From ca73f0344ca61b4741b392fa0332d42d623625ff Mon Sep 17 00:00:00 2001 From: Roman Masanin <36927roma@gmail.com> Date: Mon, 28 Sep 2020 01:38:05 +0300 Subject: fixed original bug, when heli go ma if cars fly cheat activated --- src/vehicles/Automobile.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/vehicles/Automobile.cpp') diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index eec44c35..7863b4a1 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -1384,7 +1384,10 @@ CAutomobile::ProcessControl(void) playRotorSound = true; } }else if((GetModelIndex() == MI_DODO || CVehicle::bAllDodosCheat) && - m_vecMoveSpeed.Magnitude() > 0.0f && CTimer::GetTimeStep() > 0.0f){ +#ifdef FIX_BUGS + !IsRealHeli() && +#endif + m_vecMoveSpeed.Magnitude() > 0.0f && CTimer::GetTimeStep() > 0.0f){ #ifdef ALT_DODO_CHEAT if (bAltDodoCheat) FlyingControl(FLIGHT_MODEL_PLANE); -- cgit v1.2.3