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path: root/src/vehicles/Boat.cpp (unfollow)
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2020-05-07VC vehicles just barely working nowaap1-2/+2
2020-05-05cleaned up MIAMI ifdefsaap1-5/+0
2020-05-05Revert "Remove Miami stuff"Sergeanur1-0/+2
2020-05-05Remove Miami stuffSergeanur1-2/+0
2020-05-05More use of GetModelIndexSergeanur1-1/+1
2020-05-05implemented most of streamed collisions and big buildingsaap1-0/+2
2020-05-02changed saving compatibilityNikolay Korolev1-0/+23
2020-05-02SetPosition, part 2Sergeanur1-3/+3
2020-04-30Adding getters and setters for type and statusSergeanur1-5/+5
2020-04-26Fix compilation errorSergeanur1-4/+4
2020-04-26Initial GLFW supporteray orçunus1-4/+4
2020-04-23ps2 particles, sampman oal startedFire-Head1-3/+52
2020-04-20Try to build with mingwFilip Gawin1-7/+7
2020-04-17Remove patchesSergeanur1-22/+1
2020-04-17rem refsFire-Head1-5/+5
2020-04-16More refs removedSergeanur1-5/+5
2020-04-13finished CBoataap1-31/+610
2020-04-10CObject completesaml1er1-1/+1
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap1-39/+15
2020-03-28remove include <new> from common.haap1-0/+2
2020-01-31Fix boat componentSergeanur1-1/+1
2020-01-24Partial CBoatSergeanur1-6/+242
2019-08-27CleanupFilip Gawin1-1/+1
2019-08-27More more more audioFilip Gawin1-1/+1
2019-08-27CleanupFilip Gawin1-1/+1
2019-08-27More audio pedFilip Gawin1-1/+1
2019-07-25Running script part 3Nikolay Korolev1-1/+1
2019-07-24updateFire-Head1-6/+5
2019-07-11WaterLevel doneFire-Head1-0/+63
2019-07-11WaterLevel doneFire-Head1-0/+63
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap1-2/+8
2019-07-07the great reorganizationaap1-0/+0
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-0/+14