From bcb2b7a534d6ed38c2109bfff253cfd7b3ca0ca1 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Thu, 23 Jul 2020 16:14:26 +0300 Subject: Add ps2 audio paths --- src/core/config.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index 9dd25064..2f11a84b 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -278,3 +278,4 @@ enum Config { // Audio #define AUDIO_CACHE // cache sound lengths to speed up the cold boot +//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS \ No newline at end of file -- cgit v1.2.3 From 3856b932dd068384e28cf6c6c813199e322211bb Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Sat, 25 Jul 2020 20:25:34 +0200 Subject: Disable cache for openal for now --- src/core/config.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index 2f11a84b..04d54831 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -277,5 +277,7 @@ enum Config { #define FREE_CAM // Rotating cam // Audio +#ifndef AUDIO_OAL // is not working yet for openal #define AUDIO_CACHE // cache sound lengths to speed up the cold boot +#endif //#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS \ No newline at end of file -- cgit v1.2.3 From 2e8048d0feacbfb5a8e3d75be8d00b3f8d45c3be Mon Sep 17 00:00:00 2001 From: aap Date: Mon, 27 Jul 2020 15:38:12 +0200 Subject: collision fixes --- src/core/config.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index 04d54831..8972e7b7 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -158,6 +158,7 @@ enum Config { #if defined GTA_PS2 # define GTA_PS2_STUFF # define RANDOMSPLASH +# define COMPRESSED_COL_VECTORS #elif defined GTA_PC # define GTA3_1_1_PATCH //# define GTA3_STEAM_PATCH -- cgit v1.2.3 From 6b92e9e12b376b9edf04070ecf83179e9a0f8fda Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 29 Jul 2020 15:24:42 +0300 Subject: Dual pass rendering for RW 3.3 --- src/core/config.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index 8972e7b7..9dfbad03 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -198,6 +198,7 @@ enum Config { #define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios #define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch) #define USE_TXD_CDIMAGE // generate and load textures from txd.img +#define DUAL_PASS_RENDERING // dual pass rendering from SkyGfx #define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number #define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time //#define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU -- cgit v1.2.3