From 3c5bb4e8f34bebd14447a4166a24264a56e7ff3a Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 3 Nov 2020 20:33:07 +0100 Subject: new LCS-style renderer --- src/render/Renderer.h | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'src/render/Renderer.h') diff --git a/src/render/Renderer.h b/src/render/Renderer.h index e9f82078..814d3105 100644 --- a/src/render/Renderer.h +++ b/src/render/Renderer.h @@ -21,6 +21,13 @@ class CRenderer static CEntity *ms_aVisibleEntityPtrs[NUMVISIBLEENTITIES]; static int32 ms_nNoOfInVisibleEntities; static CEntity *ms_aInVisibleEntityPtrs[NUMINVISIBLEENTITIES]; +#ifdef NEW_RENDERER + static int32 ms_nNoOfVisibleVehicles; + static CEntity *ms_aVisibleVehiclePtrs[NUMVISIBLEENTITIES]; + // for cWorldStream emulation + static int32 ms_nNoOfVisibleBuildings; + static CEntity *ms_aVisibleBuildingPtrs[NUMVISIBLEENTITIES]; +#endif static CVector ms_vecCameraPosition; static CVehicle *m_pFirstPersonVehicle; @@ -63,4 +70,12 @@ public: static bool ShouldModelBeStreamed(CEntity *ent, const CVector &campos); static void RemoveVehiclePedLights(CEntity *ent, bool reset); + + +#ifdef NEW_RENDERER + static void ClearForFrame(void); + static void RenderVehiclesAndPeds(void); // just called RenderVehicles in LCS + static void RenderOneBuilding(CEntity *ent, float camdist = 0.0f); + static void RenderWorld(int pass); // like cWorldStream::Render(int) +#endif }; -- cgit v1.2.3