| Commit message (Expand) | Author | Age | Files | Lines |
* | memory heap starting to work | aap | 2020-11-25 | 1 | -1/+10 |
* | Fixes and style changes from miami | erorcun | 2020-10-18 | 1 | -3/+15 |
* | Load and write our settings in re3.ini & fixes | eray orçunus | 2020-10-02 | 1 | -1/+1 |
* | Fixes: PS2/PS2-like menu, Hud, new sliding text found | eray orçunus | 2020-09-27 | 1 | -0/+4 |
* | silentpatch fixes | Nikolay Korolev | 2020-09-26 | 1 | -1/+16 |
* | Graphics menu + MSAA | Sergeanur | 2020-08-16 | 1 | -1/+3 |
* | Original screen grabber | Sergeanur | 2020-08-14 | 1 | -0/+17 |
* | don't CoUninitialize for NO_MOVIES | withmorten | 2020-08-08 | 1 | -5/+4 |
* | remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitialize | withmorten | 2020-08-07 | 1 | -2/+10 |
* | Fix/change some Windows define | eray orçunus | 2020-07-25 | 2 | -31/+28 |
* | 90% fixes, 10% skel refactoring | eray orçunus | 2020-07-24 | 1 | -23/+2 |
* | 64-bit on Windows | eray orçunus | 2020-07-22 | 2 | -11/+44 |
* | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 2020-07-22 | 1 | -2/+0 |
* | Add fix/workaround for black screen at startup | Sergeanur | 2020-07-17 | 1 | -0/+5 |
* | Remove console and fix sth | eray orçunus | 2020-07-04 | 1 | -1/+2 |
* | Re-enable console for debugging frontend | eray orçunus | 2020-07-03 | 1 | -2/+1 |
* | update glfw.cpp | Fire-Head | 2020-06-29 | 1 | -0/+2 |
* | menu fixes | Fire-Head | 2020-06-29 | 1 | -1/+2 |
* | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -4/+4 |
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| * | skeleton typos | aap | 2020-05-23 | 1 | -4/+4 |
* | | mips overdose | Fire-Head | 2020-06-27 | 1 | -20/+165 |
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* | Fix Windows build and premake | eray orçunus | 2020-05-11 | 1 | -8/+8 |
* | Linux build support | eray orçunus | 2020-05-11 | 1 | -1/+0 |
* | reverting fuckup | aap | 2020-05-06 | 1 | -0/+2 |
* | updated librw | aap | 2020-05-06 | 1 | -2/+0 |
* | Screen mode selector and persistent map target fix | eray orçunus | 2020-05-01 | 1 | -29/+39 |
* | implemented improved video modes for win.cpp | aap | 2020-04-29 | 1 | -5/+108 |
* | Merge pull request #489 from Nick007J/master | Nikolay Korolev | 2020-04-26 | 1 | -2/+7 |
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| * | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-25 | 1 | -0/+8 |
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| * | | more 1.1 patch | Nikolay Korolev | 2020-04-24 | 1 | -2/+7 |
* | | | Remove struct workaround in CControllerConfigManager | Sergeanur | 2020-04-26 | 1 | -1/+0 |
* | | | Initial GLFW support | eray orçunus | 2020-04-26 | 2 | -34/+8 |
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* | | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -0/+8 |
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* | Crossplatform work continues | eray orçunus | 2020-04-22 | 2 | -2/+13 |
* | Remove patches | Sergeanur | 2020-04-17 | 1 | -60/+3 |
* | rem refs | Fire-Head | 2020-04-17 | 2 | -19/+13 |
* | Default native resolution mode and small camera fixes | Sergeanur | 2020-04-15 | 1 | -4/+25 |
* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -7/+7 |
* | CShotInfo, CWanted done, Frontend fix | eray orçunus | 2020-03-29 | 1 | -6/+0 |
* | Limit frontend FPS to 100 | eray orçunus | 2020-03-28 | 1 | -1/+7 |
* | WaterCannon done, resource ico | Fire-Head | 2020-03-28 | 2 | -1/+12 |
* | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -2/+2 |
* | cMusicManager | Sergeanur | 2020-02-07 | 1 | -1/+1 |
* | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 2019-10-30 | 1 | -0/+7 |
* | Small CPad fixes | Sergeanur | 2019-10-29 | 1 | -6/+6 |
* | Merge branch 'master' into master | Fire_Head | 2019-10-27 | 2 | -35/+44 |
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| * | ControllerConfig done | Fire-Head | 2019-10-27 | 2 | -35/+44 |
* | | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 2019-10-26 | 2 | -2/+3 |
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* | More more more audio | Filip Gawin | 2019-08-27 | 1 | -1/+1 |
* | AnimViewer! | eray orçunus | 2019-08-15 | 2 | -11/+36 |
* | Merge branch 'master' of github.com:Fire-Head/re3 | Fire-Head | 2019-08-02 | 1 | -30/+41 |
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| * | fixed dinput | aap | 2019-07-25 | 1 | -30/+41 |
* | | sampman done | Fire-Head | 2019-08-02 | 1 | -0/+0 |
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* | premake and appveyor update | ThirteenAG | 2019-07-20 | 1 | -4/+4 |
* | and of course the last commit didnt fix everything | aap | 2019-07-10 | 1 | -1/+1 |
* | added wrappers around math functions | aap | 2019-07-10 | 1 | -5/+5 |
* | Update Frontend. | _AG | 2019-07-03 | 1 | -0/+4 |
* | cleaned up to be closer to original game | aap | 2019-07-03 | 2 | -29/+17 |
* | Revert "Implemented frontend inputs." | aap | 2019-07-02 | 2 | -12/+4 |
* | Implemented frontend inputs. | _AG | 2019-07-02 | 2 | -4/+12 |
* | Cleanup project a bit | Filip Gawin | 2019-06-30 | 1 | -94/+94 |
* | misc stuff, mostly collision | aap | 2019-06-28 | 1 | -9/+2 |
* | Initial commit for Frontend. | _AG | 2019-06-25 | 2 | -2/+6 |
* | first part of CFileLoader | aap | 2019-06-17 | 1 | -0/+1 |
* | got rid of upper case types | aap | 2019-06-17 | 1 | -23/+23 |
* | Merge branch 'master' into master | Fire_Head | 2019-06-13 | 1 | -0/+7 |
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| * | fixed CFileMgr somewhat; still issues when loading saves | aap | 2019-06-13 | 1 | -0/+7 |
* | | CPad done | Fire-Head | 2019-06-13 | 1 | -2/+2 |
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* | tmp | Fire-Head | 2019-06-11 | 2 | -175/+173 |
* | VK_LEFT fix | Fire-Head | 2019-06-05 | 1 | -0/+1 |
* | win.cpp/skeleton.cpp done | Fire-Head | 2019-06-05 | 1 | -34/+34 |
* | input done, fixed cheats input | Fire-Head | 2019-06-05 | 1 | -29/+864 |
* | added NO_MOVIES | Fire-Head | 2019-06-03 | 1 | -0/+11 |
* | gamestates fixed, mpeg now working | Fire-Head | 2019-06-02 | 1 | -43/+147 |
* | mouse fixed | Fire-Head | 2019-06-02 | 1 | -3/+5 |
* | fixed merge | aap | 2019-06-02 | 1 | -2/+3 |
* | skeleton updated, windows specific stuff added | Fire-Head | 2019-06-02 | 4 | -0/+2255 |