From 732681db08438f0d61ad7fe4d670f79feaac7b9e Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sun, 16 Aug 2020 17:26:44 +0300 Subject: Island loading and PS2 alpha test added to options --- src/render/Renderer.cpp | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) (limited to 'src/render/Renderer.cpp') diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 7ae29a2f..568f0afa 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -19,6 +19,7 @@ #include "Shadows.h" #include "PointLights.h" #include "Renderer.h" +#include "Frontend.h" bool gbShowPedRoadGroups; bool gbShowCarRoadGroups; @@ -710,15 +711,18 @@ CRenderer::ScanWorld(void) ScanSectorPoly(poly, 3, ScanSectorList); } #ifdef NO_ISLAND_LOADING - ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_INDUSTRIAL)); - ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_COMMERCIAL)); - ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_SUBURBAN)); -#else + if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_HIGH) { + ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_INDUSTRIAL)); + ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_COMMERCIAL)); + ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_SUBURBAN)); + } else +#endif + { #ifdef FIX_BUGS if (CCollision::ms_collisionInMemory != LEVEL_GENERIC) #endif - ScanBigBuildingList(CWorld::GetBigBuildingList(CCollision::ms_collisionInMemory)); -#endif + ScanBigBuildingList(CWorld::GetBigBuildingList(CCollision::ms_collisionInMemory)); + } ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_GENERIC)); } } -- cgit v1.2.3