | 2 | -1/+23 |
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* | | Merge pull request #792 from withmorten/master | aap | 2020-10-31 | 1 | -2/+4 |
| | | | | | | | | | | | | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ... # Conflicts: # src/core/Frontend.cpp | ||||
* | | Messages fix and update librw | erorcun | 2020-10-25 | 1 | -0/+2 |
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* | | Radar, WaterCannon, win/glfw skels | eray orçunus | 2020-10-17 | 1 | -2/+10 |
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* | | Fix sniper and water creatures bug, mark some files | eray orçunus | 2020-10-09 | 1 | -0/+1 |
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* | | CGame done, Peds, fixes | eray orçunus | 2020-08-30 | 1 | -2/+4 |
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* | | ... | aap | 2020-08-21 | 1 | -1/+1 |
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* | | CStreaming done, hopefully | aap | 2020-08-20 | 1 | -0/+6 |
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* | | rw stuff done & other small things | aap | 2020-08-20 | 7 | -50/+52 |
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* | | update librw; fix txd.img bug | aap | 2020-08-19 | 1 | -0/+5 |
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* | | neo pipelines; postfx fix | aap | 2020-08-19 | 2 | -0/+11 |
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* | | implemented extended postfx | aap | 2020-08-11 | 1 | -2/+9 |
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* | | Merge pull request #670 from Fire-Head/miami | aap | 2020-08-07 | 2 | -0/+122 |
|\ \ | | | | | | | Miami Shadows | ||||
| * | | NULL -> nil | Fire-Head | 2020-07-31 | 1 | -3/+3 |
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| * | | Update RwHelper.cpp | Fire-Head | 2020-07-29 | 1 | -1/+1 |
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| * | | Merge pull request #1 from GTAmodding/miami | Fire_Head | 2020-07-29 | 6 | -27/+188 |
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| * | | | miami shadows | Fire-Head | 2020-07-29 | 2 | -0/+122 |
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* | | | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-07-29 | 2 | -3/+3 |
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| * | | | rename shit | aap | 2020-07-29 | 2 | -3/+3 |
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* | | | | Merge branch 'master' into miami | Sergeanur | 2020-07-29 | 4 | -6/+299 |
|\| | | | |_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/RpAnimBlend.cpp # src/audio/oal/stream.cpp # src/audio/sampman.h # src/control/Pickups.cpp # src/core/Collision.cpp # src/core/Collision.h # src/core/FileLoader.cpp # src/core/FileMgr.cpp # src/core/FileMgr.h # src/core/Streaming.cpp # src/core/Streaming.h # src/core/SurfaceTable.h # src/modelinfo/VehicleModelInfo.h # src/peds/Ped.cpp # src/rw/RwHelper.cpp # src/rw/RwHelper.h # src/skel/glfw/glfw.cpp # src/skel/platform.h # src/text/Text.cpp # src/text/Text.h # src/vehicles/CarGen.cpp # src/vehicles/Heli.cpp | ||||
| * | | Add forgotten file | Sergeanur | 2020-07-29 | 1 | -0/+247 |
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| * | | Dual pass rendering for RW 3.3 | Sergeanur | 2020-07-29 | 2 | -4/+8 |
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| * | | The real pickup reflection fix | Sergeanur | 2020-07-29 | 2 | -1/+43 |
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| * | | Add ps2 audio paths | Sergeanur | 2020-07-23 | 1 | -3/+3 |
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| * | | 64-bit on Windows | eray orçunus | 2020-07-22 | 3 | -6/+6 |
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* | | | 64-bit on Windows | eray orçunus | 2020-07-24 | 3 | -6/+6 |
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* | | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-07-22 | 1 | -15/+98 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # src/core/Frontend.cpp # src/core/Frontend.h # src/peds/Ped.cpp # src/peds/Ped.h # src/render/Renderer.cpp # src/vehicles/Plane.cpp | ||||
| * | | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 2020-07-22 | 1 | -15/+98 |
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| * | | tiny cleanup | aap | 2020-07-16 | 1 | -1/+1 |
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| * | | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 2020-06-07 | 1 | -1/+1 |
| | | | | | | | | | | | | This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e. | ||||
* | | | Add compatibility with RW 3.4 | Sergeanur | 2020-07-18 | 1 | -4/+4 |
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* | | | make game load all platform dffs | aap | 2020-07-16 | 2 | -2/+71 |
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* | | | CBoat and friends | aap | 2020-07-01 | 2 | -0/+9 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-06-07 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp | ||||
| * | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 2020-06-07 | 1 | -1/+1 |
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| * | hanim fix | aap | 2020-06-01 | 1 | -2/+8 |
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* | | hanim fix | aap | 2020-06-01 | 1 | -2/+8 |
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* | | VC CMenuManager struct, ctor etc. | eray orçunus | 2020-05-22 | 1 | -3/+3 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-16 | 1 | -0/+11 |
|\| | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/peds/Ped.cpp # src/peds/PedIK.cpp # src/peds/PedIK.h | ||||
| * | fixes for 64 bit build | aap | 2020-05-16 | 1 | -0/+11 |
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* | | bla | aap | 2020-05-16 | 1 | -1/+1 |
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* | | minimal weather stuff + multiple bugfixes | Nikolay Korolev | 2020-05-16 | 1 | -0/+2 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-12 | 1 | -1/+2 |
|\| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp | ||||
| * | Fix linux warnings | Filip Gawin | 2020-05-12 | 1 | -6/+9 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-12 | 3 | -24/+25 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp | ||||
| * | Merge pull request #533 from erorcun/master | erorcun | 2020-05-11 | 3 | -24/+25 |
| |\ | | | | | | | Linux build support | ||||
| | * | Linux build support | eray orçunus | 2020-05-11 | 3 | -24/+25 |
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| * | | RenderPedCB from VC | aap | 2020-05-11 | 1 | -5/+9 |
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| * | some fixes and cosmetic changes | aap | 2020-05-10 | 1 | -0/+8 |
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* | | CVisibilityPlugins | aap | 2020-05-11 | 2 | -134/+158 |
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* | | CRenderer | aap | 2020-05-11 | 4 | -22/+47 |
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* | | CVehicleModelInfo | aap | 2020-05-10 | 2 | -2/+18 |
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* | | Merge branch 'miami' of github.com:GTAmodding/re3 into miami | aap | 2020-05-10 | 1 | -0/+2 |
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| * | | Merge branch 'master' into miami | Sergeanur | 2020-05-10 | 1 | -0/+2 |
| |\| | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimManager.cpp # src/control/CarCtrl.cpp # src/control/Curves.cpp # src/core/templates.h | ||||
| | * | Place debug menu under ifdef | Sergeanur | 2020-05-09 | 1 | -0/+2 |
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* | | | CWeaponModelInfo | aap | 2020-05-10 | 2 | -0/+20 |
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* | | implemented most of timecycle and mblur | aap | 2020-05-06 | 1 | -6/+26 |
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* | | getting the vice city map to work | aap | 2020-05-05 | 1 | -5/+0 |
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* | | cleaned up MIAMI ifdefs | aap | 2020-05-05 | 1 | -10/+0 |
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* | Make CBaseModelInfo fields protected | Sergeanur | 2020-05-05 | 1 | -2/+2 |
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* | More use of GetModelIndex | Sergeanur | 2020-05-05 | 1 | -1/+1 |
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* | fixes for glfw | aap | 2020-04-26 | 1 | -35/+0 |
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* | Initial GLFW support | eray orçunus | 2020-04-26 | 3 | -1/+38 |
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* | using librw GS alpha test emulation | aap | 2020-04-25 | 2 | -0/+6 |
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* | few fixes | aap | 2020-04-25 | 3 | -4/+23 |
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* | implemented debugmenu | aap | 2020-04-24 | 2 | -1/+11 |
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* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 4 | -8/+198 |
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* | Crossplatform work continues | eray orçunus | 2020-04-22 | 1 | -3/+0 |
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* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -17/+17 |
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* | implemented librw alphatest setting | aap | 2020-04-17 | 1 | -1/+2 |
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* | We don't need rw.cpp anymore | Sergeanur | 2020-04-17 | 1 | -40/+0 |
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* | Remove patches | Sergeanur | 2020-04-17 | 9 | -945/+13 |
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* | rem refs | Fire-Head | 2020-04-17 | 6 | -35/+37 |
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* | Some refs removed, little fixes and teleport | eray orçunus | 2020-04-16 | 1 | -1/+1 |
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* | Increase alpha entity list capacity for wide screen | Sergeanur | 2020-04-16 | 1 | -2/+7 |
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* | More refs removed | Sergeanur | 2020-04-16 | 7 | -65/+69 |
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* | first fake RW implementation working | aap | 2020-04-16 | 2 | -6/+10 |
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* | implemented most of librw wrapper | aap | 2020-04-15 | 5 | -8/+33 |
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* | RwMatFX support with linked RW libs | Sergeanur | 2020-04-14 | 1 | -0/+13 |
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* | Debug font and CProfiles | Sergeanur | 2020-04-14 | 2 | -15/+39 |
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* | Link with RW libs | Sergeanur | 2020-04-11 | 14 | -0/+3752 |