From 2ab3fb5dd02aad980718f1ac176f06f7b7e25f41 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Wed, 20 May 2020 20:10:05 +0300 Subject: Fixes for melees and various things --- src/core/World.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/core/World.cpp') diff --git a/src/core/World.cpp b/src/core/World.cpp index 16e5e80d..433f9745 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -1818,9 +1818,8 @@ CWorld::RepositionOneObject(CEntity *pEntity) modelId == MI_DUMP1 || modelId == MI_ROADWORKBARRIER1 || modelId == MI_BUSSIGN1 || modelId == MI_NOPARKINGSIGN1 || modelId == MI_PHONESIGN || modelId == MI_FIRE_HYDRANT || modelId == MI_BOLLARDLIGHT || modelId == MI_PARKTABLE || modelId == MI_PARKINGMETER2 || modelId == MI_TELPOLE02 || - modelId == MI_PARKBENCH || modelId == MI_BARRIER1 || IsTreeModel(modelId) -// TODO(MIAMI): this is actually a different case -|| IsStreetLight(modelId) + modelId == MI_PARKBENCH || modelId == MI_BARRIER1 || IsTreeModel(modelId) || + IsLightThatNeedsRepositioning(modelId) ) { CVector &position = pEntity->GetMatrix().GetPosition(); CColModel *pColModel = pEntity->GetColModel(); -- cgit v1.2.3