From 5458632c405fd81e76e625ba9dfabe8831509d1b Mon Sep 17 00:00:00 2001 From: erorcun Date: Sat, 26 Jun 2021 23:59:40 +0300 Subject: Multi-threaded audio fixes --- src/audio/oal/stream.cpp | 93 ++++++++++++++++++++++++++++++------------------ 1 file changed, 58 insertions(+), 35 deletions(-) (limited to 'src/audio/oal/stream.cpp') diff --git a/src/audio/oal/stream.cpp b/src/audio/oal/stream.cpp index 68847906..8b627e2a 100644 --- a/src/audio/oal/stream.cpp +++ b/src/audio/oal/stream.cpp @@ -1018,42 +1018,23 @@ CStream::FlagAsToBeProcessed(bool close) gAudioThreadCv.notify_one(); } -extern CStream *aStream[]; void audioFileOpsThread() { - std::queue m_streamsToDelete; - do { CStream *stream; { // Just a semaphore std::unique_lock queueMutex(gAudioThreadQueueMutex); - gAudioThreadCv.wait(queueMutex, [m_streamsToDelete] { return gStreamsToProcess.size() > 0 || m_streamsToDelete.size() > 0 || gAudioThreadTerm; }); + gAudioThreadCv.wait(queueMutex, [] { return gStreamsToProcess.size() > 0 || gAudioThreadTerm; }); if (gAudioThreadTerm) return; if (!gStreamsToProcess.empty()) { stream = gStreamsToProcess.front(); gStreamsToProcess.pop(); - } else { - // End of streams. Perform deleting streams - while(!m_streamsToDelete.empty()) { - CStream *stream = m_streamsToDelete.front(); - m_streamsToDelete.pop(); - if (stream->m_pSoundFile) { - delete stream->m_pSoundFile; - stream->m_pSoundFile = nil; - } - - if (stream->m_pBuffer) { - free(stream->m_pBuffer); - stream->m_pBuffer = nil; - } - delete stream; - } + } else continue; - } } std::unique_lock lock(stream->m_mutex); @@ -1062,16 +1043,21 @@ void audioFileOpsThread() bool insertBufsAfterCheck = false; do { - if (stream->m_nDeleteMe == 1) { - m_streamsToDelete.push(stream); - stream->m_nDeleteMe = 2; - break; - } else if (stream->m_nDeleteMe == 2) { - break; - } + if (!stream->IsOpened()) { + // We MUST do that here, because we release mutex for m_pSoundFile->Seek() and m_pSoundFile->Decode() since they're costly + if (stream->m_pSoundFile) { + delete stream->m_pSoundFile; + stream->m_pSoundFile = nil; + } - if (!stream->IsOpened()) + if (stream->m_pBuffer) { + free(stream->m_pBuffer); + stream->m_pBuffer = nil; + } + lock.unlock(); + stream->m_closeCv.notify_one(); break; + } if (stream->m_bReset) break; @@ -1152,14 +1138,14 @@ void CStream::Terminate() #endif } -CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS], uint32 overrideSampleRate) : +CStream::CStream(ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS]) : m_pAlSources(sources), m_alBuffers(buffers), m_pBuffer(nil), m_bPaused(false), m_bActive(false), #ifdef MULTITHREADED_AUDIO - m_nDeleteMe(false), + m_bIExist(false), m_bDoSeek(false), m_SeekPos(0), #endif @@ -1171,6 +1157,31 @@ CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBU m_nLoopCount(1) { +} + +bool CStream::Open(const char* filename, uint32 overrideSampleRate) +{ + if (IsOpened()) return false; + +#ifdef MULTITHREADED_AUDIO + std::unique_lock lock(m_mutex); + + CStream *stream = this; + // Wait for thread to close old one. We can't close it here, because the thread might be running Decode() or Seek(), while mutex is released + m_closeCv.wait(lock, [this] { return m_pSoundFile == nil && m_pBuffer == nil; }); + + m_bDoSeek = false; + m_SeekPos = 0; +#endif + + m_bPaused = false; + m_bActive = false; + m_bReset = false; + m_nVolume = 0; + m_nPan = 0; + m_nPosBeforeReset = 0; + m_nLoopCount = 1; + // Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/) #if !defined(_WIN32) char *real = casepath(filename); @@ -1205,7 +1216,7 @@ CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBU else m_pSoundFile = nil; - if ( IsOpened() ) + if ( m_pSoundFile && m_pSoundFile->IsOpened() ) { uint32 bufSize = m_pSoundFile->GetBufferSize(); if(bufSize != 0) { // Otherwise it's deferred @@ -1220,8 +1231,12 @@ CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBU DEV("Buffer sec: %f\n", (float(m_pSoundFile->GetBufferSamples()) / float(m_pSoundFile->GetChannels())/ float(m_pSoundFile->GetSampleRate()))); DEV("Length MS: %02d:%02d\n", (m_pSoundFile->GetLength() / 1000) / 60, (m_pSoundFile->GetLength() / 1000) % 60); } - return; +#ifdef MULTITHREADED_AUDIO + m_bIExist = true; +#endif + return true; } + return false; } CStream::~CStream() @@ -1231,18 +1246,21 @@ CStream::~CStream() void CStream::Close() { + if(!IsOpened()) return; + #ifdef MULTITHREADED_AUDIO { std::lock_guard lock(m_mutex); Stop(); ClearBuffers(); - m_nDeleteMe = true; - // clearing buffer queues are not needed. after m_nDeleteMe set, this stream is ded + m_bIExist = false; + // clearing buffer queues are not needed. after m_bIExist is cleared, this stream is ded } FlagAsToBeProcessed(true); #else + Stop(); ClearBuffers(); @@ -1265,9 +1283,14 @@ bool CStream::HasSource() return (m_pAlSources[0] != AL_NONE) && (m_pAlSources[1] != AL_NONE); } +// m_bIExist only written in main thread, thus mutex is not needed on main thread bool CStream::IsOpened() { +#ifdef MULTITHREADED_AUDIO + return m_bIExist; +#else return m_pSoundFile && m_pSoundFile->IsOpened(); +#endif } bool CStream::IsPlaying() -- cgit v1.2.3