Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Graphics menu + MSAA | Sergeanur | 2020-08-16 | 1 | -1/+3 |
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* | Original screen grabber | Sergeanur | 2020-08-14 | 1 | -0/+17 |
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* | don't CoUninitialize for NO_MOVIES | withmorten | 2020-08-08 | 1 | -5/+4 |
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* | remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitialize | withmorten | 2020-08-07 | 1 | -2/+10 |
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* | Fix/change some Windows define | eray orçunus | 2020-07-25 | 1 | -28/+28 |
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* | 64-bit on Windows | eray orçunus | 2020-07-22 | 1 | -9/+38 |
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* | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 2020-07-22 | 1 | -2/+0 |
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* | Add fix/workaround for black screen at startup | Sergeanur | 2020-07-17 | 1 | -0/+5 |
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* | Remove console and fix sth | eray orçunus | 2020-07-04 | 1 | -1/+2 |
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* | Re-enable console for debugging frontend | eray orçunus | 2020-07-03 | 1 | -2/+1 |
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* | update glfw.cpp | Fire-Head | 2020-06-29 | 1 | -0/+2 |
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* | menu fixes | Fire-Head | 2020-06-29 | 1 | -1/+2 |
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* | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -4/+4 |
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| * | skeleton typos | aap | 2020-05-23 | 1 | -4/+4 |
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* | | mips overdose | Fire-Head | 2020-06-27 | 1 | -20/+165 |
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* | Fix Windows build and premake | eray orçunus | 2020-05-11 | 1 | -8/+8 |
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* | reverting fuckup | aap | 2020-05-06 | 1 | -0/+2 |
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* | updated librw | aap | 2020-05-06 | 1 | -2/+0 |
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* | Screen mode selector and persistent map target fix | eray orçunus | 2020-05-01 | 1 | -29/+39 |
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* | implemented improved video modes for win.cpp | aap | 2020-04-29 | 1 | -5/+108 |
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* | Merge pull request #489 from Nick007J/master | Nikolay Korolev | 2020-04-26 | 1 | -2/+7 |
|\ | | | | | 1.1 patch stuff + flying controls | ||||
| * | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-25 | 1 | -0/+8 |
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| * | | more 1.1 patch | Nikolay Korolev | 2020-04-24 | 1 | -2/+7 |
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* | | | Initial GLFW support | eray orçunus | 2020-04-26 | 1 | -1/+4 |
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* | | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -0/+8 |
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* | Crossplatform work continues | eray orçunus | 2020-04-22 | 1 | -2/+2 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -60/+3 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -16/+10 |
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* | Default native resolution mode and small camera fixes | Sergeanur | 2020-04-15 | 1 | -4/+25 |
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* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -7/+7 |
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* | CShotInfo, CWanted done, Frontend fix | eray orçunus | 2020-03-29 | 1 | -6/+0 |
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* | Limit frontend FPS to 100 | eray orçunus | 2020-03-28 | 1 | -1/+7 |
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* | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -2/+2 |
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* | cMusicManager | Sergeanur | 2020-02-07 | 1 | -1/+1 |
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* | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 2019-10-30 | 1 | -0/+7 |
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* | Small CPad fixes | Sergeanur | 2019-10-29 | 1 | -6/+6 |
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* | Merge branch 'master' into master | Fire_Head | 2019-10-27 | 1 | -34/+6 |
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| * | ControllerConfig done | Fire-Head | 2019-10-27 | 1 | -34/+6 |
| | | | | | | | | Fix Cam enum | ||||
* | | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 2019-10-26 | 1 | -2/+2 |
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* | More more more audio | Filip Gawin | 2019-08-27 | 1 | -1/+1 |
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* | AnimViewer! | eray orçunus | 2019-08-15 | 1 | -11/+35 |
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* | fixed dinput | aap | 2019-07-25 | 1 | -30/+41 |
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* | and of course the last commit didnt fix everything | aap | 2019-07-10 | 1 | -1/+1 |
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* | added wrappers around math functions | aap | 2019-07-10 | 1 | -5/+5 |
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* | cleaned up to be closer to original game | aap | 2019-07-03 | 1 | -27/+15 |
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* | Revert "Implemented frontend inputs." | aap | 2019-07-02 | 1 | -8/+4 |
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* | Implemented frontend inputs. | _AG | 2019-07-02 | 1 | -4/+8 |
| | | | | Fixed #66 and few other stuff. | ||||
* | Cleanup project a bit | Filip Gawin | 2019-06-30 | 1 | -94/+94 |
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* | misc stuff, mostly collision | aap | 2019-06-28 | 1 | -9/+2 |
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* | Initial commit for Frontend. | _AG | 2019-06-25 | 1 | -2/+4 |
| | | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup... | ||||
* | first part of CFileLoader | aap | 2019-06-17 | 1 | -0/+1 |
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* | got rid of upper case types | aap | 2019-06-17 | 1 | -23/+23 |
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* | Merge branch 'master' into master | Fire_Head | 2019-06-13 | 1 | -0/+7 |
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| * | fixed CFileMgr somewhat; still issues when loading saves | aap | 2019-06-13 | 1 | -0/+7 |
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* | | CPad done | Fire-Head | 2019-06-13 | 1 | -2/+2 |
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* | tmp | Fire-Head | 2019-06-11 | 1 | -175/+133 |
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* | VK_LEFT fix | Fire-Head | 2019-06-05 | 1 | -0/+1 |
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* | win.cpp/skeleton.cpp done | Fire-Head | 2019-06-05 | 1 | -34/+34 |
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* | input done, fixed cheats input | Fire-Head | 2019-06-05 | 1 | -29/+864 |
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* | added NO_MOVIES | Fire-Head | 2019-06-03 | 1 | -0/+11 |
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* | gamestates fixed, mpeg now working | Fire-Head | 2019-06-02 | 1 | -43/+147 |
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* | mouse fixed | Fire-Head | 2019-06-02 | 1 | -3/+5 |
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* | fixed merge | aap | 2019-06-02 | 1 | -2/+3 |
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* | skeleton updated, windows specific stuff added | Fire-Head | 2019-06-02 | 1 | -0/+2152 |