From 30c0f26f171b96443b9f897c816450a281cf216c Mon Sep 17 00:00:00 2001 From: aap Date: Sat, 31 Oct 2020 22:09:43 +0100 Subject: fix sniper crosshair --- src/render/Hud.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/render/Hud.cpp') diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 83c493bb..3d6e59f6 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -247,7 +247,7 @@ void CHud::Draw() rect.right = SCREEN_WIDTH/2 + SCREEN_SCALE_X(210.0f); rect.bottom = SCREEN_HEIGHT/2 + SCREEN_SCALE_Y(210.0f); Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255), - 0.99f, 0.99f, 0.01f, 0.99f, 0.99f, 0.01f, 0.1f, 0.01f); + 0.99f, 0.99f, 0.01f, 0.99f, 0.99f, 0.01f, 0.01f, 0.01f); } } RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR); -- cgit v1.2.3