Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add PED DENSITY and CAR DENSITY lines to GXT | Sergeanur | 2021-07-11 | 1 | -0/+6 |
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* | Sync aspect ratio setting with master | Sergeanur | 2021-02-12 | 1 | -0/+3 |
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* | Add english strings to translations as stubs, also translation notice | Sergeanur | 2021-02-12 | 1 | -4/+34 |
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* | Use VEHICLE_FIREWEAPON in GXTs | Sergeanur | 2021-02-11 | 1 | -44/+44 |
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* | More fixes | Sergeanur | 2021-02-11 | 1 | -4/+4 |
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* | Translated string fix | Sergeanur | 2021-02-11 | 1 | -1/+1 |
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* | Controller menu | Sergeanur | 2021-02-10 | 1 | -4/+6 |
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* | Adding strings to re3's GXT, recompiling GXT files | IlDucci | 2021-02-03 | 1 | -0/+6 |
| | | | | Contains the same new elements as #1017 | ||||
* | Spanish translation corrections and fixes | IlDucci | 2020-12-12 | 1 | -1843/+1632 |
| | | | | | | | | | | | | | Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit). This is what was done: - Removed unused strings. - Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more). - Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC). - Fixed the help screen's extra articles and missing full stops. - Added re3's new strings, using the translation from the GTA3 version. - A few minor translation changes of my own. - Relocated some strings to follow the american.gxt structure. | ||||
* | Add texts | Sergeanur | 2020-12-07 | 1 | -0/+14583 |
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* | Remove III files | Sergeanur | 2020-08-14 | 1 | -8031/+0 |
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* | Add GXT util | Sergeanur | 2020-05-05 | 1 | -0/+8031 |