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path: root/src/vehicles/Vehicle.cpp (follow)
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* Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-191-2/+2
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| * Merge pull request #561 from Nick007J/miamiaap2020-05-191-0/+15
| |\ | | | | | | script revision
| * | HandlingMgraap2020-05-191-2/+2
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* | | script revisionNikolay Korolev2020-05-191-0/+1
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* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-191-0/+10
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| * some less certainly fps fixesaap2020-05-181-0/+10
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* | script revisionNikolay Korolev2020-05-191-0/+15
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* fixes for braking and cloud rotation at high fpsaap2020-05-181-0/+3
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* sync with upstreamNikolay Korolev2020-05-171-2/+2
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| * Weapon fixes and thingieseray orçunus2020-05-171-2/+2
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* | full script basic supportNikolay Korolev2020-05-171-6/+7
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* | more script stuffNikolay Korolev2020-05-161-2/+2
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* new hornNikolay Korolev2020-05-161-0/+1
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* Weapon layer in Pedseray orçunus2020-05-151-3/+8
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* vehicle model descriptions; a bit of heli codeaap2020-05-101-5/+4
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* more car controlNikolay Korolev2020-05-101-41/+48
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* ccarctrl big fixNikolay Korolev2020-05-091-0/+1
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* CCarCtrl::GenerateOneRandomCarNikolay Korolev2020-05-081-0/+1
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* VC vehicles just barely working nowaap2020-05-071-21/+4
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* cleaned up MIAMI ifdefsaap2020-05-051-4/+0
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* remove ifdefsNikolay Korolev2020-05-051-2/+0
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* Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+26
| | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-26/+0
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* CAutoPilot + CCarAI + fixesNikolay Korolev2020-05-051-1/+27
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* changed saving compatibilityNikolay Korolev2020-05-021-0/+125
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* Adding getters and setters for type and statusSergeanur2020-04-301-7/+7
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* helis done + cheatsNikolay Korolev2020-04-251-2/+87
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* fixed flight control codeNikolay Korolev2020-04-251-4/+4
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-1/+1
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| * disable mouse steering by defaultNikolay Korolev2020-04-241-1/+1
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* | flying controlNikolay Korolev2020-04-251-3/+126
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* removed fix that made no senseNikolay Korolev2020-04-231-7/+1
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* Try to build with mingwFilip Gawin2020-04-201-4/+4
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* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-4/+4
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* Vc ped ports and Frontend fixeseray orçunus2020-04-181-0/+4
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* Remove patchesSergeanur2020-04-171-47/+2
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* Many fixes and cleanuperay orçunus2020-04-151-6/+6
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* finished CBoataap2020-04-131-0/+49
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* vehicles missing functions + fixesNikolay Korolev2020-04-011-4/+184
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* merge with masterNikolay Korolev2020-03-281-0/+1
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| * CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
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* | Merge branch 'master' into garages_devNikolay Korolev2020-03-281-0/+1
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| * Update Vehicle.cppblingu2020-03-261-1/+1
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| * added wrapper for InflictDamage()blingu2020-03-251-0/+1
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* | garages part 1Nikolay Korolev2020-03-281-0/+24
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* bug fixesNikolay Korolev2020-02-151-0/+1
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* Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-261-1/+0
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* CCarAI + bugfixesNikolay Korolev2019-10-101-3/+3
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* car AINikolay Korolev2019-10-061-1/+1
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* more CCarCtrlNikolay Korolev2019-09-141-1/+1
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* DragCarToPointNikolay Korolev2019-09-121-2/+1
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* ccarctrlNikolay Korolev2019-09-111-17/+19
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* More CCarCtrlNikolay Korolev2019-09-021-1/+1
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* CleanupFilip Gawin2019-08-271-4/+4
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* More more more audioFilip Gawin2019-08-271-4/+4
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* CleanupFilip Gawin2019-08-271-6/+6
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* More audio pedFilip Gawin2019-08-271-4/+4
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* Merge branch 'master' into masterFire_Head2019-08-151-3/+7
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| * More pedseray orçunus2019-08-131-0/+1
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| * more CCarCtrlNikolay Korolev2019-08-111-3/+3
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| * implemented CHeliaap2019-08-041-0/+3
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* | CParticleObject done, cDMAudio doneFire-Head2019-08-151-1/+1
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* The Pedseray orçunus2019-08-021-1/+1
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* Merge branch 'master' of github.com:GTAmodding/re3aap2019-07-281-2/+2
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| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-07-271-1/+1
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| * | cargen + some scriptNikolay Korolev2019-07-271-2/+2
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* | | CAutomobile::PreRender; whole class finishedaap2019-07-281-8/+8
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* | renamed flag to R* nameaap2019-07-271-1/+1
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* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-1/+1
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* Running script part 3Nikolay Korolev2019-07-251-1/+2
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* fix crashNikolay Korolev2019-07-201-0/+2
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* CAutomobile damageaap2019-07-181-3/+3
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* CAutomobile::ProcessControl doneaap2019-07-181-1/+1
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* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-181-2/+2
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| * more CAutomobile::ProcessControlaap2019-07-171-2/+2
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* | The Peds, mainly dying/injuringeray orçunus2019-07-181-2/+2
|/ | | | There is also some reorganization
* renamed some variables and added files; more CAutomobile::ProcessControlaap2019-07-171-3/+3
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* script fix, bomb fix, flying components fixNikolay Korolev2019-07-171-0/+3
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* more fixes; started CAutomobile::ProcessControlaap2019-07-161-19/+17
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* RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-2/+2
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* CAutomobile::ProcessControlInputsaap2019-07-111-2/+2
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* and of course the last commit didnt fix everythingaap2019-07-101-2/+2
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* added wrappers around math functionsaap2019-07-101-9/+9
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* CVehicle::ProcessWheelaap2019-07-101-47/+151
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* more CVehicleaap2019-07-091-0/+195
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* more CAutomobileaap2019-07-091-2/+2
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-4/+15
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* the great reorganizationaap2019-07-071-0/+489