From bf90fed2b75fc05a9db5b7d102d1dc4c13bf8c81 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sat, 19 Dec 2020 11:49:19 +0300 Subject: fixes --- src/core/AnimViewer.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/core/AnimViewer.cpp') diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp index 30050624..854ec7d4 100644 --- a/src/core/AnimViewer.cpp +++ b/src/core/AnimViewer.cpp @@ -47,7 +47,6 @@ CEntity *CAnimViewer::pTarget = nil; void CAnimViewer::Render(void) { if (pTarget) { -// pTarget->GetPosition() = CVector(0.0f, 0.0f, 0.0f); // Only on Mobile if (pTarget) { #ifdef FIX_BUGS if(pTarget->IsPed()) @@ -113,7 +112,7 @@ CAnimViewer::Initialise(void) { CTimeCycle::Initialise(); CCarCtrl::Init(); CPlayerPed *player = new CPlayerPed(); - player->SetPosition(0.0f, 0.0f, 0.0f); // This is 1000.f for all axes on Xbox, but 0.f on mobile? + player->SetPosition(1000.0f, 1000.0f, 1000.0f); CWorld::Players[0].m_pPed = player; CDraw::SetFOV(120.0f); CDraw::ms_fLODDistance = 500.0f; -- cgit v1.2.3