From 827ba62671c6e2efe96259a0f130a4d167d14c2a Mon Sep 17 00:00:00 2001 From: aap Date: Wed, 19 Aug 2020 16:10:22 +0200 Subject: neo pipelines; postfx fix --- src/extras/shaders/neoGloss.vert | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/extras/shaders/neoGloss.vert (limited to 'src/extras/shaders/neoGloss.vert') diff --git a/src/extras/shaders/neoGloss.vert b/src/extras/shaders/neoGloss.vert new file mode 100644 index 00000000..78dd1b33 --- /dev/null +++ b/src/extras/shaders/neoGloss.vert @@ -0,0 +1,29 @@ +uniform vec3 u_eye; + + +layout(location = 0) in vec3 in_pos; +layout(location = 1) in vec3 in_normal; +layout(location = 2) in vec4 in_color; +layout(location = 3) in vec2 in_tex0; + +out vec3 v_normal; +out vec3 v_light; +out vec2 v_tex0; +out float v_fog; + +void +main(void) +{ + vec4 Vertex = u_world * vec4(in_pos, 1.0); + gl_Position = u_proj * u_view * Vertex; + vec3 Normal = mat3(u_world) * in_normal; + + v_tex0 = in_tex0; + + vec3 viewVec = normalize(u_eye - Vertex.xyz); + vec3 Light = normalize(viewVec - u_lightDirection[0].xyz); + v_normal = 0.5*(1.0 + vec3(0.0, 0.0, 1.0)); // compress + v_light = 0.5*(1.0 + Light); // + + v_fog = DoFog(gl_Position.w); +} -- cgit v1.2.3