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2020-07-17Add fix/workaround for black screen at startupSergeanur1-0/+5
2020-07-06Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixeseray orçunus1-2/+6
2020-07-04Remove console and fix stheray orçunus1-1/+2
2020-07-03Re-enable console for debugging frontenderay orçunus1-2/+1
2020-06-29update glfw.cppFire-Head1-0/+2
2020-06-29menu fixesFire-Head1-1/+2
2020-06-27mips overdoseFire-Head1-20/+165
2020-05-23skeleton typosaap1-4/+4
2020-05-23skeleton typosaap1-4/+4
2020-05-22VC CMenuManager struct, ctor etc.eray orçunus1-14/+14
2020-05-21focus loss improvementXinerki1-2/+5
2020-05-21scuffed InitAfterFocusLoss implementationXinerki1-0/+7
2020-05-16remove some unneeded plane paths for the moment; also different exe iconaap3-1/+1
2020-05-11Fix Windows build and premakeeray orçunus1-8/+8
2020-05-11Linux build supporteray orçunus1-1/+0
2020-05-10Fixed typos and made all assert functions optionalbigbossbro081-2/+0
2020-05-10defined out asserts.bigbossbro081-0/+2
2020-05-08most of animation system done; little stuff here and thereaap1-0/+4
2020-05-07VC vehicles just barely working nowaap1-2/+0
2020-05-06reverting fuckupaap1-0/+2
2020-05-06updated librwaap1-2/+0
2020-05-04openal-soft addedFire-Head1-1/+2
2020-05-04oal updFire-Head1-2/+1
2020-05-01Screen mode selector and persistent map target fixeray orçunus1-29/+39
2020-04-29implemented improved video modes for win.cppaap1-5/+108
2020-04-26Remove struct workaround in CControllerConfigManagerSergeanur1-1/+0
2020-04-26Initial GLFW supporteray orçunus2-34/+8
2020-04-24implemented skinned peds, no cutscene hands yetaap1-0/+8
2020-04-24more 1.1 patchNikolay Korolev1-2/+7
2020-04-22Crossplatform work continueseray orçunus2-2/+13
2020-04-17Remove patchesSergeanur1-60/+3
2020-04-17rem refsFire-Head2-19/+13
2020-04-15Default native resolution mode and small camera fixesSergeanur1-4/+25
2020-04-09(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head1-7/+7
2020-03-29CShotInfo, CWanted done, Frontend fixeray orçunus1-6/+0
2020-03-28Limit frontend FPS to 100eray orçunus1-1/+7
2020-03-28WaterCannon done, resource icoFire-Head2-1/+12
2020-03-22Fixes for Serge's reviewFilip Gawin1-2/+2
2020-02-07cMusicManagerSergeanur1-1/+1
2019-10-30Implemented faststrcmp, faststricmp, strcasecmpSergeanur1-0/+7
2019-10-29Small CPad fixesSergeanur1-6/+6
2019-10-27ControllerConfig doneFire-Head2-35/+44
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2-2/+3
2019-08-27More more more audioFilip Gawin1-1/+1
2019-08-15AnimViewer!eray orçunus2-11/+36
2019-08-02sampman doneFire-Head1-0/+0
2019-07-25fixed dinputaap1-30/+41
2019-07-20premake and appveyor updateThirteenAG1-4/+4
2019-07-10and of course the last commit didnt fix everythingaap1-1/+1
2019-07-10added wrappers around math functionsaap1-5/+5
2019-07-03Update Frontend._AG1-0/+4
2019-07-03cleaned up to be closer to original gameaap2-29/+17
2019-07-02Revert "Implemented frontend inputs."aap2-12/+4
2019-07-02Implemented frontend inputs._AG2-4/+12
2019-06-30Cleanup project a bitFilip Gawin1-94/+94
2019-06-28misc stuff, mostly collisionaap1-9/+2
2019-06-25Initial commit for Frontend._AG2-2/+6
2019-06-17first part of CFileLoaderaap1-0/+1
2019-06-17got rid of upper case typesaap1-23/+23
2019-06-13CPad doneFire-Head1-2/+2
2019-06-13fixed CFileMgr somewhat; still issues when loading savesaap1-0/+7
2019-06-11tmpFire-Head2-175/+173
2019-06-05VK_LEFT fixFire-Head1-0/+1
2019-06-05win.cpp/skeleton.cpp doneFire-Head1-34/+34
2019-06-05input done, fixed cheats inputFire-Head1-29/+864
2019-06-03added NO_MOVIESFire-Head1-0/+11
2019-06-02gamestates fixed, mpeg now workingFire-Head1-43/+147
2019-06-02mouse fixedFire-Head1-3/+5
2019-06-02fixed mergeaap1-2/+3
2019-06-02skeleton updated, windows specific stuff addedFire-Head4-0/+2255