From 6c693e3bbfe46cb445e4664eb91ef85c811a6240 Mon Sep 17 00:00:00 2001 From: _AG Date: Tue, 2 Jul 2019 13:59:19 +0200 Subject: Implemented frontend inputs. Fixed #66 and few other stuff. --- src/ControllerConfig.cpp | 5 + src/ControllerConfig.h | 1 + src/Frontend.cpp | 1201 ++++++++++++++++++++++++++++++++++++++++++++-- src/Frontend.h | 21 +- src/MenuScreens.h | 84 ++-- src/PCSave.cpp | 8 + src/PCSave.h | 7 + src/Pad.cpp | 3 +- src/Pad.h | 17 + src/PlayerSkin.cpp | 5 + src/PlayerSkin.h | 7 + src/Radar.h | 7 + src/audio/DMAudio.cpp | 9 +- src/audio/DMAudio.h | 8 +- src/common.h | 1 + src/config.h | 4 + src/entities/Vehicle.cpp | 3 +- src/entities/Vehicle.h | 1 + src/main.cpp | 7 +- src/main.h | 1 + src/render/Draw.cpp | 65 ++- src/render/Draw.h | 12 + src/render/Hud.cpp | 18 +- src/skel/win/win.cpp | 12 +- src/skel/win/win.h | 4 + 25 files changed, 1386 insertions(+), 125 deletions(-) create mode 100644 src/PlayerSkin.cpp create mode 100644 src/PlayerSkin.h diff --git a/src/ControllerConfig.cpp b/src/ControllerConfig.cpp index a401e093..d7567ac4 100644 --- a/src/ControllerConfig.cpp +++ b/src/ControllerConfig.cpp @@ -50,3 +50,8 @@ void CControllerConfigManager::LoadSettings(int32 file) } } } + +WRAPPER void CControllerConfigManager::SaveSettings(int32 file) +{ + EAXJMP(0x58B800); +} diff --git a/src/ControllerConfig.h b/src/ControllerConfig.h index 00cab82e..581efe05 100644 --- a/src/ControllerConfig.h +++ b/src/ControllerConfig.h @@ -42,6 +42,7 @@ public: int32 GetJoyButtonJustDown(); void LoadSettings(int32 file); + void SaveSettings(int32 file); void MakeControllerActionsBlank(); void InitDefaultControlConfiguration(); void InitDefaultControlConfigMouse(CMouseControllerState const &mousestate); diff --git a/src/Frontend.cpp b/src/Frontend.cpp index 8eff0324..8bff985b 100644 --- a/src/Frontend.cpp +++ b/src/Frontend.cpp @@ -20,6 +20,10 @@ #include "Script.h" #include "Camera.h" #include "MenuScreens.h" +#include "ControllerConfig.h" +#include "Vehicle.h" +#include "MBlur.h" +#include "PlayerSkin.h" int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92; @@ -47,8 +51,21 @@ int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC; int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C; int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48; +uint8 *CMenuManager::m_PrefsSkinFile = (uint8*)0x5F2E74; + CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8; +// Move this somewhere else. +float lodMultiplier = *(float*)0x5F726C; + +// Stuff not in CMenuManager: +int VibrationTime; +char* pEditString; +int32 pControlEdit; +int8 DisplayComboButtonErrMsg; +bool MouseButtonJustClicked; +bool JoyButtonJustClicked; + char *FrontendFilenames[] = { "fe2_mainpanel_ul", "fe2_mainpanel_ur", @@ -150,6 +167,78 @@ bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2) } #endif +void CMenuManager::CheckSliderMovement(int value) +{ + float fBrightness = 0.0f; + float fDrawDistance = 0.0f; + float fRadioVolume = 0.0f; + float fSfxVolume = 0.0f; + float fMouseSens = 0.0f; + + switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { + case MENUACTION_BRIGHTNESS: + fBrightness = m_PrefsBrightness + (value * (512.0f) / 16.0f); + + if (fBrightness > 511.0f) + fBrightness = 511.0f; + else if (fBrightness < 0.0f) + fBrightness = 0.0f; + + m_PrefsBrightness = fBrightness; + SaveSettings(); + break; + case MENUACTION_DRAWDIST: + fDrawDistance = m_PrefsLOD + (value * (1.8f - 0.8f) / 16.0f); + + if (fDrawDistance > 1.8f) + fDrawDistance = 1.8f; + else if (fDrawDistance < 0.8f) + fDrawDistance = 0.8f; + + m_PrefsLOD = fDrawDistance; + SaveSettings(); + break; + case MENUACTION_MUSICVOLUME: + fRadioVolume = m_PrefsMusicVolume + (value * (128.0f) / 16.0f); + + if (fRadioVolume > 127.0f) + fRadioVolume = 127.0f; + else if (fRadioVolume < 0.0f) + fRadioVolume = 0.0f; + + m_PrefsMusicVolume = fRadioVolume; + DMAudio.SetMusicMasterVolume(fRadioVolume); + SaveSettings(); + break; + case MENUACTION_SFXVOLUME: + fSfxVolume = m_PrefsSfxVolume + (value * (128.0f) / 16.0f); + + if (fSfxVolume > 127) + fSfxVolume = 127; + else if (fSfxVolume < 0.0f) + fSfxVolume = 0.0f; + + m_PrefsSfxVolume = fSfxVolume; + DMAudio.SetEffectsMasterVolume(fSfxVolume); + SaveSettings(); + break; + case MENUACTION_MOUSESENS: + fMouseSens = TheCamera.m_fMouseAccelHorzntl + (value * (0.005f - 0.0003125f) / 16.0f); + + if (fMouseSens > 0.005f) + fMouseSens = 0.005f; + else if (fMouseSens < 0.0003125f) + fMouseSens = 0.0003125f; + + TheCamera.m_fMouseAccelHorzntl = fMouseSens; + + // BUG: game doesn't set Y Axis. + TheCamera.m_fMouseAccelVertical = fMouseSens; + SaveSettings(); + break; + }; +} + #if 1 WRAPPER int CMenuManager::CostructStatLine(int) { EAXJMP(0x482800); } #else @@ -164,22 +253,38 @@ WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); } #else void CMenuManager::DisplayHelperText() { - wchar *str = nil; + static int32 AlphaText = 255; + static int32 Time = 0; + + if (m_nHelperTextMsgId && m_nHelperTextMsgId != 1) { + if (CTimer::GetTimeInMillisecondsPauseMode() - Time > 10) { + Time = CTimer::GetTimeInMillisecondsPauseMode(); + m_nHelperTextAlpha -= 2; + + if (AlphaText < 1) + ResetHelperText(); + + AlphaText = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha; + } + } + + wchar *HelperTextToPrint = nil; + // TODO: name this cases? switch (m_nHelperTextMsgId) { case 0: - str = TheText.Get("FET_MIG"); + HelperTextToPrint = TheText.Get("FET_MIG"); break; case 1: - str = TheText.Get("FET_APP"); + HelperTextToPrint = TheText.Get("FET_APP"); break; case 2: - str = TheText.Get("FET_HRD"); + HelperTextToPrint = TheText.Get("FET_HRD"); break; case 3: - str = TheText.Get("FET_RSO"); + HelperTextToPrint = TheText.Get("FET_RSO"); break; case 4: - str = TheText.Get("FET_RSC"); + HelperTextToPrint = TheText.Get("FET_RSC"); break; default: break; @@ -188,11 +293,11 @@ void CMenuManager::DisplayHelperText() CFont::SetAlignment(ALIGN_CENTER); CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f)); CFont::SetFontStyle(FONT_HEADING); - CFont::SetDropColor(CRGBA(0, 0, 0, MENUDROP_COLOR_A)); + CFont::SetDropColor(CRGBA(0, 0, 0, AlphaText)); CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); + CFont::SetColor(CRGBA(255, 255, 255, AlphaText)); - CFont::SetColor(CRGBA(255, 255, 255, 255)); - CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), str); + CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), HelperTextToPrint); } #endif @@ -227,12 +332,22 @@ float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightS } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); } #else -WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() +void CMenuManager::DoSettingsBeforeStartingAGame() { + CCamera::m_bUseMouse3rdPerson = m_ControlMethod == 0; + if (m_PrefsVsyncDisp != m_PrefsVsync) + m_PrefsVsync = m_PrefsVsyncDisp; + m_bStartGameLoading = true; + + ShutdownJustMenu(); + UnloadTextures(); + DMAudio.SetEffectsFadeVol(0); + DMAudio.SetMusicFadeVol(0); + DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); } #endif @@ -311,6 +426,7 @@ void CMenuManager::Draw() for (int i = 0; i < MENUROWS; ++i) { if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0]) { wchar *textToPrint[MENUCOLUMNS] = { nil, nil }; + bool Locked = false; if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) { textToPrint[MENUCOLUMN_LEFT] = GetNameOfSavedGame(i - 1); @@ -323,6 +439,13 @@ void CMenuManager::Draw() } else { textToPrint[MENUCOLUMN_LEFT] = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName); + + if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_SCREENRES) { + if (m_bGameNotLoaded) + Locked = false; + else + Locked = true; + } } switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { @@ -359,7 +482,39 @@ void CMenuManager::Draw() textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_WIDESCREEN: +#ifndef HOR_PLUS textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF"); +#else + switch (m_PrefsUseWideScreen) { + case AR_AUTO: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"AUTO"; + break; + case AR_3_2: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"3:2"; + break; + case AR_4_3: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"4:3"; + break; + case AR_5_3: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"5:3"; + break; + case AR_5_4: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"5:4"; + break; + case AR_15_9: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"15:9"; + break; + case AR_16_9: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"16:9"; + break; + case AR_16_10: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"16:10"; + break; + case AR_64_27: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"64:27"; + break; + }; +#endif break; case MENUACTION_RADIO: sprintf(gString, "FEA_FM%d", m_PrefsRadioStation); @@ -386,16 +541,16 @@ void CMenuManager::Draw() } break; case MENUACTION_AUDIOHW: - if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1) + if (m_nPrefsAudio3DProviderIndex == -1) textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH"); else { - char *provider = MusicManager.Get3DProviderName(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex); + char *provider = MusicManager.Get3DProviderName(m_nPrefsAudio3DProviderIndex); AsciiToUnicode(provider, gUString); textToPrint[MENUCOLUMN_RIGHT] = gUString; } break; case MENUACTION_SPEAKERCONF: - if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1) + if (m_nPrefsAudio3DProviderIndex == -1) textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH"); else { switch (m_PrefsSpeakers) { @@ -426,7 +581,7 @@ void CMenuManager::Draw() break; case MENUACTION_MOUSESTEER: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF"); - break; + break; }; CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); @@ -496,6 +651,7 @@ void CMenuManager::Draw() case MENUPAGE_LANGUAGE_SETTINGS: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MIN_Y); break; + case MENUPAGE_MOUSE_CONTROLS: case MENUPAGE_GRAPHICS_SETTINGS: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MAX_Y); break; @@ -525,7 +681,7 @@ void CMenuManager::Draw() CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(11.0f), vecPositions.y - SCREEN_STRETCH_Y(fBarSize * 0.13f), SCREEN_STRETCH_FROM_RIGHT(11.0f), vecPositions.y + SCREEN_STRETCH_Y(fBarSize)), CRGBA(100, 200, 50, 50)); } - else + else CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); // Draw @@ -533,32 +689,40 @@ void CMenuManager::Draw() CFont::PrintString(vecPositions.x, vecPositions.y, textToPrint[MENUCOLUMN_LEFT]); if (textToPrint[MENUCOLUMN_RIGHT]) { + if (Locked) + CFont::SetColor(CRGBA(190, 130, 40, FadeIn(255))); + CFont::SetAlignment(ALIGN_RIGHT); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SavePageSlot ? MENUCOLUMN_SAVE_X : MENUCOLUMN_POS_X), vecPositions.y, textToPrint[MENUCOLUMN_RIGHT]); } // Mouse support. - bool bIsMouseInPosition = false; - if (m_nMenuFadeAlpha >= 255) { - CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) }; - if (m_bShowMouse && - ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f))))) - bIsMouseInPosition = true; - else - bIsMouseInPosition = false; + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { + //TODO: inputs for these pages. + } + else { + static bool bIsMouseInPosition = false; + if (m_nMenuFadeAlpha >= 255 && MOUSE_INPUT) { + CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) }; + if (m_bShowMouse && + ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f))))) + bIsMouseInPosition = true; + else + bIsMouseInPosition = false; - if (bIsMouseInPosition) { - if (m_nCurrOption != i) { - m_nCurrOption = i; - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - } + if (bIsMouseInPosition) { + if (m_nCurrOption != i) { + m_nCurrOption = i; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } - m_nCurrentInput = m_nCurrOption; + m_nPrevOption = m_nCurrOption; - if (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB) - m_nHoverOption = IGNORE_OPTION; - else - m_nHoverOption = ACTIVATE_OPTION; + if (MOUSE_LMB) + m_nHoverOption = IGNORE_OPTION; + else + m_nHoverOption = ACTIVATE_OPTION; + } } } @@ -586,14 +750,21 @@ void CMenuManager::Draw() float fIconSpacing = 59.52f; if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { for (int i = 0; i < POLICE_RADIO; i++) { - - if (i == MSX_FM) - fIconSpacing -= 1.5f; - +#ifndef MID_RADIOICONS if (i < USERTRACK) m_aFrontEndSprites[i + FE_RADIO1].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); - if (i > CHATTERBOX) - m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, DMAudio.IsMP3RadioChannelAvailable() ? 170 : 25)); + if (i > CHATTERBOX && DMAudio.IsMP3RadioChannelAvailable()) + m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); +#else + float fMp3Pos = 0.0f; + if (DMAudio.IsMP3RadioChannelAvailable()) + fMp3Pos = 34.0f; + + if (i < USERTRACK) + m_aFrontEndSprites[i + FE_RADIO1].Draw((SCREEN_WIDTH * 0.5) + SCREEN_SCALE_X(-fMp3Pos + MENURADIO_ICON_X + (fIconSpacing * i)), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); + if (i > CHATTERBOX && DMAudio.IsMP3RadioChannelAvailable()) + m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw((SCREEN_WIDTH * 0.5) + SCREEN_SCALE_X(-fMp3Pos + MENURADIO_ICON_X + (fIconSpacing * i)), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); +#endif } } @@ -876,12 +1047,31 @@ int CMenuManager::GetStartOptionsCntrlConfigScreens() } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); } #else void CMenuManager::InitialiseChangedLanguageSettings() { + if (m_bFrontEnd_ReloadObrTxtGxt) { + CTimer::Stop(); + TheText.Unload(); + TheText.Load(); + CTimer::Update(); + CGame::frenchGame = false; + CGame::germanGame = false; + switch (CMenuManager::m_PrefsLanguage) { + case LANGUAGE_FRENCH: + CGame::frenchGame = true; + break; + case LANGUAGE_GERMAN: + CGame::germanGame = true; + break; + default: + return; + }; + m_bFrontEnd_ReloadObrTxtGxt = false; + } } #endif @@ -943,12 +1133,103 @@ void CMenuManager::LoadAllTextures() } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); } #else void CMenuManager::LoadSettings() { + CFileMgr::SetDirMyDocuments(); + + uint8 prevLang = m_PrefsLanguage; + MousePointerStateHelper.bInvertVertically = true; + + static char Ver; + int fileHandle = CFileMgr::OpenFile("gta3.set", "rb"); + if (fileHandle) { + CFileMgr::Read(fileHandle, buf(&Ver), sizeof(Ver)); + + if (strncmp(&Ver, "THIS FILE IS NOT VALID YET", 26)) { + CFileMgr::Seek(fileHandle, 0, 0); + ControlsManager.LoadSettings(fileHandle); + CFileMgr::Read(fileHandle, buf(&gString), 20); + CFileMgr::Read(fileHandle, buf(&gString), 20); + CFileMgr::Read(fileHandle, buf(&gString), 4); + CFileMgr::Read(fileHandle, buf(&gString), 4); + CFileMgr::Read(fileHandle, buf(&gString), 1); + CFileMgr::Read(fileHandle, buf(&gString), 1); + CFileMgr::Read(fileHandle, buf(&gString), 1); + CFileMgr::Read(fileHandle, buf(&TheCamera.m_bHeadBob), sizeof(TheCamera.m_bHeadBob)); + CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), sizeof(TheCamera.m_fMouseAccelHorzntl)); + CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), sizeof(TheCamera.m_fMouseAccelVertical)); + CFileMgr::Read(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), sizeof(MousePointerStateHelper.bInvertVertically)); + CFileMgr::Read(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), sizeof(CVehicle::m_bDisableMouseSteering)); + CFileMgr::Read(fileHandle, buf(&m_PrefsSfxVolume), sizeof(m_PrefsSfxVolume)); + CFileMgr::Read(fileHandle, buf(&m_PrefsMusicVolume), sizeof(m_PrefsMusicVolume)); + CFileMgr::Read(fileHandle, buf(&m_PrefsRadioStation), sizeof(m_PrefsRadioStation)); + CFileMgr::Read(fileHandle, buf(&m_PrefsSpeakers), sizeof(m_PrefsSpeakers)); + CFileMgr::Read(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), sizeof(m_nPrefsAudio3DProviderIndex)); + CFileMgr::Read(fileHandle, buf(&m_PrefsDMA), sizeof(m_PrefsDMA)); + CFileMgr::Read(fileHandle, buf(&m_PrefsBrightness), sizeof(m_PrefsBrightness)); + CFileMgr::Read(fileHandle, buf(&m_PrefsLOD), sizeof(m_PrefsLOD)); + CFileMgr::Read(fileHandle, buf(&m_PrefsShowSubtitles), sizeof(m_PrefsShowSubtitles)); + CFileMgr::Read(fileHandle, buf(&m_PrefsUseWideScreen), sizeof(m_PrefsUseWideScreen)); + CFileMgr::Read(fileHandle, buf(&m_PrefsVsyncDisp), sizeof(m_PrefsVsyncDisp)); + CFileMgr::Read(fileHandle, buf(&m_PrefsFrameLimiter), sizeof(m_PrefsFrameLimiter)); + CFileMgr::Read(fileHandle, buf(&m_nDisplayVideoMode), sizeof(m_nPrefsVideoMode)); + CFileMgr::Read(fileHandle, buf(&BlurOn), sizeof(BlurOn)); + CFileMgr::Read(fileHandle, buf(&m_PrefsSkinFile), sizeof(m_PrefsSkinFile)); + CFileMgr::Read(fileHandle, buf(&m_ControlMethod), sizeof(m_ControlMethod)); + CFileMgr::Read(fileHandle, buf(&m_PrefsLanguage), sizeof(m_PrefsLanguage)); + } + } + + CFileMgr::CloseFile(fileHandle); + CFileMgr::SetDir(""); + +#ifndef HOR_PLUS +#else + if (m_PrefsUseWideScreen < AR_AUTO || m_PrefsUseWideScreen > AR_64_27) + m_PrefsUseWideScreen = AR_AUTO; +#endif + + m_PrefsVsync = m_PrefsVsyncDisp; + lodMultiplier = m_PrefsLOD; + + if (m_nPrefsAudio3DProviderIndex == -1) + m_nPrefsAudio3DProviderIndex = -2; + + if (m_PrefsLanguage == prevLang) + m_bLanguageLoaded = false; + else { + m_bLanguageLoaded = true; + TheText.Unload(); + TheText.Load(); + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + + debug("The previously saved language is now in use"); + } + + /*struct _WIN32_FIND_DATAA FindFileData; + HANDLE H = FindFirstFileA("skins\*.bmp", &FindFileData); + char Dest; + bool SkinFound = false; + + for (int i = 1; H != (HANDLE)-1 && i; i = FindNextFileA(H, &FindFileData)) { + strcpy(&Dest, buf(m_PrefsSkinFile)); + strcat(&Dest, ".bmp"); + if (!strcmp(FindFileData.cFileName, &Dest)) + SkinFound = true; + } + + FindClose(H); + + if (!SkinFound) { + debug("Default skin set as no other skins are available OR saved skin not found!"); + strcpy((char *)CMenuManager::m_PrefsSkinFile, "$$\"\""); + strcpy(m_aSkinName, "$$\"\""); + }*/ } #endif @@ -1012,31 +1293,623 @@ void CMenuManager::PrintStats() } #endif - -#if 1 +#if 0 WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); } #else void CMenuManager::Process(void) { + if (m_bSaveMenuActive && TheCamera.GetScreenFadeStatus()) + return; + + field_113 = 0; + InitialiseChangedLanguageSettings(); + + SwitchMenuOnAndOff(); + + if (m_bMenuActive) { + LoadAllTextures(); + if (m_nCurrScreen == MENUPAGE_DELETING) { + bool SlotPopulated = false; + + if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { + PcSaveHelper.PopulateSlotInfo(); + SlotPopulated = true; + } + + if (SlotPopulated) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_DELETE_SUCCESS; + m_nCurrOption = 0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + } + else + SaveLoadFileError_SetUpErrorScreen(); + } + if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { + int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); + PcSaveHelper.PopulateSlotInfo(); + if (SaveSlot) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL; + m_nCurrOption = 0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + } + else + SaveLoadFileError_SetUpErrorScreen(); + } + if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { + if (CheckSlotDataValid(m_nCurrSaveSlot)) { + TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0; + if (m_PrefsVsyncDisp != m_PrefsVsync) + m_PrefsVsync = m_PrefsVsyncDisp; + DMAudio.Service(); + m_bStartGameLoading = 1; + RequestFrontEndShutdown(); + m_bLoadingSavedGame = 1; + b_FoundRecentSavedGameWantToLoad = 1; + DMAudio.SetEffectsFadeVol(0); + DMAudio.SetMusicFadeVol(0); + DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); + } + else + SaveLoadFileError_SetUpErrorScreen(); + } + + ProcessButtonPresses(); + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + } + else { + if (PAD_ESC) + RequestFrontEndStartUp(); + + UnloadTextures(); + m_nPrevScreen = MENUPAGE_NONE; + m_nCurrScreen = m_nPrevScreen; + m_nCurrOption = MENUROW_0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMilliseconds(); + } } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); } #else void CMenuManager::ProcessButtonPresses() { + // Update Mouse Position + m_nMouseOldPosX = m_nMousePosX; + m_nMouseOldPosY = m_nMousePosY; + + m_nMousePosX = m_nMouseTempPosX; + m_nMousePosY = m_nMouseTempPosY; + + if (m_nMousePosX < 0) + m_nMousePosX = 0; + if (m_nMousePosX > SCREEN_WIDTH) + m_nMousePosX = SCREEN_WIDTH; + if (m_nMousePosY < 0) + m_nMousePosY = 0; + if (m_nMousePosY > SCREEN_HEIGHT) + m_nMousePosY = SCREEN_HEIGHT; + + // Show/hide mouse cursor. + if (MOUSE_INPUT) + m_bShowMouse = true; + else if (PAD_INPUT) + m_bShowMouse = false; + + // Get number of menu options. + uint8 NumberOfMenuOptions = GetNumberOfMenuOptions(); + + // Select next/previous option with pad. Mouse is done in drawing function. + if (PAD_UP) { + m_nPrevOption = m_nCurrOption; + m_nCurrOption -= 1; + + if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { + if (m_nCurrOption < MENUROW_1) + m_nCurrOption = NumberOfMenuOptions; + } + else { + if (m_nCurrOption < MENUROW_0) + m_nCurrOption = NumberOfMenuOptions; + } + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else if (PAD_DOWN) { + m_nPrevOption = m_nCurrOption; + m_nCurrOption += 1; + + if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { + if (m_nCurrOption > NumberOfMenuOptions) + m_nCurrOption = MENUROW_1; + } + else { + if (m_nCurrOption > NumberOfMenuOptions) + m_nCurrOption = MENUROW_0; + } + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + // Set what happens if ESC is pressed. + if (PAD_ESC) { + bool PlayEscSound = false; + switch (m_nCurrScreen) { + case MENUPAGE_START_MENU: + break; + case MENUPAGE_CHOOSE_SAVE_SLOT: + case MENUPAGE_PAUSE_MENU: + RequestFrontEndShutdown(); + PlayEscSound = true; + break; + default: + SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]); + PlayEscSound = true; + break; + }; + + if (PlayEscSound) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); + } + + // TODO: finish hover options. + // Set mouse buttons. + if (MOUSE_LMB) { + switch (m_nHoverOption) { + case ACTIVATE_OPTION: + if (m_nCurrOption || m_nCurrScreen != MENUPAGE_PAUSE_MENU) + m_nCurrOption = m_nPrevOption; + + m_nHoverOption = ACTIVATE_OPTION; + break; + default: + break; + }; + } + + // Process all menu options here, but first check if it's an option or a redirect. + int32 CurrAction = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; + if ((PAD_ENTER || MOUSE_LMB) || + ((PAD_LEFT || MOUSE_WHU) || (PAD_RIGHT || MOUSE_WHD)) && + (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == m_nCurrScreen && + CurrAction != MENUACTION_CHANGEMENU && + CurrAction != MENUACTION_LOADRADIO && + CurrAction != MENUACTION_RESTOREDEF && + CurrAction != MENUACTION_PLAYERSETUP)) { + + if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB")) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + + ProcessOnOffMenuOptions(); + } + + // Process screens that may redirect you somewhere, or may not. + switch (m_nCurrScreen) { + case MENUPAGE_LOAD_SLOT_CONFIRM: + break; + case MENUPAGE_NEW_GAME_RELOAD: + if (m_bGameNotLoaded) + DoSettingsBeforeStartingAGame(); + break; + case MENUPAGE_CHOOSE_DELETE_SLOT: + case MENUPAGE_CHOOSE_SAVE_SLOT: + case MENUPAGE_CHOOSE_LOAD_SLOT: + PcSaveHelper.PopulateSlotInfo(); + break; + default: + break; + }; + + // Reset pad shaking. + if (VibrationTime != 0) { + if (CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) { + CPad::GetPad(0)->StopShaking(0); + VibrationTime = 0; + } + } } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); } #else void CMenuManager::ProcessOnOffMenuOptions() { + int8 InputDirection = (PAD_LEFT || MOUSE_WHD) && (!PAD_ENTER && !MOUSE_LMB) ? -1 : 1; + int8 InputEnter = PAD_ENTER; + + uint8 NumberOfMenuOptions = GetNumberOfMenuOptions(); + + // In numerical order. + switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { + case MENUACTION_CHANGEMENU: + SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu); + break; + case MENUACTION_CTRLVIBRATION: + if (!m_PrefsUseVibration) + m_PrefsUseVibration = true; + + if (m_PrefsUseVibration) { + CPad::GetPad(0)->StartShake(350, 150); + VibrationTime = CTimer::GetTimeInMillisecondsPauseMode() + 500; + } + SaveSettings(); + break; + case MENUACTION_FRAMESYNC: + m_PrefsVsync = m_PrefsVsync == false; + SaveSettings(); + break; + case MENUACTION_FRAMELIMIT: + m_PrefsFrameLimiter = m_PrefsFrameLimiter == false; + SaveSettings(); + break; + case MENUACTION_TRAILS: + BlurOn = BlurOn == false; + if (!BlurOn) + CMBlur::MotionBlurClose(); + else + CMBlur::MotionBlurOpen(Scene.camera); + + SaveSettings(); + break; + case MENUACTION_SUBTITLES: + m_PrefsShowSubtitles = m_PrefsShowSubtitles == false; + SaveSettings(); + break; + case MENUACTION_WIDESCREEN: +#ifndef HOR_PLUS + m_PrefsUseWideScreen = m_PrefsUseWideScreen == false; +#else + if (InputDirection < 0) { + switch (m_PrefsUseWideScreen) { + case AR_AUTO: + m_PrefsUseWideScreen = AR_64_27; + break; + case AR_3_2: + m_PrefsUseWideScreen = AR_AUTO; + break; + case AR_4_3: + m_PrefsUseWideScreen = AR_3_2; + break; + case AR_5_3: + m_PrefsUseWideScreen = AR_4_3; + break; + case AR_5_4: + m_PrefsUseWideScreen = AR_5_3; + break; + case AR_15_9: + m_PrefsUseWideScreen = AR_5_4; + break; + case AR_16_9: + m_PrefsUseWideScreen = AR_15_9; + break; + case AR_16_10: + m_PrefsUseWideScreen = AR_16_9; + break; + case AR_64_27: + m_PrefsUseWideScreen = AR_16_10; + break; + }; + } + else { + switch (m_PrefsUseWideScreen) { + case AR_AUTO: + m_PrefsUseWideScreen = AR_3_2; + break; + case AR_3_2: + m_PrefsUseWideScreen = AR_4_3; + break; + case AR_4_3: + m_PrefsUseWideScreen = AR_5_3; + break; + case AR_5_3: + m_PrefsUseWideScreen = AR_5_4; + break; + case AR_5_4: + m_PrefsUseWideScreen = AR_15_9; + break; + case AR_15_9: + m_PrefsUseWideScreen = AR_16_9; + break; + case AR_16_9: + m_PrefsUseWideScreen = AR_16_10; + break; + case AR_16_10: + m_PrefsUseWideScreen = AR_64_27; + break; + case AR_64_27: + m_PrefsUseWideScreen = AR_AUTO; + break; + }; + } +#endif + SaveSettings(); + break; + case MENUACTION_BRIGHTNESS: + case MENUACTION_DRAWDIST: + case MENUACTION_MUSICVOLUME: + case MENUACTION_SFXVOLUME: + case MENUACTION_MOUSESENS: + if (InputDirection > 0) + CheckSliderMovement(1.0f); + else + CheckSliderMovement(-1.0f); + break; + case MENUACTION_RADIO: + if (InputDirection < 0) + m_PrefsRadioStation -= 1; + else + m_PrefsRadioStation += 1; + + if (DMAudio.IsMP3RadioChannelAvailable()) { + if (m_PrefsRadioStation > USERTRACK) + m_PrefsRadioStation = HEAD_RADIO; + else if (m_PrefsRadioStation < HEAD_RADIO) + m_PrefsRadioStation = USERTRACK; + } + else { + if (m_PrefsRadioStation > CHATTERBOX) + m_PrefsRadioStation = HEAD_RADIO; + else if (m_PrefsRadioStation < HEAD_RADIO) + m_PrefsRadioStation = CHATTERBOX; + } + + SaveSettings(); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + break; + case MENUACTION_LANG_ENG: + if (m_PrefsLanguage != LANGUAGE_AMERICAN) { + m_PrefsLanguage = LANGUAGE_AMERICAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_LANG_FRE: + if (m_PrefsLanguage != LANGUAGE_FRENCH) { + m_PrefsLanguage = LANGUAGE_FRENCH; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_LANG_GER: + if (m_PrefsLanguage != LANGUAGE_GERMAN) { + m_PrefsLanguage = LANGUAGE_GERMAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_LANG_ITA: + if (m_PrefsLanguage != LANGUAGE_ITALIAN) { + m_PrefsLanguage = LANGUAGE_ITALIAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_LANG_SPA: + if (m_PrefsLanguage != LANGUAGE_SPANISH) { + m_PrefsLanguage = LANGUAGE_SPANISH; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_UPDATESAVE: + PcSaveHelper.PopulateSlotInfo(); + if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) { + m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2; + + SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu); + } + break; + case MENUACTION_CHECKSAVE: + if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) { + m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2; + + if (Slots[m_nCurrSaveSlot] != 1 && Slots[m_nCurrSaveSlot] != 2) + SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu); + } + break; + case MENUACTION_NEWGAME: + DoSettingsBeforeStartingAGame(); + break; + case MENUACTION_SETDBGFLAG: + CTheScripts::DbgFlag = CTheScripts::DbgFlag == false; + break; + case MENUACTION_UPDATEMEMCARDSAVE: + RequestFrontEndShutdown(); + break; + case MENUACTION_INVVERT: + MousePointerStateHelper.bInvertVertically = MousePointerStateHelper.bInvertVertically == false; + return; + case MENUACTION_CANCLEGAME: + DMAudio.Service(); + RsEventHandler(rsQUITAPP, 0); + break; + case MENUACTION_RESUME: + RequestFrontEndShutdown(); + break; + case MENUACTION_SCREENRES: + if (m_bGameNotLoaded) { + if (InputEnter) { + if (m_nDisplayVideoMode != m_nPrefsVideoMode) { + m_nPrefsVideoMode = m_nDisplayVideoMode; + _psSelectScreenVM(m_nPrefsVideoMode); + CentreMousePointer(); + m_PrefsUseWideScreen = AR_AUTO; + SaveSettings(); + } + } + else { + char** VideoModeList = _psGetVideoModeList(); + int NumVideoModes = _psGetNumVideModes(); + if (InputDirection > 0) { + int nCurrentVidMode = m_nDisplayVideoMode + 1; + + if (nCurrentVidMode >= NumVideoModes) + nCurrentVidMode = 0; + + while (!VideoModeList[nCurrentVidMode]) { + ++nCurrentVidMode; + + if (nCurrentVidMode >= NumVideoModes) + nCurrentVidMode = 0; + } + + m_nDisplayVideoMode = nCurrentVidMode; + } + else { + int nCurrentVidMode = m_nDisplayVideoMode - 1; + + if (nCurrentVidMode < 0) + nCurrentVidMode = NumVideoModes - 1; + + while (!VideoModeList[nCurrentVidMode]) { + --nCurrentVidMode; + + if (nCurrentVidMode < 0) + nCurrentVidMode = NumVideoModes - 1; + } + + m_nDisplayVideoMode = nCurrentVidMode; + } + } + } + break; + case MENUACTION_AUDIOHW: + { + int8 AudioHardware = m_nPrefsAudio3DProviderIndex; + if (m_nPrefsAudio3DProviderIndex == -1) + break; + + if (InputDirection > 0) { + switch (m_nPrefsAudio3DProviderIndex) { + case 0: + m_nPrefsAudio3DProviderIndex = 1; + break; + case 1: + m_nPrefsAudio3DProviderIndex = 2; + break; + case 2: + m_nPrefsAudio3DProviderIndex = 3; + break; + case 3: + m_nPrefsAudio3DProviderIndex = 4; + break; + case 4: + m_nPrefsAudio3DProviderIndex = 5; + break; + case 5: + m_nPrefsAudio3DProviderIndex = 6; + break; + case 6: + m_nPrefsAudio3DProviderIndex = 0; + break; + } + } + else { + switch (m_nPrefsAudio3DProviderIndex) { + case 0: + m_nPrefsAudio3DProviderIndex = 6; + break; + case 1: + m_nPrefsAudio3DProviderIndex = 0; + break; + case 2: + m_nPrefsAudio3DProviderIndex = 1; + break; + case 3: + m_nPrefsAudio3DProviderIndex = 2; + break; + case 4: + m_nPrefsAudio3DProviderIndex = 3; + break; + case 5: + m_nPrefsAudio3DProviderIndex = 4; + break; + case 6: + m_nPrefsAudio3DProviderIndex = 5; + break; + } + } + + DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex); + + if (AudioHardware == m_nPrefsAudio3DProviderIndex) + SetHelperText(0); + else + SetHelperText(4); + + SaveSettings(); + break; + } + case MENUACTION_SPEAKERCONF: + if (m_nPrefsAudio3DProviderIndex == -1) + break; + + if (InputDirection > 0) { + switch (m_PrefsSpeakers) { + case 0: + m_PrefsSpeakers = 1; + break; + case 1: + m_PrefsSpeakers = 2; + break; + case 2: + m_PrefsSpeakers = 0; + break; + }; + } + else { + switch (m_PrefsSpeakers) { + case 0: + m_PrefsSpeakers = 2; + break; + case 1: + m_PrefsSpeakers = 0; + break; + case 2: + m_PrefsSpeakers = 1; + break; + }; + } + + DMAudio.SetSpeakerConfig(m_PrefsSpeakers); + SaveSettings(); + break; + case MENUACTION_RESTOREDEF: + SetDefaultPreferences(m_nCurrScreen); + SetHelperText(2); + SaveSettings(); + break; + case MENUACTION_CTRLMETHOD: + if (m_ControlMethod) { + TheCamera.m_bUseMouse3rdPerson = 1; + m_ControlMethod = 0; + } + else { + TheCamera.m_bUseMouse3rdPerson = 0; + m_ControlMethod = 1; + } + SaveSettings(); + break; + case MENUACTION_DYNAMICACOUSTIC: + m_PrefsDMA = m_PrefsDMA == false; + break; + case MENUACTION_MOUSESTEER: + m_bDisableMouseSteering = m_bDisableMouseSteering == false; + return; + }; } #endif @@ -1069,12 +1942,41 @@ void CMenuManager::ResetHelperText() } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { EAXJMP(0x488930); } #else void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { + switch (PcSaveHelper.m_nHelper) { + case 1: + case 2: + case 3: + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_SAVE_FAILED; + break; + break; + case 4: + case 5: + case 6: + this->m_nPrevScreen = m_nCurrScreen; + this->m_nCurrScreen = MENUPAGE_LOAD_FAILED; + break; + case 7: + this->m_nPrevScreen = m_nCurrScreen; + this->m_nCurrScreen = MENUPAGE_LOAD_FAILED_2; + break; + case 8: + case 9: + case 10: + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_DELETE_FAILED; + break; + default: + return; + } + m_nCurrOption = MENUROW_0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); } #endif @@ -1088,12 +1990,50 @@ void CMenuManager::SetHelperText(int text) } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); } #else void CMenuManager::SaveSettings() { + CFileMgr::SetDirMyDocuments(); + + int fileHandle = CFileMgr::OpenFile("gta3.set", "wb"); + if (fileHandle) { + + ControlsManager.SaveSettings(fileHandle); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1); + CFileMgr::Write(fileHandle, buf(&TheCamera.m_bHeadBob), sizeof(TheCamera.m_bHeadBob)); + CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), sizeof(TheCamera.m_fMouseAccelHorzntl)); + CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), sizeof(TheCamera.m_fMouseAccelVertical)); + CFileMgr::Write(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), sizeof(MousePointerStateHelper.bInvertVertically)); + CFileMgr::Write(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), sizeof(CVehicle::m_bDisableMouseSteering)); + CFileMgr::Write(fileHandle, buf(&m_PrefsSfxVolume), sizeof(m_PrefsSfxVolume)); + CFileMgr::Write(fileHandle, buf(&m_PrefsMusicVolume), sizeof(m_PrefsMusicVolume)); + CFileMgr::Write(fileHandle, buf(&m_PrefsRadioStation), sizeof(m_PrefsRadioStation)); + CFileMgr::Write(fileHandle, buf(&m_PrefsSpeakers), sizeof(m_PrefsSpeakers)); + CFileMgr::Write(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), sizeof(m_nPrefsAudio3DProviderIndex)); + CFileMgr::Write(fileHandle, buf(&m_PrefsDMA), sizeof(m_PrefsDMA)); + CFileMgr::Write(fileHandle, buf(&m_PrefsBrightness), sizeof(m_PrefsBrightness)); + CFileMgr::Write(fileHandle, buf(&m_PrefsLOD), sizeof(m_PrefsLOD)); + CFileMgr::Write(fileHandle, buf(&m_PrefsShowSubtitles), sizeof(m_PrefsShowSubtitles)); + CFileMgr::Write(fileHandle, buf(&m_PrefsUseWideScreen), sizeof(m_PrefsUseWideScreen)); + CFileMgr::Write(fileHandle, buf(&m_PrefsVsyncDisp), sizeof(m_PrefsVsyncDisp)); + CFileMgr::Write(fileHandle, buf(&m_PrefsFrameLimiter), sizeof(m_PrefsFrameLimiter)); + CFileMgr::Write(fileHandle, buf(&m_nDisplayVideoMode), sizeof(m_nPrefsVideoMode)); + CFileMgr::Write(fileHandle, buf(&BlurOn), sizeof(BlurOn)); + CFileMgr::Write(fileHandle, buf(&m_PrefsSkinFile), sizeof(m_PrefsSkinFile)); + CFileMgr::Write(fileHandle, buf(&m_ControlMethod), sizeof(m_ControlMethod)); + CFileMgr::Write(fileHandle, buf(&m_PrefsLanguage), sizeof(m_PrefsLanguage)); + } + CFileMgr::CloseFile(fileHandle); + CFileMgr::SetDir(""); } #endif @@ -1107,6 +2047,7 @@ void CMenuManager::ShutdownJustMenu() } #endif +// We won't ever use this again. #if 0 WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); } #else @@ -1136,7 +2077,44 @@ WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); } #else void CMenuManager::SwitchMenuOnAndOff() { + // Just what the function name says. + if (PAD_START || m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) { + if (!m_bMenuActive) + m_bMenuActive = true; + + if (m_bShutDownFrontEndRequested) + m_bMenuActive = false; + if (m_bStartUpFrontEndRequested) + m_bMenuActive = true; + + if (m_bMenuActive) { + CTimer::StartUserPause(); + } + else { + ShutdownJustMenu(); + SaveSettings(); + m_bStartUpFrontEndRequested = false; + pControlEdit = 0; + m_bShutDownFrontEndRequested = false; + DisplayComboButtonErrMsg = 0; + CPad::GetPad(0)->Clear(0); + CPad::GetPad(1)->Clear(0); + SwitchToNewScreen(0); + } + } + if (m_bSaveMenuActive && !m_bQuitGameNoCD) { + m_bSaveMenuActive = false; + m_bMenuActive = true; + CTimer::StartUserPause(); + SwitchToNewScreen(MENUPAGE_CHOOSE_SAVE_SLOT); + PcSaveHelper.PopulateSlotInfo(); + } + + if (!m_bMenuActive) + field_112 = 1; + m_bStartUpFrontEndRequested = false; + m_bShutDownFrontEndRequested = false; } #endif @@ -1165,18 +2143,141 @@ void CMenuManager::UnloadTextures() } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); } #else void CMenuManager::WaitForUserCD() { - + LoadSplash(0); + if (!RsGlobal.quit) { + HandleExit(); + CPad::UpdatePads(); + MessageScreen("NO_PCCD"); + + if (PAD_ESC) { + m_bQuitGameNoCD = true; + RsEventHandler(rsQUITAPP, 0); + } + } } #endif +// New content: +uint8 CMenuManager::GetNumberOfMenuOptions() +{ + uint8 Rows = MENUROW_NONE; + for (int i = 0; i < MENUROWS; i++) { + if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_NOTHING) + break; + + ++Rows; + }; + return Rows; +} + +void CMenuManager::SwitchToNewScreen(int8 screen) +{ + ResetHelperText(); + + // Return to - behaviour. + if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB") || + (screen == aScreens[m_nCurrScreen].m_PreviousPage[0])) { + if (m_bGameNotLoaded) { + m_nCurrOption = aScreens[m_nCurrScreen].m_ParentEntry[0]; + m_nCurrScreen = aScreens[m_nCurrScreen].m_PreviousPage[0]; + } + else { + m_nCurrOption = aScreens[m_nCurrScreen].m_ParentEntry[1]; + m_nCurrScreen = aScreens[m_nCurrScreen].m_PreviousPage[1]; + } + + m_nMenuFadeAlpha = 0; + } + else { + // Go through - behaviour. + if (screen) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = screen; + m_nCurrOption = MENUROW_0; + m_nMenuFadeAlpha = 0; + } + else { + m_nPrevScreen = MENUPAGE_NONE; + m_nCurrScreen = MENUPAGE_NONE; + m_nCurrOption = MENUROW_0; + } + } + + // Set player skin. + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { + CPlayerSkin::BeginFrontEndSkinEdit(); + field_535 = 19; + m_bSkinsFound = false; + } + + // Set radio station. + if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + OutputDebugStringA("FRONTEND AUDIO TRACK STOPPED"); + } + else + DMAudio.StopFrontEndTrack(); +} + +void CMenuManager::SetDefaultPreferences(int8 screen) +{ + switch (screen) { + case MENUPAGE_SOUND_SETTINGS: + m_PrefsMusicVolume = 102; + m_PrefsSfxVolume = 102; + m_PrefsSpeakers = 0; + m_nPrefsAudio3DProviderIndex = 6; + m_PrefsDMA = true; + DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); + DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); + DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex); + break; + case MENUPAGE_GRAPHICS_SETTINGS: + m_PrefsBrightness = 256; + m_PrefsFrameLimiter = true; + m_PrefsVsync = true; + m_PrefsLOD = 1.2f; + m_PrefsVsyncDisp = true; + lodMultiplier = 1.2; + BlurOn = true; + CMBlur::MotionBlurOpen(Scene.camera); + m_PrefsUseVibration = false; + m_PrefsShowSubtitles = true; + m_nDisplayVideoMode = m_nPrefsVideoMode; + m_PrefsUseWideScreen = AR_AUTO; + break; + case MENUPAGE_CONTROLLER_PC: + ControlsManager.MakeControllerActionsBlank(); + ControlsManager.InitDefaultControlConfiguration(); + + CMouseControllerState state = MousePointerStateHelper.GetMouseSetUp(); + ControlsManager.InitDefaultControlConfigMouse(state); + + if (1) { + //TODO: JoyPad stuff. + } + m_ControlMethod = 0; + MousePointerStateHelper.bInvertVertically = true; + TheCamera.m_fMouseAccelHorzntl = 0.25f; + CVehicle::m_bDisableMouseSteering = true; + TheCamera.m_bHeadBob = false; + break; + }; +} + STARTPATCHES InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP); InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP); + InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP); + InjectHook(0x4856F0, &CMenuManager::ProcessButtonPresses, PATCH_JUMP); + InjectHook(0x48AE60, &CMenuManager::ProcessOnOffMenuOptions, PATCH_JUMP); + InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP); + InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP); for (int i = 1; i < ARRAY_SIZE(aScreens); i++) Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]); diff --git a/src/Frontend.h b/src/Frontend.h index dd6464b8..a833254a 100644 --- a/src/Frontend.h +++ b/src/Frontend.h @@ -29,7 +29,11 @@ #define MENUSELECT_BOX_MAX 20.5f #define MENUSELECT_BOX_MIN 17.0f +#ifndef MID_RADIOICONS #define MENURADIO_ICON_X 31.5f +#else +#define MENURADIO_ICON_X -262.0f +#endif #define MENURADIO_ICON_Y 29.5f #define MENURADIO_ICON_W 60.0f #define MENURADIO_ICON_H 60.0f @@ -39,6 +43,8 @@ #define MENUSLIDER_X 306.0f +#define buf(a) (char*)(a) + enum eLanguages { LANGUAGE_AMERICAN, @@ -314,6 +320,7 @@ enum eMenuColumns enum eMenuRow { + MENUROW_NONE = -1, MENUROW_0, MENUROW_1, MENUROW_2, @@ -347,7 +354,8 @@ struct tSkinInfo struct CMenuScreen { char m_ScreenName[8]; - int32 m_PreviousPage[3]; // eMenuScreen + int32 unk; + int32 m_PreviousPage[2]; // eMenuScreen int32 m_ParentEntry[2]; // eMenuRow struct CMenuEntry @@ -417,7 +425,7 @@ public: int m_nHoverOption; int m_nCurrScreen; int m_nCurrOption; - int m_nCurrentInput; + int m_nPrevOption; int m_nPrevScreen; int field_558; int m_nCurrSaveSlot; @@ -443,6 +451,8 @@ public: static int8 &m_bFrontEnd_ReloadObrTxtGxt; static int32 &m_PrefsMusicVolume; static int32 &m_PrefsSfxVolume; + static uint8 *m_PrefsSkinFile; + static bool &m_bStartUpFrontEndRequested; static bool &m_bShutDownFrontEndRequested; static bool &m_PrefsAllowNastyGame; @@ -452,6 +462,7 @@ public: static void CentreMousePointer(); void CheckCodesForControls(int, int); bool CheckHover(int x1, int x2, int y1, int y2); + void CheckSliderMovement(int); int CostructStatLine(int); void DisplayHelperText(); float DisplaySlider(float, float, float, float, float, float); @@ -489,6 +500,12 @@ public: void SwitchMenuOnAndOff(); void UnloadTextures(); void WaitForUserCD(); + + // New content: + uint8 GetNumberOfMenuOptions(); + void SwitchToNewScreen(int8 screen); + void SetDefaultPreferences(int8 screen); + }; static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error"); diff --git a/src/MenuScreens.h b/src/MenuScreens.h index 640952ed..362d4909 100644 --- a/src/MenuScreens.h +++ b/src/MenuScreens.h @@ -12,7 +12,7 @@ const CMenuScreen aScreens[] = { // MENUPAGE_NEW_GAME = 2 { "FET_SGA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_0, MENUROW_1, MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD, - MENUACTION_UPDATESAVE, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, + MENUACTION_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, MENUACTION_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, @@ -43,7 +43,7 @@ const CMenuScreen aScreens[] = { { "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_2, MENUROW_2, MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, - MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, + //MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, @@ -55,45 +55,45 @@ const CMenuScreen aScreens[] = { // MENUPAGE_LANGUAGE_SETTINGS = 7 { "FET_LAN", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_3, MENUROW_3, - MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, - MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, - MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, - MENUACTION_LANG_ITA, "FEL_ITA", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, - MENUACTION_LANG_SPA, "FEL_SPA", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, + MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_LANG_ITA, "FEL_ITA", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_LANG_SPA, "FEL_SPA", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENUPAGE_CHOOSE_LOAD_SLOT = 8 { "FET_LG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_1, MENUROW_1, MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, - MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM, - MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM, - MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_LOAD_SLOT_CONFIRM, - MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_LOAD_SLOT_CONFIRM, - MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_LOAD_SLOT_CONFIRM, - MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_LOAD_SLOT_CONFIRM, - MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_LOAD_SLOT_CONFIRM, - MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_LOAD_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_LOAD_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_LOAD_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_LOAD_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_LOAD_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_LOAD_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_LOAD_SLOT_CONFIRM, }, // MENUPAGE_CHOOSE_DELETE_SLOT = 9 { "FET_DG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_2, MENUROW_2, - MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, - MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL3", SAVESLOT_3, MENUPAGE_DELETE_SLOT_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL4", SAVESLOT_4, MENUPAGE_DELETE_SLOT_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL5", SAVESLOT_5, MENUPAGE_DELETE_SLOT_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL6", SAVESLOT_6, MENUPAGE_DELETE_SLOT_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL7", SAVESLOT_7, MENUPAGE_DELETE_SLOT_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL8", SAVESLOT_8, MENUPAGE_DELETE_SLOT_CONFIRM, + MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, + MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_DELETE_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_DELETE_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_DELETE_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_DELETE_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_DELETE_SLOT_CONFIRM, + MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_DELETE_SLOT_CONFIRM, }, // MENUPAGE_NEW_GAME_RELOAD = 10 { "FET_NG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_0, MENUROW_0, MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME, - MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD, + MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENUPAGE_LOAD_SLOT_CONFIRM = 11 @@ -181,14 +181,14 @@ const CMenuScreen aScreens[] = { // MENUPAGE_CHOOSE_SAVE_SLOT = 26 { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE, - MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL3", SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL4", SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL5", SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL6", SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL7", SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM, - MENUACTION_CHANGEMENU, "FEM_SL8", SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM, + MENUACTION_UPDATESAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM, + MENUACTION_UPDATESAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM, + MENUACTION_UPDATESAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM, + MENUACTION_UPDATESAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM, + MENUACTION_UPDATESAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM, + MENUACTION_UPDATESAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM, + MENUACTION_UPDATESAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM, + MENUACTION_UPDATESAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM, }, // MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27 @@ -236,7 +236,7 @@ const CMenuScreen aScreens[] = { // MENUPAGE_CONTROLLER_PC = 35 { "FET_CTL", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_0, MENUROW_0, MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, - MENUACTION_REDEFCTRL, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS, + MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS, MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, @@ -270,17 +270,17 @@ const CMenuScreen aScreens[] = { // MENUPAGE_OPTIONS = 41 { "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_1, MENUROW_4, MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, - MENUACTION_LOADRADIO, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, + MENUACTION_CHANGEMENU, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_CHANGEMENU, "FET_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, - MENUACTION_PLAYERSETUP, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT, + MENUACTION_CHANGEMENU, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENUPAGE_EXIT = 42 { "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_2, MENUROW_5, MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE, - MENUACTION_DONTCANCLE, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CANCLEGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE, }, @@ -352,19 +352,19 @@ const CMenuScreen aScreens[] = { // MENUPAGE_SKIN_SELECT = 54 { "FET_PSU", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_4, MENUROW_4, - MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN, + //MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN, }, // MENUPAGE_KEYBOARD_CONTROLS = 55 { "FET_STI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_1, MENUROW_1, - MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, + //MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, }, // MENUPAGE_MOUSE_CONTROLS = 56 { "FET_MTI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_2, MENUROW_2, - MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, - MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, - MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, + MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, + MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, + MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, diff --git a/src/PCSave.cpp b/src/PCSave.cpp index ae5e43b0..628e1218 100644 --- a/src/PCSave.cpp +++ b/src/PCSave.cpp @@ -4,9 +4,17 @@ #include "PCSave.h" WRAPPER void C_PcSave::SetSaveDirectory(const char *path) { EAXJMP(0x591EA0); } +WRAPPER int8 C_PcSave::PopulateSlotInfo() { EAXJMP(0x592090); } +WRAPPER int8 C_PcSave::DeleteSlot(int) { EAXJMP(0x5922F0); } +WRAPPER int8 C_PcSave::SaveSlot(int) { EAXJMP(0x591EC0); } + +WRAPPER int8 CheckSlotDataValid(int) { EAXJMP(0x591A40); } + WRAPPER wchar *GetNameOfSavedGame(int counter) { EAXJMP(0x591B60); } WRAPPER wchar *GetSavedGameDateAndTime(int counter) { EAXJMP(0x591B50); } + +C_PcSave PcSaveHelper = *(C_PcSave*)0x8E2C60; int *Slots = (int*)0x728040; int *SlotFileName = (int*)0x6F07C8; int *SlotSaveDate = (int*)0x72B858; diff --git a/src/PCSave.h b/src/PCSave.h index 79202bc9..696e158a 100644 --- a/src/PCSave.h +++ b/src/PCSave.h @@ -3,12 +3,19 @@ class C_PcSave { public: + int32 m_nHelper; + static void SetSaveDirectory(const char *path); + int8 PopulateSlotInfo(); + int8 DeleteSlot(int); + int8 SaveSlot(int); }; +extern int8 CheckSlotDataValid(int); extern wchar *GetNameOfSavedGame(int counter); extern wchar *GetSavedGameDateAndTime(int counter); +extern C_PcSave PcSaveHelper; extern int *Slots; extern int *SlotFileName; extern int *SlotSaveDate; diff --git a/src/Pad.cpp b/src/Pad.cpp index 002e7180..66bc3bf9 100644 --- a/src/Pad.cpp +++ b/src/Pad.cpp @@ -25,6 +25,7 @@ #include "Weather.h" #include "win.h" + CPad *Pads = (CPad*)0x6F0360; // [2] CMousePointerStateHelper &MousePointerStateHelper = *(CMousePointerStateHelper*)0x95CC8C; @@ -531,7 +532,7 @@ void CPad::AddToPCCheatString(char c) // "NASTYLIMBSCHEAT" if ( !_CHEATCMP("TAEHCSBMILYTSAN") ) NastyLimbsCheat(); - + #ifdef KANGAROO_CHEAT // "KANGAROO" if (!_CHEATCMP("OORAGNAK")) diff --git a/src/Pad.h b/src/Pad.h index e06aa9a6..498731cf 100644 --- a/src/Pad.h +++ b/src/Pad.h @@ -1,5 +1,22 @@ #pragma once +// Some macros for frontend stuff. +#define PAD_START (CPad::GetPad(0)->NewState.Start && !CPad::GetPad(0)->NewState.Start) +#define PAD_ESC (CPad::GetPad(0)->NewKeyState.ESC && !CPad::GetPad(0)->OldKeyState.ESC) || (CPad::GetPad(0)->NewState.Triangle && !CPad::GetPad(0)->NewState.Triangle) +#define PAD_ENTER (CPad::GetPad(0)->NewKeyState.EXTENTER && !CPad::GetPad(0)->OldKeyState.EXTENTER) || (CPad::GetPad(0)->NewKeyState.ENTER && !CPad::GetPad(0)->OldKeyState.ENTER) || (CPad::GetPad(0)->NewState.Cross && !CPad::GetPad(0)->NewState.Cross) +#define PAD_UP (CPad::GetPad(0)->NewState.DPadUp && !CPad::GetPad(0)->OldState.DPadUp) || (CPad::GetPad(0)->NewKeyState.UP && !CPad::GetPad(0)->OldKeyState.UP) || (CPad::GetPad(0)->NewState.LeftStickY < 0 && !CPad::GetPad(0)->OldState.LeftStickY < 0) +#define PAD_DOWN (CPad::GetPad(0)->NewState.DPadDown && !CPad::GetPad(0)->OldState.DPadDown) || (CPad::GetPad(0)->NewKeyState.DOWN && !CPad::GetPad(0)->OldKeyState.DOWN) || (CPad::GetPad(0)->NewState.LeftStickY > 0 && !CPad::GetPad(0)->OldState.LeftStickY > 0) +#define PAD_LEFT (CPad::GetPad(0)->NewState.DPadLeft && !CPad::GetPad(0)->OldState.DPadLeft) || (CPad::GetPad(0)->NewKeyState.LEFT && !CPad::GetPad(0)->OldKeyState.LEFT) || (CPad::GetPad(0)->NewState.LeftStickX < 0 && !CPad::GetPad(0)->OldState.LeftStickX < 0) +#define PAD_RIGHT (CPad::GetPad(0)->NewState.DPadRight && !CPad::GetPad(0)->OldState.DPadRight) || (CPad::GetPad(0)->NewKeyState.RIGHT && !CPad::GetPad(0)->OldKeyState.RIGHT) || (CPad::GetPad(0)->NewState.LeftStickX > 0 && !CPad::GetPad(0)->OldState.LeftStickX > 0) +#define MOUSE_LMB (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB) +#define MOUSE_RMB (CPad::GetPad(0)->NewMouseControllerState.RMB && !CPad::GetPad(0)->OldMouseControllerState.RMB) +#define MOUSE_POS (CPad::GetPad(0)->NewMouseControllerState.x != 0.0f || CPad::GetPad(0)->NewMouseControllerState.y != 0.0f) +#define MOUSE_WHU (CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP != 0.0f) +#define MOUSE_WHD (CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN != 0.0f) + +#define PAD_INPUT (PAD_ESC || PAD_ENTER || PAD_UP || PAD_DOWN || PAD_LEFT || PAD_RIGHT) +#define MOUSE_INPUT (MOUSE_LMB || MOUSE_RMB || MOUSE_POS || MOUSE_WHU || MOUSE_WHD) + // same as RW skeleton /* enum Key diff --git a/src/PlayerSkin.cpp b/src/PlayerSkin.cpp new file mode 100644 index 00000000..1c9ca2c6 --- /dev/null +++ b/src/PlayerSkin.cpp @@ -0,0 +1,5 @@ +#include "common.h" +#include "patcher.h" +#include "PlayerSkin.h" + +WRAPPER void CPlayerSkin::BeginFrontEndSkinEdit() { EAXJMP(0x59BC70); } diff --git a/src/PlayerSkin.h b/src/PlayerSkin.h new file mode 100644 index 00000000..61e09cdf --- /dev/null +++ b/src/PlayerSkin.h @@ -0,0 +1,7 @@ +#pragma once + +class CPlayerSkin +{ +public: + static void BeginFrontEndSkinEdit(); +}; \ No newline at end of file diff --git a/src/Radar.h b/src/Radar.h index e5396a50..ac4e7392 100644 --- a/src/Radar.h +++ b/src/Radar.h @@ -63,10 +63,17 @@ struct CBlip static_assert(sizeof(CBlip) == 0x30, "CBlip: error"); // Values for screen space +#ifndef SA_STYLE_RADAR #define RADAR_LEFT (40.0f) #define RADAR_BOTTOM (47.0f) #define RADAR_WIDTH (94.0f) #define RADAR_HEIGHT (76.0f) +#else +#define RADAR_LEFT (34.0f) +#define RADAR_BOTTOM (25.0f) +#define RADAR_WIDTH (86.0f) +#define RADAR_HEIGHT (82.0f) +#endif class CRadar { diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp index b3887c70..824d5c39 100644 --- a/src/audio/DMAudio.cpp +++ b/src/audio/DMAudio.cpp @@ -17,8 +17,13 @@ WRAPPER bool cDMAudio::CheckForAnAudioFileOnCD() { EAXJMP(0x57CA70); } WRAPPER void cDMAudio::ChangeMusicMode(uint8 mode) { EAXJMP(0x57CCF0); } WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); } -WRAPPER void cDMAudio::PlayOneShot(int, uint16, float) { EAXJMP(0x57C840); } - +WRAPPER void cDMAudio::PlayFrontEndTrack(uint32, uint32) { EAXJMP(0x57CC80); } +WRAPPER void cDMAudio::StopFrontEndTrack() { EAXJMP(0x57CCB0); } +WRAPPER void cDMAudio::PlayOneShot(int32, uint16, float) { EAXJMP(0x57C840); } +WRAPPER void cDMAudio::SetMusicMasterVolume(int8) { EAXJMP(0x57C8C0); } +WRAPPER void cDMAudio::SetEffectsMasterVolume(int8) { EAXJMP(0x57C890); } +WRAPPER int8 cDMAudio::SetCurrent3DProvider(int8) { EAXJMP(0x57C9B0); } +WRAPPER int32 cDMAudio::SetSpeakerConfig(int32) { EAXJMP(0x57C9D0); } WRAPPER int32 cDMAudio::GetRadioInCar() { EAXJMP(0x57CE40); } WRAPPER uint8 cDMAudio::IsMP3RadioChannelAvailable() { EAXJMP(0x57C9F0); } diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h index 46b40e37..46914aaa 100644 --- a/src/audio/DMAudio.h +++ b/src/audio/DMAudio.h @@ -188,7 +188,13 @@ public: bool CheckForAnAudioFileOnCD(void); void ChangeMusicMode(uint8 mode); void PlayFrontEndSound(uint32, uint32); - void PlayOneShot(int, uint16, float); + void PlayFrontEndTrack(uint32, uint32); + void StopFrontEndTrack(); + void PlayOneShot(int32, uint16, float); + void SetMusicMasterVolume(int8); + void SetEffectsMasterVolume(int8); + int8 SetCurrent3DProvider(int8); + int32 SetSpeakerConfig(int32); int32 GetRadioInCar(void); void SetEffectsFadeVol(uint8); void SetMusicFadeVol(uint8); diff --git a/src/common.h b/src/common.h index f959de42..a8a99ec9 100644 --- a/src/common.h +++ b/src/common.h @@ -82,6 +82,7 @@ extern void **rwengine; #define SCREEN_STRETCH_FROM_BOTTOM(a) float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a)) #define SCREEN_MULTIPLIER (CDraw::GetScreenMult()) +#define SCREEN_COORD(a) (a * SCREEN_ASPECT_RATIO) #define SCREEN_SCALE(a) float((a) * (4.0f / 3.0f) / SCREEN_ASPECT_RATIO) #define SCREEN_SCALE_X(a) SCREEN_SCALE(SCREEN_STRETCH_X(a) * SCREEN_MULTIPLIER) #define SCREEN_SCALE_Y(a) (SCREEN_STRETCH_Y(a) * SCREEN_MULTIPLIER) diff --git a/src/config.h b/src/config.h index b43a3a9f..87cfd191 100644 --- a/src/config.h +++ b/src/config.h @@ -79,3 +79,7 @@ enum Config { #define NASTY_GAME #define PS2_MATFX #define KANGAROO_CHEAT +#define HOR_PLUS +#define MID_RADIOICONS +#define NO_ROCKET_BORDERS +#define SA_STYLE_RADAR diff --git a/src/entities/Vehicle.cpp b/src/entities/Vehicle.cpp index 8c1ef515..f7c4b065 100644 --- a/src/entities/Vehicle.cpp +++ b/src/entities/Vehicle.cpp @@ -12,7 +12,8 @@ bool &CVehicle::bAllDodosCheat = *(bool *)0x95CD75; bool &CVehicle::bCheat3 = *(bool *)0x95CD66; bool &CVehicle::bCheat4 = *(bool *)0x95CD65; bool &CVehicle::bCheat5 = *(bool *)0x95CD64; - +bool &CVehicle::m_bDisableMouseSteering = *(bool *)0x60252C; + void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); } void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); } void CVehicle::operator delete(void *p, size_t sz) { CPools::GetVehiclePool()->Delete((CVehicle*)p); } diff --git a/src/entities/Vehicle.h b/src/entities/Vehicle.h index 27641e47..ba3e568e 100644 --- a/src/entities/Vehicle.h +++ b/src/entities/Vehicle.h @@ -135,6 +135,7 @@ public: static bool &bCheat3; static bool &bCheat4; static bool &bCheat5; + static bool &m_bDisableMouseSteering; }; static_assert(sizeof(CVehicle) == 0x288, "CVehicle: error"); diff --git a/src/main.cpp b/src/main.cpp index 307d0b66..a00447ef 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -341,7 +341,11 @@ Render2dStuff(void) firstPersonWeapon = true; // Draw black border for sniper and rocket launcher +#ifndef NO_ROCKET_BORDERS if((weaponType == WEAPONTYPE_SNIPERRIFLE || weaponType == WEAPONTYPE_ROCKETLAUNCHER) && firstPersonWeapon){ +#else + if (weaponType == WEAPONTYPE_SNIPERRIFLE && firstPersonWeapon) { +#endif CRGBA black(0, 0, 0, 255); // top and bottom strips @@ -357,6 +361,7 @@ Render2dStuff(void) CSprite2d::DrawRect(CRect(SCREENW / 2 + SCREEN_SCALE_X(210), 0.0f, SCREENW, SCREENH), black); } + MusicManager.DisplayRadioStationName(); // TheConsole.Display(); /* @@ -782,7 +787,7 @@ AppEventHandler(RsEvent event, void *param) { CameraSize(Scene.camera, (RwRect *)param, - DEFAULT_VIEWWINDOW, DEFAULT_ASPECTRATIO); + DEFAULT_VIEWWINDOW, SCREEN_ASPECT_RATIO); return rsEVENTPROCESSED; } diff --git a/src/main.h b/src/main.h index c7914549..7d3fad9b 100644 --- a/src/main.h +++ b/src/main.h @@ -19,3 +19,4 @@ void LoadingIslandScreen(const char *levelName); CSprite2d *LoadSplash(const char *name); char *GetLevelSplashScreen(int level); char *GetRandomSplashScreen(void); +extern bool &b_FoundRecentSavedGameWantToLoad; diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp index 90875299..f1b2147f 100644 --- a/src/render/Draw.cpp +++ b/src/render/Draw.cpp @@ -16,43 +16,70 @@ uint8 &CDraw::FadeRed = *(uint8*)0x95CD90; uint8 &CDraw::FadeGreen = *(uint8*)0x95CD71; uint8 &CDraw::FadeBlue = *(uint8*)0x95CD53; -void -CDraw::CalculateAspectRatio() +void CDraw::CalculateAspectRatio() { SetScreenMult(DEFAULT_SCALE); - if(FrontEndMenuManager.m_PrefsUseWideScreen) - ms_fAspectRatio = 16.0f/9.0f; +#ifndef HOR_PLUS + if (FrontEndMenuManager.m_PrefsUseWideScreen) + ms_fAspectRatio = 16.0f / 9.0f; else - ms_fAspectRatio = 4.0f/3.0f; + ms_fAspectRatio = 4.0f / 3.0f; +#else + switch (FrontEndMenuManager.m_PrefsUseWideScreen) { + case AR_AUTO: + ms_fAspectRatio = (float)SCREEN_WIDTH / (float)SCREEN_HEIGHT; + return; + case AR_3_2: + ms_fAspectRatio = 3.0f / 2.0f; + return; + case AR_4_3: + ms_fAspectRatio = 4.0f / 3.0f; + return; + case AR_5_3: + ms_fAspectRatio = 5.0f / 3.0f; + return; + case AR_5_4: + ms_fAspectRatio = 5.0f / 4.0f; + return; + case AR_15_9: + ms_fAspectRatio = 15.0f / 9.0f; + return; + case AR_16_9: + ms_fAspectRatio = 16.0f / 9.0f; + return; + case AR_16_10: + ms_fAspectRatio = 16.0f / 10.0f; + return; + case AR_64_27: + ms_fAspectRatio = 64.0f / 27.0f; + return; + }; + +#endif } -static float hFov2vFov(float hfov) +float +HorToVert(float hfov) { - float w = SCREENW; - float h = SCREENH; - - // => tan(hFOV/2) = tan(vFOV/2)*aspectRatio - // => tan(vFOV/2) = tan(hFOV/2)/aspectRatio - float ar1 = 4.0/3.0; - float ar2 = w/h; - hfov = DEGTORAD(hfov); - float vfov = atan(tan(hfov/2) / ar1) *2; - hfov = atan(tan(vfov/2) * ar2) *2; - return RADTODEG(hfov); + float vfov = atan(tan(DEGTORAD(hfov) / 2) / (4.0 / 3.0)) * 2; + return RADTODEG(hfov = atan(tan(vfov / 2) * CDraw::GetAspectRatio()) * 2); } void CDraw::SetFOV(float fov) { -// TODO: fix FOV here or somewhere else? -// ms_fFOV = hFov2vFov(fov); +#ifndef HOR_PLUS ms_fFOV = fov; +#else + ms_fFOV = HorToVert(fov); +#endif } STARTPATCHES InjectHook(0x4FE7B0, CDraw::SetFOV, PATCH_JUMP); + // Some patches to fix aiming offset on "CCamera::Find3rdPersonCamTargetVector". Nop(0x46B618, 2); Patch(0x5F0A64, 1.3333334f); ENDPATCHES diff --git a/src/render/Draw.h b/src/render/Draw.h index 1fcb5212..9e334d02 100644 --- a/src/render/Draw.h +++ b/src/render/Draw.h @@ -3,6 +3,18 @@ #define HUD_SCALE 0.8f #define DEFAULT_SCALE 1.0f +enum eAspectRatio { + AR_AUTO, + AR_3_2, + AR_4_3, + AR_5_3, + AR_5_4, + AR_15_9, + AR_16_9, + AR_16_10, + AR_64_27, +}; + class CDraw { private: diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 2547ab2b..4b6094f1 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -125,6 +125,15 @@ WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); } #else void CHud::Draw() { + RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSMIRROR); + RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + if (CReplay::IsPlayingBack()) return; @@ -168,6 +177,7 @@ void CHud::Draw() float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f); CRect rect; +#ifndef HOR_PLUS float fWidescreenOffset[2] = { 0.0f, 0.0f }; if (FrontEndMenuManager.m_PrefsUseWideScreen) { @@ -178,7 +188,11 @@ void CHud::Draw() if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) { float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0]; float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1]; - +#else + if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) { + float f3rdX = (((TheCamera.m_f3rdPersonCHairMultX - 0.5f) / ((CDraw::GetAspectRatio()) / (4.0f / 3.0f))) + 0.5f) * SCREENW; + float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY; +#endif if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) { rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f); rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f); @@ -1443,7 +1457,7 @@ STARTPATCHES InjectHook(0x5048F0, &CHud::Initialise, PATCH_JUMP); InjectHook(0x504CC0, &CHud::ReInitialise, PATCH_JUMP); InjectHook(0x50A250, &CHud::SetBigMessage, PATCH_JUMP); - InjectHook(0x5051E0, &CHud::SetHelpMessage, PATCH_JUMP); + //InjectHook(0x5051E0, &CHud::SetHelpMessage, PATCH_JUMP); InjectHook(0x50A210, &CHud::SetMessage, PATCH_JUMP); InjectHook(0x50A320, &CHud::SetPagerMessage, PATCH_JUMP); InjectHook(0x505290, &CHud::SetVehicleName, PATCH_JUMP); diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index 9638e53a..1b91af24 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -1355,10 +1355,14 @@ psSelectDevice() { while ( !modeFound && GcurSelVM < RwEngineGetNumVideoModes() ) { + RECT Rect; + GetWindowRect(GetDesktopWindow(), &Rect); + printf(gString, "Cannot find %dx%dx32 video mode", Rect.right, Rect.bottom); + RwEngineGetVideoModeInfo(&vm, GcurSelVM); - if ( defaultFullscreenRes && vm.width != 640 - || vm.height != 480 - || vm.depth != 16 + if ( defaultFullscreenRes && vm.width != Rect.right + || vm.height != Rect.bottom + || vm.depth != 32 || !(vm.flags & rwVIDEOMODEEXCLUSIVE) ) ++GcurSelVM; else @@ -1367,7 +1371,7 @@ psSelectDevice() if ( !modeFound ) { - MessageBox(nil, "Cannot find 640x480 video mode", "GTA3", MB_OK); + MessageBox(nil, gString, "GTA3", MB_OK); return FALSE; } } diff --git a/src/skel/win/win.h b/src/skel/win/win.h index 371b9e44..13564a7f 100644 --- a/src/skel/win/win.h +++ b/src/skel/win/win.h @@ -79,6 +79,10 @@ void CenterVideo(void); void CloseClip(void); RwChar **_psGetVideoModeList(); +RwInt32 _psGetNumVideModes(); + +void _psSelectScreenVM(RwInt32 videoMode); +void HandleExit(); #ifdef __cplusplus } -- cgit v1.2.3 From 5afa330e7da88c6da7eb600d545be0bd722b7f1f Mon Sep 17 00:00:00 2001 From: _AG Date: Tue, 2 Jul 2019 21:22:16 +0200 Subject: Removed macros from Pad.cpp: - Turned them in functions. --- src/Frontend.cpp | 154 ++++++++++++++++++++++++++++++++++++++++++++++++------- src/Pad.h | 17 ------ 2 files changed, 136 insertions(+), 35 deletions(-) diff --git a/src/Frontend.cpp b/src/Frontend.cpp index 8bff985b..c16c8c25 100644 --- a/src/Frontend.cpp +++ b/src/Frontend.cpp @@ -66,6 +66,21 @@ int8 DisplayComboButtonErrMsg; bool MouseButtonJustClicked; bool JoyButtonJustClicked; +// Frontend inputs. +bool GetPadBack(); +bool GetPadForward(); +bool GetPadMoveUp(); +bool GetPadMoveDown(); +bool GetPadMoveLeft(); +bool GetPadMoveRight(); +bool GetMouseForward(); +bool GetMouseBack(); +bool GetMousePos(); +bool GetMouseMoveLeft(); +bool GetMouseMoveRight(); +bool GetPadInput(); +bool GetMouseInput(); + char *FrontendFilenames[] = { "fe2_mainpanel_ul", "fe2_mainpanel_ur", @@ -696,13 +711,16 @@ void CMenuManager::Draw() CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SavePageSlot ? MENUCOLUMN_SAVE_X : MENUCOLUMN_POS_X), vecPositions.y, textToPrint[MENUCOLUMN_RIGHT]); } - // Mouse support. - if (m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { - //TODO: inputs for these pages. + // Mouse support. + // TODO: inputs for these pages. + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { + } + else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { + } else { static bool bIsMouseInPosition = false; - if (m_nMenuFadeAlpha >= 255 && MOUSE_INPUT) { + if (m_nMenuFadeAlpha >= 255 && GetMouseInput()) { CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) }; if (m_bShowMouse && ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f))))) @@ -718,7 +736,7 @@ void CMenuManager::Draw() m_nPrevOption = m_nCurrOption; - if (MOUSE_LMB) + if (GetMouseForward()) m_nHoverOption = IGNORE_OPTION; else m_nHoverOption = ACTIVATE_OPTION; @@ -1360,7 +1378,7 @@ void CMenuManager::Process(void) m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); } else { - if (PAD_ESC) + if (GetPadBack()) RequestFrontEndStartUp(); UnloadTextures(); @@ -1394,16 +1412,16 @@ void CMenuManager::ProcessButtonPresses() m_nMousePosY = SCREEN_HEIGHT; // Show/hide mouse cursor. - if (MOUSE_INPUT) + if (GetMouseInput()) m_bShowMouse = true; - else if (PAD_INPUT) + else if (GetPadInput()) m_bShowMouse = false; // Get number of menu options. uint8 NumberOfMenuOptions = GetNumberOfMenuOptions(); // Select next/previous option with pad. Mouse is done in drawing function. - if (PAD_UP) { + if (GetPadMoveUp()) { m_nPrevOption = m_nCurrOption; m_nCurrOption -= 1; @@ -1418,7 +1436,7 @@ void CMenuManager::ProcessButtonPresses() DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); } - else if (PAD_DOWN) { + else if (GetPadMoveDown()) { m_nPrevOption = m_nCurrOption; m_nCurrOption += 1; @@ -1435,7 +1453,7 @@ void CMenuManager::ProcessButtonPresses() } // Set what happens if ESC is pressed. - if (PAD_ESC) { + if (GetPadBack()) { bool PlayEscSound = false; switch (m_nCurrScreen) { case MENUPAGE_START_MENU: @@ -1457,7 +1475,7 @@ void CMenuManager::ProcessButtonPresses() // TODO: finish hover options. // Set mouse buttons. - if (MOUSE_LMB) { + if (GetMouseForward()) { switch (m_nHoverOption) { case ACTIVATE_OPTION: if (m_nCurrOption || m_nCurrScreen != MENUPAGE_PAUSE_MENU) @@ -1472,8 +1490,8 @@ void CMenuManager::ProcessButtonPresses() // Process all menu options here, but first check if it's an option or a redirect. int32 CurrAction = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; - if ((PAD_ENTER || MOUSE_LMB) || - ((PAD_LEFT || MOUSE_WHU) || (PAD_RIGHT || MOUSE_WHD)) && + if ((GetPadForward() || GetMouseForward()) || + ((GetPadMoveLeft() || GetMouseMoveRight()) || (GetPadMoveRight() || GetMouseMoveLeft())) && (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == m_nCurrScreen && CurrAction != MENUACTION_CHANGEMENU && CurrAction != MENUACTION_LOADRADIO && @@ -1520,8 +1538,8 @@ WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); } #else void CMenuManager::ProcessOnOffMenuOptions() { - int8 InputDirection = (PAD_LEFT || MOUSE_WHD) && (!PAD_ENTER && !MOUSE_LMB) ? -1 : 1; - int8 InputEnter = PAD_ENTER; + int8 InputDirection = (GetPadMoveLeft() || GetMouseMoveLeft()) && (!GetPadForward() && !GetMouseForward()) ? -1 : 1; + int8 InputEnter = GetPadForward(); uint8 NumberOfMenuOptions = GetNumberOfMenuOptions(); @@ -2078,7 +2096,7 @@ WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); } void CMenuManager::SwitchMenuOnAndOff() { // Just what the function name says. - if (PAD_START || m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) { + if (m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) { if (!m_bMenuActive) m_bMenuActive = true; @@ -2154,7 +2172,7 @@ void CMenuManager::WaitForUserCD() CPad::UpdatePads(); MessageScreen("NO_PCCD"); - if (PAD_ESC) { + if (GetPadBack()) { m_bQuitGameNoCD = true; RsEventHandler(rsQUITAPP, 0); } @@ -2270,6 +2288,106 @@ void CMenuManager::SetDefaultPreferences(int8 screen) }; } +// Frontend inputs. +bool GetPadBack() +{ + return + (CPad::GetPad(0)->NewKeyState.ESC && !CPad::GetPad(0)->OldKeyState.ESC) || + (CPad::GetPad(0)->NewState.Start && !CPad::GetPad(0)->OldState.Start) || + (CPad::GetPad(0)->NewState.Triangle && !CPad::GetPad(0)->OldState.Triangle); +} + +bool GetPadForward() +{ + return + (CPad::GetPad(0)->NewKeyState.EXTENTER && !CPad::GetPad(0)->OldKeyState.EXTENTER) || + (CPad::GetPad(0)->NewKeyState.ENTER && !CPad::GetPad(0)->OldKeyState.ENTER) || + (CPad::GetPad(0)->NewState.Cross && !CPad::GetPad(0)->OldState.Cross); +} + +bool GetPadMoveUp() +{ + return + (CPad::GetPad(0)->NewState.DPadUp && !CPad::GetPad(0)->OldState.DPadUp) || + (CPad::GetPad(0)->NewKeyState.UP && !CPad::GetPad(0)->OldKeyState.UP) || + (CPad::GetPad(0)->NewState.LeftStickY < 0 && !CPad::GetPad(0)->OldState.LeftStickY < 0); +} + +bool GetPadMoveDown() +{ + return + (CPad::GetPad(0)->NewState.DPadDown && !CPad::GetPad(0)->OldState.DPadDown) || + (CPad::GetPad(0)->NewKeyState.DOWN && !CPad::GetPad(0)->OldKeyState.DOWN) || + (CPad::GetPad(0)->NewState.LeftStickY > 0 && !CPad::GetPad(0)->OldState.LeftStickY > 0); +} + +bool GetPadMoveLeft() +{ + return + (CPad::GetPad(0)->NewState.DPadLeft && !CPad::GetPad(0)->OldState.DPadLeft) || + (CPad::GetPad(0)->NewKeyState.LEFT && !CPad::GetPad(0)->OldKeyState.LEFT) || + (CPad::GetPad(0)->NewState.LeftStickX < 0 && !CPad::GetPad(0)->OldState.LeftStickX < 0); +} + +bool GetPadMoveRight() +{ + return + (CPad::GetPad(0)->NewState.DPadRight && !CPad::GetPad(0)->OldState.DPadRight) || + (CPad::GetPad(0)->NewKeyState.RIGHT && !CPad::GetPad(0)->OldKeyState.RIGHT) || + (CPad::GetPad(0)->NewState.LeftStickX > 0 && !CPad::GetPad(0)->OldState.LeftStickX > 0); +} + +bool GetMouseForward() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB); +} + +bool GetMouseBack() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.RMB && !CPad::GetPad(0)->OldMouseControllerState.RMB); +} + +bool GetMousePos() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.x != 0.0f || CPad::GetPad(0)->OldMouseControllerState.y != 0.0f); +} + +bool GetMouseMoveLeft() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN != 0.0f); +} + +bool GetMouseMoveRight() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP != 0.0f); +} + +bool GetPadInput() +{ + return + GetPadBack() || + GetPadForward() || + GetPadMoveUp() || + GetPadMoveDown() || + GetPadMoveLeft() || + GetPadMoveRight(); +} + +bool GetMouseInput() +{ + return + GetMouseForward() || + GetMouseBack() || + GetMousePos() || + GetMouseMoveLeft() || + GetMouseMoveRight(); +} + STARTPATCHES InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP); InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP); diff --git a/src/Pad.h b/src/Pad.h index 498731cf..e06aa9a6 100644 --- a/src/Pad.h +++ b/src/Pad.h @@ -1,22 +1,5 @@ #pragma once -// Some macros for frontend stuff. -#define PAD_START (CPad::GetPad(0)->NewState.Start && !CPad::GetPad(0)->NewState.Start) -#define PAD_ESC (CPad::GetPad(0)->NewKeyState.ESC && !CPad::GetPad(0)->OldKeyState.ESC) || (CPad::GetPad(0)->NewState.Triangle && !CPad::GetPad(0)->NewState.Triangle) -#define PAD_ENTER (CPad::GetPad(0)->NewKeyState.EXTENTER && !CPad::GetPad(0)->OldKeyState.EXTENTER) || (CPad::GetPad(0)->NewKeyState.ENTER && !CPad::GetPad(0)->OldKeyState.ENTER) || (CPad::GetPad(0)->NewState.Cross && !CPad::GetPad(0)->NewState.Cross) -#define PAD_UP (CPad::GetPad(0)->NewState.DPadUp && !CPad::GetPad(0)->OldState.DPadUp) || (CPad::GetPad(0)->NewKeyState.UP && !CPad::GetPad(0)->OldKeyState.UP) || (CPad::GetPad(0)->NewState.LeftStickY < 0 && !CPad::GetPad(0)->OldState.LeftStickY < 0) -#define PAD_DOWN (CPad::GetPad(0)->NewState.DPadDown && !CPad::GetPad(0)->OldState.DPadDown) || (CPad::GetPad(0)->NewKeyState.DOWN && !CPad::GetPad(0)->OldKeyState.DOWN) || (CPad::GetPad(0)->NewState.LeftStickY > 0 && !CPad::GetPad(0)->OldState.LeftStickY > 0) -#define PAD_LEFT (CPad::GetPad(0)->NewState.DPadLeft && !CPad::GetPad(0)->OldState.DPadLeft) || (CPad::GetPad(0)->NewKeyState.LEFT && !CPad::GetPad(0)->OldKeyState.LEFT) || (CPad::GetPad(0)->NewState.LeftStickX < 0 && !CPad::GetPad(0)->OldState.LeftStickX < 0) -#define PAD_RIGHT (CPad::GetPad(0)->NewState.DPadRight && !CPad::GetPad(0)->OldState.DPadRight) || (CPad::GetPad(0)->NewKeyState.RIGHT && !CPad::GetPad(0)->OldKeyState.RIGHT) || (CPad::GetPad(0)->NewState.LeftStickX > 0 && !CPad::GetPad(0)->OldState.LeftStickX > 0) -#define MOUSE_LMB (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB) -#define MOUSE_RMB (CPad::GetPad(0)->NewMouseControllerState.RMB && !CPad::GetPad(0)->OldMouseControllerState.RMB) -#define MOUSE_POS (CPad::GetPad(0)->NewMouseControllerState.x != 0.0f || CPad::GetPad(0)->NewMouseControllerState.y != 0.0f) -#define MOUSE_WHU (CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP != 0.0f) -#define MOUSE_WHD (CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN != 0.0f) - -#define PAD_INPUT (PAD_ESC || PAD_ENTER || PAD_UP || PAD_DOWN || PAD_LEFT || PAD_RIGHT) -#define MOUSE_INPUT (MOUSE_LMB || MOUSE_RMB || MOUSE_POS || MOUSE_WHU || MOUSE_WHD) - // same as RW skeleton /* enum Key -- cgit v1.2.3