From 73f1340afb80f8749cb309b4ac89b9f13f4dff31 Mon Sep 17 00:00:00 2001 From: erorcun Date: Sat, 23 Jan 2021 15:59:38 +0300 Subject: Store all settings in .INI --- src/render/WaterCreatures.cpp | 1 + src/render/WaterCreatures.h | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) (limited to 'src/render') diff --git a/src/render/WaterCreatures.cpp b/src/render/WaterCreatures.cpp index 01f241b3..92fb74ee 100644 --- a/src/render/WaterCreatures.cpp +++ b/src/render/WaterCreatures.cpp @@ -6,6 +6,7 @@ #include "Camera.h" #include "PlayerPed.h" #include "General.h" +#include "Object.h" int CWaterCreatures::nNumActiveSeaLifeForms; CWaterCreature CWaterCreatures::aWaterCreatures[NUM_WATER_CREATURES]; diff --git a/src/render/WaterCreatures.h b/src/render/WaterCreatures.h index 9ef8198c..32754a10 100644 --- a/src/render/WaterCreatures.h +++ b/src/render/WaterCreatures.h @@ -1,5 +1,6 @@ #pragma once -#include "Object.h" + +class CObject; enum eFishSlotState { WATER_CREATURE_INIT = 0, -- cgit v1.2.3