| Commit message (Expand) | Author | Files | Lines |
2021-01-23 | Store all settings in .INI | erorcun | 1 | -0/+4 |
2021-01-22 | get rid of most --MIAMI comments | withmorten | 1 | -2/+0 |
2021-01-22 | m_nWantedLevel -> GetWantedLevel() | withmorten | 1 | -1/+1 |
2021-01-14 | add the bad crack "features" behind SECUROM define | withmorten | 1 | -0/+5 |
2020-11-13 | some fixes | Nikolay Korolev | 1 | -15/+13 |
2020-10-17 | finished save/load | Nikolay Korolev | 1 | -26/+35 |
2020-10-17 | saves part 1 | Nikolay Korolev | 1 | -13/+1 |
2020-10-11 | Some unicode funcs belong to Font.cpp + small fix | Sergeanur | 1 | -0/+1 |
2020-10-07 | Pad, BulletInfo, ProjectileInfo, fixes | eray orçunus | 1 | -7/+4 |
2020-09-09 | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 1 | -1/+26 |
2020-08-20 | stable CScriptPaths | majestic | 1 | -0/+4 |
2020-08-19 | Island loading cleanup and fix | Sergeanur | 1 | -6/+2 |
2020-08-16 | Island loading and PS2 alpha test added to options | Sergeanur | 1 | -8/+14 |
2020-08-14 | Continue to Frontend, fix savegame list bug | eray orçunus | 1 | -1/+1 |
2020-08-14 | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | 1 | -1/+18 |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 1 | -1/+1 |
2020-07-09 | Remove island loading | Sergeanur | 1 | -1/+4 |
2020-05-31 | game logic | Nikolay Korolev | 1 | -0/+4 |
2020-05-26 | mission replay | Nikolay Korolev | 1 | -0/+45 |
2020-05-24 | say goodbye to your saves | Nikolay Korolev | 1 | -0/+4 |
2020-05-22 | VC CMenuManager struct, ctor etc. | eray orçunus | 1 | -2/+2 |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -1/+1 |
2020-05-11 | Fix Windows build and premake | eray orçunus | 1 | -0/+1 |
2020-05-11 | Linux build support | eray orçunus | 1 | -1/+0 |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 1 | -7/+0 |
2020-05-05 | Revert "Remove Miami stuff" | Sergeanur | 1 | -0/+2 |
2020-05-05 | Remove Miami stuff | Sergeanur | 1 | -2/+0 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 1 | -0/+2 |
2020-05-05 | SetPosition, final part | Sergeanur | 1 | -6/+6 |
2020-05-02 | Put camera modes compatibility under COMPATIBLE_SAVES | Sergeanur | 1 | -2/+2 |
2020-04-28 | Changing prefixes for some audio fields | Sergeanur | 1 | -0/+1 |
2020-04-22 | Crossplatform work continues | eray orçunus | 1 | -1/+2 |
2020-04-18 | Fix savename buffer overflow | Sergeanur | 1 | -4/+12 |
2020-04-17 | Remove patches | Sergeanur | 1 | -20/+1 |
2020-04-17 | rem refs | Fire-Head | 1 | -15/+15 |
2020-04-16 | More refs removed | Sergeanur | 1 | -15/+15 |
2020-04-15 | Default native resolution mode and small camera fixes | Sergeanur | 1 | -0/+19 |
2020-04-14 | CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement | Sergeanur | 1 | -1/+1 |
2020-04-13 | Fixes | Wes Hampson | 1 | -44/+60 |
2020-04-13 | GenericLoad() done | Wes Hampson | 1 | -25/+135 |
2020-04-09 | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 1 | -0/+7 |
2020-03-29 | Wrappers cleanup | Sergeanur | 1 | -1/+0 |
2020-03-27 | removed windows.h for most .cpps | aap | 1 | -0/+1 |
2020-03-26 | CCopPed 2 and fixes | eray orçunus | 1 | -25/+20 |
2020-03-14 | Use WriteDataToBufferPointer | Wes Hampson | 1 | -35/+35 |
2020-03-13 | Style fix, use CTimeStep | Wes Hampson | 1 | -4/+6 |
2020-03-11 | Style fixes | Wes Hampson | 1 | -1/+1 |
2020-03-11 | Bugfixes, GenericSave() works now! | Wes Hampson | 1 | -15/+10 |
2020-03-11 | GenericSave complete, still needs some testing | Wes Hampson | 1 | -78/+109 |
2020-03-11 | Save SimpleVars, Scripts, and a few others | Wes Hampson | 1 | -31/+83 |
2020-03-05 | Begin work on GenericSave | Wes Hampson | 1 | -1/+83 |
2020-02-13 | CPlayerPed done | eray orçunus | 1 | -2/+0 |
2020-01-31 | Fix corrupt saves | Sergeanur | 1 | -3/+3 |
2020-01-31 | sizeofs n stuff | Sergeanur | 1 | -12/+19 |
2020-01-27 | CDate separated | Sergeanur | 1 | -89/+1 |
2020-01-27 | save | Sergeanur | 1 | -0/+348 |