From 6d32cf4a11fa5011d7966745f5281ecac440a21a Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 12:21:02 +0300 Subject: blip marker colors, also isolate crgba --- src/core/Radar.cpp | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 1267896a..6cff26ed 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -16,6 +16,11 @@ #include "Streaming.h" #include "SpecialFX.h" +CRGBA CARBLIP_COLOR(252, 138, 242, 255); +CRGBA CHARBLIP_COLOR(252, 138, 242, 255); +CRGBA OBJECTBLIP_COLOR(252, 138, 242, 255); +CRGBA COORDBLIP_COLOR(252, 138, 242, 255); + float CRadar::m_radarRange; sRadarTrace CRadar::ms_RadarTrace[NUMRADARBLIPS]; CVector2D vec2DRadarOrigin; @@ -431,7 +436,7 @@ void CRadar::Draw3dMarkers() if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) { CVector pos = entity->GetPosition(); pos.z += 1.2f * CModelInfo::GetModelInfo(entity->GetModelIndex())->GetColModel()->boundingBox.max.z + 2.5f; - C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 2.5f, 0, 128, 255, 255, 1024, 0.2f, 5); + C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 2.5f, 0, CARBLIP_COLOR.r, CARBLIP_COLOR.g, CARBLIP_COLOR.b, 1024, 0.2f, 5); } break; } @@ -445,7 +450,7 @@ void CRadar::Draw3dMarkers() if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) { CVector pos = entity->GetPosition(); pos.z += 3.0f; - C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.5f, 0, 128, 255, 255, 1024, 0.2f, 5); + C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.5f, 0, CHARBLIP_COLOR.r, CHARBLIP_COLOR.g, CHARBLIP_COLOR.b, 1024, 0.2f, 5); } break; } @@ -455,7 +460,7 @@ void CRadar::Draw3dMarkers() if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) { CVector pos = entity->GetPosition(); pos.z += CModelInfo::GetModelInfo(entity->GetModelIndex())->GetColModel()->boundingBox.max.z + 1.0f + 1.0f; - C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.0f, 0, 128, 255, 255, 1024, 0.2f, 5); + C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.0f, 0, OBJECTBLIP_COLOR.r, OBJECTBLIP_COLOR.g, OBJECTBLIP_COLOR.b, 1024, 0.2f, 5); } break; } @@ -464,7 +469,7 @@ void CRadar::Draw3dMarkers() case BLIP_CONTACT_POINT: if (!CTheScripts::IsPlayerOnAMission()) { if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) - C3dMarkers::PlaceMarkerSet(i | (ms_RadarTrace[i].m_BlipIndex << 16), 4, ms_RadarTrace[i].m_vecPos, 2.0f, 0, 128, 255, 128, 2048, 0.2f, 0); + C3dMarkers::PlaceMarkerSet(i | (ms_RadarTrace[i].m_BlipIndex << 16), 4, ms_RadarTrace[i].m_vecPos, 2.0f, 0, COORDBLIP_COLOR.r, COORDBLIP_COLOR.g, COORDBLIP_COLOR.b, 2048, 0.2f, 0); } break; } -- cgit v1.2.3 From 2db26d304f399fd6562747a5f205244025451ddd Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 12:45:45 +0300 Subject: approach separation differently --- src/core/Radar.cpp | 13 ++++--------- src/core/Radar.h | 20 ++++++++++++++++++++ 2 files changed, 24 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 6cff26ed..4dd8e9c5 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -16,11 +16,6 @@ #include "Streaming.h" #include "SpecialFX.h" -CRGBA CARBLIP_COLOR(252, 138, 242, 255); -CRGBA CHARBLIP_COLOR(252, 138, 242, 255); -CRGBA OBJECTBLIP_COLOR(252, 138, 242, 255); -CRGBA COORDBLIP_COLOR(252, 138, 242, 255); - float CRadar::m_radarRange; sRadarTrace CRadar::ms_RadarTrace[NUMRADARBLIPS]; CVector2D vec2DRadarOrigin; @@ -436,7 +431,7 @@ void CRadar::Draw3dMarkers() if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) { CVector pos = entity->GetPosition(); pos.z += 1.2f * CModelInfo::GetModelInfo(entity->GetModelIndex())->GetColModel()->boundingBox.max.z + 2.5f; - C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 2.5f, 0, CARBLIP_COLOR.r, CARBLIP_COLOR.g, CARBLIP_COLOR.b, 1024, 0.2f, 5); + C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 2.5f, CARBLIP_MARKER_COLOR_R, CARBLIP_MARKER_COLOR_G, CARBLIP_MARKER_COLOR_B, CARBLIP_MARKER_COLOR_A, 1024, 0.2f, 5); } break; } @@ -450,7 +445,7 @@ void CRadar::Draw3dMarkers() if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) { CVector pos = entity->GetPosition(); pos.z += 3.0f; - C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.5f, 0, CHARBLIP_COLOR.r, CHARBLIP_COLOR.g, CHARBLIP_COLOR.b, 1024, 0.2f, 5); + C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.5f, CHARBLIP_MARKER_COLOR_R, CHARBLIP_MARKER_COLOR_G, CHARBLIP_MARKER_COLOR_B, CHARBLIP_MARKER_COLOR_A, 1024, 0.2f, 5); } break; } @@ -460,7 +455,7 @@ void CRadar::Draw3dMarkers() if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) { CVector pos = entity->GetPosition(); pos.z += CModelInfo::GetModelInfo(entity->GetModelIndex())->GetColModel()->boundingBox.max.z + 1.0f + 1.0f; - C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.0f, 0, OBJECTBLIP_COLOR.r, OBJECTBLIP_COLOR.g, OBJECTBLIP_COLOR.b, 1024, 0.2f, 5); + C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.0f, OBJECTBLIP_MARKER_COLOR_R, OBJECTBLIP_MARKER_COLOR_G, OBJECTBLIP_MARKER_COLOR_B, OBJECTBLIP_MARKER_COLOR_A, 1024, 0.2f, 5); } break; } @@ -469,7 +464,7 @@ void CRadar::Draw3dMarkers() case BLIP_CONTACT_POINT: if (!CTheScripts::IsPlayerOnAMission()) { if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) - C3dMarkers::PlaceMarkerSet(i | (ms_RadarTrace[i].m_BlipIndex << 16), 4, ms_RadarTrace[i].m_vecPos, 2.0f, 0, COORDBLIP_COLOR.r, COORDBLIP_COLOR.g, COORDBLIP_COLOR.b, 2048, 0.2f, 0); + C3dMarkers::PlaceMarkerSet(i | (ms_RadarTrace[i].m_BlipIndex << 16), 4, ms_RadarTrace[i].m_vecPos, 2.0f, COORDBLIP_MARKER_COLOR_R, COORDBLIP_MARKER_COLOR_G, COORDBLIP_MARKER_COLOR_B, COORDBLIP_MARKER_COLOR_A, 2048, 0.2f, 0); } break; } diff --git a/src/core/Radar.h b/src/core/Radar.h index f68d290c..61d94d05 100644 --- a/src/core/Radar.h +++ b/src/core/Radar.h @@ -1,6 +1,26 @@ #pragma once #include "Sprite2d.h" +#define CARBLIP_MARKER_COLOR_R 252 +#define CARBLIP_MARKER_COLOR_G 138 +#define CARBLIP_MARKER_COLOR_B 242 +#define CARBLIP_MARKER_COLOR_A 255 + +#define CHARBLIP_MARKER_COLOR_R 252 +#define CHARBLIP_MARKER_COLOR_G 138 +#define CHARBLIP_MARKER_COLOR_B 242 +#define CHARBLIP_MARKER_COLOR_A 255 + +#define OBJECTBLIP_MARKER_COLOR_R 252 +#define OBJECTBLIP_MARKER_COLOR_G 138 +#define OBJECTBLIP_MARKER_COLOR_B 242 +#define OBJECTBLIP_MARKER_COLOR_A 255 + +#define COORDBLIP_MARKER_COLOR_R 252 +#define COORDBLIP_MARKER_COLOR_G 138 +#define COORDBLIP_MARKER_COLOR_B 242 +#define COORDBLIP_MARKER_COLOR_A 255 + #define MENU_MAP_LENGTH_UNIT 1190.0f // in game unit #define MENU_MAP_WIDTH_SCALE 1.112f // in game unit (originally 1.112494151260504f) #define MENU_MAP_HEIGHT_SCALE 1.119f // in game unit (originally 1.118714268907563f) -- cgit v1.2.3 From b4060a4789e8f079a86fc106b8a17ea66de23f8d Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 13:06:09 +0300 Subject: add freecam toggle in control settings comes with a free config save! --- src/core/Cam.cpp | 2 +- src/core/Frontend.cpp | 13 +++++++++++++ src/core/Frontend.h | 5 ++++- src/core/MenuScreens.h | 3 +++ 4 files changed, 21 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index afa153f9..e81031c2 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -29,7 +29,7 @@ bool PrintDebugCode = false; int16 DebugCamMode; #ifdef FREE_CAM -bool CCamera::bFreeCam = true; +bool CCamera::bFreeCam; int nPreviousMode = -1; #endif diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index dd840bdc..77eab0a0 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -3115,6 +3115,9 @@ CMenuManager::LoadSettings() CFileMgr::Read(fileHandle, m_PrefsSkinFile, 256); CFileMgr::Read(fileHandle, (char*)&m_ControlMethod, 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsLanguage, 1); +#ifdef FREE_CAM + CFileMgr::Read(fileHandle, (char*)&TheCamera.bFreeCam, 1); +#endif } } @@ -3205,6 +3208,9 @@ CMenuManager::SaveSettings() CFileMgr::Write(fileHandle, m_PrefsSkinFile, 256); CFileMgr::Write(fileHandle, (char*)&m_ControlMethod, 1); CFileMgr::Write(fileHandle, (char*)&m_PrefsLanguage, 1); +#ifdef FREE_CAM + CFileMgr::Write(fileHandle, (char*)&TheCamera.bFreeCam, 1); +#endif } CFileMgr::CloseFile(fileHandle); @@ -4952,6 +4958,13 @@ CMenuManager::ProcessOnOffMenuOptions() DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SaveSettings(); break; +#ifdef FREE_CAM + case MENUACTION_FREECAM: + TheCamera.bFreeCam = !TheCamera.bFreeCam; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + SaveSettings(); + break; +#endif } } diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 114ea6ba..30ae0bb4 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -380,7 +380,10 @@ enum eMenuAction MENUACTION_LANG_JAP, #endif #ifdef IMPROVED_VIDEOMODE - MENUACTION_SCREENMODE + MENUACTION_SCREENMODE, +#endif +#ifdef FREE_CAM + MENUACTION_FREECAM #endif }; diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h index 6c2ebdb8..c6708580 100644 --- a/src/core/MenuScreens.h +++ b/src/core/MenuScreens.h @@ -284,6 +284,9 @@ const CMenuScreen aScreens[] = { // MENUPAGE_CONTROLLER_PC = 35 { "FET_CTL", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0, MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, +#ifdef FREE_CAM + MENUACTION_FREECAM, "FREECAM", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, +#endif MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS, MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, -- cgit v1.2.3 From 1cb7b9876fe8310d5f3f52324c6647874e4340aa Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 14:23:12 +0300 Subject: scuffed InitAfterFocusLoss implementation --- src/core/Game.cpp | 16 ++++++++++++++++ src/core/Game.h | 2 ++ src/skel/win/win.cpp | 7 +++++++ 3 files changed, 25 insertions(+) (limited to 'src') diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 3f4a3217..d2f23b17 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -664,6 +664,22 @@ void CGame::Process(void) } } +void +CGame::InitAfterFocusLoss() +{ + /* + byte_869656 = byte_86969D; + result = cDMAudio::SetCurrent3DProvider(byte_86969D); + if ( !bGameStarted && !bMenuVisible ) + byte_869642 = 1; + */ + + //cDMAudio::SetCurrent3DProvider( ? ? ? ); + + if (!FrontEndMenuManager.m_bGameNotLoaded && !FrontEndMenuManager.m_bMenuActive) + CMenuManager::m_bStartUpFrontEndRequested = true; +} + bool CGame::CanSeeOutSideFromCurrArea(void) { diff --git a/src/core/Game.h b/src/core/Game.h index 6efacf8d..7ad8d55e 100644 --- a/src/core/Game.h +++ b/src/core/Game.h @@ -59,6 +59,8 @@ public: static void InitialiseWhenRestarting(void); static void Process(void); + static void InitAfterFocusLoss(void); + static bool IsInInterior(void) { return currArea != AREA_MAIN_MAP; } static bool CanSeeOutSideFromCurrArea(void); diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index f41b9ef8..8ae0ce6e 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -1222,6 +1222,13 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) break; } + case 7: + { + debug("ALT TABBED! CGame::InitAfterFocusLoss() \n"); + CGame::InitAfterFocusLoss(); + break; + } + } /* -- cgit v1.2.3 From 3e75de970988fde8ebf2fd05a81399c2e7ba763b Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 15:46:53 +0300 Subject: radardisc shadow thank tomasak --- src/render/Hud.cpp | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 7289d70c..7c33ea5b 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -909,7 +909,17 @@ void CHud::Draw() #else rect.Translate(RADAR_LEFT, SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT)); #endif - rect.Grow(4.0f); + + // shadow, might not be exactly accurate numbers + rect.Translate(0.f, 4.f); + rect.Grow(6.0f); + rect.top += 2.f; + rect.bottom -= 2.f; + Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255)); + + rect.Translate(0.f, -4.f); + rect.top -= 2.f; + rect.bottom += 2.f; Sprites[HUD_RADARDISC].Draw(rect, RADARDISC_COLOR); CRadar::DrawBlips(); } -- cgit v1.2.3 From 46c6b0d29d218fdbea82a85939c6cef9f56437c6 Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 16:25:46 +0300 Subject: fancy HUD.TXD reloader TODO: make optional with defines, also add more reload options --- src/core/re3.cpp | 5 +++++ src/render/Hud.cpp | 22 ++++++++++++++++++++++ src/render/Hud.h | 1 + 3 files changed, 28 insertions(+) (limited to 'src') diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 0e62f3a5..7f69e0f1 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -385,6 +385,11 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start); DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop); + DebugMenuAddCmd("Reload", "HUD.TXD", CHud::ReloadTXD); + DebugMenuAddCmd("Reload", "FONTS.TXD", NULL); + DebugMenuAddCmd("Reload", "FRONTEN1.TXD", NULL); + DebugMenuAddCmd("Reload", "FRONTEN2.TXD", NULL); + extern bool PrintDebugCode; extern int16 DebugCamMode; DebugMenuAddVarBool8("Cam", "Use mouse Cam", &CCamera::m_bUseMouse3rdPerson, nil); diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 7c33ea5b..a2eed48b 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -1476,6 +1476,28 @@ void CHud::GetRidOfAllHudMessages() } } +void CHud::ReloadTXD() +{ + for (int i = 0; i < NUM_HUD_SPRITES; ++i) { + Sprites[i].Delete(); + } + + int HudTXD = CTxdStore::FindTxdSlot("hud"); + CTxdStore::RemoveTxdSlot(HudTXD); + + debug("Reloading HUD.TXD...\n"); + + HudTXD = CTxdStore::AddTxdSlot("hud"); + CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD"); + CTxdStore::AddRef(HudTXD); + CTxdStore::PopCurrentTxd(); + CTxdStore::SetCurrentTxd(HudTXD); + + for (int i = 0; i < NUM_HUD_SPRITES; i++) { + Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask); + } +} + void CHud::Initialise() { m_Wants_To_Draw_Hud = true; diff --git a/src/render/Hud.h b/src/render/Hud.h index bae19ee4..3f4b218e 100644 --- a/src/render/Hud.h +++ b/src/render/Hud.h @@ -124,6 +124,7 @@ public: static void Draw(); static void DrawAfterFade(); static void GetRidOfAllHudMessages(); + static void ReloadTXD(); static void Initialise(); static void ReInitialise(); static void SetBigMessage(wchar *message, int16 style); -- cgit v1.2.3 From 6912cfe98ac58d18445d0127d7b558dbe9d198dc Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 16:26:56 +0300 Subject: menu map color change --- src/core/Frontend.cpp | 3125 ++++++++++++++++++++++++++----------------------- 1 file changed, 1629 insertions(+), 1496 deletions(-) (limited to 'src') diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 77eab0a0..663c9323 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -48,6 +48,7 @@ CRGBA HEADER_COLOR(255, 150, 255, 255); CRGBA DARKMENUOPTION_COLOR(195, 90, 165, 255); CRGBA SLIDERON_COLOR(97, 194, 247, 255); CRGBA SLIDEROFF_COLOR(27, 89, 130, 255); +CRGBA MAPINFOBOX_COLOR(255, 150, 225, 150); #define TIDY_UP_PBP // ProcessButtonPresses #define MAX_VISIBLE_LIST_ROW 30 @@ -149,8 +150,8 @@ uint8 CMenuManager::m_PrefsPlayerBlue; // why?? CMenuManager FrontEndMenuManager; uint32 TimeToStopPadShaking; -char *pEditString; -int32 *pControlEdit; +char* pEditString; +int32* pControlEdit; bool DisplayComboButtonErrMsg; int32 MouseButtonJustClicked; int32 JoyButtonJustClicked; @@ -231,7 +232,8 @@ ScaleAndCenterX(float x) else { if (x > DEFAULT_SCREEN_WIDTH / 2) { return SCREEN_WIDTH / 2 + SCREEN_SCALE_X(x - DEFAULT_SCREEN_WIDTH / 2); - } else { + } + else { return SCREEN_WIDTH / 2 - SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH / 2 - x); } } @@ -314,7 +316,7 @@ ScaleAndCenterX(float x) // --- Functions not in the game/inlined starts inline void -CMenuManager::ScrollUpListByOne() +CMenuManager::ScrollUpListByOne() { if (m_nSelectedListRow == m_nFirstVisibleRowOnList) { if (m_nFirstVisibleRowOnList > 0) { @@ -322,7 +324,8 @@ CMenuManager::ScrollUpListByOne() m_nFirstVisibleRowOnList--; m_nScrollbarTopMargin -= SCROLLBAR_MAX_HEIGHT / m_nTotalListRow; } - } else { + } + else { m_nSelectedListRow--; } } @@ -336,7 +339,8 @@ CMenuManager::ScrollDownListByOne() m_nFirstVisibleRowOnList++; m_nScrollbarTopMargin += SCROLLBAR_MAX_HEIGHT / m_nTotalListRow; } - } else { + } + else { if (m_nSelectedListRow < m_nTotalListRow - 1) { m_nSelectedListRow++; } @@ -348,12 +352,13 @@ CMenuManager::PageUpList(bool playSoundOnSuccess) { if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) { if (m_nFirstVisibleRowOnList > 0) { - if(playSoundOnSuccess) + if (playSoundOnSuccess) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); m_nFirstVisibleRowOnList = Max(0, m_nFirstVisibleRowOnList - MAX_VISIBLE_LIST_ROW); m_nSelectedListRow = Min(m_nSelectedListRow, m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1); - } else { + } + else { m_nFirstVisibleRowOnList = 0; m_nSelectedListRow = 0; } @@ -366,12 +371,13 @@ CMenuManager::PageDownList(bool playSoundOnSuccess) { if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) { if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) { - if(playSoundOnSuccess) + if (playSoundOnSuccess) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); m_nFirstVisibleRowOnList = Min(m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW, m_nTotalListRow - MAX_VISIBLE_LIST_ROW); m_nSelectedListRow = Max(m_nSelectedListRow, m_nFirstVisibleRowOnList); - } else { + } + else { m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW; m_nSelectedListRow = m_nTotalListRow - 1; } @@ -384,14 +390,16 @@ CMenuManager::ThingsToDoBeforeLeavingPage() { if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) { CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); - } else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { + } + else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { if (m_nPrefsAudio3DProviderIndex != -1) m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex(); #ifdef TIDY_UP_PBP DMAudio.StopFrontEndTrack(); OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); #endif - } else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) { + } + else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) { m_nDisplayVideoMode = m_nPrefsVideoMode; #ifdef IMPROVED_VIDEOMODE m_nSelectedScreenMode = m_nPrefsWindowed; @@ -410,7 +418,7 @@ CMenuManager::ThingsToDoBeforeLeavingPage() // ------ Functions not in the game/inlined ends void -CMenuManager::BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2) +CMenuManager::BuildStatLine(Const char* text, void* stat, bool itsFloat, void* stat2) { if (!text) return; @@ -423,18 +431,20 @@ CMenuManager::BuildStatLine(Const char *text, void *stat, bool itsFloat, void *s sprintf(gString2, " %d/%d", *(int*)stat, *(int*)stat2); else #endif - if (stat2) { - if (itsFloat) - sprintf(gString2, " %.2f %s %.2f", *(float*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(float*)stat2); - else - sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2); - } else if (stat) { - if (itsFloat) - sprintf(gString2, " %.2f", *(float*)stat); + if (stat2) { + if (itsFloat) + sprintf(gString2, " %.2f %s %.2f", *(float*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(float*)stat2); + else + sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2); + } + else if (stat) { + if (itsFloat) + sprintf(gString2, " %.2f", *(float*)stat); + else + sprintf(gString2, " %d", *(int*)stat); + } else - sprintf(gString2, " %d", *(int*)stat); - } else - gString2[0] = '\0'; + gString2[0] = '\0'; UnicodeStrcpy(gUString, TheText.Get(text)); AsciiToUnicode(gString2, gUString2); @@ -467,50 +477,58 @@ CMenuManager::CheckCodesForControls(int typeOfControl) bool escPressed = false; eControllerType typeToSave; // GetStartOptionsCntrlConfigScreens(); - e_ControllerAction action = (e_ControllerAction) m_CurrCntrlAction; + e_ControllerAction action = (e_ControllerAction)m_CurrCntrlAction; if (typeOfControl == KEYBOARD) { if (*pControlEdit == rsESC) { escPressed = true; - } else if (*pControlEdit != rsF1 && *pControlEdit != rsF2 && *pControlEdit != rsF3 && *pControlEdit != rsF9 && + } + else if (*pControlEdit != rsF1 && *pControlEdit != rsF2 && *pControlEdit != rsF3 && *pControlEdit != rsF9 && *pControlEdit != rsLWIN && *pControlEdit != rsRWIN && *pControlEdit != rsRALT) { typeToSave = KEYBOARD; if (ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD) != rsNULL && *pControlEdit != ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD)) { typeToSave = OPTIONAL_EXTRA; } - } else { + } + else { invalidKey = true; } - } else if (typeOfControl == MOUSE) { + } + else if (typeOfControl == MOUSE) { typeToSave = MOUSE; - } else if (typeOfControl == JOYSTICK) { + } + else if (typeOfControl == JOYSTICK) { typeToSave = JOYSTICK; if (ControlsManager.GetIsActionAButtonCombo(action)) DisplayComboButtonErrMsg = true; } #ifdef FIX_BUGS - if(!escPressed && !invalidKey) + if (!escPressed && !invalidKey) #endif ControlsManager.ClearSettingsAssociatedWithAction(action, typeToSave); if (!DisplayComboButtonErrMsg && !escPressed && !invalidKey) { if (typeOfControl == KEYBOARD) { ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, KEYBOARD); ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, OPTIONAL_EXTRA); - } else { + } + else { if (typeOfControl == MOUSE) { ControlsManager.DeleteMatchingActionInitiators(action, MouseButtonJustClicked, MOUSE); - } else if (typeOfControl == JOYSTICK) { + } + else if (typeOfControl == JOYSTICK) { ControlsManager.DeleteMatchingActionInitiators(action, JoyButtonJustClicked, JOYSTICK); } } if (typeOfControl == KEYBOARD) { ControlsManager.SetControllerKeyAssociatedWithAction(action, *pControlEdit, typeToSave); - } else if (typeOfControl == MOUSE) { + } + else if (typeOfControl == MOUSE) { ControlsManager.SetControllerKeyAssociatedWithAction(action, MouseButtonJustClicked, typeToSave); - } else { + } + else { if (typeOfControl == JOYSTICK) { ControlsManager.SetControllerKeyAssociatedWithAction(action, JoyButtonJustClicked, typeToSave); } @@ -534,8 +552,8 @@ CMenuManager::CheckCodesForControls(int typeOfControl) bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2) { - return m_nMousePosX > x1 && m_nMousePosX < x2 && - m_nMousePosY > y1 && m_nMousePosY < y2; + return m_nMousePosX > x1 && m_nMousePosX < x2&& + m_nMousePosY > y1 && m_nMousePosY < y2; } void @@ -543,11 +561,11 @@ CMenuManager::CheckSliderMovement(int value) { switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { case MENUACTION_BRIGHTNESS: - m_PrefsBrightness += value * (512/16); + m_PrefsBrightness += value * (512 / 16); m_PrefsBrightness = clamp(m_PrefsBrightness, 0, 511); break; case MENUACTION_DRAWDIST: - if(value > 0) + if (value > 0) m_PrefsLOD += ((1.8f - 0.8f) / 16.0f); else m_PrefsLOD -= ((1.8f - 0.8f) / 16.0f); @@ -555,18 +573,18 @@ CMenuManager::CheckSliderMovement(int value) CRenderer::ms_lodDistScale = m_PrefsLOD; break; case MENUACTION_MUSICVOLUME: - m_PrefsMusicVolume += value * (128/16); + m_PrefsMusicVolume += value * (128 / 16); m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127); DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); break; case MENUACTION_SFXVOLUME: - m_PrefsSfxVolume += value * (128/16); + m_PrefsSfxVolume += value * (128 / 16); m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 127); DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); break; case MENUACTION_MOUSESENS: - TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ??? - TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f/3200.0f, 1.0f/200.0f); + TheCamera.m_fMouseAccelHorzntl += value * 1.0f / 200.0f / 15.0f; // ??? + TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200.0f, 1.0f / 200.0f); TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl; break; default: @@ -610,39 +628,39 @@ CMenuManager::DisplayHelperText() // TODO: name this cases? switch (m_nHelperTextMsgId) { - case 0: - { - int action = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; - if (action != MENUACTION_CHANGEMENU && action != MENUACTION_REDEFCTRL && action != MENUACTION_RESTOREDEF) { - CFont::SetColor(CRGBA(255, 255, 255, 255)); - CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_MIG")); - } - break; - } - case 1: + case 0: + { + int action = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; + if (action != MENUACTION_CHANGEMENU && action != MENUACTION_REDEFCTRL && action != MENUACTION_RESTOREDEF) { CFont::SetColor(CRGBA(255, 255, 255, 255)); - CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_APP")); - break; - case 2: - CFont::SetColor(CRGBA(255, 255, 255, alpha)); - CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_HRD")); - break; - case 3: - CFont::SetColor(CRGBA(255, 255, 255, alpha)); - CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSO")); - break; - case 4: - CFont::SetColor(CRGBA(255, 255, 255, alpha)); - CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSC")); - break; - default: - break; + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_MIG")); + } + break; + } + case 1: + CFont::SetColor(CRGBA(255, 255, 255, 255)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_APP")); + break; + case 2: + CFont::SetColor(CRGBA(255, 255, 255, alpha)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_HRD")); + break; + case 3: + CFont::SetColor(CRGBA(255, 255, 255, alpha)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSO")); + break; + case 4: + CFont::SetColor(CRGBA(255, 255, 255, alpha)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSC")); + break; + default: + break; } CFont::SetRightJustifyOff(); } int -CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostRightBarSize, float rectSize, float progress) +CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostRightBarSize, float rectSize, float progress) { CRGBA color; float maxBarHeight; @@ -651,12 +669,13 @@ CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostR float curBarX = 0.0f; float spacing = SCREEN_SCALE_X(4.0f); // TODO: find actual numbers used in the game for (int i = 0; i < 16; i++) { - curBarX = i * rectSize/32.0f + x; + curBarX = i * rectSize / 32.0f + x; if (i / 16.0f + 1 / 32.0f < progress) { color = CRGBA(SLIDERON_COLOR.r, SLIDERON_COLOR.g, SLIDERON_COLOR.b, FadeIn(255)); lastActiveBarX = curBarX; - } else + } + else color = CRGBA(SLIDEROFF_COLOR.r, SLIDEROFF_COLOR.g, SLIDEROFF_COLOR.b, FadeIn(255)); maxBarHeight = Max(mostLeftBarSize, mostRightBarSize); @@ -716,16 +735,16 @@ CMenuManager::Draw() CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH)); switch (m_nCurrScreen) { - case MENUPAGE_STATS: - PrintStats(); - break; - case MENUPAGE_BRIEFS: - PrintBriefs(); - break; + case MENUPAGE_STATS: + PrintStats(); + break; + case MENUPAGE_BRIEFS: + PrintBriefs(); + break; #ifdef MENU_MAP - case MENUPAGE_MAP: - PrintMap(); - break; + case MENUPAGE_MAP: + PrintMap(); + break; #endif } @@ -734,20 +753,20 @@ CMenuManager::Draw() // Page name #ifdef PS2_SAVE_DIALOG - if(!m_bRenderGameInMenu) + if (!m_bRenderGameInMenu) #endif - if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') { + if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') { - PREPARE_MENU_HEADER - CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255))); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); + PREPARE_MENU_HEADER + CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255))); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); - PREPARE_MENU_HEADER - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); + PREPARE_MENU_HEADER + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); - // Weird place to put that. - nextYToUse += 24.0f + 10.0f; - } + // Weird place to put that. + nextYToUse += 24.0f + 10.0f; + } CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y)); @@ -755,7 +774,7 @@ CMenuManager::Draw() CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255))); // Label - wchar *str; + wchar* str; if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { switch (m_nCurrScreen) { case MENUPAGE_LOAD_SLOT_CONFIRM: @@ -800,87 +819,87 @@ CMenuManager::Draw() int headerHeight; int columnWidth; switch (m_nCurrScreen) { - case MENUPAGE_STATS: - case MENUPAGE_BRIEFS: - columnWidth = 320; - headerHeight = 240; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - CFont::SetCentreOn(); - break; - case MENUPAGE_SOUND_SETTINGS: - case MENUPAGE_GRAPHICS_SETTINGS: - case MENUPAGE_MULTIPLAYER_CREATE: - case MENUPAGE_SKIN_SELECT_OLD: - case MENUPAGE_CONTROLLER_PC_OLD1: - case MENUPAGE_CONTROLLER_PC_OLD2: - case MENUPAGE_CONTROLLER_PC_OLD3: - case MENUPAGE_CONTROLLER_PC_OLD4: - case MENUPAGE_CONTROLLER_DEBUG: - case MENUPAGE_MOUSE_CONTROLS: - columnWidth = 50; - headerHeight = 0; - lineHeight = 20; - CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE)); - CFont::SetRightJustifyOff(); - break; - case MENUPAGE_CHOOSE_LOAD_SLOT: - case MENUPAGE_CHOOSE_DELETE_SLOT: - case MENUPAGE_CHOOSE_SAVE_SLOT: - columnWidth = 120; - headerHeight = 38; - lineHeight = 20; - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE)); - CFont::SetRightJustifyOff(); - break; - case MENUPAGE_NEW_GAME_RELOAD: - case MENUPAGE_LOAD_SLOT_CONFIRM: - case MENUPAGE_DELETE_SLOT_CONFIRM: - case MENUPAGE_SAVE_OVERWRITE_CONFIRM: - case MENUPAGE_EXIT: - columnWidth = 320; - headerHeight = 60; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - CFont::SetCentreOn(); - break; - case MENUPAGE_START_MENU: - columnWidth = 320; - headerHeight = 110; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - CFont::SetCentreOn(); - break; - case MENUPAGE_PAUSE_MENU: - columnWidth = 320; - headerHeight = 117; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - CFont::SetCentreOn(); - break; + case MENUPAGE_STATS: + case MENUPAGE_BRIEFS: + columnWidth = 320; + headerHeight = 240; + lineHeight = 24; + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); + CFont::SetCentreOn(); + break; + case MENUPAGE_SOUND_SETTINGS: + case MENUPAGE_GRAPHICS_SETTINGS: + case MENUPAGE_MULTIPLAYER_CREATE: + case MENUPAGE_SKIN_SELECT_OLD: + case MENUPAGE_CONTROLLER_PC_OLD1: + case MENUPAGE_CONTROLLER_PC_OLD2: + case MENUPAGE_CONTROLLER_PC_OLD3: + case MENUPAGE_CONTROLLER_PC_OLD4: + case MENUPAGE_CONTROLLER_DEBUG: + case MENUPAGE_MOUSE_CONTROLS: + columnWidth = 50; + headerHeight = 0; + lineHeight = 20; + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE)); + CFont::SetRightJustifyOff(); + break; + case MENUPAGE_CHOOSE_LOAD_SLOT: + case MENUPAGE_CHOOSE_DELETE_SLOT: + case MENUPAGE_CHOOSE_SAVE_SLOT: + columnWidth = 120; + headerHeight = 38; + lineHeight = 20; + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE)); + CFont::SetRightJustifyOff(); + break; + case MENUPAGE_NEW_GAME_RELOAD: + case MENUPAGE_LOAD_SLOT_CONFIRM: + case MENUPAGE_DELETE_SLOT_CONFIRM: + case MENUPAGE_SAVE_OVERWRITE_CONFIRM: + case MENUPAGE_EXIT: + columnWidth = 320; + headerHeight = 60; + lineHeight = 24; + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); + CFont::SetCentreOn(); + break; + case MENUPAGE_START_MENU: + columnWidth = 320; + headerHeight = 110; + lineHeight = 24; + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); + CFont::SetCentreOn(); + break; + case MENUPAGE_PAUSE_MENU: + columnWidth = 320; + headerHeight = 117; + lineHeight = 24; + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); + CFont::SetCentreOn(); + break; #ifdef PS2_SAVE_DIALOG - case MENUPAGE_SAVE: - columnWidth = 180; - headerHeight = 60; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - break; + case MENUPAGE_SAVE: + columnWidth = 180; + headerHeight = 60; + lineHeight = 24; + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); + break; #endif - default: - columnWidth = 320; - headerHeight = 40; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - CFont::SetCentreOn(); - break; + default: + columnWidth = 320; + headerHeight = 40; + lineHeight = 24; + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); + CFont::SetCentreOn(); + break; } #ifdef PS2_LIKE_MENU @@ -888,18 +907,18 @@ CMenuManager::Draw() #endif switch (m_nCurrScreen) { - case MENUPAGE_CONTROLLER_PC_OLD1: - case MENUPAGE_CONTROLLER_PC_OLD2: - case MENUPAGE_CONTROLLER_PC_OLD3: - case MENUPAGE_CONTROLLER_PC_OLD4: - case MENUPAGE_CONTROLLER_DEBUG: - if (m_bWaitingForNewKeyBind) - itemsAreSelectable = false; - - DrawControllerScreenExtraText(nextYToUse - 8.0f, MENU_X_LEFT_ALIGNED(350), lineHeight); - break; - default: - break; + case MENUPAGE_CONTROLLER_PC_OLD1: + case MENUPAGE_CONTROLLER_PC_OLD2: + case MENUPAGE_CONTROLLER_PC_OLD3: + case MENUPAGE_CONTROLLER_PC_OLD4: + case MENUPAGE_CONTROLLER_DEBUG: + if (m_bWaitingForNewKeyBind) + itemsAreSelectable = false; + + DrawControllerScreenExtraText(nextYToUse - 8.0f, MENU_X_LEFT_ALIGNED(350), lineHeight); + break; + default: + break; } float usableLineHeight = lineHeight * 0.9f; // also height of biggest bar in slider @@ -911,7 +930,7 @@ CMenuManager::Draw() #ifdef MENU_MAP if (m_nCurrScreen == MENUPAGE_MAP) { // Back button - wchar *backTx = TheText.Get("FEDS_TB"); + wchar* backTx = TheText.Get("FEDS_TB"); CFont::SetDropShadowPosition(1); CFont::SetDropColor(CRGBA(0, 0, 0, 255)); CFont::PrintString(MENU_X(60.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), backTx); @@ -919,7 +938,8 @@ CMenuManager::Draw() if (!CheckHover(MENU_X(30.0f), MENU_X(30.0f) + CFont::GetStringWidth(backTx), SCREEN_SCALE_FROM_BOTTOM(125.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f))) { m_nHoverOption = HOVEROPTION_NOT_HOVERING; m_nCurrOption = m_nPrevOption = 0; - } else { + } + else { m_nHoverOption = HOVEROPTION_RANDOM_ITEM; m_nCurrOption = m_nPrevOption = 1; } @@ -929,8 +949,8 @@ CMenuManager::Draw() for (int i = 0; i < NUM_MENUROWS; ++i) { if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') { - wchar *rightText = nil; - wchar *leftText; + wchar* rightText = nil; + wchar* leftText; if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) { CFont::SetRightJustifyOff(); @@ -943,75 +963,76 @@ CMenuManager::Draw() sprintf(gString, "FEM_SL%d", i); leftText = TheText.Get(gString); } - } else { + } + else { leftText = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName); } switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { case MENUACTION_CHANGEMENU: { switch (aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu) { - case MENUPAGE_MULTIPLAYER_MAP: - switch (m_SelectedMap) { - case 0: - rightText = TheText.Get("FEM_MA0"); - break; - case 1: - rightText = TheText.Get("FEM_MA1"); - break; - case 2: - rightText = TheText.Get("FEM_MA2"); - break; - case 3: - rightText = TheText.Get("FEM_MA3"); - break; - case 4: - rightText = TheText.Get("FEM_MA4"); - break; - case 5: - rightText = TheText.Get("FEM_MA5"); - break; - case 6: - rightText = TheText.Get("FEM_MA6"); - break; - case 7: - rightText = TheText.Get("FEM_MA7"); - break; - default: - break; - } + case MENUPAGE_MULTIPLAYER_MAP: + switch (m_SelectedMap) { + case 0: + rightText = TheText.Get("FEM_MA0"); break; - case MENUPAGE_MULTIPLAYER_MODE: - switch (m_SelectedGameType) { - case 0: - rightText = TheText.Get("FEN_TY0"); - break; - case 1: - rightText = TheText.Get("FEN_TY1"); - break; - case 2: - rightText = TheText.Get("FEN_TY2"); - break; - case 3: - rightText = TheText.Get("FEN_TY3"); - break; - case 4: - rightText = TheText.Get("FEN_TY4"); - break; - case 5: - rightText = TheText.Get("FEN_TY5"); - break; - case 6: - rightText = TheText.Get("FEN_TY6"); - break; - case 7: - rightText = TheText.Get("FEN_TY7"); - break; - default: - break; - } + case 1: + rightText = TheText.Get("FEM_MA1"); + break; + case 2: + rightText = TheText.Get("FEM_MA2"); + break; + case 3: + rightText = TheText.Get("FEM_MA3"); + break; + case 4: + rightText = TheText.Get("FEM_MA4"); + break; + case 5: + rightText = TheText.Get("FEM_MA5"); + break; + case 6: + rightText = TheText.Get("FEM_MA6"); + break; + case 7: + rightText = TheText.Get("FEM_MA7"); + break; + default: + break; + } + break; + case MENUPAGE_MULTIPLAYER_MODE: + switch (m_SelectedGameType) { + case 0: + rightText = TheText.Get("FEN_TY0"); + break; + case 1: + rightText = TheText.Get("FEN_TY1"); + break; + case 2: + rightText = TheText.Get("FEN_TY2"); + break; + case 3: + rightText = TheText.Get("FEN_TY3"); + break; + case 4: + rightText = TheText.Get("FEN_TY4"); + break; + case 5: + rightText = TheText.Get("FEN_TY5"); + break; + case 6: + rightText = TheText.Get("FEN_TY6"); + break; + case 7: + rightText = TheText.Get("FEN_TY7"); break; default: break; + } + break; + default: + break; } break; } @@ -1125,11 +1146,12 @@ CMenuManager::Draw() if (m_nPrefsAudio3DProviderIndex == -1) rightText = TheText.Get("FEA_NAH"); else { - char *provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex); + char* provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex); if (!strcmp(strupr(provider), "DIRECTSOUND3D HARDWARE SUPPORT")) { strcpy(provider, "DSOUND3D HARDWARE SUPPORT"); - } else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) { + } + else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) { strcpy(provider, "DSOUND3D SOFTWARE EMULATION"); } AsciiToUnicode(provider, unicodeTemp); @@ -1176,10 +1198,10 @@ CMenuManager::Draw() float nextItemY = headerHeight + nextYToUse; float bitAboveNextItemY = nextItemY - 2.0f; int nextYToCheck = bitAboveNextItemY; - + if (!foundTheHoveringItem) { for (int rowToCheck = aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL; rowToCheck < NUM_MENUROWS; ++rowToCheck) { - if(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_NOTHING) + if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_NOTHING) break; int extraOffset = 0; @@ -1197,13 +1219,13 @@ CMenuManager::Draw() m_nMousePosY < MENU_Y((nextYToCheck + 2) + usableLineHeight)) { static int oldOption = -99; - static int oldScreen = m_nCurrScreen; + static int oldScreen = m_nCurrScreen; - m_nPrevOption = rowToCheck; - if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { - m_nCurrOption = rowToCheck; - m_bShowMouse = true; - } + m_nPrevOption = rowToCheck; + if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { + m_nCurrOption = rowToCheck; + m_bShowMouse = true; + } if (oldOption != m_nCurrOption) { if (oldScreen == m_nCurrScreen && m_bShowMouse) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); @@ -1227,17 +1249,17 @@ CMenuManager::Draw() #ifdef PS2_SAVE_DIALOG if (!m_bRenderGameInMenu) #endif - if (i == m_nCurrOption && itemsAreSelectable) { - // We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background - CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY), - SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)), - CRGBA(SELECTIONBORDER_COLOR.r, SELECTIONBORDER_COLOR.g, SELECTIONBORDER_COLOR.b, FadeIn(255))); - } + if (i == m_nCurrOption && itemsAreSelectable) { + // We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background + CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY), + SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)), + CRGBA(SELECTIONBORDER_COLOR.r, SELECTIONBORDER_COLOR.g, SELECTIONBORDER_COLOR.b, FadeIn(255))); + } CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90))); // Button and it's shadow - for(int textLayer = 0; textLayer < 2; textLayer++) { + for (int textLayer = 0; textLayer < 2; textLayer++) { if (!CFont::Details.centre) CFont::SetRightJustifyOff(); @@ -1247,22 +1269,23 @@ CMenuManager::Draw() if (rightText) { if (!CFont::Details.centre) CFont::SetRightJustifyOn(); - - if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES") + + if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES") && !m_bGameNotLoaded && textLayer == 1) { CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255))); } CFont::PrintString(MENU_X_RIGHT_ALIGNED(columnWidth - textLayer), itemY, rightText); } - if (i == m_nCurrOption && itemsAreSelectable){ + if (i == m_nCurrOption && itemsAreSelectable) { CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255))); - } else { + } + else { CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255))); } } if (m_nPrefsAudio3DProviderIndex == DMAudio.GetCurrent3DProviderIndex()) { - if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") && m_nHelperTextMsgId == 1) + if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") && m_nHelperTextMsgId == 1) ResetHelperText(); } if (m_nDisplayVideoMode == m_nPrefsVideoMode) { @@ -1304,21 +1327,21 @@ CMenuManager::Draw() // Sliders int lastActiveBarX; switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { - case MENUACTION_BRIGHTNESS: - ProcessSlider(m_PrefsBrightness / 512.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); - break; - case MENUACTION_DRAWDIST: - ProcessSlider((m_PrefsLOD - 0.8f) * 1.0f, HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); - break; - case MENUACTION_MUSICVOLUME: - ProcessSlider(m_PrefsMusicVolume / 128.0f, HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); - break; - case MENUACTION_SFXVOLUME: - ProcessSlider(m_PrefsSfxVolume / 128.0f, HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); - break; - case MENUACTION_MOUSESENS: - ProcessSlider(TheCamera.m_fMouseAccelHorzntl * 200.0f, HOVEROPTION_INCREASE_MOUSESENS, HOVEROPTION_DECREASE_MOUSESENS, MENU_X_LEFT_ALIGNED(200.0f), SCREEN_WIDTH); - break; + case MENUACTION_BRIGHTNESS: + ProcessSlider(m_PrefsBrightness / 512.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); + break; + case MENUACTION_DRAWDIST: + ProcessSlider((m_PrefsLOD - 0.8f) * 1.0f, HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); + break; + case MENUACTION_MUSICVOLUME: + ProcessSlider(m_PrefsMusicVolume / 128.0f, HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); + break; + case MENUACTION_SFXVOLUME: + ProcessSlider(m_PrefsSfxVolume / 128.0f, HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); + break; + case MENUACTION_MOUSESENS: + ProcessSlider(TheCamera.m_fMouseAccelHorzntl * 200.0f, HOVEROPTION_INCREASE_MOUSESENS, HOVEROPTION_DECREASE_MOUSESENS, MENU_X_LEFT_ALIGNED(200.0f), SCREEN_WIDTH); + break; } // 60.0 is silly @@ -1369,22 +1392,22 @@ CMenuManager::GetNumOptionsCntrlConfigScreens(void) { int number = 0; switch (m_nCurrScreen) { - case MENUPAGE_CONTROLLER_PC_OLD3: - number = 2; - break; - case MENUPAGE_CONTROLLER_DEBUG: - number = 4; + case MENUPAGE_CONTROLLER_PC_OLD3: + number = 2; + break; + case MENUPAGE_CONTROLLER_DEBUG: + number = 4; + break; + case MENUPAGE_KEYBOARD_CONTROLS: + switch (m_ControlMethod) { + case CONTROL_STANDARD: + number = 25; break; - case MENUPAGE_KEYBOARD_CONTROLS: - switch (m_ControlMethod) { - case CONTROL_STANDARD: - number = 25; - break; - case CONTROL_CLASSIC: - number = 30; - break; - } + case CONTROL_CLASSIC: + number = 30; break; + } + break; } return number; } @@ -1398,14 +1421,14 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 int bindingMargin = MENU_X(3.0f); float rowHeight; switch (m_ControlMethod) { - case CONTROL_STANDARD: - rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT; - break; - case CONTROL_CLASSIC: - rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT; - break; - default: - break; + case CONTROL_STANDARD: + rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT; + break; + case CONTROL_CLASSIC: + rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT; + break; + default: + break; } // MENU_Y(rowHeight * 0.0f + yStart); @@ -1416,163 +1439,164 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 if (column == CONTSETUP_PED_COLUMN) { switch (optionIdx) { - case 0: - controllerAction = PED_FIREWEAPON; - break; - case 1: - controllerAction = PED_CYCLE_WEAPON_RIGHT; - break; - case 2: - controllerAction = PED_CYCLE_WEAPON_LEFT; - break; - case 3: - controllerAction = GO_FORWARD; - break; - case 4: - controllerAction = GO_BACK; - break; - case 5: - controllerAction = GO_LEFT; - break; - case 6: - controllerAction = GO_RIGHT; - break; - case 7: - controllerAction = PED_SNIPER_ZOOM_IN; - break; - case 8: - controllerAction = PED_SNIPER_ZOOM_OUT; - break; - case 9: - controllerAction = VEHICLE_ENTER_EXIT; - break; - case 10: - case 11: - case 12: - case 16: - case 18: - case 19: - case 20: - case 21: + case 0: + controllerAction = PED_FIREWEAPON; + break; + case 1: + controllerAction = PED_CYCLE_WEAPON_RIGHT; + break; + case 2: + controllerAction = PED_CYCLE_WEAPON_LEFT; + break; + case 3: + controllerAction = GO_FORWARD; + break; + case 4: + controllerAction = GO_BACK; + break; + case 5: + controllerAction = GO_LEFT; + break; + case 6: + controllerAction = GO_RIGHT; + break; + case 7: + controllerAction = PED_SNIPER_ZOOM_IN; + break; + case 8: + controllerAction = PED_SNIPER_ZOOM_OUT; + break; + case 9: + controllerAction = VEHICLE_ENTER_EXIT; + break; + case 10: + case 11: + case 12: + case 16: + case 18: + case 19: + case 20: + case 21: + controllerAction = -1; + break; + case 13: + controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS; + break; + case 14: + controllerAction = PED_JUMPING; + break; + case 15: + controllerAction = PED_SPRINT; + break; + case 17: + controllerAction = PED_LOCK_TARGET; + break; + case 22: + controllerAction = PED_LOOKBEHIND; + break; + case 23: + if (m_ControlMethod == CONTROL_STANDARD) controllerAction = -1; - break; - case 13: - controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS; - break; - case 14: - controllerAction = PED_JUMPING; - break; - case 15: - controllerAction = PED_SPRINT; - break; - case 17: - controllerAction = PED_LOCK_TARGET; - break; - case 22: - controllerAction = PED_LOOKBEHIND; - break; - case 23: - if (m_ControlMethod == CONTROL_STANDARD) - controllerAction = -1; - else - controllerAction = PED_1RST_PERSON_LOOK_LEFT; - break; - case 24: - if (m_ControlMethod == CONTROL_STANDARD) - controllerAction = -1; - else - controllerAction = PED_1RST_PERSON_LOOK_RIGHT; - break; - case 25: - controllerAction = PED_1RST_PERSON_LOOK_UP; - break; - case 26: - controllerAction = PED_1RST_PERSON_LOOK_DOWN; - break; - case 27: - controllerAction = PED_CYCLE_TARGET_LEFT; - break; - case 28: - controllerAction = PED_CYCLE_TARGET_RIGHT; - break; - case 29: - controllerAction = PED_CENTER_CAMERA_BEHIND_PLAYER; - break; - default: - break; + else + controllerAction = PED_1RST_PERSON_LOOK_LEFT; + break; + case 24: + if (m_ControlMethod == CONTROL_STANDARD) + controllerAction = -1; + else + controllerAction = PED_1RST_PERSON_LOOK_RIGHT; + break; + case 25: + controllerAction = PED_1RST_PERSON_LOOK_UP; + break; + case 26: + controllerAction = PED_1RST_PERSON_LOOK_DOWN; + break; + case 27: + controllerAction = PED_CYCLE_TARGET_LEFT; + break; + case 28: + controllerAction = PED_CYCLE_TARGET_RIGHT; + break; + case 29: + controllerAction = PED_CENTER_CAMERA_BEHIND_PLAYER; + break; + default: + break; } - } else if (column == CONTSETUP_VEHICLE_COLUMN) { + } + else if (column == CONTSETUP_VEHICLE_COLUMN) { switch (optionIdx) { - case 0: - controllerAction = PED_FIREWEAPON; - break; - case 1: - case 2: - case 7: - case 8: - case 14: - case 15: - case 17: - case 25: - case 26: - case 27: - case 28: - case 29: - controllerAction = -1; - break; - case 3: - controllerAction = VEHICLE_ACCELERATE; - break; - case 4: - controllerAction = VEHICLE_BRAKE; - break; - case 5: - controllerAction = GO_LEFT; - break; - case 6: - controllerAction = GO_RIGHT; - break; - case 9: - controllerAction = VEHICLE_ENTER_EXIT; - break; - case 10: - controllerAction = VEHICLE_CHANGE_RADIO_STATION; - break; - case 11: - controllerAction = VEHICLE_HORN; - break; - case 12: - controllerAction = TOGGLE_SUBMISSIONS; - break; - case 13: - controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS; - break; - case 16: - controllerAction = VEHICLE_HANDBRAKE; - break; - case 18: - controllerAction = VEHICLE_TURRETLEFT; - break; - case 19: - controllerAction = VEHICLE_TURRETRIGHT; - break; - case 20: - controllerAction = VEHICLE_TURRETUP; - break; - case 21: - controllerAction = VEHICLE_TURRETDOWN; - break; - case 22: - controllerAction = -2; - break; - case 23: - controllerAction = VEHICLE_LOOKLEFT; - break; - case 24: - controllerAction = VEHICLE_LOOKRIGHT; - break; - default: - break; + case 0: + controllerAction = PED_FIREWEAPON; + break; + case 1: + case 2: + case 7: + case 8: + case 14: + case 15: + case 17: + case 25: + case 26: + case 27: + case 28: + case 29: + controllerAction = -1; + break; + case 3: + controllerAction = VEHICLE_ACCELERATE; + break; + case 4: + controllerAction = VEHICLE_BRAKE; + break; + case 5: + controllerAction = GO_LEFT; + break; + case 6: + controllerAction = GO_RIGHT; + break; + case 9: + controllerAction = VEHICLE_ENTER_EXIT; + break; + case 10: + controllerAction = VEHICLE_CHANGE_RADIO_STATION; + break; + case 11: + controllerAction = VEHICLE_HORN; + break; + case 12: + controllerAction = TOGGLE_SUBMISSIONS; + break; + case 13: + controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS; + break; + case 16: + controllerAction = VEHICLE_HANDBRAKE; + break; + case 18: + controllerAction = VEHICLE_TURRETLEFT; + break; + case 19: + controllerAction = VEHICLE_TURRETRIGHT; + break; + case 20: + controllerAction = VEHICLE_TURRETUP; + break; + case 21: + controllerAction = VEHICLE_TURRETDOWN; + break; + case 22: + controllerAction = -2; + break; + case 23: + controllerAction = VEHICLE_LOOKLEFT; + break; + case 24: + controllerAction = VEHICLE_LOOKRIGHT; + break; + default: + break; } } int bindingWhite = 155; @@ -1587,7 +1611,8 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 if (controllerAction == -1) { CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150))); - } else { + } + else { CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210))); } @@ -1595,7 +1620,8 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 if (controllerAction == -1) { CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150))); - } else { + } + else { CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210))); } @@ -1603,19 +1629,22 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); bindingWhite = 0; - } else if (column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) { + } + else if (column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) { #ifdef FIX_BUGS if (controllerAction == -1) { CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150))); - } else { + } + else { CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210))); } #else if (controllerAction == -1) { CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(410.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150))); - } else { + } + else { CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(410.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210))); } #endif @@ -1628,11 +1657,11 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 // Print bindings, including seperator (-) between them CFont::SetScale(MENU_X(0.25f), MENU_Y(0.6f)); for (int contSetOrder = SETORDER_1; contSetOrder < MAX_SETORDERS && controllerAction != -1; contSetOrder++) { - wchar *settingText = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)controllerAction, (eContSetOrder)contSetOrder); + wchar* settingText = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)controllerAction, (eContSetOrder)contSetOrder); if (settingText) { ++bindingsForThisOpt; if (bindingsForThisOpt > 1) { - wchar *seperator = TheText.Get("FEC_IBT"); + wchar* seperator = TheText.Get("FEC_IBT"); CFont::SetColor(CRGBA(20, 20, 20, FadeIn(80))); CFont::PrintString(nextX, nextY, seperator); CFont::SetColor(CRGBA(bindingWhite, bindingWhite, bindingWhite, FadeIn(255))); @@ -1650,19 +1679,23 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 if (controllerAction == -1) { CFont::SetColor(CRGBA(20, 20, 20, FadeIn(80))); CFont::PrintString(nextX, nextY, TheText.Get("FEC_NUS")); // not used - } else if (controllerAction == -2) { + } + else if (controllerAction == -2) { CFont::SetColor(CRGBA(20, 20, 20, FadeIn(80))); CFont::PrintString(nextX, nextY, TheText.Get("FEC_CMP")); // combo: l+r - } else if (bindingsForThisOpt == 0) { + } + else if (bindingsForThisOpt == 0) { if (m_nSelectedListRow != optionIdx) { CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); CFont::PrintString(nextX, nextY, TheText.Get("FEC_UNB")); // unbound - } else if (m_bWaitingForNewKeyBind) { + } + else if (m_bWaitingForNewKeyBind) { if (column != m_nSelectedContSetupColumn) { CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); CFont::PrintString(nextX, nextY, TheText.Get("FEC_UNB")); // unbound } - } else { + } + else { if (column != m_nSelectedContSetupColumn) { CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); } @@ -1674,11 +1707,11 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) { if (optionIdx == m_nSelectedListRow && controllerAction != -1 && controllerAction != -2) { - m_CurrCntrlAction = controllerAction; + m_CurrCntrlAction = controllerAction; if (m_bWaitingForNewKeyBind) { static bool showWaitingText = false; if (bindingsForThisOpt > 0) { - wchar *seperator = TheText.Get("FEC_IBT"); + wchar* seperator = TheText.Get("FEC_IBT"); CFont::PrintString(nextX, nextY, seperator); nextX += CFont::GetStringWidth(seperator, true) + bindingMargin; } @@ -1697,10 +1730,11 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); if (m_bKeyChangeNotProcessed) { CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE - } else { + } + else { CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_RIG")); // SELECT A NEW CONTROL FOR THIS ACTION OR ESC TO CANCEL } - + CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); @@ -1708,7 +1742,8 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); m_bKeyIsOK = true; - } else { + } + else { CFont::SetCentreOn(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); @@ -1720,7 +1755,8 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 m_bKeyIsOK = false; m_bKeyChangeNotProcessed = false; } - } else if (optionIdx == m_nSelectedListRow) { + } + else if (optionIdx == m_nSelectedListRow) { CFont::SetCentreOn(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); @@ -1744,7 +1780,7 @@ CMenuManager::DrawControllerScreenExtraText(int yStart, int xStart, int lineHeig int numTextsPrinted = 0; int nextX = xStart; for (int j = 1; j < 5; j++) { - wchar *text = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)i, (eContSetOrder)j); + wchar* text = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)i, (eContSetOrder)j); if (text) ++numTextsPrinted; @@ -1780,7 +1816,7 @@ CMenuManager::DrawControllerScreenExtraText(int yStart, int xStart, int lineHeig } yStart += lineHeight; } - wchar *error = nil; + wchar* error = nil; if (DisplayComboButtonErrMsg) error = ControlsManager.GetButtonComboText((e_ControllerAction)(m_nCurrOption + extraTextStart)); @@ -1795,14 +1831,14 @@ CMenuManager::DrawControllerSetupScreen() { float rowHeight; switch (m_ControlMethod) { - case CONTROL_STANDARD: - rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT; - break; - case CONTROL_CLASSIC: - rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT; - break; - default: - break; + case CONTROL_STANDARD: + rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT; + break; + case CONTROL_CLASSIC: + rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT; + break; + default: + break; } CFont::SetBackgroundOff(); CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); @@ -1816,15 +1852,15 @@ CMenuManager::DrawControllerSetupScreen() PREPARE_MENU_HEADER - switch (m_ControlMethod) { + switch (m_ControlMethod) { case CONTROL_STANDARD: CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255))); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); PREPARE_MENU_HEADER - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), - TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), + TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); break; case CONTROL_CLASSIC: CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255))); @@ -1832,13 +1868,13 @@ CMenuManager::DrawControllerSetupScreen() TheText.Get("FET_CTI")); PREPARE_MENU_HEADER - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), - TheText.Get("FET_CTI")); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), + TheText.Get("FET_CTI")); break; default: break; - } - wchar *actionTexts[31]; + } + wchar* actionTexts[31]; actionTexts[0] = TheText.Get("FEC_FIR"); actionTexts[1] = TheText.Get("FEC_NWE"); actionTexts[2] = TheText.Get("FEC_PWE"); @@ -1871,7 +1907,8 @@ CMenuManager::DrawControllerSetupScreen() actionTexts[28] = TheText.Get("FEC_PTT"); actionTexts[29] = TheText.Get("FEC_CEN"); actionTexts[30] = nil; - } else { + } + else { actionTexts[18] = TheText.Get("FEC_TFL"); actionTexts[19] = TheText.Get("FEC_TFR"); actionTexts[20] = TheText.Get("FEC_TFU"); @@ -1909,7 +1946,7 @@ CMenuManager::DrawControllerSetupScreen() yStart = CONTSETUP_LIST_HEADER_HEIGHT + 34; for (int i = 0; i < ARRAY_SIZE(actionTexts); ++i) { - wchar *actionText = actionTexts[i]; + wchar* actionText = actionTexts[i]; if (!actionText) break; @@ -1918,47 +1955,50 @@ CMenuManager::DrawControllerSetupScreen() float curOptY = i * rowHeight + yStart; if (m_nMousePosY > MENU_Y(curOptY) && m_nMousePosY < MENU_Y(rowHeight + curOptY)) { - if (m_nPrevOption != i && m_nCurrExLayer == HOVEROPTION_LIST) - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + if (m_nPrevOption != i && m_nCurrExLayer == HOVEROPTION_LIST) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - m_nPrevOption = i; - if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { - m_nCurrExLayer = HOVEROPTION_LIST; - m_nSelectedListRow = i; + m_nPrevOption = i; + if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { + m_nCurrExLayer = HOVEROPTION_LIST; + m_nSelectedListRow = i; - // why different number for 3rd column hovering X?? this function is a mess + // why different number for 3rd column hovering X?? this function is a mess #ifdef FIX_BUGS - if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH)) { + if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH)) { #else - if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(370.0f)) { + if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(370.0f)) { #endif - if (m_nSelectedContSetupColumn != CONTSETUP_PED_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST) - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + if (m_nSelectedContSetupColumn != CONTSETUP_PED_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN; + m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN; #ifdef FIX_BUGS - } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH) && m_nMousePosX < SCREEN_WIDTH) { + } + else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH) && m_nMousePosX < SCREEN_WIDTH) { #else - } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(370.0f) && m_nMousePosX < SCREEN_WIDTH) { + } + else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(370.0f) && m_nMousePosX < SCREEN_WIDTH) { #endif - if (m_nSelectedContSetupColumn != CONTSETUP_VEHICLE_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST) - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + if (m_nSelectedContSetupColumn != CONTSETUP_VEHICLE_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN; - } + m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN; } - // what?? - if (m_nHoverOption == HOVEROPTION_SKIN) { - if (i == m_nSelectedListRow) { - m_nHoverOption = HOVEROPTION_NOT_HOVERING; - m_bWaitingForNewKeyBind = true; - m_bStartWaitingForKeyBind = true; - pControlEdit = &m_KeyPressedCode; - } - } else + } + // what?? + if (m_nHoverOption == HOVEROPTION_SKIN) { + if (i == m_nSelectedListRow) { m_nHoverOption = HOVEROPTION_NOT_HOVERING; + m_bWaitingForNewKeyBind = true; + m_bStartWaitingForKeyBind = true; + pControlEdit = &m_KeyPressedCode; + } + } + else + m_nHoverOption = HOVEROPTION_NOT_HOVERING; + } } - } if (m_nSelectedListRow != 35) CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); else if (m_nCurrExLayer == HOVEROPTION_LIST) @@ -1971,7 +2011,7 @@ CMenuManager::DrawControllerSetupScreen() CFont::SetScale(MENU_X(0.32f), MENU_Y(SMALLESTTEXT_Y_SCALE)); CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(i * rowHeight + yStart), actionText); - } + } DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X), rowHeight, CONTSETUP_PED_COLUMN); DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), rowHeight, CONTSETUP_VEHICLE_COLUMN); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y)); @@ -1981,11 +2021,13 @@ CMenuManager::DrawControllerSetupScreen() && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - CONTSETUP_BACK_HEIGHT)) || m_nCurrExLayer == HOVEROPTION_BACK) { m_nHoverOption = HOVEROPTION_BACK; - } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH) + } + else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH) && m_nMousePosY > MENU_Y(CONTSETUP_LIST_TOP + CONTSETUP_LIST_HEADER_HEIGHT) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM + 5.0f)) { m_nHoverOption = HOVEROPTION_LIST; - } else { + } + else { m_nHoverOption = HOVEROPTION_NOT_HOVERING; } @@ -2003,7 +2045,7 @@ CMenuManager::DrawControllerSetupScreen() else CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); } -} + } void CMenuManager::DrawFrontEnd() @@ -2022,7 +2064,8 @@ CMenuManager::DrawFrontEnd() bbNames[5] = { "FESZ_QU",MENUPAGE_EXIT }; bbTabCount = 6; } - } else { + } + else { if (bbTabCount != 8) { bbNames[0] = { "FEB_STA",MENUPAGE_STATS }; bbNames[1] = { "FEB_SAV",MENUPAGE_NEW_GAME }; @@ -2043,7 +2086,8 @@ CMenuManager::DrawFrontEnd() if (m_nCurrScreen == MENUPAGE_NONE) { if (m_bGameNotLoaded) { m_nCurrScreen = MENUPAGE_START_MENU; - } else { + } + else { m_nCurrScreen = MENUPAGE_PAUSE_MENU; } } @@ -2053,7 +2097,7 @@ CMenuManager::DrawFrontEnd() m_nCurrOption = 1; #ifdef PS2_SAVE_DIALOG - if(m_bRenderGameInMenu) + if (m_bRenderGameInMenu) DrawFrontEndSaveZone(); else #endif @@ -2093,11 +2137,12 @@ CMenuManager::DrawFrontEndSaveZone() mouse.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY); - if(field_518 == 4){ + if (field_518 == 4) { m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); - }else{ + } + else { m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); @@ -2115,9 +2160,10 @@ CMenuManager::DrawFrontEndNormal() RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); if (!m_bGameNotLoaded) { - CSprite2d *bg = LoadSplash(nil); + CSprite2d* bg = LoadSplash(nil); bg->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); - } else { + } + else { CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255)); } @@ -2130,44 +2176,44 @@ CMenuManager::DrawFrontEndNormal() m_aFrontEndSprites[FE2_MAINPANEL_UR].Draw(CRect(SCREEN_WIDTH / 2, 0.0f, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT / 2), CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[FE2_MAINPANEL_DL].Draw(CRect(MENU_X_LEFT_ALIGNED(0.0f), SCREEN_HEIGHT / 2, SCREEN_WIDTH / 2, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[FE2_MAINPANEL_DR].Draw(CRect(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); - + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); eFrontendSprites currentSprite; switch (m_nCurrScreen) { - case MENUPAGE_STATS: - case MENUPAGE_START_MENU: - case MENUPAGE_PAUSE_MENU: - case MENUPAGE_EXIT: - currentSprite = FE_ICONSTATS; - break; - case MENUPAGE_LANGUAGE_SETTINGS: - currentSprite = FE_ICONLANGUAGE; - break; - case MENUPAGE_CHOOSE_LOAD_SLOT: - case MENUPAGE_CHOOSE_DELETE_SLOT: - case MENUPAGE_NEW_GAME_RELOAD: - case MENUPAGE_LOAD_SLOT_CONFIRM: - case MENUPAGE_DELETE_SLOT_CONFIRM: - currentSprite = FE_ICONSAVE; - break; - case MENUPAGE_GRAPHICS_SETTINGS: - currentSprite = FE_ICONDISPLAY; - break; - case MENUPAGE_SOUND_SETTINGS: - currentSprite = FE_ICONAUDIO; - break; - case MENUPAGE_CONTROLLER_PC: - case MENUPAGE_OPTIONS: - case MENUPAGE_CONTROLLER_SETTINGS: - case MENUPAGE_KEYBOARD_CONTROLS: - case MENUPAGE_MOUSE_CONTROLS: - currentSprite = FE_ICONCONTROLS; - break; - default: - /*case MENUPAGE_NEW_GAME: */ - /*case MENUPAGE_BRIEFS: */ - currentSprite = FE_ICONBRIEF; - break; + case MENUPAGE_STATS: + case MENUPAGE_START_MENU: + case MENUPAGE_PAUSE_MENU: + case MENUPAGE_EXIT: + currentSprite = FE_ICONSTATS; + break; + case MENUPAGE_LANGUAGE_SETTINGS: + currentSprite = FE_ICONLANGUAGE; + break; + case MENUPAGE_CHOOSE_LOAD_SLOT: + case MENUPAGE_CHOOSE_DELETE_SLOT: + case MENUPAGE_NEW_GAME_RELOAD: + case MENUPAGE_LOAD_SLOT_CONFIRM: + case MENUPAGE_DELETE_SLOT_CONFIRM: + currentSprite = FE_ICONSAVE; + break; + case MENUPAGE_GRAPHICS_SETTINGS: + currentSprite = FE_ICONDISPLAY; + break; + case MENUPAGE_SOUND_SETTINGS: + currentSprite = FE_ICONAUDIO; + break; + case MENUPAGE_CONTROLLER_PC: + case MENUPAGE_OPTIONS: + case MENUPAGE_CONTROLLER_SETTINGS: + case MENUPAGE_KEYBOARD_CONTROLS: + case MENUPAGE_MOUSE_CONTROLS: + currentSprite = FE_ICONCONTROLS; + break; + default: + /*case MENUPAGE_NEW_GAME: */ + /*case MENUPAGE_BRIEFS: */ + currentSprite = FE_ICONBRIEF; + break; } m_aFrontEndSprites[currentSprite].Draw(CRect(MENU_X_LEFT_ALIGNED(50.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(95.0f)), CRGBA(255, 255, 255, m_nMenuFadeAlpha > 255 ? 255 : m_nMenuFadeAlpha)); @@ -2183,7 +2229,8 @@ CMenuManager::DrawFrontEndNormal() if (m_nMenuFadeAlpha <= 0 && reverseAlpha) { reverseAlpha = false; ChangeScreen(pendingScreen, pendingOption, true, false); - } else { + } + else { // +20 per every 33 ms (1000.f/30.f - original frame limiter fps) if (!reverseAlpha) fadeAlpha += (frameTime) * 20.f / 33.f; @@ -2191,9 +2238,10 @@ CMenuManager::DrawFrontEndNormal() fadeAlpha = max(0.0f, fadeAlpha - (frameTime) * 30.f / 33.f); m_nMenuFadeAlpha = fadeAlpha; - } + } lastState = 0; - } else { + } + else { if (lastState == 0) fadeAlpha = 255.f; if (reverseAlpha) { @@ -2204,8 +2252,8 @@ CMenuManager::DrawFrontEndNormal() lastState = 1; // TODO: what is this? waiting mouse? - if(field_518 == 4){ - if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || + if (field_518 == 4) { + if (m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || m_nHoverOption == HOVEROPTION_5 || m_nHoverOption == HOVEROPTION_6 || m_nHoverOption == HOVEROPTION_7) field_518 = 2; @@ -2218,28 +2266,28 @@ CMenuManager::DrawFrontEndNormal() RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); switch (m_nCurrScreen) { - case MENUPAGE_SKIN_SELECT: - DrawPlayerSetupScreen(); - break; - case MENUPAGE_KEYBOARD_CONTROLS: - DrawControllerSetupScreen(); - break; - default: - Draw(); - break; + case MENUPAGE_SKIN_SELECT: + DrawPlayerSetupScreen(); + break; + case MENUPAGE_KEYBOARD_CONTROLS: + DrawControllerSetupScreen(); + break; + default: + Draw(); + break; } - #define optionWidth MENU_X(66.0f) - #define rawOptionHeight 22.0f - #define optionBottom SCREEN_SCALE_FROM_BOTTOM(20.0f) - #define optionTop SCREEN_SCALE_FROM_BOTTOM(20.0f + rawOptionHeight) - #define leftPadding MENU_X_LEFT_ALIGNED(90.0f) - wchar *str; +#define optionWidth MENU_X(66.0f) +#define rawOptionHeight 22.0f +#define optionBottom SCREEN_SCALE_FROM_BOTTOM(20.0f) +#define optionTop SCREEN_SCALE_FROM_BOTTOM(20.0f + rawOptionHeight) +#define leftPadding MENU_X_LEFT_ALIGNED(90.0f) + wchar* str; hoveredBottomBarOption = -1; if (curBottomBarOption != -1) { // This active tab sprite is needlessly big - m_aFrontEndSprites[FE2_TABACTIVE].Draw(CRect(leftPadding - MENU_X(2.0f) + (optionWidth) * curBottomBarOption, optionTop, + m_aFrontEndSprites[FE2_TABACTIVE].Draw(CRect(leftPadding - MENU_X(2.0f) + (optionWidth)*curBottomBarOption, optionTop, leftPadding - MENU_X(5.0f) + optionWidth * (curBottomBarOption + 2), optionBottom + MENU_Y(rawOptionHeight - 9.0f)), CRGBA(CRGBA(255, 255, 255, 255))); @@ -2254,23 +2302,23 @@ CMenuManager::DrawFrontEndNormal() if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption) CFont::SetColor(CRGBA(235, 170, 50, 255)); else { - if(bottomBarActive || curBottomBarOption == i) + if (bottomBarActive || curBottomBarOption == i) CFont::SetColor(CRGBA(0, 0, 0, 255)); else CFont::SetColor(CRGBA(0, 0, 0, 110)); } str = TheText.Get(bbNames[i].name); - + CFont::PrintString(xStart + MENU_X(4.0f), SCREEN_SCALE_FROM_BOTTOM(39.0f), str); - + } } - #undef optionBottom - #undef optionTop - #undef leftPadding - #undef optionWidth - #undef rawOptionHeight +#undef optionBottom +#undef optionTop +#undef leftPadding +#undef optionWidth +#undef rawOptionHeight CFont::DrawFonts(); @@ -2287,11 +2335,12 @@ CMenuManager::DrawFrontEndNormal() mouse.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY); - if(field_518 == 4){ + if (field_518 == 4) { m_aFrontEndSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aFrontEndSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255)); - }else{ + } + else { m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); @@ -2307,7 +2356,7 @@ CMenuManager::DrawFrontEndNormal() RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); LoadSplash(nil); - + eMenuSprites previousSprite = MENUSPRITE_BACKGROUND; if (m_nMenuFadeAlpha < 255) { @@ -2323,29 +2372,29 @@ CMenuManager::DrawFrontEndNormal() eMenuSprites currentSprite = MENUSPRITE_BACKGROUND; // actually uninitialized switch (m_nCurrScreen) { - case MENUPAGE_STATS: - case MENUPAGE_START_MENU: - case MENUPAGE_PAUSE_MENU: - case MENUPAGE_NEW_GAME: - case MENUPAGE_CHOOSE_LOAD_SLOT: - case MENUPAGE_CHOOSE_DELETE_SLOT: - case MENUPAGE_NEW_GAME_RELOAD: - case MENUPAGE_LOAD_SLOT_CONFIRM: - case MENUPAGE_DELETE_SLOT_CONFIRM: - case MENUPAGE_EXIT: - case MENUPAGE_MULTIPLAYER_MAIN: - case MENUPAGE_MULTIPLAYER_MAP: - case MENUPAGE_MULTIPLAYER_FIND_GAME: - case MENUPAGE_SKIN_SELECT: - case MENUPAGE_KEYBOARD_CONTROLS: - case MENUPAGE_MOUSE_CONTROLS: - case MENUPAGE_MULTIPLAYER_CONNECTION: - case MENUPAGE_MULTIPLAYER_MODE: - case MENUPAGE_MULTIPLAYER_CREATE: - case MENUPAGE_SKIN_SELECT_OLD: - case MENUPAGE_OPTIONS: - currentSprite = MENUSPRITE_BACKGROUND; - break; + case MENUPAGE_STATS: + case MENUPAGE_START_MENU: + case MENUPAGE_PAUSE_MENU: + case MENUPAGE_NEW_GAME: + case MENUPAGE_CHOOSE_LOAD_SLOT: + case MENUPAGE_CHOOSE_DELETE_SLOT: + case MENUPAGE_NEW_GAME_RELOAD: + case MENUPAGE_LOAD_SLOT_CONFIRM: + case MENUPAGE_DELETE_SLOT_CONFIRM: + case MENUPAGE_EXIT: + case MENUPAGE_MULTIPLAYER_MAIN: + case MENUPAGE_MULTIPLAYER_MAP: + case MENUPAGE_MULTIPLAYER_FIND_GAME: + case MENUPAGE_SKIN_SELECT: + case MENUPAGE_KEYBOARD_CONTROLS: + case MENUPAGE_MOUSE_CONTROLS: + case MENUPAGE_MULTIPLAYER_CONNECTION: + case MENUPAGE_MULTIPLAYER_MODE: + case MENUPAGE_MULTIPLAYER_CREATE: + case MENUPAGE_SKIN_SELECT_OLD: + case MENUPAGE_OPTIONS: + currentSprite = MENUSPRITE_BACKGROUND; + break; } if (m_nMenuFadeAlpha < 255) { @@ -2361,23 +2410,25 @@ CMenuManager::DrawFrontEndNormal() #else static uint32 LastFade = 0; - if(CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 10){ + if (CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 10) { m_nMenuFadeAlpha += 20; LastFade = CTimer::GetTimeInMillisecondsPauseMode(); } #endif - - if (m_nMenuFadeAlpha > 255){ + + if (m_nMenuFadeAlpha > 255) { m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); - } else { + } + else { RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha)); } - } else { + } + else { m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); // TODO: what is this? waiting mouse? - if(field_518 == 4){ - if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || + if (field_518 == 4) { + if (m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || m_nHoverOption == HOVEROPTION_5 || m_nHoverOption == HOVEROPTION_6 || m_nHoverOption == HOVEROPTION_7) field_518 = 2; @@ -2405,15 +2456,15 @@ CMenuManager::DrawFrontEndNormal() RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); switch (m_nCurrScreen) { - case MENUPAGE_SKIN_SELECT: - DrawPlayerSetupScreen(); - break; - case MENUPAGE_KEYBOARD_CONTROLS: - DrawControllerSetupScreen(); - break; - default: - Draw(); - break; + case MENUPAGE_SKIN_SELECT: + DrawPlayerSetupScreen(); + break; + case MENUPAGE_KEYBOARD_CONTROLS: + DrawControllerSetupScreen(); + break; + default: + Draw(); + break; } CFont::DrawFonts(); @@ -2431,11 +2482,12 @@ CMenuManager::DrawFrontEndNormal() mouse.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY); - if(field_518 == 4){ + if (field_518 == 4) { m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); - }else{ + } + else { m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); @@ -2459,7 +2511,7 @@ CMenuManager::DrawPlayerSetupScreen() PREPARE_MENU_HEADER - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS")); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS")); // lstrcpy's changed with strcpy @@ -2540,17 +2592,18 @@ CMenuManager::DrawPlayerSetupScreen() } } } - } + } OutputDebugString("Finished enumerating skin files."); m_bSkinsEnumerated = true; - } + } CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT), MENU_Y(PLAYERSETUP_LIST_TOP), MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(200, 200, 50, FadeIn(50))); // Header (Skin - Date) if (m_nCurrExLayer == HOVEROPTION_LIST) { CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); - } else { + } + else { CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); } CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); @@ -2558,13 +2611,13 @@ CMenuManager::DrawPlayerSetupScreen() CFont::SetRightJustifyOn(); CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_DAT")); switch (m_PrefsLanguage) { - case LANGUAGE_FRENCH: - case LANGUAGE_SPANISH: - CFont::SetScale(MENU_X(0.6f), MENU_Y(MENUACTION_SCALE_MULT)); - break; - default: - CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); - break; + case LANGUAGE_FRENCH: + case LANGUAGE_SPANISH: + CFont::SetScale(MENU_X(0.6f), MENU_Y(MENUACTION_SCALE_MULT)); + break; + default: + CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); + break; } CFont::SetRightJustifyOff(); CFont::PrintString(MENU_X_LEFT_ALIGNED(PLAYERSETUP_SKIN_COLUMN_LEFT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_SKN")); @@ -2581,7 +2634,7 @@ CMenuManager::DrawPlayerSetupScreen() int orderInVisibles = 0; int rowEndY = PLAYERSETUP_LIST_BODY_TOP + PLAYERSETUP_ROW_HEIGHT + 1; int rowStartY = PLAYERSETUP_LIST_BODY_TOP; - for (int rowIdx = m_nFirstVisibleRowOnList; + for (int rowIdx = m_nFirstVisibleRowOnList; rowIdx < m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW && m_pSelectedSkin; ) { if (m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT)) { @@ -2599,7 +2652,8 @@ CMenuManager::DrawPlayerSetupScreen() CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); SaveSettings(); } - } else { + } + else { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); m_nCurrExLayer = HOVEROPTION_LIST; m_nSelectedListRow = rowIdx; @@ -2618,9 +2672,11 @@ CMenuManager::DrawPlayerSetupScreen() CWorld::Players[0].SetPlayerSkin(m_aSkinName); } lastSelectedSkin = m_nSelectedListRow; - } else if (!strcmp(m_PrefsSkinFile, m_pSelectedSkin->skinNameOriginal)) { + } + else if (!strcmp(m_PrefsSkinFile, m_pSelectedSkin->skinNameOriginal)) { CFont::SetColor(CRGBA(255, 255, 155, FadeIn(255))); - } else { + } + else { CFont::SetColor(CRGBA(155, 155, 155, FadeIn(255))); } wchar unicodeTemp[80]; @@ -2646,9 +2702,9 @@ CMenuManager::DrawPlayerSetupScreen() // Scrollbar background CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP), MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBAR_WIDTH), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(100, 100, 66, FadeIn(205))); - + // Scrollbar - float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal * (float) MAX_VISIBLE_LIST_ROW; + float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal * (float)MAX_VISIBLE_LIST_ROW; float scrollbarBottom, scrollbarTop; if (m_nSkinsTotal <= MAX_VISIBLE_LIST_ROW) { scrollbarBottom = SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 4.0f); @@ -2657,7 +2713,8 @@ CMenuManager::DrawPlayerSetupScreen() // Shadow CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop, MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1 - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)), CRGBA(50, 50, 50, FadeIn(255))); - } else { + } + else { #ifdef FIX_BUGS scrollbarBottom = MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight); scrollbarTop = MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin); @@ -2688,7 +2745,8 @@ CMenuManager::DrawPlayerSetupScreen() MENU_X_RIGHT_ALIGNED(-20.0f), MENU_Y(PLAYERSETUP_LIST_TOP + 58)), CRGBA(255, 255, 255, FadeIn(255))); #endif - } else { + } + else { #ifdef FIX_BUGS m_aFrontEndSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP), MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), MENU_Y(PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)), @@ -2707,10 +2765,11 @@ CMenuManager::DrawPlayerSetupScreen() CRGBA(255, 255, 255, FadeIn(255))); #else m_aFrontEndSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(141.0f), - MENU_X_RIGHT_ALIGNED(-20.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)), + MENU_X_RIGHT_ALIGNED(-20.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)), CRGBA(255, 255, 255, FadeIn(255))); #endif - } else { + } + else { #ifdef FIX_BUGS m_aFrontEndSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1), MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)), @@ -2728,19 +2787,19 @@ CMenuManager::DrawPlayerSetupScreen() if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) { CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); switch (m_PrefsLanguage) { - case LANGUAGE_FRENCH: - CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f)); - break; - case LANGUAGE_GERMAN: - CFont::SetScale(MENU_X(0.85f), MENU_Y(1.9f)); - break; - case LANGUAGE_ITALIAN: - case LANGUAGE_SPANISH: - CFont::SetScale(MENU_X(1.4f), MENU_Y(1.9f)); - break; - default: - CFont::SetScale(MENU_X(1.9f), MENU_Y(1.9f)); - break; + case LANGUAGE_FRENCH: + CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f)); + break; + case LANGUAGE_GERMAN: + CFont::SetScale(MENU_X(0.85f), MENU_Y(1.9f)); + break; + case LANGUAGE_ITALIAN: + case LANGUAGE_SPANISH: + CFont::SetScale(MENU_X(1.4f), MENU_Y(1.9f)); + break; + default: + CFont::SetScale(MENU_X(1.9f), MENU_Y(1.9f)); + break; } CFont::SetColor(CRGBA(255, 217, 106, FadeIn(120))); CFont::SetRightJustifyOff(); @@ -2760,7 +2819,8 @@ CMenuManager::DrawPlayerSetupScreen() m_nHoverOption = HOVEROPTION_BACK; - } else if ((strcmp(m_aSkinName, m_PrefsSkinFile) != 0 + } + else if ((strcmp(m_aSkinName, m_PrefsSkinFile) != 0 && m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) + CFont::GetStringWidth(TheText.Get("FES_SET"), true) && m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 3) @@ -2771,31 +2831,35 @@ CMenuManager::DrawPlayerSetupScreen() m_nHoverOption = HOVEROPTION_USESKIN; - } else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) + } + else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2) && m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_TOP) && m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3)) { if (m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_UP && m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_DOWN) m_nHoverOption = HOVEROPTION_OVER_SCROLL_UP; - } else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) + } + else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2) && m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)) { if (m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_UP && m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_DOWN) m_nHoverOption = HOVEROPTION_OVER_SCROLL_DOWN; - } else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) + } + else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2) - && m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3) + && m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3) #ifdef FIX_BUGS - && m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin)) { + && m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin)) { #else - && m_nMousePosY < MENU_Y(SCROLLBAR_MAX_HEIGHT / m_nTotalListRow + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin)) { + && m_nMousePosY < MENU_Y(SCROLLBAR_MAX_HEIGHT / m_nTotalListRow + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin)) { #endif m_nHoverOption = HOVEROPTION_PAGEUP; - } else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) + } + else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2) #ifdef FIX_BUGS && m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight) @@ -2805,7 +2869,8 @@ CMenuManager::DrawPlayerSetupScreen() && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1)) { m_nHoverOption = HOVEROPTION_PAGEDOWN; - } else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4) + } + else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH) #ifdef FIX_BUGS && m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin) @@ -2816,14 +2881,16 @@ CMenuManager::DrawPlayerSetupScreen() #endif m_nHoverOption = HOVEROPTION_HOLDING_SCROLLBAR; - } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT) + } + else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT) && m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP + 1) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)) { m_nHoverOption = HOVEROPTION_LIST; - } else { + } + else { m_nHoverOption = HOVEROPTION_NOT_HOVERING; } - } + } CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE)); CFont::SetRightJustifyOn(); @@ -2834,7 +2901,8 @@ CMenuManager::DrawPlayerSetupScreen() CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - i), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 5 - i), TheText.Get("FEDS_TB")); if (m_nHoverOption == HOVEROPTION_BACK) { CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); - } else { + } + else { CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); } } @@ -2846,14 +2914,16 @@ CMenuManager::DrawPlayerSetupScreen() CFont::PrintString(MENU_X_LEFT_ALIGNED(i + PLAYERSETUP_LIST_LEFT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 5 - i), TheText.Get("FES_SET")); if (!strcmp(m_aSkinName, m_PrefsSkinFile)) { CFont::SetColor(CRGBA(155, 117, 6, FadeIn(255))); - } else if (m_nHoverOption == HOVEROPTION_USESKIN) { + } + else if (m_nHoverOption == HOVEROPTION_USESKIN) { CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); - } else { + } + else { CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); } } -} + } int CMenuManager::FadeIn(int alpha) @@ -2867,27 +2937,28 @@ CMenuManager::FadeIn(int alpha) } void -CMenuManager::FilterOutColorMarkersFromString(wchar *str, CRGBA &newColor) +CMenuManager::FilterOutColorMarkersFromString(wchar * str, CRGBA & newColor) { int newIdx = 0; - wchar copy[256], *c; + wchar copy[256], * c; UnicodeStrcpy(copy, str); for (c = copy; *c != '\0'; c++) { if (*c == '~') { c++; switch (*c) { - case 'b': newColor = CRGBA(40, 40, 255, 255); break; - case 'g': newColor = CRGBA(40, 235, 40, 255); break; + case 'b': newColor = CRGBA(40, 40, 255, 255); break; + case 'g': newColor = CRGBA(40, 235, 40, 255); break; // There is no case for "h", is that a mistake? - case 'l': newColor = CRGBA(0, 0, 0, 255); break; - case 'p': newColor = CRGBA(255, 0, 255, 255); break; - case 'r': newColor = CRGBA(255, 0, 0, 255); break; - case 'w': newColor = CRGBA(255, 255, 255, 255); break; - case 'y': newColor = CRGBA(255, 255, 0, 255); break; + case 'l': newColor = CRGBA(0, 0, 0, 255); break; + case 'p': newColor = CRGBA(255, 0, 255, 255); break; + case 'r': newColor = CRGBA(255, 0, 0, 255); break; + case 'w': newColor = CRGBA(255, 255, 255, 255); break; + case 'y': newColor = CRGBA(255, 255, 0, 255); break; } while (*c != '~') c++; - } else { + } + else { str[newIdx++] = *c; } } @@ -2899,17 +2970,17 @@ CMenuManager::GetStartOptionsCntrlConfigScreens() { int number = 0; switch (m_nCurrScreen) { - case MENUPAGE_CONTROLLER_PC_OLD3: - number = 34; - break; - case MENUPAGE_CONTROLLER_DEBUG: - number = 35; - break; - case MENUPAGE_KEYBOARD_CONTROLS: - number = 0; - break; - default: - break; + case MENUPAGE_CONTROLLER_PC_OLD3: + number = 34; + break; + case MENUPAGE_CONTROLLER_DEBUG: + number = 35; + break; + case MENUPAGE_KEYBOARD_CONTROLS: + number = 0; + break; + default: + break; } return number; } @@ -2980,9 +3051,10 @@ CMenuManager::LoadAllTextures() if (DMAudio.IsMP3RadioChannelAvailable()) { if (m_PrefsRadioStation > USERTRACK) m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; - } else if (m_PrefsRadioStation > CHATTERBOX) + } + else if (m_PrefsRadioStation > CHATTERBOX) m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; - + CFileMgr::SetDir(""); //CFileMgr::SetDir(""); CTimer::Stop(); @@ -2992,7 +3064,7 @@ CMenuManager::LoadAllTextures() CTxdStore::PushCurrentTxd(); int frontendTxdSlot1 = CTxdStore::FindTxdSlot("frontend1"); - if(frontendTxdSlot1 == -1) + if (frontendTxdSlot1 == -1) frontendTxdSlot1 = CTxdStore::AddTxdSlot("frontend1"); printf("LOAD frontend1\n"); @@ -3074,7 +3146,7 @@ CMenuManager::LoadSettings() CFileMgr::Read(fileHandle, (char*)&m_nPrefsDepth, sizeof(m_nPrefsDepth)); CFileMgr::Read(fileHandle, (char*)&m_nPrefsWindowed, sizeof(m_nPrefsWindowed)); CFileMgr::Read(fileHandle, (char*)&m_nPrefsSubsystem, sizeof(m_nPrefsSubsystem)); - if(m_nPrefsWindowed != 0 && m_nPrefsWindowed != 1){ + if (m_nPrefsWindowed != 0 && m_nPrefsWindowed != 1) { // garbage data from vanilla settings file // let skeleton find something m_nPrefsWidth = 0; @@ -3143,7 +3215,7 @@ CMenuManager::LoadSettings() } WIN32_FIND_DATA FindFileData; - char skinfile[256+16]; // Stack analysis shows 16 bits gap, but I don't trust it. It may very well be MAX_PATH(260). + char skinfile[256 + 16]; // Stack analysis shows 16 bits gap, but I don't trust it. It may very well be MAX_PATH(260). bool SkinFound = false; HANDLE handle = FindFirstFile("skins\\*.bmp", &FindFileData); for (int i = 1; handle != INVALID_HANDLE_VALUE && i; i = FindNextFile(handle, &FindFileData)) { @@ -3221,9 +3293,9 @@ bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 Bo void DoRWStuffEndOfFrame(void); void -CMenuManager::MessageScreen(const char *text) +CMenuManager::MessageScreen(const char* text) { - CSprite2d *splash = LoadSplash(nil); + CSprite2d* splash = LoadSplash(nil); if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255)) return; @@ -3279,7 +3351,7 @@ CMenuManager::PrintBriefs() float nextY = BRIEFS_TOP_MARGIN; CRGBA newColor; for (int i = 4; i >= 0; i--) { - tPreviousBrief &brief = CMessages::PreviousBriefs[i]; + tPreviousBrief& brief = CMessages::PreviousBriefs[i]; if (brief.m_pText) { CMessages::InsertNumberInString(brief.m_pText, brief.m_nNumber[0], brief.m_nNumber[1], @@ -3360,7 +3432,8 @@ CMenuManager::PrintStats() if (CPad::GetPad(0)->GetLeftMouse()) { scrollY += (m_nMouseOldPosY - m_nMousePosY); lastChange = CTimer::GetTimeInMillisecondsPauseMode(); - } else { + } + else { scrollY += MENU_Y(STATS_SLIDE_Y_PER_SECOND) / 1000.0f * (CTimer::GetTimeInMillisecondsPauseMode() - lastChange); lastChange = CTimer::GetTimeInMillisecondsPauseMode(); } @@ -3386,13 +3459,15 @@ CMenuManager::PrintStats() else alphaMult = (y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH); - // About to dim from bottom - } else if (y > SCREEN_SCALE_FROM_BOTTOM(STATS_TOP_DIMMING_AREA_LENGTH) - MENU_Y(STATS_BOTTOM_DIMMING_AREA_LENGTH)) { + // About to dim from bottom + } + else if (y > SCREEN_SCALE_FROM_BOTTOM(STATS_TOP_DIMMING_AREA_LENGTH) - MENU_Y(STATS_BOTTOM_DIMMING_AREA_LENGTH)) { if ((SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f) alphaMult = 0.0f; else alphaMult = (SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH); - } else + } + else alphaMult = 1.0f; CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255.0f * alphaMult))); @@ -3466,7 +3541,7 @@ CMenuManager::Process(void) SlotPopulated = true; } - if (SlotPopulated) + if (SlotPopulated) ChangeScreen(MENUPAGE_DELETE_SUCCESS, 0, true, false); else SaveLoadFileError_SetUpErrorScreen(); @@ -3492,7 +3567,8 @@ CMenuManager::Process(void) DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); - } else + } + else SaveLoadFileError_SetUpErrorScreen(); } @@ -3542,12 +3618,14 @@ CMenuManager::Process(void) m_bWaitingForNewKeyBind = false; m_KeyPressedCode = -1; m_bStartWaitingForKeyBind = false; - } else if (!m_bKeyChangeNotProcessed) { + } + else if (!m_bKeyChangeNotProcessed) { if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked) CheckCodesForControls(TypeOfControl); field_535 = true; - } else { + } + else { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); for (int i = 0; i < 4; i++) ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i); @@ -3572,7 +3650,8 @@ CMenuManager::Process(void) TimeToStopPadShaking = 0; } - } else { + } + else { UnloadTextures(); m_bRenderGameInMenu = false; // byte_5F33E4 = 1; // unused @@ -3641,7 +3720,8 @@ CMenuManager::ProcessButtonPresses(void) m_bKeyChangeNotProcessed = true; pControlEdit = &m_KeyPressedCode; } - } else { + } + else { field_535 = false; } @@ -3660,15 +3740,15 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); m_bShowMouse = false; switch (m_nCurrExLayer) { - case HOVEROPTION_BACK: - default: - m_nCurrExLayer = HOVEROPTION_LIST; - break; - case HOVEROPTION_LIST: - m_nCurrExLayer = HOVEROPTION_USESKIN; - break; - case HOVEROPTION_USESKIN: - m_nCurrExLayer = HOVEROPTION_BACK; + case HOVEROPTION_BACK: + default: + m_nCurrExLayer = HOVEROPTION_LIST; + break; + case HOVEROPTION_LIST: + m_nCurrExLayer = HOVEROPTION_USESKIN; + break; + case HOVEROPTION_USESKIN: + m_nCurrExLayer = HOVEROPTION_BACK; } if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) { m_nCurrExLayer = HOVEROPTION_BACK; @@ -3682,7 +3762,8 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) { m_bShowMouse = false; pressed = true; - } else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) { + } + else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) { m_bShowMouse = true; pressed = true; } @@ -3696,7 +3777,8 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); ScrollUpListByOne(); } - } else { + } + else { m_bPressedUpOnList = false; } @@ -3704,7 +3786,8 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) { m_bShowMouse = false; pressed = true; - } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) { + } + else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) { m_bShowMouse = true; pressed = true; } @@ -3718,14 +3801,16 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); ScrollDownListByOne(); } - } else { + } + else { m_bPressedDownOnList = false; } if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) { if (!CPad::GetPad(0)->GetPageUp()) { m_bPressedPgUpOnList = false; - } else { + } + else { m_nCurrExLayer = HOVEROPTION_LIST; if (!m_bPressedPgUpOnList) { m_bPressedPgUpOnList = true; @@ -3737,7 +3822,8 @@ CMenuManager::ProcessButtonPresses(void) } if (!CPad::GetPad(0)->GetPageDown()) { m_bPressedPgDnOnList = false; - } else { + } + else { m_nCurrExLayer = HOVEROPTION_LIST; if (!m_bPressedPgDnOnList) { m_bPressedPgDnOnList = true; @@ -3778,50 +3864,53 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetLeftMouseJustDown()) { switch (m_nHoverOption) { - case HOVEROPTION_BACK: - goBack = true; - break; - case HOVEROPTION_PAGEUP: - PageUpList(true); - break; - case HOVEROPTION_PAGEDOWN: - PageDownList(true); - break; - case HOVEROPTION_USESKIN: - if (m_nSkinsTotal > 0) { - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - m_pSelectedSkin = m_pSkinListHead.nextSkin; - strcpy(m_PrefsSkinFile, m_aSkinName); - CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); - SaveSettings(); - } + case HOVEROPTION_BACK: + goBack = true; + break; + case HOVEROPTION_PAGEUP: + PageUpList(true); + break; + case HOVEROPTION_PAGEDOWN: + PageDownList(true); + break; + case HOVEROPTION_USESKIN: + if (m_nSkinsTotal > 0) { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + m_pSelectedSkin = m_pSkinListHead.nextSkin; + strcpy(m_PrefsSkinFile, m_aSkinName); + CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); + SaveSettings(); + } } } if (CPad::GetPad(0)->GetLeftMouseJustDown()) { switch (m_nHoverOption) { - case HOVEROPTION_OVER_SCROLL_UP: - m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP; - break; - case HOVEROPTION_OVER_SCROLL_DOWN: - m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN; - break; - case HOVEROPTION_LIST: - m_nHoverOption = HOVEROPTION_SKIN; + case HOVEROPTION_OVER_SCROLL_UP: + m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP; + break; + case HOVEROPTION_OVER_SCROLL_DOWN: + m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN; + break; + case HOVEROPTION_LIST: + m_nHoverOption = HOVEROPTION_SKIN; } - } else if ((CPad::GetPad(0)->GetLeftMouseJustUp()) + } + else if ((CPad::GetPad(0)->GetLeftMouseJustUp()) && ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) { m_nHoverOption = HOVEROPTION_NOT_HOVERING; } if (!CPad::GetPad(0)->GetLeftMouse()) { holdingScrollBar = false; - } else { + } + else { if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) { holdingScrollBar = true; // TODO: This part is a bit hard to reverse. Not much code tho assert(0 && "Holding scrollbar isn't done yet"); - } else { + } + else { switch (m_nHoverOption) { case HOVEROPTION_OVER_SCROLL_UP: case HOVEROPTION_CLICKED_SCROLL_UP: @@ -3844,7 +3933,8 @@ CMenuManager::ProcessButtonPresses(void) } } } - } else if (isPlainTextScreen(m_nCurrScreen)) { + } + else if (isPlainTextScreen(m_nCurrScreen)) { #ifndef TIDY_UP_PBP if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) { optionSelected = true; @@ -3855,12 +3945,14 @@ CMenuManager::ProcessButtonPresses(void) } } #endif - } else { + } + else { if (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) { m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); goDown = true; - } else if (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) { + } + else if (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) { m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); goUp = true; @@ -3872,7 +3964,8 @@ CMenuManager::ProcessButtonPresses(void) m_bShowMouse = false; optionSelected = true; } - } else { + } + else { if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) { m_bShowMouse = false; optionSelected = true; @@ -3888,9 +3981,10 @@ CMenuManager::ProcessButtonPresses(void) #endif (m_nHoverOption == HOVEROPTION_RANDOM_ITEM)) { m_nCurrOption = m_nPrevOption; - optionSelected = true; + optionSelected = true; } - } else if (CPad::GetPad(0)->GetLeftMouseJustDown()) { + } + else if (CPad::GetPad(0)->GetLeftMouseJustDown()) { #ifdef TIDY_UP_PBP if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); @@ -3899,7 +3993,8 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.SetRadioInCar(m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); - } else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM + } + else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) { m_nCurrOption = m_nPrevOption; optionSelected = true; @@ -4082,26 +4177,26 @@ CMenuManager::ProcessButtonPresses(void) TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl; SaveSettings(); break; - } + } #else switch (m_nHoverOption) { - case HOVEROPTION_INCREASE_BRIGHTNESS: - case HOVEROPTION_INCREASE_DRAWDIST: - case HOVEROPTION_INCREASE_MUSICVOLUME: - case HOVEROPTION_INCREASE_SFXVOLUME: - case HOVEROPTION_INCREASE_MOUSESENS: - CheckSliderMovement(1); - break; - case HOVEROPTION_DECREASE_BRIGHTNESS: - case HOVEROPTION_DECREASE_DRAWDIST: - case HOVEROPTION_DECREASE_MUSICVOLUME: - case HOVEROPTION_DECREASE_SFXVOLUME: - case HOVEROPTION_DECREASE_MOUSESENS: - CheckSliderMovement(-1); - break; + case HOVEROPTION_INCREASE_BRIGHTNESS: + case HOVEROPTION_INCREASE_DRAWDIST: + case HOVEROPTION_INCREASE_MUSICVOLUME: + case HOVEROPTION_INCREASE_SFXVOLUME: + case HOVEROPTION_INCREASE_MOUSESENS: + CheckSliderMovement(1); + break; + case HOVEROPTION_DECREASE_BRIGHTNESS: + case HOVEROPTION_DECREASE_DRAWDIST: + case HOVEROPTION_DECREASE_MUSICVOLUME: + case HOVEROPTION_DECREASE_SFXVOLUME: + case HOVEROPTION_DECREASE_MOUSESENS: + CheckSliderMovement(-1); + break; } #endif - } + } if (CPad::GetPad(0)->GetLeftMouseJustUp() || CPad::GetPad(0)->GetLeftJustUp() || CPad::GetPad(0)->GetRightJustUp() || CPad::GetPad(0)->GetDPadLeftJustUp() || CPad::GetPad(0)->GetDPadRightJustUp() @@ -4135,7 +4230,7 @@ CMenuManager::ProcessButtonPresses(void) goBack = false; } #endif - } + } // Centralized enter/back (except some conditions) #ifdef TIDY_UP_PBP @@ -4148,7 +4243,8 @@ CMenuManager::ProcessButtonPresses(void) optionSelected = true; } - } else { + } + else { if (CPad::GetPad(0)->GetEnterJustUp() || CPad::GetPad(0)->GetCrossJustUp()) { m_bShowMouse = false; optionSelected = true; @@ -4161,7 +4257,8 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustUp()) { goBack = true; } - } else { + } + else { if (CPad::GetPad(0)->GetEscapeJustDown() || (m_nCurrScreen != MENUPAGE_PAUSE_MENU && CPad::GetPad(0)->GetBackJustDown())) { m_bShowMouse = false; goBack = true; @@ -4178,7 +4275,8 @@ CMenuManager::ProcessButtonPresses(void) curBottomBarOption = hoveredBottomBarOption; ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, false); return; - } else if (bottomBarActive) { + } + else if (bottomBarActive) { if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); bottomBarActive = false; @@ -4187,7 +4285,8 @@ CMenuManager::ProcessButtonPresses(void) if (reverseAlpha) m_nMenuFadeAlpha = 0; return; - } else if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown() + } + else if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown() || CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) { m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); @@ -4195,11 +4294,12 @@ CMenuManager::ProcessButtonPresses(void) curBottomBarOption--; ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true); return; - } else if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown() + } + else if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown() || CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) { m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - if (curBottomBarOption < bbTabCount-1) + if (curBottomBarOption < bbTabCount - 1) curBottomBarOption++; ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true); return; @@ -4222,7 +4322,8 @@ CMenuManager::ProcessButtonPresses(void) && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption + 1].m_Action != MENUACTION_NOTHING) { m_nCurrOption++; } - } else { + } + else { m_nCurrOption--; } } @@ -4238,9 +4339,11 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); else DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - } else + } + else DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_COMPLETED, 0); - } else { + } + else { // This is duplicate, back button already processed below #ifndef TIDY_UP_PBP DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); @@ -4250,15 +4353,18 @@ CMenuManager::ProcessButtonPresses(void) } #endif } - } else if (option == MENUACTION_CHECKSAVE) { + } + else if (option == MENUACTION_CHECKSAVE) { if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); - } else { + } + else { if (m_nCurrScreen != MENUPAGE_NEW_GAME_RELOAD) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); } } - } else if (option != MENUACTION_CHANGEMENU && option != MENUACTION_BRIGHTNESS && option != MENUACTION_DRAWDIST + } + else if (option != MENUACTION_CHANGEMENU && option != MENUACTION_BRIGHTNESS && option != MENUACTION_DRAWDIST && option != MENUACTION_MUSICVOLUME && option != MENUACTION_SFXVOLUME && option != MENUACTION_CHECKSAVE && option != MENUACTION_UNK24 && option != MENUACTION_MOUSESENS && option != MENUACTION_SCREENRES) { @@ -4268,382 +4374,392 @@ CMenuManager::ProcessButtonPresses(void) if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) || (m_nCurrScreen == MENUPAGE_SKIN_SELECT)) { switch (m_nCurrExLayer) { - default: - goBack = true; - break; - case HOVEROPTION_LIST: - if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { - m_bWaitingForNewKeyBind = true; - m_bStartWaitingForKeyBind = true; - pControlEdit = &m_KeyPressedCode; - } - if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { - strcpy(m_PrefsSkinFile, m_aSkinName); - CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); - m_nCurrExLayer = HOVEROPTION_BACK; - SaveSettings(); - } - m_nHoverOption = HOVEROPTION_NOT_HOVERING; - break; - case HOVEROPTION_USESKIN: - m_nHoverOption = HOVEROPTION_NOT_HOVERING; + default: + goBack = true; + break; + case HOVEROPTION_LIST: + if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { + m_bWaitingForNewKeyBind = true; + m_bStartWaitingForKeyBind = true; + pControlEdit = &m_KeyPressedCode; + } + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { strcpy(m_PrefsSkinFile, m_aSkinName); CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); m_nCurrExLayer = HOVEROPTION_BACK; SaveSettings(); - break; + } + m_nHoverOption = HOVEROPTION_NOT_HOVERING; + break; + case HOVEROPTION_USESKIN: + m_nHoverOption = HOVEROPTION_NOT_HOVERING; + strcpy(m_PrefsSkinFile, m_aSkinName); + CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); + m_nCurrExLayer = HOVEROPTION_BACK; + SaveSettings(); + break; } - } else if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_NEW_GAME_RELOAD && m_bGameNotLoaded) { + } + else if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_NEW_GAME_RELOAD && m_bGameNotLoaded) { DoSettingsBeforeStartingAGame(); -/* } else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { - // .. either empty or there was some outer if. :shrug: pointless anyway, keyboard_controls is handled in first if. -*/ - } else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { + /* } else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { + // .. either empty or there was some outer if. :shrug: pointless anyway, keyboard_controls is handled in first if. + */ + } + else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { if (m_nSkinsTotal > 0) { m_pSelectedSkin = m_pSkinListHead.nextSkin; strcpy(m_PrefsSkinFile, m_aSkinName); CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); SaveSettings(); - } else { + } + else { if (!m_bGameNotLoaded) ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); else ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[0], aScreens[m_nCurrScreen].m_ParentEntry[0], true, true); } - } else if (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME) { + } + else if (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME) { option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; switch (option) { - case MENUACTION_RADIO: + case MENUACTION_RADIO: #ifdef TIDY_UP_PBP - assumeIncrease = true; + assumeIncrease = true; #else - ++m_PrefsRadioStation; - if (DMAudio.IsMP3RadioChannelAvailable()) { - if (m_PrefsRadioStation > USERTRACK) - m_PrefsRadioStation = HEAD_RADIO; - } else if (m_PrefsRadioStation > CHATTERBOX) { - m_PrefsRadioStation = USERTRACK; - } - SaveSettings(); - DMAudio.SetRadioInCar(m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); - OutputDebugString("FRONTEND RADIO STATION CHANGED"); + ++m_PrefsRadioStation; + if (DMAudio.IsMP3RadioChannelAvailable()) { + if (m_PrefsRadioStation > USERTRACK) + m_PrefsRadioStation = HEAD_RADIO; + } + else if (m_PrefsRadioStation > CHATTERBOX) { + m_PrefsRadioStation = USERTRACK; + } + SaveSettings(); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + OutputDebugString("FRONTEND RADIO STATION CHANGED"); #endif - break; - case MENUACTION_LANG_ENG: - m_PrefsLanguage = LANGUAGE_AMERICAN; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_FRE: - m_PrefsLanguage = LANGUAGE_FRENCH; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_GER: - m_PrefsLanguage = LANGUAGE_GERMAN; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_ITA: - m_PrefsLanguage = LANGUAGE_ITALIAN; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_SPA: - m_PrefsLanguage = LANGUAGE_SPANISH; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; + break; + case MENUACTION_LANG_ENG: + m_PrefsLanguage = LANGUAGE_AMERICAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_FRE: + m_PrefsLanguage = LANGUAGE_FRENCH; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_GER: + m_PrefsLanguage = LANGUAGE_GERMAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_ITA: + m_PrefsLanguage = LANGUAGE_ITALIAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_SPA: + m_PrefsLanguage = LANGUAGE_SPANISH; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; #ifdef MORE_LANGUAGES - case MENUACTION_LANG_PL: - m_PrefsLanguage = LANGUAGE_POLISH; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_RUS: - m_PrefsLanguage = LANGUAGE_RUSSIAN; - m_bFrontEnd_ReloadObrTxtGxt = true; - CMenuManager::InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_JAP: - m_PrefsLanguage = LANGUAGE_JAPANESE; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; + case MENUACTION_LANG_PL: + m_PrefsLanguage = LANGUAGE_POLISH; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_RUS: + m_PrefsLanguage = LANGUAGE_RUSSIAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + CMenuManager::InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_JAP: + m_PrefsLanguage = LANGUAGE_JAPANESE; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; #endif - case MENUACTION_POPULATESLOTS_CHANGEMENU: - PcSaveHelper.PopulateSlotInfo(); - - // fall through - case MENUACTION_CHANGEMENU: - { - bool changeMenu = true; - int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; - - // This should be unused. - if (saveSlot >= 2 && saveSlot <= 9) { - m_nCurrSaveSlot = saveSlot - 2; - switch (m_nCurrScreen) { - case MENUPAGE_CHOOSE_LOAD_SLOT: - if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY) - changeMenu = false; - - break; - case MENUPAGE_CHOOSE_DELETE_SLOT: - if (Slots[m_nCurrSaveSlot + 1] == SLOT_EMPTY) - changeMenu = false; - - break; - } + case MENUACTION_POPULATESLOTS_CHANGEMENU: + PcSaveHelper.PopulateSlotInfo(); + + // fall through + case MENUACTION_CHANGEMENU: + { + bool changeMenu = true; + int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; + + // This should be unused. + if (saveSlot >= 2 && saveSlot <= 9) { + m_nCurrSaveSlot = saveSlot - 2; + switch (m_nCurrScreen) { + case MENUPAGE_CHOOSE_LOAD_SLOT: + if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY) + changeMenu = false; + + break; + case MENUPAGE_CHOOSE_DELETE_SLOT: + if (Slots[m_nCurrSaveSlot + 1] == SLOT_EMPTY) + changeMenu = false; + + break; } - if (changeMenu) { - if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0) { + } + if (changeMenu) { + if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0) { #ifndef TIDY_UP_PBP - ResetHelperText(); - if (!m_bGameNotLoaded) - ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); - else - ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[0], aScreens[m_nCurrScreen].m_ParentEntry[0], true, true); + ResetHelperText(); + if (!m_bGameNotLoaded) + ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); + else + ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[0], aScreens[m_nCurrScreen].m_ParentEntry[0], true, true); #else - goBack = true; - break; + goBack = true; + break; #endif - } else { + } + else { #ifdef MENU_MAP - if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_MAP) { - bMapLoaded = false; - } + if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_MAP) { + bMapLoaded = false; + } #endif - ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); - } + ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); } - break; } - case MENUACTION_CHECKSAVE: - { - int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; - - if (saveSlot >= 2 && saveSlot <= 9) { - m_nCurrSaveSlot = saveSlot - 2; - if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY && Slots[m_nCurrSaveSlot + 1] != SLOT_CORRUPTED) { - ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); - } + break; + } + case MENUACTION_CHECKSAVE: + { + int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; + + if (saveSlot >= 2 && saveSlot <= 9) { + m_nCurrSaveSlot = saveSlot - 2; + if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY && Slots[m_nCurrSaveSlot + 1] != SLOT_CORRUPTED) { + ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); } - break; } - case MENUACTION_NEWGAME: - DoSettingsBeforeStartingAGame(); - break; - case MENUACTION_RELOADIDE: - CFileLoader::ReloadObjectTypes("GTA3.IDE"); - break; - case MENUACTION_RELOADIPL: - CGame::ReloadIPLs(); - break; - case MENUACTION_SHOWCULL: - // REMOVED(MIAMI) - break; - case MENUACTION_MEMCARDSAVECONFIRM: - return; - case MENUACTION_RESUME_FROM_SAVEZONE: - RequestFrontEndShutDown(); - break; - case MENUACTION_MPMAP_LIBERTY: - case MENUACTION_MPMAP_REDLIGHT: - case MENUACTION_MPMAP_CHINATOWN: - case MENUACTION_MPMAP_TOWER: - case MENUACTION_MPMAP_SEWER: - case MENUACTION_MPMAP_INDUSTPARK: - case MENUACTION_MPMAP_DOCKS: - case MENUACTION_MPMAP_STAUNTON: - m_SelectedMap = option - MENUACTION_MPMAP_LIBERTY; - SaveSettings(); - ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); - break; - case MENUACTION_MPMAP_DEATHMATCH1: - case MENUACTION_MPMAP_DEATHMATCH2: - case MENUACTION_MPMAP_TEAMDEATH1: - case MENUACTION_MPMAP_TEAMDEATH2: - case MENUACTION_MPMAP_STASH: - case MENUACTION_MPMAP_CAPTURE: - case MENUACTION_MPMAP_RATRACE: - case MENUACTION_MPMAP_DOMINATION: - m_SelectedGameType = option - MENUACTION_MPMAP_DEATHMATCH1; - SaveSettings(); - ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); - break; - case MENUACTION_REDEFCTRL: - ChangeScreen(MENUPAGE_KEYBOARD_CONTROLS, 0, true, true); - m_nSelectedListRow = 0; - m_nCurrExLayer = HOVEROPTION_LIST; - break; - case MENUACTION_GETKEY: - m_CurrCntrlAction = GetStartOptionsCntrlConfigScreens() + m_nCurrOption; - m_bKeyIsOK = true; - m_bWaitingForNewKeyBind = true; - m_bStartWaitingForKeyBind = true; - pControlEdit = &m_KeyPressedCode; - break; - case MENUACTION_CANCELGAME: - DMAudio.Service(); - RsEventHandler(rsQUITAPP, nil); - break; - case MENUACTION_RESUME: + break; + } + case MENUACTION_NEWGAME: + DoSettingsBeforeStartingAGame(); + break; + case MENUACTION_RELOADIDE: + CFileLoader::ReloadObjectTypes("GTA3.IDE"); + break; + case MENUACTION_RELOADIPL: + CGame::ReloadIPLs(); + break; + case MENUACTION_SHOWCULL: + // REMOVED(MIAMI) + break; + case MENUACTION_MEMCARDSAVECONFIRM: + return; + case MENUACTION_RESUME_FROM_SAVEZONE: + RequestFrontEndShutDown(); + break; + case MENUACTION_MPMAP_LIBERTY: + case MENUACTION_MPMAP_REDLIGHT: + case MENUACTION_MPMAP_CHINATOWN: + case MENUACTION_MPMAP_TOWER: + case MENUACTION_MPMAP_SEWER: + case MENUACTION_MPMAP_INDUSTPARK: + case MENUACTION_MPMAP_DOCKS: + case MENUACTION_MPMAP_STAUNTON: + m_SelectedMap = option - MENUACTION_MPMAP_LIBERTY; + SaveSettings(); + ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); + break; + case MENUACTION_MPMAP_DEATHMATCH1: + case MENUACTION_MPMAP_DEATHMATCH2: + case MENUACTION_MPMAP_TEAMDEATH1: + case MENUACTION_MPMAP_TEAMDEATH2: + case MENUACTION_MPMAP_STASH: + case MENUACTION_MPMAP_CAPTURE: + case MENUACTION_MPMAP_RATRACE: + case MENUACTION_MPMAP_DOMINATION: + m_SelectedGameType = option - MENUACTION_MPMAP_DEATHMATCH1; + SaveSettings(); + ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); + break; + case MENUACTION_REDEFCTRL: + ChangeScreen(MENUPAGE_KEYBOARD_CONTROLS, 0, true, true); + m_nSelectedListRow = 0; + m_nCurrExLayer = HOVEROPTION_LIST; + break; + case MENUACTION_GETKEY: + m_CurrCntrlAction = GetStartOptionsCntrlConfigScreens() + m_nCurrOption; + m_bKeyIsOK = true; + m_bWaitingForNewKeyBind = true; + m_bStartWaitingForKeyBind = true; + pControlEdit = &m_KeyPressedCode; + break; + case MENUACTION_CANCELGAME: + DMAudio.Service(); + RsEventHandler(rsQUITAPP, nil); + break; + case MENUACTION_RESUME: #ifndef TIDY_UP_PBP - if (m_PrefsVsyncDisp != m_PrefsVsync) { - m_PrefsVsync = m_PrefsVsyncDisp; - } - RequestFrontEndShutDown(); + if (m_PrefsVsyncDisp != m_PrefsVsync) { + m_PrefsVsync = m_PrefsVsyncDisp; + } + RequestFrontEndShutDown(); #else - goBack = true; + goBack = true; #endif - break; - case MENUACTION_DONTCANCEL: - ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); - break; - case MENUACTION_SCREENRES: - if (m_nDisplayVideoMode != m_nPrefsVideoMode) { - m_nPrefsVideoMode = m_nDisplayVideoMode; - _psSelectScreenVM(m_nPrefsVideoMode); - SetHelperText(0); - SaveSettings(); - } - break; + break; + case MENUACTION_DONTCANCEL: + ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); + break; + case MENUACTION_SCREENRES: + if (m_nDisplayVideoMode != m_nPrefsVideoMode) { + m_nPrefsVideoMode = m_nDisplayVideoMode; + _psSelectScreenVM(m_nPrefsVideoMode); + SetHelperText(0); + SaveSettings(); + } + break; #ifdef IMPROVED_VIDEOMODE - case MENUACTION_SCREENMODE: - if (m_nSelectedScreenMode != m_nPrefsWindowed) { - m_nPrefsWindowed = m_nSelectedScreenMode; - _psSelectScreenVM(m_nPrefsVideoMode); // apply same resolution + case MENUACTION_SCREENMODE: + if (m_nSelectedScreenMode != m_nPrefsWindowed) { + m_nPrefsWindowed = m_nSelectedScreenMode; + _psSelectScreenVM(m_nPrefsVideoMode); // apply same resolution + SetHelperText(0); + SaveSettings(); + } + break; +#endif + case MENUACTION_AUDIOHW: + { + int selectedProvider = m_nPrefsAudio3DProviderIndex; + if (selectedProvider != -1) { + m_nPrefsAudio3DProviderIndex = DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex); + if (selectedProvider == m_nPrefsAudio3DProviderIndex) { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SetHelperText(0); - SaveSettings(); } - break; -#endif - case MENUACTION_AUDIOHW: - { - int selectedProvider = m_nPrefsAudio3DProviderIndex; - if (selectedProvider != -1) { - m_nPrefsAudio3DProviderIndex = DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex); - if (selectedProvider == m_nPrefsAudio3DProviderIndex) { - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - SetHelperText(0); - } else { - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); - SetHelperText(4); - } - SaveSettings(); + else { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); + SetHelperText(4); } - break; + SaveSettings(); } - case MENUACTION_SPEAKERCONF: + break; + } + case MENUACTION_SPEAKERCONF: #ifndef TIDY_UP_PBP - if (m_nPrefsAudio3DProviderIndex != -1) { - if (--m_PrefsSpeakers < 0) - m_PrefsSpeakers = 2; - DMAudio.SetSpeakerConfig(m_PrefsSpeakers); - SaveSettings(); - } + if (m_nPrefsAudio3DProviderIndex != -1) { + if (--m_PrefsSpeakers < 0) + m_PrefsSpeakers = 2; + DMAudio.SetSpeakerConfig(m_PrefsSpeakers); + SaveSettings(); + } #else - assumeIncrease = true; + assumeIncrease = true; #endif - break; - case MENUACTION_PLAYERSETUP: - CPlayerSkin::BeginFrontendSkinEdit(); - ChangeScreen(MENUPAGE_SKIN_SELECT, 0, true, true); - m_nCurrExLayer = HOVEROPTION_LIST; - m_bSkinsEnumerated = false; - break; - case MENUACTION_RESTOREDEF: - if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { - m_PrefsSfxVolume = 102; - m_PrefsSpeakers = 0; - m_PrefsMusicVolume = 102; - m_PrefsStereoMono = 0; - m_PrefsRadioStation = HEAD_RADIO; - DMAudio.SetMusicMasterVolume(102); - DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); - DMAudio.SetRadioInCar(m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); - SaveSettings(); - } else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) { - m_PrefsFrameLimiter = true; - m_PrefsBrightness = 256; - m_PrefsVsyncDisp = true; - m_PrefsLOD = 1.2f; - m_PrefsVsync = true; - CRenderer::ms_lodDistScale = 1.2f; - m_PrefsUseWideScreen = false; - m_PrefsShowSubtitles = true; - m_nDisplayVideoMode = m_nPrefsVideoMode; + break; + case MENUACTION_PLAYERSETUP: + CPlayerSkin::BeginFrontendSkinEdit(); + ChangeScreen(MENUPAGE_SKIN_SELECT, 0, true, true); + m_nCurrExLayer = HOVEROPTION_LIST; + m_bSkinsEnumerated = false; + break; + case MENUACTION_RESTOREDEF: + if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { + m_PrefsSfxVolume = 102; + m_PrefsSpeakers = 0; + m_PrefsMusicVolume = 102; + m_PrefsStereoMono = 0; + m_PrefsRadioStation = HEAD_RADIO; + DMAudio.SetMusicMasterVolume(102); + DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + SaveSettings(); + } + else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) { + m_PrefsFrameLimiter = true; + m_PrefsBrightness = 256; + m_PrefsVsyncDisp = true; + m_PrefsLOD = 1.2f; + m_PrefsVsync = true; + CRenderer::ms_lodDistScale = 1.2f; + m_PrefsUseWideScreen = false; + m_PrefsShowSubtitles = true; + m_nDisplayVideoMode = m_nPrefsVideoMode; #ifdef GTA3_1_1_PATCH - if (_dwOperatingSystemVersion == OS_WIN98) { - CMBlur::BlurOn = false; - CMBlur::MotionBlurClose(); - } - else { - CMBlur::BlurOn = true; - CMBlur::MotionBlurOpen(Scene.camera); - } -#else + if (_dwOperatingSystemVersion == OS_WIN98) { + CMBlur::BlurOn = false; + CMBlur::MotionBlurClose(); + } + else { CMBlur::BlurOn = true; -#endif - SaveSettings(); - } else if ((m_nCurrScreen != MENUPAGE_SKIN_SELECT_OLD) && (m_nCurrScreen == MENUPAGE_CONTROLLER_PC)) { - ControlsManager.MakeControllerActionsBlank(); - ControlsManager.InitDefaultControlConfiguration(); - ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp()); -#if !defined RW_GL3 - if (AllValidWinJoys.m_aJoys[JOYSTICK1].m_bInitialised) { - DIDEVCAPS devCaps; - devCaps.dwSize = sizeof(DIDEVCAPS); - PSGLOBAL(joy1)->GetCapabilities(&devCaps); - ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons); - } + CMBlur::MotionBlurOpen(Scene.camera); + } #else - if (PSGLOBAL(joy1id) != -1 && glfwJoystickPresent(PSGLOBAL(joy1id))) { - int count; - glfwGetJoystickButtons(PSGLOBAL(joy1id), &count); - ControlsManager.InitDefaultControlConfigJoyPad(count); - } + CMBlur::BlurOn = true; #endif - m_ControlMethod = CONTROL_STANDARD; - MousePointerStateHelper.bInvertVertically = false; - TheCamera.m_fMouseAccelHorzntl = 0.0025f; - CVehicle::m_bDisableMouseSteering = true; - TheCamera.m_bHeadBob = false; - SaveSettings(); + SaveSettings(); + } + else if ((m_nCurrScreen != MENUPAGE_SKIN_SELECT_OLD) && (m_nCurrScreen == MENUPAGE_CONTROLLER_PC)) { + ControlsManager.MakeControllerActionsBlank(); + ControlsManager.InitDefaultControlConfiguration(); + ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp()); +#if !defined RW_GL3 + if (AllValidWinJoys.m_aJoys[JOYSTICK1].m_bInitialised) { + DIDEVCAPS devCaps; + devCaps.dwSize = sizeof(DIDEVCAPS); + PSGLOBAL(joy1)->GetCapabilities(&devCaps); + ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons); } - SetHelperText(2); - break; - case MENUACTION_CTRLMETHOD: -#ifndef TIDY_UP_PBP - if (m_ControlMethod == CONTROL_CLASSIC) { - CCamera::m_bUseMouse3rdPerson = true; - m_ControlMethod = CONTROL_STANDARD; - } else { - CCamera::m_bUseMouse3rdPerson = false; - m_ControlMethod = CONTROL_CLASSIC; +#else + if (PSGLOBAL(joy1id) != -1 && glfwJoystickPresent(PSGLOBAL(joy1id))) { + int count; + glfwGetJoystickButtons(PSGLOBAL(joy1id), &count); + ControlsManager.InitDefaultControlConfigJoyPad(count); } +#endif + m_ControlMethod = CONTROL_STANDARD; + MousePointerStateHelper.bInvertVertically = false; + TheCamera.m_fMouseAccelHorzntl = 0.0025f; + CVehicle::m_bDisableMouseSteering = true; + TheCamera.m_bHeadBob = false; SaveSettings(); + } + SetHelperText(2); + break; + case MENUACTION_CTRLMETHOD: +#ifndef TIDY_UP_PBP + if (m_ControlMethod == CONTROL_CLASSIC) { + CCamera::m_bUseMouse3rdPerson = true; + m_ControlMethod = CONTROL_STANDARD; + } + else { + CCamera::m_bUseMouse3rdPerson = false; + m_ControlMethod = CONTROL_CLASSIC; + } + SaveSettings(); #else - assumeIncrease = true; + assumeIncrease = true; #endif - break; - case MENUACTION_LOADRADIO: - ChangeScreen(MENUPAGE_SOUND_SETTINGS, 0, true, true); - DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); - OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK"); - break; + break; + case MENUACTION_LOADRADIO: + ChangeScreen(MENUPAGE_SOUND_SETTINGS, 0, true, true); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK"); + break; } } ProcessOnOffMenuOptions(); @@ -4694,7 +4810,8 @@ CMenuManager::ProcessButtonPresses(void) if (!bottomBarActive && (oldScreen == MENUPAGE_NONE || oldScreen == MENUPAGE_OPTIONS)) { bottomBarActive = true; - } else + } + else #endif { ChangeScreen(oldScreen, oldOption, true, true); @@ -4705,7 +4822,7 @@ CMenuManager::ProcessButtonPresses(void) return; #endif } - } + } #ifdef PS2_LIKE_MENU if (bottomBarActive) @@ -4725,7 +4842,8 @@ CMenuManager::ProcessButtonPresses(void) CheckSliderMovement(-1); lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode(); } - } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) { + } + else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) { static uint32 lastSliderIncrease = 0; if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) { CheckSliderMovement(1); @@ -4736,7 +4854,8 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()) { m_bShowMouse = false; increase = true; - } else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) { + } + else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) { increase = true; CheckSliderMovement(1); m_bShowMouse = true; @@ -4750,7 +4869,8 @@ CMenuManager::ProcessButtonPresses(void) m_bShowMouse = true; } } - } else { + } + else { m_bShowMouse = false; decrease = true; } @@ -4762,101 +4882,105 @@ CMenuManager::ProcessButtonPresses(void) if (changeValueBy != 0) { switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { - case MENUACTION_RADIO: - m_PrefsRadioStation += changeValueBy; - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - if (DMAudio.IsMP3RadioChannelAvailable()) { - if (m_PrefsRadioStation < HEAD_RADIO) - m_PrefsRadioStation = USERTRACK; - if (m_PrefsRadioStation > USERTRACK) - m_PrefsRadioStation = HEAD_RADIO; - } else { - if (m_PrefsRadioStation < HEAD_RADIO) - m_PrefsRadioStation = CHATTERBOX; - if (m_PrefsRadioStation > CHATTERBOX) - m_PrefsRadioStation = HEAD_RADIO; - } - SaveSettings(); - DMAudio.SetRadioInCar(m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); - OutputDebugString("FRONTEND RADIO STATION CHANGED"); - break; + case MENUACTION_RADIO: + m_PrefsRadioStation += changeValueBy; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + if (DMAudio.IsMP3RadioChannelAvailable()) { + if (m_PrefsRadioStation < HEAD_RADIO) + m_PrefsRadioStation = USERTRACK; + if (m_PrefsRadioStation > USERTRACK) + m_PrefsRadioStation = HEAD_RADIO; + } + else { + if (m_PrefsRadioStation < HEAD_RADIO) + m_PrefsRadioStation = CHATTERBOX; + if (m_PrefsRadioStation > CHATTERBOX) + m_PrefsRadioStation = HEAD_RADIO; + } + SaveSettings(); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + OutputDebugString("FRONTEND RADIO STATION CHANGED"); + break; #ifdef ASPECT_RATIO_SCALE - case MENUACTION_WIDESCREEN: + case MENUACTION_WIDESCREEN: + if (changeValueBy > 0) { + m_PrefsUseWideScreen++; + if (m_PrefsUseWideScreen > 2) + m_PrefsUseWideScreen = 2; + } + else { + m_PrefsUseWideScreen--; + if (m_PrefsUseWideScreen < 0) + m_PrefsUseWideScreen = 0; + } + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + SaveSettings(); + break; +#endif + case MENUACTION_SCREENRES: + if (m_bGameNotLoaded) { + RwChar** videoMods = _psGetVideoModeList(); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); if (changeValueBy > 0) { - m_PrefsUseWideScreen++; - if (m_PrefsUseWideScreen > 2) - m_PrefsUseWideScreen = 2; - } else { - m_PrefsUseWideScreen--; - if (m_PrefsUseWideScreen < 0) - m_PrefsUseWideScreen = 0; + do { + ++m_nDisplayVideoMode; + + if (m_nDisplayVideoMode >= _psGetNumVideModes()) + m_nDisplayVideoMode = 0; + } while (!videoMods[m_nDisplayVideoMode]); } - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - SaveSettings(); - break; -#endif - case MENUACTION_SCREENRES: - if (m_bGameNotLoaded) { - RwChar** videoMods = _psGetVideoModeList(); - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - if (changeValueBy > 0) { - do { - ++m_nDisplayVideoMode; - - if (m_nDisplayVideoMode >= _psGetNumVideModes()) - m_nDisplayVideoMode = 0; - } while (!videoMods[m_nDisplayVideoMode]); - } else { - do { - --m_nDisplayVideoMode; - - if (m_nDisplayVideoMode < 0) - m_nDisplayVideoMode = _psGetNumVideModes() - 1; - } while (!videoMods[m_nDisplayVideoMode]); - } + else { + do { + --m_nDisplayVideoMode; + + if (m_nDisplayVideoMode < 0) + m_nDisplayVideoMode = _psGetNumVideModes() - 1; + } while (!videoMods[m_nDisplayVideoMode]); } - break; + } + break; #ifdef IMPROVED_VIDEOMODE - case MENUACTION_SCREENMODE: - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - m_nSelectedScreenMode = !m_nSelectedScreenMode; - break; + case MENUACTION_SCREENMODE: + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + m_nSelectedScreenMode = !m_nSelectedScreenMode; + break; #endif - case MENUACTION_AUDIOHW: - if (m_nPrefsAudio3DProviderIndex != -1) { - m_nPrefsAudio3DProviderIndex += changeValueBy; - m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1); - } - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - break; - case MENUACTION_SPEAKERCONF: - if (m_nPrefsAudio3DProviderIndex != -1) { - m_PrefsSpeakers -= changeValueBy; - m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2); - DMAudio.SetSpeakerConfig(m_PrefsSpeakers); - SaveSettings(); - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - } - break; - case MENUACTION_CTRLMETHOD: - m_ControlMethod = !m_ControlMethod; - CCamera::m_bUseMouse3rdPerson = !m_ControlMethod; - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + case MENUACTION_AUDIOHW: + if (m_nPrefsAudio3DProviderIndex != -1) { + m_nPrefsAudio3DProviderIndex += changeValueBy; + m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1); + } + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + break; + case MENUACTION_SPEAKERCONF: + if (m_nPrefsAudio3DProviderIndex != -1) { + m_PrefsSpeakers -= changeValueBy; + m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2); + DMAudio.SetSpeakerConfig(m_PrefsSpeakers); SaveSettings(); - break; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + } + break; + case MENUACTION_CTRLMETHOD: + m_ControlMethod = !m_ControlMethod; + CCamera::m_bUseMouse3rdPerson = !m_ControlMethod; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + SaveSettings(); + break; } ProcessOnOffMenuOptions(); if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { if (changeValueBy < 1) { m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN; - } else { + } + else { m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN; } DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); } } -} + } void CMenuManager::ProcessOnOffMenuOptions() @@ -4982,7 +5106,7 @@ CMenuManager::RequestFrontEndStartUp() } void -CMenuManager::ResetHelperText() +CMenuManager::ResetHelperText() { m_nHelperTextMsgId = 0; m_nHelperTextAlpha = 300; @@ -4992,25 +5116,25 @@ void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { switch (PcSaveHelper.nErrorCode) { - case SAVESTATUS_ERR_SAVE_CREATE: - case SAVESTATUS_ERR_SAVE_WRITE: - case SAVESTATUS_ERR_SAVE_CLOSE: - ChangeScreen(MENUPAGE_SAVE_FAILED, 0, true, false); - break; - case SAVESTATUS_ERR_LOAD_OPEN: - case SAVESTATUS_ERR_LOAD_READ: - case SAVESTATUS_ERR_LOAD_CLOSE: - ChangeScreen(MENUPAGE_LOAD_FAILED, 0, true, false); - break; - case SAVESTATUS_ERR_DATA_INVALID: - ChangeScreen(MENUPAGE_LOAD_FAILED_2, 0, true, false); - break; - case SAVESTATUS_DELETEFAILED8: - case SAVESTATUS_DELETEFAILED9: - case SAVESTATUS_DELETEFAILED10: - ChangeScreen(MENUPAGE_DELETE_FAILED, 0, true, false); - break; - default: break; + case SAVESTATUS_ERR_SAVE_CREATE: + case SAVESTATUS_ERR_SAVE_WRITE: + case SAVESTATUS_ERR_SAVE_CLOSE: + ChangeScreen(MENUPAGE_SAVE_FAILED, 0, true, false); + break; + case SAVESTATUS_ERR_LOAD_OPEN: + case SAVESTATUS_ERR_LOAD_READ: + case SAVESTATUS_ERR_LOAD_CLOSE: + ChangeScreen(MENUPAGE_LOAD_FAILED, 0, true, false); + break; + case SAVESTATUS_ERR_DATA_INVALID: + ChangeScreen(MENUPAGE_LOAD_FAILED_2, 0, true, false); + break; + case SAVESTATUS_DELETEFAILED8: + case SAVESTATUS_DELETEFAILED9: + case SAVESTATUS_DELETEFAILED10: + ChangeScreen(MENUPAGE_DELETE_FAILED, 0, true, false); + break; + default: break; } } @@ -5053,7 +5177,7 @@ CMenuManager::SwitchMenuOnAndOff() bool menuWasActive = GetIsMenuActive(); // Reminder: You need REGISTER_START_BUTTON defined to make it work. - if (CPad::GetPad(0)->GetStartJustDown() + if (CPad::GetPad(0)->GetStartJustDown() #ifdef FIX_BUGS && !m_bGameNotLoaded #endif @@ -5068,7 +5192,8 @@ CMenuManager::SwitchMenuOnAndOff() if (m_bMenuActive) { CTimer::StartUserPause(); - } else { + } + else { #ifdef PS2_LIKE_MENU bottomBarActive = false; #endif @@ -5112,14 +5237,14 @@ CMenuManager::SwitchMenuOnAndOff() PcSaveHelper.PopulateSlotInfo(); m_nCurrOption = 0; } -/* // PS2 leftover - if (m_nCurrScreen != MENUPAGE_SOUND_SETTINGS && gMusicPlaying) - { - DMAudio.StopFrontEndTrack(); - OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); - gMusicPlaying = 0; - } -*/ + /* // PS2 leftover + if (m_nCurrScreen != MENUPAGE_SOUND_SETTINGS && gMusicPlaying) + { + DMAudio.StopFrontEndTrack(); + OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); + gMusicPlaying = 0; + } + */ if (m_bMenuActive != menuWasActive) m_bMenuStateChanged = true; @@ -5154,8 +5279,8 @@ CMenuManager::UnloadTextures() void CMenuManager::WaitForUserCD() { - CSprite2d *splash; - char *splashscreen = nil; + CSprite2d* splash; + char* splashscreen = nil; #if (!(defined RANDOMSPLASH) && !(defined GTA3_1_1_PATCH)) if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame) @@ -5215,189 +5340,190 @@ CMenuManager::PrintController(void) if (m_DisplayControllerOnFoot) { switch (CPad::GetPad(0)->Mode) { - case 0: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - case 1: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - case 2: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_ENV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - case 3: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - default: - return; + case 0: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); + break; + case 1: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); + break; + case 2: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_ENV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); + break; + case 3: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_NA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); + break; + default: + return; } - } else { + } + else { switch (CPad::GetPad(0)->Mode) { - case 0: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_RSC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); - break; - case 1: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HOR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_RSC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); - break; - case 2: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_RS3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HOR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); - break; - case 3: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_TUC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_SMT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_RSC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_ACC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_BRA")); - break; - default: - return; + case 0: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_RSC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); + // FIX: Coordinates of this line is undefined in PC... + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); + break; + case 1: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HOR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_RSC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); + // FIX: Coordinates of this line is undefined in PC... + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); + break; + case 2: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_EXV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_RS3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HOR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_HAB")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); + // FIX: Coordinates of this line is undefined in PC... + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); + break; + case 3: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HAB")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_TUC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_CAW")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_SMT")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_RSC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_NA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_ACC")); + // FIX: Coordinates of this line is undefined in PC... + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_BRA")); + break; + default: + return; } } @@ -5512,7 +5638,8 @@ CMenuManager::PrintMap(void) if (m_bShowMouse) { bMapMouseShownOnce = true; - } else if (!bMapMouseShownOnce) { + } + else if (!bMapMouseShownOnce) { mapPoint.x = SCREEN_WIDTH / 2; mapPoint.y = SCREEN_HEIGHT / 2; } @@ -5540,19 +5667,24 @@ CMenuManager::PrintMap(void) if (CPad::GetPad(0)->GetLeftMouse()) { fMapCenterX += m_nMousePosX - m_nMouseOldPosX; fMapCenterY += m_nMousePosY - m_nMouseOldPosY; - } else if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetDPadLeft()) { + } + else if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetDPadLeft()) { fMapCenterX += 15.0f; - } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetDPadRight()) { + } + else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetDPadRight()) { fMapCenterX -= 15.0f; - } else if (CPad::GetPad(0)->GetLeftStickX()) { + } + else if (CPad::GetPad(0)->GetLeftStickX()) { fMapCenterX -= CPad::GetPad(0)->GetLeftStickX() / 128.0f * 20.0f; } if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetDPadUp()) { fMapCenterY += 15.0f; - } else if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetDPadDown()) { + } + else if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetDPadDown()) { fMapCenterY -= 15.0f; - } else if (CPad::GetPad(0)->GetLeftStickY()) { + } + else if (CPad::GetPad(0)->GetLeftStickY()) { fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f; } @@ -5561,13 +5693,14 @@ CMenuManager::PrintMap(void) ZOOM(mapPoint.x, mapPoint.y, false); else ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, false); - } else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) { + } + else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) { if (CPad::GetPad(0)->GetMouseWheelUp()) ZOOM(mapPoint.x, mapPoint.y, true); else ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true); } - + if (fMapCenterX - fMapSize > SCREEN_WIDTH / 2) fMapCenterX = fMapSize + SCREEN_WIDTH / 2; @@ -5576,7 +5709,7 @@ CMenuManager::PrintMap(void) if (fMapCenterY + fMapSize < SCREEN_HEIGHT - MENU_Y(60.0f)) fMapCenterY = SCREEN_HEIGHT - MENU_Y(60.0f) - fMapSize; - + if (fMapCenterY - fMapSize > SCREEN_HEIGHT / 2) fMapCenterY = SCREEN_HEIGHT / 2 + fMapSize; @@ -5587,14 +5720,14 @@ CMenuManager::PrintMap(void) CSprite2d::DrawRect(CRect(MENU_X(14.0f), SCREEN_STRETCH_FROM_BOTTOM(95.0f), SCREEN_STRETCH_FROM_RIGHT(11.0f), SCREEN_STRETCH_FROM_BOTTOM(59.0f)), - CRGBA(235, 170, 50, 255)); + CRGBA(MAPINFOBOX_COLOR.r, MAPINFOBOX_COLOR.g, MAPINFOBOX_COLOR.b, MAPINFOBOX_COLOR.a)); CFont::SetScale(MENU_X(0.4f), MENU_Y(0.7f)); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); float nextX = MENU_X(30.0f), nextY = 95.0f; - wchar *text; + wchar* text; #ifdef MORE_LANGUAGES #define TEXT_PIECE(key,extraSpace) \ text = TheText.Get(key);\ @@ -5656,8 +5789,8 @@ CMenuManager::ConstructStatLine(int rowIdx) if (CGame::nastyGame) { STAT_LINE("FEST_RP", &CStats::NumberKillFrenziesPassed, false, &CStats::TotalNumberKillFrenzies); } - - CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus]; + + CPlayerInfo& player = CWorld::Players[CWorld::PlayerInFocus]; float packagesPercent = 0.0f; if (player.m_nTotalPackages != 0) packagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages; @@ -5674,16 +5807,16 @@ CMenuManager::ConstructStatLine(int rowIdx) STAT_LINE("TM_BUST", &CStats::TimesArrested, false, nil); STAT_LINE("TM_DED", &CStats::TimesDied, false, nil); STAT_LINE("GNG_WST", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_GANG9] + CStats::PedsKilledOfThisType[PEDTYPE_GANG8] - + CStats::PedsKilledOfThisType[PEDTYPE_GANG7] + CStats::PedsKilledOfThisType[PEDTYPE_GANG6] - + CStats::PedsKilledOfThisType[PEDTYPE_GANG5] + CStats::PedsKilledOfThisType[PEDTYPE_GANG4] - + CStats::PedsKilledOfThisType[PEDTYPE_GANG3] + CStats::PedsKilledOfThisType[PEDTYPE_GANG2] - + CStats::PedsKilledOfThisType[PEDTYPE_GANG1]), false, nil); + + CStats::PedsKilledOfThisType[PEDTYPE_GANG7] + CStats::PedsKilledOfThisType[PEDTYPE_GANG6] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG5] + CStats::PedsKilledOfThisType[PEDTYPE_GANG4] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG3] + CStats::PedsKilledOfThisType[PEDTYPE_GANG2] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG1]), false, nil); STAT_LINE("DED_CRI", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_CRIMINAL]), false, nil); STAT_LINE("HEL_DST", &CStats::HelisDestroyed, false, nil); STAT_LINE("KGS_EXP", &CStats::KgsOfExplosivesUsed, false, nil); STAT_LINE("ACCURA", &(nTemp = (CStats::InstantHitsFiredByPlayer == 0 ? 0 : - CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer)), false, nil); - + CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer)), false, nil); + if (CStats::ElBurroTime > 0) { STAT_LINE("ELBURRO", &CStats::ElBurroTime, false, nil); } @@ -5728,33 +5861,33 @@ CMenuManager::ConstructStatLine(int rowIdx) } switch (m_PrefsLanguage) { - case LANGUAGE_AMERICAN: + case LANGUAGE_AMERICAN: #ifndef USE_MEASUREMENTS_IN_METERS - float fTemp; - STAT_LINE("FEST_DF", &(fTemp = CStats::DistanceTravelledOnFoot * MILES_IN_METER), true, nil); - STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledInVehicle * MILES_IN_METER), true, nil); - STAT_LINE("MMRAIN", &CStats::mmRain, false, nil); - STAT_LINE("MXCARD", &(fTemp = CStats::MaximumJumpDistance * FEET_IN_METER), true, nil); - STAT_LINE("MXCARJ", &(fTemp = CStats::MaximumJumpHeight * FEET_IN_METER), true, nil); - break; + float fTemp; + STAT_LINE("FEST_DF", &(fTemp = CStats::DistanceTravelledOnFoot * MILES_IN_METER), true, nil); + STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledInVehicle * MILES_IN_METER), true, nil); + STAT_LINE("MMRAIN", &CStats::mmRain, false, nil); + STAT_LINE("MXCARD", &(fTemp = CStats::MaximumJumpDistance * FEET_IN_METER), true, nil); + STAT_LINE("MXCARJ", &(fTemp = CStats::MaximumJumpHeight * FEET_IN_METER), true, nil); + break; #endif - case LANGUAGE_FRENCH: - case LANGUAGE_GERMAN: - case LANGUAGE_ITALIAN: - case LANGUAGE_SPANISH: + case LANGUAGE_FRENCH: + case LANGUAGE_GERMAN: + case LANGUAGE_ITALIAN: + case LANGUAGE_SPANISH: #ifdef MORE_LANGUAGES - case LANGUAGE_POLISH: - case LANGUAGE_RUSSIAN: - case LANGUAGE_JAPANESE: + case LANGUAGE_POLISH: + case LANGUAGE_RUSSIAN: + case LANGUAGE_JAPANESE: #endif - STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, true, nil); - STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, true, nil); - STAT_LINE("MMRAIN", &CStats::mmRain, false, nil); - STAT_LINE("MXCARDM", &CStats::MaximumJumpDistance, true, nil); - STAT_LINE("MXCARJM", &CStats::MaximumJumpHeight, true, nil); - break; - default: - break; + STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, true, nil); + STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, true, nil); + STAT_LINE("MMRAIN", &CStats::mmRain, false, nil); + STAT_LINE("MXCARDM", &CStats::MaximumJumpDistance, true, nil); + STAT_LINE("MXCARJM", &CStats::MaximumJumpHeight, true, nil); + break; + default: + break; } STAT_LINE("MXFLIP", &CStats::MaximumJumpFlips, false, nil); @@ -5764,33 +5897,33 @@ CMenuManager::ConstructStatLine(int rowIdx) if (counter == rowIdx) { gUString[0] = '\0'; switch (CStats::BestStuntJump) { - case 1: - UnicodeStrcpy(gUString2, TheText.Get("INSTUN")); - return 0; - case 2: - UnicodeStrcpy(gUString2, TheText.Get("PRINST")); - return 0; - case 3: - UnicodeStrcpy(gUString2, TheText.Get("DBINST")); - return 0; - case 4: - UnicodeStrcpy(gUString2, TheText.Get("DBPINS")); - return 0; - case 5: - UnicodeStrcpy(gUString2, TheText.Get("TRINST")); - return 0; - case 6: - UnicodeStrcpy(gUString2, TheText.Get("PRTRST")); - return 0; - case 7: - UnicodeStrcpy(gUString2, TheText.Get("QUINST")); - return 0; - case 8: - UnicodeStrcpy(gUString2, TheText.Get("PQUINS")); - return 0; - default: - UnicodeStrcpy(gUString2, TheText.Get("NOSTUC")); - return 0; + case 1: + UnicodeStrcpy(gUString2, TheText.Get("INSTUN")); + return 0; + case 2: + UnicodeStrcpy(gUString2, TheText.Get("PRINST")); + return 0; + case 3: + UnicodeStrcpy(gUString2, TheText.Get("DBINST")); + return 0; + case 4: + UnicodeStrcpy(gUString2, TheText.Get("DBPINS")); + return 0; + case 5: + UnicodeStrcpy(gUString2, TheText.Get("TRINST")); + return 0; + case 6: + UnicodeStrcpy(gUString2, TheText.Get("PRTRST")); + return 0; + case 7: + UnicodeStrcpy(gUString2, TheText.Get("QUINST")); + return 0; + case 8: + UnicodeStrcpy(gUString2, TheText.Get("PQUINS")); + return 0; + default: + UnicodeStrcpy(gUString2, TheText.Get("NOSTUC")); + return 0; } } counter++; -- cgit v1.2.3 From 6692f5b2aa11e5cac51a61b41164316030152b16 Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 16:47:48 +0300 Subject: make reloadables optional --- src/core/config.h | 3 +++ src/core/re3.cpp | 2 ++ src/render/Hud.cpp | 2 ++ src/render/Hud.h | 2 ++ 4 files changed, 9 insertions(+) (limited to 'src') diff --git a/src/core/config.h b/src/core/config.h index 105454fa..1d7e760a 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -204,6 +204,9 @@ enum Config { #else #define AUDIO_OAL #endif +#ifdef DEBUGMENU +#define RELOADABLES // some debug menu options to reload TXD files +#endif // Particle //#define PC_PARTICLE diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 7f69e0f1..c7fade52 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -385,10 +385,12 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start); DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop); +#ifdef RELOADABLES DebugMenuAddCmd("Reload", "HUD.TXD", CHud::ReloadTXD); DebugMenuAddCmd("Reload", "FONTS.TXD", NULL); DebugMenuAddCmd("Reload", "FRONTEN1.TXD", NULL); DebugMenuAddCmd("Reload", "FRONTEN2.TXD", NULL); +#endif extern bool PrintDebugCode; extern int16 DebugCamMode; diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index a2eed48b..4e12ceb5 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -1476,6 +1476,7 @@ void CHud::GetRidOfAllHudMessages() } } +#ifdef RELOADABLES void CHud::ReloadTXD() { for (int i = 0; i < NUM_HUD_SPRITES; ++i) { @@ -1497,6 +1498,7 @@ void CHud::ReloadTXD() Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask); } } +#endif void CHud::Initialise() { diff --git a/src/render/Hud.h b/src/render/Hud.h index 3f4b218e..9d2c5f8b 100644 --- a/src/render/Hud.h +++ b/src/render/Hud.h @@ -124,7 +124,9 @@ public: static void Draw(); static void DrawAfterFade(); static void GetRidOfAllHudMessages(); +#ifdef RELOADABLES static void ReloadTXD(); +#endif static void Initialise(); static void ReInitialise(); static void SetBigMessage(wchar *message, int16 style); -- cgit v1.2.3 From 1c00e3cf2c184809d4ed814640eedcf0ef997b1c Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 17:28:03 +0300 Subject: vehicle cheats and debug cheat string display --- src/core/Pad.cpp | 1995 +++++++++++++++++++++++++++-------------------------- src/core/Pad.h | 2 +- src/core/main.cpp | 22 + src/core/re3.cpp | 4 +- 4 files changed, 1041 insertions(+), 982 deletions(-) (limited to 'src') diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index ae7fcdb4..6804b938 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -49,7 +49,7 @@ CKeyboardState CPad::OldKeyState; CKeyboardState CPad::NewKeyState; CKeyboardState CPad::TempKeyState; -char CPad::KeyBoardCheatString[20]; +char CPad::KeyBoardCheatString[30]; CMouseControllerState CPad::OldMouseControllerState; CMouseControllerState CPad::NewMouseControllerState; @@ -108,31 +108,31 @@ void HealthCheat() } } -void TankCheat() +void VehicleCheat(bool something, int model) { CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); - CStreaming::RequestModel(MI_RHINO, 0); - CStreaming::LoadAllRequestedModels(false); - if (CStreaming::ms_aInfoForModel[MI_RHINO].m_loadState == STREAMSTATE_LOADED) { + CStreaming::RequestModel(model, 0); + CStreaming::LoadAllRequestedModels(something); + if (CStreaming::ms_aInfoForModel[model].m_loadState == STREAMSTATE_LOADED) { CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); int32 node = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 100.0f); if (node < 0) return; - + #ifdef FIX_BUGS - CAutomobile* tank = new CAutomobile(MI_RHINO, RANDOM_VEHICLE); + CAutomobile* vehicle = new CAutomobile(model, RANDOM_VEHICLE); #else - CAutomobile *tank = new CAutomobile(MI_RHINO, MISSION_VEHICLE); + CAutomobile* vehicle = new CAutomobile(MI_RHINO, MISSION_VEHICLE); #endif - if (tank != nil) { + if (vehicle != nil) { CVector pos = ThePaths.m_pathNodes[node].GetPosition(); pos.z += 4.0f; - tank->SetPosition(pos); - tank->SetOrientation(0.0f, 0.0f, DEGTORAD(200.0f)); + vehicle->SetPosition(pos); + vehicle->SetOrientation(0.0f, 0.0f, DEGTORAD(200.0f)); - tank->SetStatus(STATUS_ABANDONED); - tank->m_nDoorLock = CARLOCK_UNLOCKED; - CWorld::Add(tank); + vehicle->SetStatus(STATUS_ABANDONED); + vehicle->m_nDoorLock = CARLOCK_UNLOCKED; + CWorld::Add(vehicle); } } } @@ -143,7 +143,7 @@ void BlowUpCarsCheat() int i = CPools::GetVehiclePool()->GetSize(); while (i-- > 0) { - if (CVehicle *veh = CPools::GetVehiclePool()->GetSlot(i)) + if (CVehicle* veh = CPools::GetVehiclePool()->GetSlot(i)) veh->BlowUpCar(nil); } } @@ -154,18 +154,18 @@ void ChangePlayerCheat() if (FindPlayerPed()->IsPedInControl() && CModelInfo::GetModelInfo("player", nil)) { CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); - CPlayerPed *ped = FindPlayerPed(); + CPlayerPed* ped = FindPlayerPed(); AssocGroupId AnimGrp = ped->m_animGroup; do { do - modelId = CGeneral::GetRandomNumberInRange(0, MI_WFYG2+1); + modelId = CGeneral::GetRandomNumberInRange(0, MI_WFYG2 + 1); while (!CModelInfo::GetModelInfo(modelId)); } while (modelId == MI_TAXI_D); uint8 flags = CStreaming::ms_aInfoForModel[modelId].m_flags; ped->DeleteRwObject(); - CStreaming::RequestModel(modelId, STREAMFLAGS_DEPENDENCY| STREAMFLAGS_DONT_REMOVE); + CStreaming::RequestModel(modelId, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_DONT_REMOVE); CStreaming::LoadAllRequestedModels(false); ped->m_modelIndex = -1; ped->SetModelIndex(modelId); @@ -185,7 +185,7 @@ void MayhemCheat() PED_FLAG_CIVMALE | PED_FLAG_CIVFEMALE | PED_FLAG_COP | PED_FLAG_GANG1 | PED_FLAG_GANG2 | PED_FLAG_GANG3 | PED_FLAG_GANG4 | PED_FLAG_GANG5 | PED_FLAG_GANG6 | PED_FLAG_GANG7 | PED_FLAG_GANG8 | PED_FLAG_GANG9 | - PED_FLAG_EMERGENCY | PED_FLAG_PROSTITUTE | PED_FLAG_CRIMINAL | PED_FLAG_SPECIAL ); + PED_FLAG_EMERGENCY | PED_FLAG_PROSTITUTE | PED_FLAG_CRIMINAL | PED_FLAG_SPECIAL); } void EverybodyAttacksPlayerCheat() @@ -311,14 +311,15 @@ void PinkCarsCheat() #ifdef KANGAROO_CHEAT void KangarooCheat() { - wchar *string; - CPed *playerPed = FindPlayerPed(); + wchar* string; + CPed* playerPed = FindPlayerPed(); int m_fMass; if (playerPed->m_ped_flagI80) { string = TheText.Get("CHEATOF"); m_fMass = 70.0f; - } else { + } + else { string = TheText.Get("CHEAT1"); m_fMass = 15.0f; } @@ -367,8 +368,8 @@ bool CControllerState::IsAnyButtonPressed(void) { return !!LeftStickX || !!LeftStickY || !!RightStickX || !!RightStickY || !!LeftShoulder1 || !!LeftShoulder2 || !!RightShoulder1 || !!RightShoulder2 || - !!DPadUp || !!DPadDown || !!DPadLeft || !!DPadRight || !!Start || !!Select || !!Square || !!Triangle || !!Cross || !!Circle || !!LeftShock || - !!RightShock || !!NetworkTalk; + !!DPadUp || !!DPadDown || !!DPadLeft || !!DPadRight || !!Start || !!Select || !!Square || !!Triangle || !!Cross || !!Circle || !!LeftShock || + !!RightShock || !!NetworkTalk; } #endif @@ -386,24 +387,24 @@ CControllerState::Clear(void) void CKeyboardState::Clear() { - for ( int32 i = 0; i < 12; i++ ) + for (int32 i = 0; i < 12; i++) F[i] = 0; - - for ( int32 i = 0; i < 256; i++ ) + + for (int32 i = 0; i < 256; i++) VK_KEYS[i] = 0; ESC = INS = DEL = HOME = END = PGUP = PGDN = 0; - + UP = DOWN = LEFT = RIGHT = 0; - + NUMLOCK = 0; - + DIV = MUL = SUB = ADD = 0; - + DECIMAL = NUM1 = NUM2 = NUM3 = NUM4 = 0; - + NUM5 = NUM6 = NUM7 = NUM8 = 0; - + NUM9 = NUM0 = SCROLLLOCK = PAUSE = 0; BACKSP = TAB = CAPSLOCK = EXTENTER = 0; @@ -421,10 +422,10 @@ void CPad::Initialise(void) CPad::GetPad(i)->Clear(true); CPad::GetPad(i)->Mode = 0; } - - bObsoleteControllerMessage = false; + + bObsoleteControllerMessage = false; bOldDisplayNoControllerMessage = false; - bDisplayNoControllerMessage = false; + bDisplayNoControllerMessage = false; } #endif @@ -432,37 +433,37 @@ void CPad::Clear(bool bResetPlayerControls) { NewState.Clear(); OldState.Clear(); - + PCTempKeyState.Clear(); PCTempJoyState.Clear(); PCTempMouseState.Clear(); - + NewKeyState.Clear(); OldKeyState.Clear(); TempKeyState.Clear(); - + NewMouseControllerState.Clear(); OldMouseControllerState.Clear(); PCTempMouseControllerState.Clear(); - + Phase = 0; ShakeFreq = 0; ShakeDur = 0; - - if ( bResetPlayerControls ) + + if (bResetPlayerControls) DisablePlayerControls = PLAYERCONTROL_ENABLED; - + bApplyBrakes = false; - - - for ( int32 i = 0; i < HORNHISTORY_SIZE; i++ ) + + + for (int32 i = 0; i < HORNHISTORY_SIZE; i++) bHornHistory[i] = false; - + iCurrHornHistory = 0; - - for ( int32 i = 0; i < ARRAY_SIZE(CheatString); i++ ) + + for (int32 i = 0; i < ARRAY_SIZE(CheatString); i++) CheatString[i] = ' '; - + LastTimeTouched = CTimer::GetTimeInMilliseconds(); AverageWeapon = 0; AverageEntries = 0; @@ -484,7 +485,7 @@ CMouseControllerState::CMouseControllerState() WHEELDN = 0; MXB1 = 0; MXB2 = 0; - + x = 0.0f; y = 0.0f; } @@ -503,35 +504,35 @@ void CMouseControllerState::Clear() CMouseControllerState CMousePointerStateHelper::GetMouseSetUp() { CMouseControllerState state; - + #if defined RW_D3D9 || defined RWLIBS - if ( PSGLOBAL(mouse) == nil ) + if (PSGLOBAL(mouse) == nil) _InputInitialiseMouse(); - - if ( PSGLOBAL(mouse) != nil ) + + if (PSGLOBAL(mouse) != nil) { DIDEVCAPS devCaps; devCaps.dwSize = sizeof(DIDEVCAPS); - + PSGLOBAL(mouse)->GetCapabilities(&devCaps); - switch ( devCaps.dwButtons ) + switch (devCaps.dwButtons) { - case 3: - case 4: - case 5: - case 6: - case 7: - case 8: - state.MMB = true; - - case 2: - state.RMB = true; - - case 1: - state.LMB = true; + case 3: + case 4: + case 5: + case 6: + case 7: + case 8: + state.MMB = true; + + case 2: + state.RMB = true; + + case 1: + state.LMB = true; } - - if ( devCaps.dwAxes == 3 ) + + if (devCaps.dwAxes == 3) { state.WHEELDN = true; state.WHEELUP = true; @@ -556,29 +557,29 @@ CMouseControllerState CMousePointerStateHelper::GetMouseSetUp() void CPad::UpdateMouse() { - if ( IsForegroundApp() ) + if (IsForegroundApp()) { #if defined RW_D3D9 || defined RWLIBS - if ( PSGLOBAL(mouse) == nil ) + if (PSGLOBAL(mouse) == nil) _InputInitialiseMouse(); - + DIMOUSESTATE2 state; - - if ( PSGLOBAL(mouse) != nil && SUCCEEDED(_InputGetMouseState(&state)) ) + + if (PSGLOBAL(mouse) != nil && SUCCEEDED(_InputGetMouseState(&state))) { int32 signX = 1; int32 signy = 1; - if ( !FrontEndMenuManager.m_bMenuActive ) + if (!FrontEndMenuManager.m_bMenuActive) { - if ( MousePointerStateHelper.bInvertVertically ) + if (MousePointerStateHelper.bInvertVertically) signy = -1; - if ( MousePointerStateHelper.bInvertHorizontally ) + if (MousePointerStateHelper.bInvertHorizontally) signX = -1; } - + PCTempMouseControllerState.Clear(); - + PCTempMouseControllerState.x = (float)(signX * state.lX); PCTempMouseControllerState.y = (float)(signy * state.lY); PCTempMouseControllerState.LMB = state.rgbButtons[0] & 128; @@ -586,12 +587,12 @@ void CPad::UpdateMouse() PCTempMouseControllerState.MMB = state.rgbButtons[2] & 128; PCTempMouseControllerState.MXB1 = state.rgbButtons[3] & 128; PCTempMouseControllerState.MXB2 = state.rgbButtons[4] & 128; - - if ( state.lZ > 0 ) + + if (state.lZ > 0) PCTempMouseControllerState.WHEELUP = 1; - else if ( state.lZ < 0 ) + else if (state.lZ < 0) PCTempMouseControllerState.WHEELDN = 1; - + OldMouseControllerState = NewMouseControllerState; NewMouseControllerState = PCTempMouseControllerState; } @@ -637,15 +638,15 @@ void CPad::UpdateMouse() } } -CControllerState CPad::ReconcileTwoControllersInput(CControllerState const &State1, CControllerState const &State2) +CControllerState CPad::ReconcileTwoControllersInput(CControllerState const& State1, CControllerState const& State2) { static CControllerState ReconState; - + ReconState.Clear(); #define _RECONCILE_BUTTON(button) \ { if ( State1.button || State2.button ) ReconState.button = 255; } - + #define _RECONCILE_AXIS_POSITIVE(axis) \ { if ( State1.axis >= 0 && State2.axis >= 0 ) ReconState.axis = Max(State1.axis, State2.axis); } @@ -654,10 +655,10 @@ CControllerState CPad::ReconcileTwoControllersInput(CControllerState const &Stat #define _RECONCILE_AXIS(axis) \ { _RECONCILE_AXIS_POSITIVE(axis); _RECONCILE_AXIS_NEGATIVE(axis); } - + #define _FIX_AXIS_DIR(axis) \ { if ( State1.axis > 0 && State2.axis < 0 || State1.axis < 0 && State2.axis > 0 ) ReconState.axis = 0; } - + #define _FIX_RECON_DIR(pos, neg, axis) \ { if ( (ReconState.pos || ReconState.axis < 0) && (ReconState.neg || ReconState.axis > 0) ) { ReconState.pos = 0; ReconState.neg = 0; ReconState.axis = 0; } } @@ -690,7 +691,7 @@ CControllerState CPad::ReconcileTwoControllersInput(CControllerState const &Stat _FIX_RECON_DIR(DPadLeft, DPadRight, LeftStickX); return ReconState; - + #undef _RECONCILE_BUTTON #undef _RECONCILE_AXIS_POSITIVE #undef _RECONCILE_AXIS_NEGATIVE @@ -701,20 +702,20 @@ CControllerState CPad::ReconcileTwoControllersInput(CControllerState const &Stat void CPad::StartShake(int16 nDur, uint8 nFreq) { - if ( !CMenuManager::m_PrefsUseVibration ) + if (!CMenuManager::m_PrefsUseVibration) return; - - if ( CCutsceneMgr::IsRunning() || CGame::playingIntro ) + + if (CCutsceneMgr::IsRunning() || CGame::playingIntro) return; - - if ( nFreq == 0 ) + + if (nFreq == 0) { ShakeDur = 0; ShakeFreq = 0; return; } - - if ( nDur > ShakeDur ) + + if (nDur > ShakeDur) { ShakeDur = nDur; ShakeFreq = nFreq; @@ -723,24 +724,24 @@ void CPad::StartShake(int16 nDur, uint8 nFreq) void CPad::StartShake_Distance(int16 nDur, uint8 nFreq, float fX, float fY, float fZ) { - if ( !CMenuManager::m_PrefsUseVibration ) + if (!CMenuManager::m_PrefsUseVibration) return; - - if ( CCutsceneMgr::IsRunning() || CGame::playingIntro ) + + if (CCutsceneMgr::IsRunning() || CGame::playingIntro) return; - - float fDist = ( TheCamera.GetPosition() - CVector(fX, fY, fZ) ).Magnitude(); - - if ( fDist < 70.0f ) + + float fDist = (TheCamera.GetPosition() - CVector(fX, fY, fZ)).Magnitude(); + + if (fDist < 70.0f) { - if ( nFreq == 0 ) + if (nFreq == 0) { ShakeDur = 0; ShakeFreq = 0; return; } - - if ( nDur > ShakeDur ) + + if (nDur > ShakeDur) { ShakeDur = nDur; ShakeFreq = nFreq; @@ -750,22 +751,22 @@ void CPad::StartShake_Distance(int16 nDur, uint8 nFreq, float fX, float fY, floa void CPad::StartShake_Train(float fX, float fY) { - if ( !CMenuManager::m_PrefsUseVibration ) + if (!CMenuManager::m_PrefsUseVibration) return; - - if ( CCutsceneMgr::IsRunning() || CGame::playingIntro ) + + if (CCutsceneMgr::IsRunning() || CGame::playingIntro) return; - - if (FindPlayerVehicle() != nil && FindPlayerVehicle()->IsTrain() ) + + if (FindPlayerVehicle() != nil && FindPlayerVehicle()->IsTrain()) return; - - float fDist = ( TheCamera.GetPosition() - CVector(fX, fY, 0.0f) ).Magnitude2D(); - - if ( fDist < 70.0f ) + + float fDist = (TheCamera.GetPosition() - CVector(fX, fY, 0.0f)).Magnitude2D(); + + if (fDist < 70.0f) { int32 freq = (int32)((70.0f - fDist) * 70.0f / 70.0f + 30.0f); - if ( ShakeDur < 100 ) + if (ShakeDur < 100) { ShakeDur = 100; ShakeFreq = freq; @@ -776,102 +777,102 @@ void CPad::StartShake_Train(float fX, float fY) #ifdef GTA_PS2_STUFF void CPad::AddToCheatString(char c) { - for ( int32 i = ARRAY_SIZE(CheatString) - 2; i >= 0; i-- ) + for (int32 i = ARRAY_SIZE(CheatString) - 2; i >= 0; i--) CheatString[i + 1] = CheatString[i]; - + CheatString[0] = c; #define _CHEATCMP(str) strncmp(str, CheatString, sizeof(str)-1) // "4414LDRULDRU" - R2 R2 L1 R2 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP - if ( !_CHEATCMP("URDLURDL4144") ) + if (!_CHEATCMP("URDLURDL4144")) WeaponCheat(); // "4411LDRULDRU" - R2 R2 L1 L1 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP - else if ( !_CHEATCMP("URDLURDL1144") ) + else if (!_CHEATCMP("URDLURDL1144")) MoneyCheat(); - + // "4412LDRULDRU" - R2 R2 L1 L2 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP - else if ( !_CHEATCMP("URDLURDL2144") ) + else if (!_CHEATCMP("URDLURDL2144")) ArmourCheat(); - + // "4413LDRULDRU" - R2 R2 L1 R1 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP - else if ( !_CHEATCMP("URDLURDL3144") ) + else if (!_CHEATCMP("URDLURDL3144")) HealthCheat(); // "4414LRLRLR" - R2 R2 L1 R2 LEFT RIGHT LEFT RIGHT LEFT RIGHT - else if ( !_CHEATCMP("RLRLRL4144") ) + else if (!_CHEATCMP("RLRLRL4144")) WantedLevelUpCheat(); - + // "4414UDUDUD" - R2 R2 L1 R2 UP DOWN UP DOWN UP DOWN - else if ( !_CHEATCMP("DUDUDU4144") ) + else if (!_CHEATCMP("DUDUDU4144")) WantedLevelDownCheat(); - + // "1234432T" - L1 L2 R1 R2 R2 R1 L2 TRIANGLE - else if ( !_CHEATCMP("T2344321") ) + else if (!_CHEATCMP("T2344321")) SunnyWeatherCheat(); - + // "1234432S" - L1 L2 R1 R2 R2 R1 L2 SQUARE - else if ( !_CHEATCMP("S2344321") ) + else if (!_CHEATCMP("S2344321")) CloudyWeatherCheat(); - + // "1234432C" - L1 L2 R1 R2 R2 R1 L2 CIRCLE - else if ( !_CHEATCMP("C2344321") ) + else if (!_CHEATCMP("C2344321")) RainyWeatherCheat(); - + // "1234432X" - L1 L2 R1 R2 R2 R1 L2 CROSS - else if ( !_CHEATCMP("X2344321") ) + else if (!_CHEATCMP("X2344321")) FoggyWeatherCheat(); - + // "CCCCCC321TCT" - CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE R1 L2 L1 TRIANGLE CIRCLE TRIANGLE - else if ( !_CHEATCMP("TCT123CCCCCC") ) - TankCheat(); - + else if (!_CHEATCMP("TCT123CCCCCC")) + VehicleCheat(true, MI_RHINO); + // "CCCSSSSS1TCT" - CIRCLE CIRCLE CIRCLE SQUARE SQUARE SQUARE SQUARE SQUARE L1 TRIANGLE CIRCLE TRIANGLE - else if ( !_CHEATCMP("TCT1SSSSSCCC") ) + else if (!_CHEATCMP("TCT1SSSSSCCC")) FastWeatherCheat(); - + // "241324TSCT21" - L2 R2 L1 R1 L2 R2 TRIANGLE SQUARE CIRCLE TRIANGLE L2 L1 - else if ( !_CHEATCMP("12TCST423142") ) + else if (!_CHEATCMP("12TCST423142")) BlowUpCarsCheat(); - + // "RDLU12ULDR" - RIGHT DOWN LEFT UP L1 L2 UP LEFT DOWN RIGHT - else if ( !_CHEATCMP("RDLU21ULDR") ) + else if (!_CHEATCMP("RDLU21ULDR")) ChangePlayerCheat(); - + // "DULUX3421" - DOWN UP LEFT UP CROSS R1 R2 L2 L1 - else if ( !_CHEATCMP("1243XULUD") ) + else if (!_CHEATCMP("1243XULUD")) MayhemCheat(); - + // "DULUX3412" - DOWN UP LEFT UP CROSS R1 R2 L1 L2 - else if ( !_CHEATCMP("2143XULUD") ) + else if (!_CHEATCMP("2143XULUD")) EverybodyAttacksPlayerCheat(); - + // "43TX21UD" - R2 R1 TRIANGLE CROSS L2 L1 UP DOWN - else if ( !_CHEATCMP("DU12XT34") ) + else if (!_CHEATCMP("DU12XT34")) WeaponsForAllCheat(); - + // "TURDS12" - TRIANGLE UP RIGHT DOWN SQUARE L1 L2 - else if ( !_CHEATCMP("21SDRUT") ) + else if (!_CHEATCMP("21SDRUT")) FastTimeCheat(); - + // "TURDS34" - TRIANGLE UP RIGHT DOWN SQUARE R1 R2 - else if ( !_CHEATCMP("43SDRUT") ) + else if (!_CHEATCMP("43SDRUT")) SlowTimeCheat(); // "11S4T1T" - L1 L1 SQUARE R2 TRIANGLE L1 TRIANGLE - else if ( !_CHEATCMP("T1T4S11") ) + else if (!_CHEATCMP("T1T4S11")) OnlyRenderWheelsCheat(); - + // "R4C32D13" - RIGHT R2 CIRCLE R1 L2 DOWN L1 R1 - else if ( !_CHEATCMP("31D23C4R") ) + else if (!_CHEATCMP("31D23C4R")) ChittyChittyBangBangCheat(); - + // "3141L33T" - R1 L1 R2 L1 LEFT R1 R1 TRIANGLE - else if ( !_CHEATCMP("T33L1413") ) + else if (!_CHEATCMP("T33L1413")) StrongGripCheat(); - + // "S1CD13TR1X" - SQUARE L1 CIRCLE DOWN L1 R1 TRIANGLE RIGHT L1 CROSS - else if ( !_CHEATCMP("X1RT31DC1S") ) + else if (!_CHEATCMP("X1RT31DC1S")) NastyLimbsCheat(); #undef _CHEATCMP } @@ -879,117 +880,153 @@ void CPad::AddToCheatString(char c) void CPad::AddToPCCheatString(char c) { - for ( int32 i = ARRAY_SIZE(KeyBoardCheatString) - 2; i >= 0; i-- ) + for (int32 i = ARRAY_SIZE(KeyBoardCheatString) - 2; i >= 0; i--) KeyBoardCheatString[i + 1] = KeyBoardCheatString[i]; - + KeyBoardCheatString[0] = c; - - #define _CHEATCMP(str) strncmp(str, KeyBoardCheatString, sizeof(str)-1) - + +#define _CHEATCMP(str) strncmp(str, KeyBoardCheatString, sizeof(str)-1) + // "GUNSGUNSGUNS" - if ( !_CHEATCMP("SNUGSNUGSNUG") ) + if (!_CHEATCMP("SNUGSNUGSNUG")) WeaponCheat(); // "IFIWEREARICHMAN" - if ( !_CHEATCMP("NAMHCIRAEREWIFI") ) + if (!_CHEATCMP("NAMHCIRAEREWIFI")) MoneyCheat(); - + // "GESUNDHEIT" - if ( !_CHEATCMP("TIEHDNUSEG") ) + if (!_CHEATCMP("TIEHDNUSEG")) HealthCheat(); - + // "MOREPOLICEPLEASE" - if ( !_CHEATCMP("ESAELPECILOPEROM") ) + if (!_CHEATCMP("ESAELPECILOPEROM")) WantedLevelUpCheat(); - + // "NOPOLICEPLEASE" - if ( !_CHEATCMP("ESAELPECILOPON") ) + if (!_CHEATCMP("ESAELPECILOPON")) WantedLevelDownCheat(); - - // "GIVEUSATANK" - if ( !_CHEATCMP("KNATASUEVIG") ) - TankCheat(); - + + // "PANZER" + if (!_CHEATCMP("REZNAP")) + VehicleCheat(true, MI_RHINO); + + // "TRAVELINSTYLE" + if (!_CHEATCMP("ELYTSNILEVART")) + VehicleCheat(true, MI_BLOODRA); + + // "GETTHEREQUICKLY" + if (!_CHEATCMP("YLKCIUQEREHTTEG")) + VehicleCheat(true, MI_BLOODRB); + + // "GETTHEREFAST" + if (!_CHEATCMP("TSAFEREHTTEG")) + VehicleCheat(true, MI_SABRETUR); + + // "GETTHEREVERYFASTINDEED" + if (!_CHEATCMP("DEEDNITSAFYREVEREHTTEG")) + VehicleCheat(true, MI_HOTRINA); + + // "GETTHEREAMAZINGLYFAST" + if (!_CHEATCMP("TSAFYLGNIZAMAEREHTTEG")) + VehicleCheat(true, MI_HOTRINB); + + // "THELASTRIDE" + if (!_CHEATCMP("EDIRTSALEHT")) + VehicleCheat(true, MI_ROMERO); + + // "ROCKANDROLLCAR" + if (!_CHEATCMP("RACLLORDNAKCOR")) + VehicleCheat(true, MI_LOVEFIST); + + // "RUBBISHCAR" + if (!_CHEATCMP("RACHSIBBUR")) + VehicleCheat(true, MI_TRASH); + + // "BETTERTHANWALKING" + if (!_CHEATCMP("GNIKLAWNAHTRETTEB")) + VehicleCheat(true, MI_CADDY); + // "BANGBANGBANG" - if ( !_CHEATCMP("GNABGNABGNAB") ) + if (!_CHEATCMP("GNABGNABGNAB")) BlowUpCarsCheat(); - + // "ILIKEDRESSINGUP" - if ( !_CHEATCMP("PUGNISSERDEKILI") ) + if (!_CHEATCMP("PUGNISSERDEKILI")) ChangePlayerCheat(); - + // "ITSALLGOINGMAAAD" - if ( !_CHEATCMP("DAAAMGNIOGLLASTI") ) + if (!_CHEATCMP("DAAAMGNIOGLLASTI")) MayhemCheat(); - + // "NOBODYLIKESME" - if ( !_CHEATCMP("EMSEKILYDOBON") ) + if (!_CHEATCMP("EMSEKILYDOBON")) EverybodyAttacksPlayerCheat(); - + // "WEAPONSFORALL" - if ( !_CHEATCMP("LLAROFSNOPAEW") ) + if (!_CHEATCMP("LLAROFSNOPAEW")) WeaponsForAllCheat(); - + // "TIMEFLIESWHENYOU" - if ( !_CHEATCMP("UOYNEHWSEILFEMIT") ) + if (!_CHEATCMP("UOYNEHWSEILFEMIT")) FastTimeCheat(); - + // "BOOOOORING" - if ( !_CHEATCMP("GNIROOOOOB") ) + if (!_CHEATCMP("GNIROOOOOB")) SlowTimeCheat(); - + #ifndef GTA3_1_1_PATCH // "TURTOISE" - if ( !_CHEATCMP("ESIOTRUT") ) + if (!_CHEATCMP("ESIOTRUT")) ArmourCheat(); #else // "TORTOISE" - if ( !_CHEATCMP("ESIOTROT") ) + if (!_CHEATCMP("ESIOTROT")) ArmourCheat(); #endif - + // "SKINCANCERFORME" - if ( !_CHEATCMP("EMROFRECNACNIKS") ) + if (!_CHEATCMP("EMROFRECNACNIKS")) SunnyWeatherCheat(); - + // "ILIKESCOTLAND" - if ( !_CHEATCMP("DNALTOCSEKILI") ) + if (!_CHEATCMP("DNALTOCSEKILI")) CloudyWeatherCheat(); - + // "ILOVESCOTLAND" - if ( !_CHEATCMP("DNALTOCSEVOLI") ) + if (!_CHEATCMP("DNALTOCSEVOLI")) RainyWeatherCheat(); - + // "PEASOUP" - if ( !_CHEATCMP("PUOSAEP") ) + if (!_CHEATCMP("PUOSAEP")) FoggyWeatherCheat(); - + // "MADWEATHER" - if ( !_CHEATCMP("REHTAEWDAM") ) + if (!_CHEATCMP("REHTAEWDAM")) FastWeatherCheat(); - + // "ANICESETOFWHEELS" - if ( !_CHEATCMP("SLEEHWFOTESECINA") ) + if (!_CHEATCMP("SLEEHWFOTESECINA")) OnlyRenderWheelsCheat(); - + // "CHITTYCHITTYBB" - if ( !_CHEATCMP("BBYTTIHCYTTIHC") ) + if (!_CHEATCMP("BBYTTIHCYTTIHC")) ChittyChittyBangBangCheat(); - + // "CORNERSLIKEMAD" - if ( !_CHEATCMP("DAMEKILSRENROC") ) + if (!_CHEATCMP("DAMEKILSRENROC")) StrongGripCheat(); - + // "NASTYLIMBSCHEAT" - if ( !_CHEATCMP("TAEHCSBMILYTSAN") ) + if (!_CHEATCMP("TAEHCSBMILYTSAN")) NastyLimbsCheat(); // "IWANTITPAINTEDBLACK" - if ( !_CHEATCMP("KCALBDETNIAPTITNAWI") ) + if (!_CHEATCMP("KCALBDETNIAPTITNAWI")) BlackCarsCheat(); // "AHAIRDRESSERSCAR" - if ( !_CHEATCMP("RACSRESSERDRIAHA") ) + if (!_CHEATCMP("RACSRESSERDRIAHA")) PinkCarsCheat(); #ifdef KANGAROO_CHEAT @@ -1015,8 +1052,8 @@ void CPad::AddToPCCheatString(char c) if (!_CHEATCMP("ODODRETSAMOTTNAWI")) AltDodoCheat(); #endif - - #undef _CHEATCMP + +#undef _CHEATCMP } #ifdef XINPUT @@ -1066,7 +1103,7 @@ void CPad::AffectFromXinput(uint32 pad) uint16 iLeftMotor = (uint16)((float)ShakeFreq / 255.0f * (float)0xffff); uint16 iRightMotor = (uint16)((float)ShakeFreq / 255.0f * (float)0xffff); - + if (ShakeDur < CTimer::GetTimeStepInMilliseconds()) ShakeDur = 0; else @@ -1081,10 +1118,10 @@ void CPad::AffectFromXinput(uint32 pad) } #endif -void CPad::UpdatePads(void) +void CPad::UpdatePads(void) { bool bUpdate = true; - + GetPad(0)->UpdateMouse(); #ifdef XINPUT GetPad(0)->AffectFromXinput(0); @@ -1106,11 +1143,11 @@ void CPad::UpdatePads(void) if (IsAffectedByController && (GetPad(0)->PCTempKeyState.IsAnyButtonPressed() || GetPad(0)->PCTempMouseState.IsAnyButtonPressed())) IsAffectedByController = false; #endif - - if ( CReplay::IsPlayingBackFromFile() ) + + if (CReplay::IsPlayingBackFromFile()) bUpdate = false; - - if ( bUpdate ) + + if (bUpdate) { GetPad(0)->Update(0); GetPad(1)->Update(0); @@ -1120,7 +1157,7 @@ void CPad::UpdatePads(void) GetPad(1)->NewState.Clear(); GetPad(1)->OldState.Clear(); #endif - + OldKeyState = NewKeyState; NewKeyState = TempKeyState; } @@ -1133,7 +1170,7 @@ void CPad::ProcessPCSpecificStuff(void) void CPad::Update(int16 unk) { OldState = NewState; - + #if (defined GTA_PS2 || defined FIX_BUGS) if (!CRecordDataForGame::IsPlayingBack() && !CRecordDataForChase::ShouldThisPadBeLeftAlone(unk)) #endif @@ -1145,16 +1182,16 @@ void CPad::Update(int16 unk) PCTempJoyState.Clear(); PCTempKeyState.Clear(); PCTempMouseState.Clear(); - + ProcessPCSpecificStuff(); - - if ( ++iCurrHornHistory >= HORNHISTORY_SIZE ) + + if (++iCurrHornHistory >= HORNHISTORY_SIZE) iCurrHornHistory = 0; bHornHistory[iCurrHornHistory] = GetHorn(); - if ( !bDisplayNoControllerMessage ) + if (!bDisplayNoControllerMessage) CGame::bDemoMode = false; } @@ -1169,40 +1206,40 @@ void CPad::DoCheats(void) void CPad::DoCheats(int16 unk) { #ifdef GTA_PS2_STUFF - if ( GetTriangleJustDown() ) + if (GetTriangleJustDown()) AddToCheatString('T'); - - if ( GetCircleJustDown() ) + + if (GetCircleJustDown()) AddToCheatString('C'); - - if ( GetCrossJustDown() ) + + if (GetCrossJustDown()) AddToCheatString('X'); - - if ( GetSquareJustDown() ) + + if (GetSquareJustDown()) AddToCheatString('S'); - - if ( GetDPadUpJustDown() ) + + if (GetDPadUpJustDown()) AddToCheatString('U'); - - if ( GetDPadDownJustDown() ) + + if (GetDPadDownJustDown()) AddToCheatString('D'); - - if ( GetDPadLeftJustDown() ) + + if (GetDPadLeftJustDown()) AddToCheatString('L'); - - if ( GetDPadRightJustDown() ) + + if (GetDPadRightJustDown()) AddToCheatString('R'); - - if ( GetLeftShoulder1JustDown() ) + + if (GetLeftShoulder1JustDown()) AddToCheatString('1'); - - if ( GetLeftShoulder2JustDown() ) + + if (GetLeftShoulder2JustDown()) AddToCheatString('2'); - - if ( GetRightShoulder1JustDown() ) + + if (GetRightShoulder1JustDown()) AddToCheatString('3'); - - if ( GetRightShoulder2JustDown() ) + + if (GetRightShoulder2JustDown()) AddToCheatString('4'); #endif } @@ -1217,7 +1254,7 @@ void CPad::StopShaking(int16 unk) ; } -CPad *CPad::GetPad(int32 pad) +CPad* CPad::GetPad(int32 pad) { return &Pads[pad]; } @@ -1230,188 +1267,188 @@ CPad *CPad::GetPad(int32 pad) int16 CPad::GetSteeringLeftRight(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return 0; switch (CURMODE) { - case 0: - case 2: - { - int16 axis = NewState.LeftStickX; - int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; - - if ( Abs(axis) > Abs(dpad) ) - return axis; - else - return dpad; - - break; - } - - case 1: - case 3: - { - return NewState.LeftStickX; + case 0: + case 2: + { + int16 axis = NewState.LeftStickX; + int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; - break; - } + if (Abs(axis) > Abs(dpad)) + return axis; + else + return dpad; + + break; + } + + case 1: + case 3: + { + return NewState.LeftStickX; + + break; } - + } + return 0; } int16 CPad::GetSteeringUpDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return 0; switch (CURMODE) { - case 0: - case 2: - { - int16 axis = NewState.LeftStickY; - int16 dpad = (NewState.DPadUp - NewState.DPadDown) / 2; - - if ( Abs(axis) > Abs(dpad) ) - return axis; - else - return dpad; - - break; - } - - case 1: - case 3: - { - return NewState.LeftStickY; + case 0: + case 2: + { + int16 axis = NewState.LeftStickY; + int16 dpad = (NewState.DPadUp - NewState.DPadDown) / 2; - break; - } + if (Abs(axis) > Abs(dpad)) + return axis; + else + return dpad; + + break; + } + + case 1: + case 3: + { + return NewState.LeftStickY; + + break; } - + } + return 0; } int16 CPad::GetCarGunUpDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return 0; switch (CURMODE) { - case 0: - case 1: - case 2: - { - return NewState.RightStickY; - - break; - } - - case 3: - { - return (NewState.DPadUp - NewState.DPadDown) / 2; - - break; - } + case 0: + case 1: + case 2: + { + return NewState.RightStickY; + + break; + } + + case 3: + { + return (NewState.DPadUp - NewState.DPadDown) / 2; + + break; + } } - + return 0; } int16 CPad::GetCarGunLeftRight(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return 0; switch (CURMODE) { - case 0: - case 1: - case 2: - { - return NewState.RightStickX; - - break; - } - - case 3: - { - return (NewState.DPadRight - NewState.DPadLeft) / 2; - - break; - } + case 0: + case 1: + case 2: + { + return NewState.RightStickX; + + break; + } + + case 3: + { + return (NewState.DPadRight - NewState.DPadLeft) / 2; + + break; } - + } + return 0; } int16 CPad::GetPedWalkLeftRight(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return 0; switch (CURMODE) { - case 0: - case 2: - { - int16 axis = NewState.LeftStickX; - int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; - - if ( Abs(axis) > Abs(dpad) ) - return axis; - else - return dpad; - - break; - } - - case 1: - case 3: - { - return NewState.LeftStickX; + case 0: + case 2: + { + int16 axis = NewState.LeftStickX; + int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; - break; - } + if (Abs(axis) > Abs(dpad)) + return axis; + else + return dpad; + + break; + } + + case 1: + case 3: + { + return NewState.LeftStickX; + + break; } - + } + return 0; } int16 CPad::GetPedWalkUpDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return 0; switch (CURMODE) { - case 0: - case 2: - { - int16 axis = NewState.LeftStickY; - int16 dpad = (NewState.DPadDown - NewState.DPadUp) / 2; - - if ( Abs(axis) > Abs(dpad) ) - return axis; - else - return dpad; - - break; - } - - case 1: - case 3: - { - return NewState.LeftStickY; + case 0: + case 2: + { + int16 axis = NewState.LeftStickY; + int16 dpad = (NewState.DPadDown - NewState.DPadUp) / 2; - break; - } + if (Abs(axis) > Abs(dpad)) + return axis; + else + return dpad; + + break; + } + + case 1: + case 3: + { + return NewState.LeftStickY; + + break; } - + } + return 0; } @@ -1419,43 +1456,43 @@ int16 CPad::GetAnalogueUpDown(void) { switch (CURMODE) { - case 0: - case 2: - { - int16 axis = NewState.LeftStickY; - int16 dpad = (NewState.DPadDown - NewState.DPadUp) / 2; - - if ( Abs(axis) > Abs(dpad) ) - return axis; - else - return dpad; - - break; - } - - case 1: - case 3: - { - return NewState.LeftStickY; + case 0: + case 2: + { + int16 axis = NewState.LeftStickY; + int16 dpad = (NewState.DPadDown - NewState.DPadUp) / 2; - break; - } + if (Abs(axis) > Abs(dpad)) + return axis; + else + return dpad; + + break; + } + + case 1: + case 3: + { + return NewState.LeftStickY; + + break; } - + } + return 0; } bool CPad::GetLookLeft(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; - + return !!(NewState.LeftShoulder2 && !NewState.RightShoulder2); } bool CPad::GetLookRight(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; return !!(NewState.RightShoulder2 && !NewState.LeftShoulder2); @@ -1464,7 +1501,7 @@ bool CPad::GetLookRight(void) bool CPad::GetLookBehindForCar(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; return !!(NewState.RightShoulder2 && NewState.LeftShoulder2); @@ -1472,7 +1509,7 @@ bool CPad::GetLookBehindForCar(void) bool CPad::GetLookBehindForPed(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; return !!NewState.RightShock; @@ -1480,363 +1517,363 @@ bool CPad::GetLookBehindForPed(void) bool CPad::GetHorn(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - { - return !!NewState.LeftShock; - - break; - } - - case 1: - { - return !!NewState.LeftShoulder1; + case 0: + { + return !!NewState.LeftShock; - break; - } - - case 2: - { - return !!NewState.RightShoulder1; + break; + } - break; - } - - case 3: - { - return !!NewState.LeftShock; + case 1: + { + return !!NewState.LeftShoulder1; - break; - } + break; } - + + case 2: + { + return !!NewState.RightShoulder1; + + break; + } + + case 3: + { + return !!NewState.LeftShock; + + break; + } + } + return false; } bool CPad::HornJustDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - { - return !!(NewState.LeftShock && !OldState.LeftShock); + case 0: + { + return !!(NewState.LeftShock && !OldState.LeftShock); - break; - } - - case 1: - { - return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); + break; + } - break; - } - - case 2: - { - return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); + case 1: + { + return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); - break; - } - - case 3: - { - return !!(NewState.LeftShock && !OldState.LeftShock); + break; + } - break; - } + case 2: + { + return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); + + break; } - + + case 3: + { + return !!(NewState.LeftShock && !OldState.LeftShock); + + break; + } + } + return false; } bool CPad::GetCarGunFired(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - case 1: - case 2: - { - return !!NewState.Circle; + case 0: + case 1: + case 2: + { + return !!NewState.Circle; - break; - } - - case 3: - { - return !!NewState.RightShoulder1; + break; + } - break; - } + case 3: + { + return !!NewState.RightShoulder1; + + break; + } } - + return false; } bool CPad::CarGunJustDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - case 1: - case 2: - { - return !!(NewState.Circle && !OldState.Circle); + case 0: + case 1: + case 2: + { + return !!(NewState.Circle && !OldState.Circle); - break; - } - - case 3: - { - return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); + break; + } - break; - } + case 3: + { + return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); + + break; + } } - + return false; } int16 CPad::GetHandBrake(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return 0; switch (CURMODE) { - case 0: - case 1: - { - return NewState.RightShoulder1; - - break; - } - - case 2: - { - return NewState.Triangle; - - break; - } - - case 3: - { - return NewState.LeftShoulder1; - - break; - } + case 0: + case 1: + { + return NewState.RightShoulder1; + + break; } - + + case 2: + { + return NewState.Triangle; + + break; + } + + case 3: + { + return NewState.LeftShoulder1; + + break; + } + } + return 0; } int16 CPad::GetBrake(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return 0; switch (CURMODE) { - case 0: - case 2: - { - return NewState.Square; - - break; - } - - case 1: - { - return NewState.Square; + case 0: + case 2: + { + return NewState.Square; - break; - } - - case 3: - { - int16 axis = 2 * NewState.RightStickY; - - if ( axis < 0 ) - return 0; - else - return axis; - - break; - } + break; + } + + case 1: + { + return NewState.Square; + + break; } - + + case 3: + { + int16 axis = 2 * NewState.RightStickY; + + if (axis < 0) + return 0; + else + return axis; + + break; + } + } + return 0; } bool CPad::GetExitVehicle(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - case 1: - case 3: - { - return !!NewState.Triangle; - - break; - } - - case 2: - { - return !!NewState.LeftShoulder1; - - break; - } + case 0: + case 1: + case 3: + { + return !!NewState.Triangle; + + break; + } + + case 2: + { + return !!NewState.LeftShoulder1; + + break; + } } - + return false; } bool CPad::ExitVehicleJustDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - case 1: - case 3: - { - return !!(NewState.Triangle && !OldState.Triangle); - - break; - } - - case 2: - { - return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); - - break; - } + case 0: + case 1: + case 3: + { + return !!(NewState.Triangle && !OldState.Triangle); + + break; } - + + case 2: + { + return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); + + break; + } + } + return false; } int32 CPad::GetWeapon(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - case 1: - { - return NewState.Circle; - - break; - } - - case 2: - { - return NewState.Cross; - - break; - } - - case 3: - { - return NewState.RightShoulder1; - - break; - } + case 0: + case 1: + { + return NewState.Circle; + + break; } - + + case 2: + { + return NewState.Cross; + + break; + } + + case 3: + { + return NewState.RightShoulder1; + + break; + } + } + return false; } bool CPad::WeaponJustDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - case 1: - { - return !!(NewState.Circle && !OldState.Circle); - - break; - } - - case 2: - { - return !!(NewState.Cross && !OldState.Cross); - - break; - } - - case 3: - { - return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); - - break; - } + case 0: + case 1: + { + return !!(NewState.Circle && !OldState.Circle); + + break; + } + + case 2: + { + return !!(NewState.Cross && !OldState.Cross); + + break; } - + + case 3: + { + return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); + + break; + } + } + return false; } int16 CPad::GetAccelerate(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return 0; switch (CURMODE) { - case 0: - case 2: - { - return NewState.Cross; - - break; - } - - case 1: - { - return NewState.Cross; - - break; - } - - case 3: - { - int16 axis = -2 * NewState.RightStickY; - - if ( axis < 0 ) - return 0; - else - return axis; - - break; - } + case 0: + case 2: + { + return NewState.Cross; + + break; } - + + case 1: + { + return NewState.Cross; + + break; + } + + case 3: + { + int16 axis = -2 * NewState.RightStickY; + + if (axis < 0) + return 0; + else + return axis; + + break; + } + } + return 0; } @@ -1844,23 +1881,23 @@ bool CPad::CycleCameraModeUpJustDown(void) { switch (CURMODE) { - case 0: - case 2: - case 3: - { - return !!(NewState.Select && !OldState.Select); - - break; - } - - case 1: - { - return !!(NewState.DPadUp && !OldState.DPadUp); - - break; - } + case 0: + case 2: + case 3: + { + return !!(NewState.Select && !OldState.Select); + + break; } - + + case 1: + { + return !!(NewState.DPadUp && !OldState.DPadUp); + + break; + } + } + return false; } @@ -1868,77 +1905,77 @@ bool CPad::CycleCameraModeDownJustDown(void) { switch (CURMODE) { - case 0: - case 2: - case 3: - { - return false; - - break; - } - - case 1: - { - return !!(NewState.DPadDown && !OldState.DPadDown); - - break; - } + case 0: + case 2: + case 3: + { + return false; + + break; } - + + case 1: + { + return !!(NewState.DPadDown && !OldState.DPadDown); + + break; + } + } + return false; } bool CPad::ChangeStationJustDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - { - return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); - - break; - } - - case 1: - { - return !!(NewState.Select && !OldState.Select); - - break; - } - - case 2: - { - return !!(NewState.LeftShock && !OldState.LeftShock); - - break; - } - - case 3: - { - return !!(NewState.Circle && !OldState.Circle); - - break; - } + case 0: + { + return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); + + break; } - + + case 1: + { + return !!(NewState.Select && !OldState.Select); + + break; + } + + case 2: + { + return !!(NewState.LeftShock && !OldState.LeftShock); + + break; + } + + case 3: + { + return !!(NewState.Circle && !OldState.Circle); + + break; + } + } + return false; } bool CPad::CycleWeaponLeftJustDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; - + return !!(NewState.LeftShoulder2 && !OldState.LeftShoulder2); } bool CPad::CycleWeaponRightJustDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); @@ -1946,96 +1983,96 @@ bool CPad::CycleWeaponRightJustDown(void) bool CPad::GetTarget(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - case 1: - case 2: - { - return !!NewState.RightShoulder1; - - break; - } - - case 3: - { - return !!NewState.LeftShoulder1; - - break; - } + case 0: + case 1: + case 2: + { + return !!NewState.RightShoulder1; + + break; } - + + case 3: + { + return !!NewState.LeftShoulder1; + + break; + } + } + return false; } bool CPad::TargetJustDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - case 1: - case 2: - { - return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); - - break; - } - - case 3: - { - return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); - - break; - } + case 0: + case 1: + case 2: + { + return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); + + break; } - + + case 3: + { + return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); + + break; + } + } + return false; } bool CPad::JumpJustDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; - + return !!(NewState.Square && !OldState.Square); } bool CPad::GetSprint(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - case 1: - case 3: - { - return !!NewState.Cross; - - break; - } - - case 2: - { - return !!NewState.Circle; - - break; - } + case 0: + case 1: + case 3: + { + return !!NewState.Cross; + + break; } - + + case 2: + { + return !!NewState.Circle; + + break; + } + } + return false; } bool CPad::ShiftTargetLeftJustDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; return !!(NewState.LeftShoulder2 && !OldState.LeftShoulder2); @@ -2043,7 +2080,7 @@ bool CPad::ShiftTargetLeftJustDown(void) bool CPad::ShiftTargetRightJustDown(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); @@ -2052,10 +2089,10 @@ bool CPad::ShiftTargetRightJustDown(void) bool CPad::GetAnaloguePadUp(void) { static int16 oldfStickY = 0; - + int16 Y = CPad::GetPad(0)->GetAnalogueUpDown(); - - if ( Y < 0 && oldfStickY >= 0 ) + + if (Y < 0 && oldfStickY >= 0) { oldfStickY = Y; return true; @@ -2070,10 +2107,10 @@ bool CPad::GetAnaloguePadUp(void) bool CPad::GetAnaloguePadDown(void) { static int16 oldfStickY = 0; - + int16 Y = CPad::GetPad(0)->GetAnalogueUpDown(); - - if ( Y > 0 && oldfStickY <= 0 ) + + if (Y > 0 && oldfStickY <= 0) { oldfStickY = Y; return true; @@ -2088,10 +2125,10 @@ bool CPad::GetAnaloguePadDown(void) bool CPad::GetAnaloguePadLeft(void) { static int16 oldfStickX = 0; - + int16 X = CPad::GetPad(0)->GetPedWalkLeftRight(); - - if ( X < 0 && oldfStickX >= 0 ) + + if (X < 0 && oldfStickX >= 0) { oldfStickX = X; return true; @@ -2106,10 +2143,10 @@ bool CPad::GetAnaloguePadLeft(void) bool CPad::GetAnaloguePadRight(void) { static int16 oldfStickX = 0; - + int16 X = CPad::GetPad(0)->GetPedWalkLeftRight(); - - if ( X > 0 && oldfStickX <= 0 ) + + if (X > 0 && oldfStickX <= 0) { oldfStickX = X; return true; @@ -2124,19 +2161,19 @@ bool CPad::GetAnaloguePadRight(void) bool CPad::GetAnaloguePadLeftJustUp(void) { static int16 oldfStickX = 0; - + int16 X = GetPad(0)->GetPedWalkLeftRight(); - - if ( X == 0 && oldfStickX < 0 ) + + if (X == 0 && oldfStickX < 0) { oldfStickX = X; - + return true; } else { oldfStickX = X; - + return false; } } @@ -2144,107 +2181,107 @@ bool CPad::GetAnaloguePadLeftJustUp(void) bool CPad::GetAnaloguePadRightJustUp(void) { static int16 oldfStickX = 0; - + int16 X = GetPad(0)->GetPedWalkLeftRight(); - - if ( X == 0 && oldfStickX > 0 ) + + if (X == 0 && oldfStickX > 0) { oldfStickX = X; - + return true; } else { oldfStickX = X; - + return false; } } bool CPad::ForceCameraBehindPlayer(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - case 1: - { - return !!NewState.LeftShoulder1; - - break; - } - - case 2: - { - return !!NewState.Triangle; - - break; - } - - case 3: - { - return !!NewState.Circle; - - break; - } + case 0: + case 1: + { + return !!NewState.LeftShoulder1; + + break; } - + + case 2: + { + return !!NewState.Triangle; + + break; + } + + case 3: + { + return !!NewState.Circle; + + break; + } + } + return false; } bool CPad::SniperZoomIn(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - case 1: - case 3: - { - return !!NewState.Square; + case 0: + case 1: + case 3: + { + return !!NewState.Square; - break; - } - - case 2: - { - return !!NewState.Triangle; - - break; - } + break; } - + + case 2: + { + return !!NewState.Triangle; + + break; + } + } + return false; } bool CPad::SniperZoomOut(void) { - if ( ArePlayerControlsDisabled() ) + if (ArePlayerControlsDisabled()) return false; switch (CURMODE) { - case 0: - case 1: - case 3: - { - return !!NewState.Cross; + case 0: + case 1: + case 3: + { + return !!NewState.Cross; - break; - } - - case 2: - { - return !!NewState.Square; - - break; - } + break; } - + + case 2: + { + return !!NewState.Square; + + break; + } + } + return false; } @@ -2254,8 +2291,8 @@ int16 CPad::SniperModeLookLeftRight(void) { int16 axis = NewState.LeftStickX; int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; - - if ( Abs(axis) > Abs(dpad) ) + + if (Abs(axis) > Abs(dpad)) return axis; else return dpad; @@ -2268,8 +2305,8 @@ int16 CPad::SniperModeLookUpDown(void) axis = -axis; #endif int16 dpad = (NewState.DPadUp - NewState.DPadDown) / 2; - - if ( Abs(axis) > Abs(dpad) ) + + if (Abs(axis) > Abs(dpad)) return axis; else return dpad; @@ -2278,15 +2315,15 @@ int16 CPad::SniperModeLookUpDown(void) int16 CPad::LookAroundLeftRight(void) { float axis = GetPad(0)->NewState.RightStickX; - - if ( Abs(axis) > 85 && !GetLookBehindForPed() ) - return (int16) ( (axis + ( ( axis > 0 ) ? -85 : 85) ) - * (127.0f / 32.0f) ); // 3.96875f - - else if ( TheCamera.Cams[0].Using3rdPersonMouseCam() && Abs(axis) > 10 ) - return (int16) ( (axis + ( ( axis > 0 ) ? -10 : 10) ) - * (127.0f / 64.0f) ); // 1.984375f - + + if (Abs(axis) > 85 && !GetLookBehindForPed()) + return (int16)((axis + ((axis > 0) ? -85 : 85)) + * (127.0f / 32.0f)); // 3.96875f + + else if (TheCamera.Cams[0].Using3rdPersonMouseCam() && Abs(axis) > 10) + return (int16)((axis + ((axis > 0) ? -10 : 10)) + * (127.0f / 64.0f)); // 1.984375f + return 0; } @@ -2298,13 +2335,13 @@ int16 CPad::LookAroundUpDown(void) axis = -axis; #endif - if ( Abs(axis) > 85 && !GetLookBehindForPed() ) - return (int16) ( (axis + ( ( axis > 0 ) ? -85 : 85) ) - * (127.0f / 32.0f) ); // 3.96875f + if (Abs(axis) > 85 && !GetLookBehindForPed()) + return (int16)((axis + ((axis > 0) ? -85 : 85)) + * (127.0f / 32.0f)); // 3.96875f - else if ( TheCamera.Cams[0].Using3rdPersonMouseCam() && Abs(axis) > 40 ) - return (int16) ( (axis + ( ( axis > 0 ) ? -40 : 40) ) - * (127.0f / 64.0f) ); // 1.984375f + else if (TheCamera.Cams[0].Using3rdPersonMouseCam() && Abs(axis) > 40) + return (int16)((axis + ((axis > 0) ? -40 : 40)) + * (127.0f / 64.0f)); // 1.984375f return 0; } @@ -2318,7 +2355,7 @@ void CPad::ResetAverageWeapon(void) void CPad::PrintErrorMessage(void) { - if ( bDisplayNoControllerMessage && !CGame::playingIntro && !FrontEndMenuManager.m_bMenuActive ) + if (bDisplayNoControllerMessage && !CGame::playingIntro && !FrontEndMenuManager.m_bMenuActive) { CFont::SetScale(0.85f, 1.0f); CFont::SetJustifyOff(); @@ -2330,12 +2367,12 @@ void CPad::PrintErrorMessage(void) CFont::SetFontStyle(FONT_BANK); CFont::PrintString ( - SCREEN_WIDTH / 2, + SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, TheText.Get("NOCONT") // Please reconnect an analog controller (DUALSHOCK@) or analog controller (DUALSHOCK@2). to controller port 1 to continue - ); + ); } - else if ( bObsoleteControllerMessage ) + else if (bObsoleteControllerMessage) { CFont::SetScale(0.85f, 1.0f); CFont::SetJustifyOff(); @@ -2347,31 +2384,31 @@ void CPad::PrintErrorMessage(void) CFont::SetFontStyle(FONT_BANK); CFont::PrintString ( - SCREEN_WIDTH / 2, + SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, TheText.Get("WRCONT") // The controller connected to controller port 1 is an unsupported controller. Grand Theft Auto III requires an analog controller (DUALSHOCK@) or analog controller (DUALSHOCK@2). - ); + ); } - + } void LittleTest(void) { static int32 Cunt = 0; - + Cunt++; // ??? } void CPad::ResetCheats(void) { CWeather::ReleaseWeather(); - + CPopulation::ms_bGivePedsWeapons = false; - + CPed::bNastyLimbsCheat = false; CPed::bPedCheat2 = false; CPed::bPedCheat3 = false; - + CVehicle::bWheelsOnlyCheat = false; CVehicle::bAllDodosCheat = false; CVehicle::bCheat3 = false; @@ -2379,210 +2416,210 @@ void CPad::ResetCheats(void) CVehicle::bCheat5 = false; gbBlackCars = false; gbPinkCars = false; - + gbFastTime = false; CTimer::SetTimeScale(1.0f); } -char *CPad::EditString(char *pStr, int32 nSize) +char* CPad::EditString(char* pStr, int32 nSize) { int32 pos = strlen(pStr); - + // letters - for ( int32 i = 0; i < ('Z' - 'A' + 1); i++ ) + for (int32 i = 0; i < ('Z' - 'A' + 1); i++) { - if ( GetPad(0)->GetCharJustDown(i + 'A') && pos < nSize - 1 ) + if (GetPad(0)->GetCharJustDown(i + 'A') && pos < nSize - 1) { pStr[pos++] = i + 'A'; pStr[pos] = '\0'; } - - if ( GetPad(0)->GetCharJustDown(i + 'a') && pos < nSize - 1 ) + + if (GetPad(0)->GetCharJustDown(i + 'a') && pos < nSize - 1) { pStr[pos++] = i + 'a'; pStr[pos] = '\0'; } } - + // numbers - for ( int32 i = 0; i < ('9' - '0' + 1); i++ ) + for (int32 i = 0; i < ('9' - '0' + 1); i++) { - if ( GetPad(0)->GetCharJustDown(i + '0') && pos < nSize - 1 ) + if (GetPad(0)->GetCharJustDown(i + '0') && pos < nSize - 1) { pStr[pos++] = i + '0'; pStr[pos] = '\0'; } } - + // space - if ( GetPad(0)->GetCharJustDown(' ') && pos < nSize - 1 ) + if (GetPad(0)->GetCharJustDown(' ') && pos < nSize - 1) { pStr[pos++] = ' '; pStr[pos] = '\0'; } - - + + // del - if ( GetPad(0)->GetDeleteJustDown() || GetPad(0)->GetBackspaceJustDown() ) + if (GetPad(0)->GetDeleteJustDown() || GetPad(0)->GetBackspaceJustDown()) { - if ( pos > 0 ) + if (pos > 0) pStr[pos - 1] = '\0'; } // extenter/up/down - if ( GetPad(0)->GetReturnJustDown() || GetPad(0)->GetUpJustDown() || GetPad(0)->GetDownJustDown() ) + if (GetPad(0)->GetReturnJustDown() || GetPad(0)->GetUpJustDown() || GetPad(0)->GetDownJustDown()) return nil; - + return pStr; } -int32 *CPad::EditCodesForControls(int32 *pRsKeys, int32 nSize) +int32* CPad::EditCodesForControls(int32* pRsKeys, int32 nSize) { *pRsKeys = rsNULL; - for ( int32 i = 0; i < 255; i++ ) + for (int32 i = 0; i < 255; i++) { - if ( GetPad(0)->GetCharJustDown(i) ) + if (GetPad(0)->GetCharJustDown(i)) *pRsKeys = i; } - - for ( int32 i = 0; i < 12; i++ ) + + for (int32 i = 0; i < 12; i++) { - if ( GetPad(0)->GetFJustDown(i) ) + if (GetPad(0)->GetFJustDown(i)) *pRsKeys = i + rsF1; } - - if ( GetPad(0)->GetEscapeJustDown() ) + + if (GetPad(0)->GetEscapeJustDown()) *pRsKeys = rsESC; - - if ( GetPad(0)->GetInsertJustDown() ) + + if (GetPad(0)->GetInsertJustDown()) *pRsKeys = rsINS; - - if ( GetPad(0)->GetDeleteJustDown() ) + + if (GetPad(0)->GetDeleteJustDown()) *pRsKeys = rsDEL; - - if ( GetPad(0)->GetHomeJustDown() ) + + if (GetPad(0)->GetHomeJustDown()) *pRsKeys = rsHOME; - - if ( GetPad(0)->GetEndJustDown() ) + + if (GetPad(0)->GetEndJustDown()) *pRsKeys = rsEND; - - if ( GetPad(0)->GetPageUpJustDown() ) + + if (GetPad(0)->GetPageUpJustDown()) *pRsKeys = rsPGUP; - - if ( GetPad(0)->GetPageDownJustDown() ) + + if (GetPad(0)->GetPageDownJustDown()) *pRsKeys = rsPGDN; - - if ( GetPad(0)->GetUpJustDown() ) + + if (GetPad(0)->GetUpJustDown()) *pRsKeys = rsUP; - - if ( GetPad(0)->GetDownJustDown() ) + + if (GetPad(0)->GetDownJustDown()) *pRsKeys = rsDOWN; - - if ( GetPad(0)->GetLeftJustDown() ) + + if (GetPad(0)->GetLeftJustDown()) *pRsKeys = rsLEFT; - - if ( GetPad(0)->GetRightJustDown() ) + + if (GetPad(0)->GetRightJustDown()) *pRsKeys = rsRIGHT; - - if ( GetPad(0)->GetScrollLockJustDown() ) + + if (GetPad(0)->GetScrollLockJustDown()) *pRsKeys = rsSCROLL; - - if ( GetPad(0)->GetPauseJustDown() ) + + if (GetPad(0)->GetPauseJustDown()) *pRsKeys = rsPAUSE; - - if ( GetPad(0)->GetNumLockJustDown() ) + + if (GetPad(0)->GetNumLockJustDown()) *pRsKeys = rsNUMLOCK; - - if ( GetPad(0)->GetDivideJustDown() ) + + if (GetPad(0)->GetDivideJustDown()) *pRsKeys = rsDIVIDE; - - if ( GetPad(0)->GetTimesJustDown() ) + + if (GetPad(0)->GetTimesJustDown()) *pRsKeys = rsTIMES; - - if ( GetPad(0)->GetMinusJustDown() ) + + if (GetPad(0)->GetMinusJustDown()) *pRsKeys = rsMINUS; - - if ( GetPad(0)->GetPlusJustDown() ) + + if (GetPad(0)->GetPlusJustDown()) *pRsKeys = rsPLUS; - if ( GetPad(0)->GetPadEnterJustDown() ) + if (GetPad(0)->GetPadEnterJustDown()) *pRsKeys = rsPADENTER; - if ( GetPad(0)->GetPadDelJustDown() ) + if (GetPad(0)->GetPadDelJustDown()) *pRsKeys = rsPADDEL; - if ( GetPad(0)->GetPad1JustDown() ) + if (GetPad(0)->GetPad1JustDown()) *pRsKeys = rsPADEND; - - if ( GetPad(0)->GetPad2JustDown() ) + + if (GetPad(0)->GetPad2JustDown()) *pRsKeys = rsPADDOWN; - - if ( GetPad(0)->GetPad3JustDown() ) + + if (GetPad(0)->GetPad3JustDown()) *pRsKeys = rsPADPGDN; - - if ( GetPad(0)->GetPad4JustDown() ) + + if (GetPad(0)->GetPad4JustDown()) *pRsKeys = rsPADLEFT; - - if ( GetPad(0)->GetPad5JustDown() ) + + if (GetPad(0)->GetPad5JustDown()) *pRsKeys = rsPAD5; - - if ( GetPad(0)->GetPad6JustDown() ) + + if (GetPad(0)->GetPad6JustDown()) *pRsKeys = rsPADRIGHT; - - if ( GetPad(0)->GetPad7JustDown() ) + + if (GetPad(0)->GetPad7JustDown()) *pRsKeys = rsPADHOME; - - if ( GetPad(0)->GetPad8JustDown() ) + + if (GetPad(0)->GetPad8JustDown()) *pRsKeys = rsPADUP; - - if ( GetPad(0)->GetPad9JustDown() ) + + if (GetPad(0)->GetPad9JustDown()) *pRsKeys = rsPADPGUP; - - if ( GetPad(0)->GetPad0JustDown() ) + + if (GetPad(0)->GetPad0JustDown()) *pRsKeys = rsPADINS; - if ( GetPad(0)->GetBackspaceJustDown() ) + if (GetPad(0)->GetBackspaceJustDown()) *pRsKeys = rsBACKSP; - - if ( GetPad(0)->GetTabJustDown() ) + + if (GetPad(0)->GetTabJustDown()) *pRsKeys = rsTAB; - - if ( GetPad(0)->GetCapsLockJustDown() ) + + if (GetPad(0)->GetCapsLockJustDown()) *pRsKeys = rsCAPSLK; - - if ( GetPad(0)->GetReturnJustDown() ) + + if (GetPad(0)->GetReturnJustDown()) *pRsKeys = rsENTER; - - if ( GetPad(0)->GetLeftShiftJustDown() ) + + if (GetPad(0)->GetLeftShiftJustDown()) *pRsKeys = rsLSHIFT; - - if ( GetPad(0)->GetShiftJustDown() ) + + if (GetPad(0)->GetShiftJustDown()) *pRsKeys = rsSHIFT; - - if ( GetPad(0)->GetRightShiftJustDown() ) + + if (GetPad(0)->GetRightShiftJustDown()) *pRsKeys = rsRSHIFT; - - if ( GetPad(0)->GetLeftCtrlJustDown() ) + + if (GetPad(0)->GetLeftCtrlJustDown()) *pRsKeys = rsLCTRL; - - if ( GetPad(0)->GetRightCtrlJustDown() ) + + if (GetPad(0)->GetRightCtrlJustDown()) *pRsKeys = rsRCTRL; - - if ( GetPad(0)->GetLeftAltJustDown() ) + + if (GetPad(0)->GetLeftAltJustDown()) *pRsKeys = rsLALT; - - if ( GetPad(0)->GetRightAltJustDown() ) + + if (GetPad(0)->GetRightAltJustDown()) *pRsKeys = rsRALT; - - if ( GetPad(0)->GetLeftWinJustDown() ) + + if (GetPad(0)->GetLeftWinJustDown()) *pRsKeys = rsLWIN; - - if ( GetPad(0)->GetRightWinJustDown() ) + + if (GetPad(0)->GetRightWinJustDown()) *pRsKeys = rsRWIN; - - if ( GetPad(0)->GetAppsJustDown() ) + + if (GetPad(0)->GetAppsJustDown()) *pRsKeys = rsAPPS; - + return pRsKeys; } diff --git a/src/core/Pad.h b/src/core/Pad.h index ea771f81..ad93fb49 100644 --- a/src/core/Pad.h +++ b/src/core/Pad.h @@ -176,7 +176,7 @@ public: static CKeyboardState OldKeyState; static CKeyboardState NewKeyState; static CKeyboardState TempKeyState; - static char KeyBoardCheatString[20]; + static char KeyBoardCheatString[30]; static CMouseControllerState OldMouseControllerState; static CMouseControllerState NewMouseControllerState; static CMouseControllerState PCTempMouseControllerState; diff --git a/src/core/main.cpp b/src/core/main.cpp index 9b40b81d..531a30d3 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -689,11 +689,13 @@ DisplayGameDebugText() { static bool bDisplayPosn = false; static bool bDisplayRate = false; + static bool bDisplayCheatStr = false; { SETTWEAKPATH("GameDebugText"); TWEAKBOOL(bDisplayPosn); TWEAKBOOL(bDisplayRate); + TWEAKBOOL(bDisplayCheatStr); } @@ -781,6 +783,26 @@ DisplayGameDebugText() CFont::SetColor(CRGBA(255, 108, 0, 255)); CFont::PrintString(40.0f, 40.0f, ustr); } + + if (bDisplayCheatStr) + { + sprintf(str, "%s", CPad::KeyBoardCheatString); + AsciiToUnicode(str, ustr); + + CFont::SetPropOff(); + CFont::SetBackgroundOff(); + CFont::SetScale(0.7f, 1.5f); + CFont::SetCentreOn(); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetWrapx(640.0f); + CFont::SetFontStyle(FONT_HEADING); + + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.5f)+2.f, SCREEN_SCALE_FROM_BOTTOM(20.0f)+2.f, ustr); + + CFont::SetColor(CRGBA(255, 150, 225, 255)); + CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.5f), SCREEN_SCALE_FROM_BOTTOM(20.0f), ustr); + } } #endif diff --git a/src/core/re3.cpp b/src/core/re3.cpp index c7fade52..8f808b61 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -69,7 +69,7 @@ mysrand(unsigned int seed) #ifdef DEBUGMENU void WeaponCheat(); void HealthCheat(); -void TankCheat(); +void VehicleCheat(bool something, int model); void BlowUpCarsCheat(); void ChangePlayerCheat(); void MayhemCheat(); @@ -293,7 +293,7 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Cheats", "Health", HealthCheat); DebugMenuAddCmd("Cheats", "Wanted level up", WantedLevelUpCheat); DebugMenuAddCmd("Cheats", "Wanted level down", WantedLevelDownCheat); - DebugMenuAddCmd("Cheats", "Tank", TankCheat); + DebugMenuAddCmd("Cheats", "Tank", []() { VehicleCheat(true, MI_TAXI); }); DebugMenuAddCmd("Cheats", "Blow up cars", BlowUpCarsCheat); DebugMenuAddCmd("Cheats", "Change player", ChangePlayerCheat); DebugMenuAddCmd("Cheats", "Mayhem", MayhemCheat); -- cgit v1.2.3 From 0db3d03c3c9c40ba09391f2dab492d9a49acb9bd Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 17:36:12 +0300 Subject: sorry my bad --- src/core/Frontend.cpp | 3122 +++++++++++++++++++++++-------------------------- src/core/Pad.cpp | 1939 +++++++++++++++--------------- 2 files changed, 2464 insertions(+), 2597 deletions(-) (limited to 'src') diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 663c9323..228168b2 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -150,8 +150,8 @@ uint8 CMenuManager::m_PrefsPlayerBlue; // why?? CMenuManager FrontEndMenuManager; uint32 TimeToStopPadShaking; -char* pEditString; -int32* pControlEdit; +char *pEditString; +int32 *pControlEdit; bool DisplayComboButtonErrMsg; int32 MouseButtonJustClicked; int32 JoyButtonJustClicked; @@ -232,8 +232,7 @@ ScaleAndCenterX(float x) else { if (x > DEFAULT_SCREEN_WIDTH / 2) { return SCREEN_WIDTH / 2 + SCREEN_SCALE_X(x - DEFAULT_SCREEN_WIDTH / 2); - } - else { + } else { return SCREEN_WIDTH / 2 - SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH / 2 - x); } } @@ -316,7 +315,7 @@ ScaleAndCenterX(float x) // --- Functions not in the game/inlined starts inline void -CMenuManager::ScrollUpListByOne() +CMenuManager::ScrollUpListByOne() { if (m_nSelectedListRow == m_nFirstVisibleRowOnList) { if (m_nFirstVisibleRowOnList > 0) { @@ -324,8 +323,7 @@ CMenuManager::ScrollUpListByOne() m_nFirstVisibleRowOnList--; m_nScrollbarTopMargin -= SCROLLBAR_MAX_HEIGHT / m_nTotalListRow; } - } - else { + } else { m_nSelectedListRow--; } } @@ -339,8 +337,7 @@ CMenuManager::ScrollDownListByOne() m_nFirstVisibleRowOnList++; m_nScrollbarTopMargin += SCROLLBAR_MAX_HEIGHT / m_nTotalListRow; } - } - else { + } else { if (m_nSelectedListRow < m_nTotalListRow - 1) { m_nSelectedListRow++; } @@ -352,13 +349,12 @@ CMenuManager::PageUpList(bool playSoundOnSuccess) { if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) { if (m_nFirstVisibleRowOnList > 0) { - if (playSoundOnSuccess) + if(playSoundOnSuccess) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); m_nFirstVisibleRowOnList = Max(0, m_nFirstVisibleRowOnList - MAX_VISIBLE_LIST_ROW); m_nSelectedListRow = Min(m_nSelectedListRow, m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1); - } - else { + } else { m_nFirstVisibleRowOnList = 0; m_nSelectedListRow = 0; } @@ -371,13 +367,12 @@ CMenuManager::PageDownList(bool playSoundOnSuccess) { if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) { if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) { - if (playSoundOnSuccess) + if(playSoundOnSuccess) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); m_nFirstVisibleRowOnList = Min(m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW, m_nTotalListRow - MAX_VISIBLE_LIST_ROW); m_nSelectedListRow = Max(m_nSelectedListRow, m_nFirstVisibleRowOnList); - } - else { + } else { m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW; m_nSelectedListRow = m_nTotalListRow - 1; } @@ -390,16 +385,14 @@ CMenuManager::ThingsToDoBeforeLeavingPage() { if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) { CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); - } - else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { + } else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { if (m_nPrefsAudio3DProviderIndex != -1) m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex(); #ifdef TIDY_UP_PBP DMAudio.StopFrontEndTrack(); OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); #endif - } - else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) { + } else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) { m_nDisplayVideoMode = m_nPrefsVideoMode; #ifdef IMPROVED_VIDEOMODE m_nSelectedScreenMode = m_nPrefsWindowed; @@ -418,7 +411,7 @@ CMenuManager::ThingsToDoBeforeLeavingPage() // ------ Functions not in the game/inlined ends void -CMenuManager::BuildStatLine(Const char* text, void* stat, bool itsFloat, void* stat2) +CMenuManager::BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2) { if (!text) return; @@ -431,20 +424,18 @@ CMenuManager::BuildStatLine(Const char* text, void* stat, bool itsFloat, void* s sprintf(gString2, " %d/%d", *(int*)stat, *(int*)stat2); else #endif - if (stat2) { - if (itsFloat) - sprintf(gString2, " %.2f %s %.2f", *(float*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(float*)stat2); - else - sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2); - } - else if (stat) { - if (itsFloat) - sprintf(gString2, " %.2f", *(float*)stat); - else - sprintf(gString2, " %d", *(int*)stat); - } + if (stat2) { + if (itsFloat) + sprintf(gString2, " %.2f %s %.2f", *(float*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(float*)stat2); + else + sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2); + } else if (stat) { + if (itsFloat) + sprintf(gString2, " %.2f", *(float*)stat); else - gString2[0] = '\0'; + sprintf(gString2, " %d", *(int*)stat); + } else + gString2[0] = '\0'; UnicodeStrcpy(gUString, TheText.Get(text)); AsciiToUnicode(gString2, gUString2); @@ -477,58 +468,50 @@ CMenuManager::CheckCodesForControls(int typeOfControl) bool escPressed = false; eControllerType typeToSave; // GetStartOptionsCntrlConfigScreens(); - e_ControllerAction action = (e_ControllerAction)m_CurrCntrlAction; + e_ControllerAction action = (e_ControllerAction) m_CurrCntrlAction; if (typeOfControl == KEYBOARD) { if (*pControlEdit == rsESC) { escPressed = true; - } - else if (*pControlEdit != rsF1 && *pControlEdit != rsF2 && *pControlEdit != rsF3 && *pControlEdit != rsF9 && + } else if (*pControlEdit != rsF1 && *pControlEdit != rsF2 && *pControlEdit != rsF3 && *pControlEdit != rsF9 && *pControlEdit != rsLWIN && *pControlEdit != rsRWIN && *pControlEdit != rsRALT) { typeToSave = KEYBOARD; if (ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD) != rsNULL && *pControlEdit != ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD)) { typeToSave = OPTIONAL_EXTRA; } - } - else { + } else { invalidKey = true; } - } - else if (typeOfControl == MOUSE) { + } else if (typeOfControl == MOUSE) { typeToSave = MOUSE; - } - else if (typeOfControl == JOYSTICK) { + } else if (typeOfControl == JOYSTICK) { typeToSave = JOYSTICK; if (ControlsManager.GetIsActionAButtonCombo(action)) DisplayComboButtonErrMsg = true; } #ifdef FIX_BUGS - if (!escPressed && !invalidKey) + if(!escPressed && !invalidKey) #endif ControlsManager.ClearSettingsAssociatedWithAction(action, typeToSave); if (!DisplayComboButtonErrMsg && !escPressed && !invalidKey) { if (typeOfControl == KEYBOARD) { ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, KEYBOARD); ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, OPTIONAL_EXTRA); - } - else { + } else { if (typeOfControl == MOUSE) { ControlsManager.DeleteMatchingActionInitiators(action, MouseButtonJustClicked, MOUSE); - } - else if (typeOfControl == JOYSTICK) { + } else if (typeOfControl == JOYSTICK) { ControlsManager.DeleteMatchingActionInitiators(action, JoyButtonJustClicked, JOYSTICK); } } if (typeOfControl == KEYBOARD) { ControlsManager.SetControllerKeyAssociatedWithAction(action, *pControlEdit, typeToSave); - } - else if (typeOfControl == MOUSE) { + } else if (typeOfControl == MOUSE) { ControlsManager.SetControllerKeyAssociatedWithAction(action, MouseButtonJustClicked, typeToSave); - } - else { + } else { if (typeOfControl == JOYSTICK) { ControlsManager.SetControllerKeyAssociatedWithAction(action, JoyButtonJustClicked, typeToSave); } @@ -552,8 +535,8 @@ CMenuManager::CheckCodesForControls(int typeOfControl) bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2) { - return m_nMousePosX > x1 && m_nMousePosX < x2&& - m_nMousePosY > y1 && m_nMousePosY < y2; + return m_nMousePosX > x1 && m_nMousePosX < x2 && + m_nMousePosY > y1 && m_nMousePosY < y2; } void @@ -561,11 +544,11 @@ CMenuManager::CheckSliderMovement(int value) { switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { case MENUACTION_BRIGHTNESS: - m_PrefsBrightness += value * (512 / 16); + m_PrefsBrightness += value * (512/16); m_PrefsBrightness = clamp(m_PrefsBrightness, 0, 511); break; case MENUACTION_DRAWDIST: - if (value > 0) + if(value > 0) m_PrefsLOD += ((1.8f - 0.8f) / 16.0f); else m_PrefsLOD -= ((1.8f - 0.8f) / 16.0f); @@ -573,18 +556,18 @@ CMenuManager::CheckSliderMovement(int value) CRenderer::ms_lodDistScale = m_PrefsLOD; break; case MENUACTION_MUSICVOLUME: - m_PrefsMusicVolume += value * (128 / 16); + m_PrefsMusicVolume += value * (128/16); m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127); DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); break; case MENUACTION_SFXVOLUME: - m_PrefsSfxVolume += value * (128 / 16); + m_PrefsSfxVolume += value * (128/16); m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 127); DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); break; case MENUACTION_MOUSESENS: - TheCamera.m_fMouseAccelHorzntl += value * 1.0f / 200.0f / 15.0f; // ??? - TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200.0f, 1.0f / 200.0f); + TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ??? + TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f/3200.0f, 1.0f/200.0f); TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl; break; default: @@ -628,39 +611,39 @@ CMenuManager::DisplayHelperText() // TODO: name this cases? switch (m_nHelperTextMsgId) { - case 0: - { - int action = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; - if (action != MENUACTION_CHANGEMENU && action != MENUACTION_REDEFCTRL && action != MENUACTION_RESTOREDEF) { - CFont::SetColor(CRGBA(255, 255, 255, 255)); - CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_MIG")); + case 0: + { + int action = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; + if (action != MENUACTION_CHANGEMENU && action != MENUACTION_REDEFCTRL && action != MENUACTION_RESTOREDEF) { + CFont::SetColor(CRGBA(255, 255, 255, 255)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_MIG")); + } + break; } - break; - } - case 1: - CFont::SetColor(CRGBA(255, 255, 255, 255)); - CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_APP")); - break; - case 2: - CFont::SetColor(CRGBA(255, 255, 255, alpha)); - CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_HRD")); - break; - case 3: - CFont::SetColor(CRGBA(255, 255, 255, alpha)); - CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSO")); - break; - case 4: - CFont::SetColor(CRGBA(255, 255, 255, alpha)); - CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSC")); - break; - default: - break; + case 1: + CFont::SetColor(CRGBA(255, 255, 255, 255)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_APP")); + break; + case 2: + CFont::SetColor(CRGBA(255, 255, 255, alpha)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_HRD")); + break; + case 3: + CFont::SetColor(CRGBA(255, 255, 255, alpha)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSO")); + break; + case 4: + CFont::SetColor(CRGBA(255, 255, 255, alpha)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSC")); + break; + default: + break; } CFont::SetRightJustifyOff(); } int -CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostRightBarSize, float rectSize, float progress) +CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostRightBarSize, float rectSize, float progress) { CRGBA color; float maxBarHeight; @@ -669,13 +652,12 @@ CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostR float curBarX = 0.0f; float spacing = SCREEN_SCALE_X(4.0f); // TODO: find actual numbers used in the game for (int i = 0; i < 16; i++) { - curBarX = i * rectSize / 32.0f + x; + curBarX = i * rectSize/32.0f + x; if (i / 16.0f + 1 / 32.0f < progress) { color = CRGBA(SLIDERON_COLOR.r, SLIDERON_COLOR.g, SLIDERON_COLOR.b, FadeIn(255)); lastActiveBarX = curBarX; - } - else + } else color = CRGBA(SLIDEROFF_COLOR.r, SLIDEROFF_COLOR.g, SLIDEROFF_COLOR.b, FadeIn(255)); maxBarHeight = Max(mostLeftBarSize, mostRightBarSize); @@ -735,16 +717,16 @@ CMenuManager::Draw() CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH)); switch (m_nCurrScreen) { - case MENUPAGE_STATS: - PrintStats(); - break; - case MENUPAGE_BRIEFS: - PrintBriefs(); - break; + case MENUPAGE_STATS: + PrintStats(); + break; + case MENUPAGE_BRIEFS: + PrintBriefs(); + break; #ifdef MENU_MAP - case MENUPAGE_MAP: - PrintMap(); - break; + case MENUPAGE_MAP: + PrintMap(); + break; #endif } @@ -753,20 +735,20 @@ CMenuManager::Draw() // Page name #ifdef PS2_SAVE_DIALOG - if (!m_bRenderGameInMenu) + if(!m_bRenderGameInMenu) #endif - if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') { + if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') { - PREPARE_MENU_HEADER - CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255))); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); + PREPARE_MENU_HEADER + CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255))); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); - PREPARE_MENU_HEADER - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); + PREPARE_MENU_HEADER + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); - // Weird place to put that. - nextYToUse += 24.0f + 10.0f; - } + // Weird place to put that. + nextYToUse += 24.0f + 10.0f; + } CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y)); @@ -774,7 +756,7 @@ CMenuManager::Draw() CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255))); // Label - wchar* str; + wchar *str; if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { switch (m_nCurrScreen) { case MENUPAGE_LOAD_SLOT_CONFIRM: @@ -819,87 +801,87 @@ CMenuManager::Draw() int headerHeight; int columnWidth; switch (m_nCurrScreen) { - case MENUPAGE_STATS: - case MENUPAGE_BRIEFS: - columnWidth = 320; - headerHeight = 240; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - CFont::SetCentreOn(); - break; - case MENUPAGE_SOUND_SETTINGS: - case MENUPAGE_GRAPHICS_SETTINGS: - case MENUPAGE_MULTIPLAYER_CREATE: - case MENUPAGE_SKIN_SELECT_OLD: - case MENUPAGE_CONTROLLER_PC_OLD1: - case MENUPAGE_CONTROLLER_PC_OLD2: - case MENUPAGE_CONTROLLER_PC_OLD3: - case MENUPAGE_CONTROLLER_PC_OLD4: - case MENUPAGE_CONTROLLER_DEBUG: - case MENUPAGE_MOUSE_CONTROLS: - columnWidth = 50; - headerHeight = 0; - lineHeight = 20; - CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE)); - CFont::SetRightJustifyOff(); - break; - case MENUPAGE_CHOOSE_LOAD_SLOT: - case MENUPAGE_CHOOSE_DELETE_SLOT: - case MENUPAGE_CHOOSE_SAVE_SLOT: - columnWidth = 120; - headerHeight = 38; - lineHeight = 20; - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE)); - CFont::SetRightJustifyOff(); - break; - case MENUPAGE_NEW_GAME_RELOAD: - case MENUPAGE_LOAD_SLOT_CONFIRM: - case MENUPAGE_DELETE_SLOT_CONFIRM: - case MENUPAGE_SAVE_OVERWRITE_CONFIRM: - case MENUPAGE_EXIT: - columnWidth = 320; - headerHeight = 60; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - CFont::SetCentreOn(); - break; - case MENUPAGE_START_MENU: - columnWidth = 320; - headerHeight = 110; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - CFont::SetCentreOn(); - break; - case MENUPAGE_PAUSE_MENU: - columnWidth = 320; - headerHeight = 117; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - CFont::SetCentreOn(); - break; + case MENUPAGE_STATS: + case MENUPAGE_BRIEFS: + columnWidth = 320; + headerHeight = 240; + lineHeight = 24; + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); + CFont::SetCentreOn(); + break; + case MENUPAGE_SOUND_SETTINGS: + case MENUPAGE_GRAPHICS_SETTINGS: + case MENUPAGE_MULTIPLAYER_CREATE: + case MENUPAGE_SKIN_SELECT_OLD: + case MENUPAGE_CONTROLLER_PC_OLD1: + case MENUPAGE_CONTROLLER_PC_OLD2: + case MENUPAGE_CONTROLLER_PC_OLD3: + case MENUPAGE_CONTROLLER_PC_OLD4: + case MENUPAGE_CONTROLLER_DEBUG: + case MENUPAGE_MOUSE_CONTROLS: + columnWidth = 50; + headerHeight = 0; + lineHeight = 20; + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE)); + CFont::SetRightJustifyOff(); + break; + case MENUPAGE_CHOOSE_LOAD_SLOT: + case MENUPAGE_CHOOSE_DELETE_SLOT: + case MENUPAGE_CHOOSE_SAVE_SLOT: + columnWidth = 120; + headerHeight = 38; + lineHeight = 20; + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE)); + CFont::SetRightJustifyOff(); + break; + case MENUPAGE_NEW_GAME_RELOAD: + case MENUPAGE_LOAD_SLOT_CONFIRM: + case MENUPAGE_DELETE_SLOT_CONFIRM: + case MENUPAGE_SAVE_OVERWRITE_CONFIRM: + case MENUPAGE_EXIT: + columnWidth = 320; + headerHeight = 60; + lineHeight = 24; + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); + CFont::SetCentreOn(); + break; + case MENUPAGE_START_MENU: + columnWidth = 320; + headerHeight = 110; + lineHeight = 24; + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); + CFont::SetCentreOn(); + break; + case MENUPAGE_PAUSE_MENU: + columnWidth = 320; + headerHeight = 117; + lineHeight = 24; + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); + CFont::SetCentreOn(); + break; #ifdef PS2_SAVE_DIALOG - case MENUPAGE_SAVE: - columnWidth = 180; - headerHeight = 60; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - break; + case MENUPAGE_SAVE: + columnWidth = 180; + headerHeight = 60; + lineHeight = 24; + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); + break; #endif - default: - columnWidth = 320; - headerHeight = 40; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - CFont::SetCentreOn(); - break; + default: + columnWidth = 320; + headerHeight = 40; + lineHeight = 24; + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); + CFont::SetCentreOn(); + break; } #ifdef PS2_LIKE_MENU @@ -907,18 +889,18 @@ CMenuManager::Draw() #endif switch (m_nCurrScreen) { - case MENUPAGE_CONTROLLER_PC_OLD1: - case MENUPAGE_CONTROLLER_PC_OLD2: - case MENUPAGE_CONTROLLER_PC_OLD3: - case MENUPAGE_CONTROLLER_PC_OLD4: - case MENUPAGE_CONTROLLER_DEBUG: - if (m_bWaitingForNewKeyBind) - itemsAreSelectable = false; - - DrawControllerScreenExtraText(nextYToUse - 8.0f, MENU_X_LEFT_ALIGNED(350), lineHeight); - break; - default: - break; + case MENUPAGE_CONTROLLER_PC_OLD1: + case MENUPAGE_CONTROLLER_PC_OLD2: + case MENUPAGE_CONTROLLER_PC_OLD3: + case MENUPAGE_CONTROLLER_PC_OLD4: + case MENUPAGE_CONTROLLER_DEBUG: + if (m_bWaitingForNewKeyBind) + itemsAreSelectable = false; + + DrawControllerScreenExtraText(nextYToUse - 8.0f, MENU_X_LEFT_ALIGNED(350), lineHeight); + break; + default: + break; } float usableLineHeight = lineHeight * 0.9f; // also height of biggest bar in slider @@ -930,7 +912,7 @@ CMenuManager::Draw() #ifdef MENU_MAP if (m_nCurrScreen == MENUPAGE_MAP) { // Back button - wchar* backTx = TheText.Get("FEDS_TB"); + wchar *backTx = TheText.Get("FEDS_TB"); CFont::SetDropShadowPosition(1); CFont::SetDropColor(CRGBA(0, 0, 0, 255)); CFont::PrintString(MENU_X(60.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), backTx); @@ -938,8 +920,7 @@ CMenuManager::Draw() if (!CheckHover(MENU_X(30.0f), MENU_X(30.0f) + CFont::GetStringWidth(backTx), SCREEN_SCALE_FROM_BOTTOM(125.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f))) { m_nHoverOption = HOVEROPTION_NOT_HOVERING; m_nCurrOption = m_nPrevOption = 0; - } - else { + } else { m_nHoverOption = HOVEROPTION_RANDOM_ITEM; m_nCurrOption = m_nPrevOption = 1; } @@ -949,8 +930,8 @@ CMenuManager::Draw() for (int i = 0; i < NUM_MENUROWS; ++i) { if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') { - wchar* rightText = nil; - wchar* leftText; + wchar *rightText = nil; + wchar *leftText; if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) { CFont::SetRightJustifyOff(); @@ -963,76 +944,75 @@ CMenuManager::Draw() sprintf(gString, "FEM_SL%d", i); leftText = TheText.Get(gString); } - } - else { + } else { leftText = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName); } switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { case MENUACTION_CHANGEMENU: { switch (aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu) { - case MENUPAGE_MULTIPLAYER_MAP: - switch (m_SelectedMap) { - case 0: - rightText = TheText.Get("FEM_MA0"); - break; - case 1: - rightText = TheText.Get("FEM_MA1"); - break; - case 2: - rightText = TheText.Get("FEM_MA2"); - break; - case 3: - rightText = TheText.Get("FEM_MA3"); - break; - case 4: - rightText = TheText.Get("FEM_MA4"); - break; - case 5: - rightText = TheText.Get("FEM_MA5"); - break; - case 6: - rightText = TheText.Get("FEM_MA6"); - break; - case 7: - rightText = TheText.Get("FEM_MA7"); - break; - default: - break; - } - break; - case MENUPAGE_MULTIPLAYER_MODE: - switch (m_SelectedGameType) { - case 0: - rightText = TheText.Get("FEN_TY0"); - break; - case 1: - rightText = TheText.Get("FEN_TY1"); - break; - case 2: - rightText = TheText.Get("FEN_TY2"); - break; - case 3: - rightText = TheText.Get("FEN_TY3"); - break; - case 4: - rightText = TheText.Get("FEN_TY4"); - break; - case 5: - rightText = TheText.Get("FEN_TY5"); - break; - case 6: - rightText = TheText.Get("FEN_TY6"); + case MENUPAGE_MULTIPLAYER_MAP: + switch (m_SelectedMap) { + case 0: + rightText = TheText.Get("FEM_MA0"); + break; + case 1: + rightText = TheText.Get("FEM_MA1"); + break; + case 2: + rightText = TheText.Get("FEM_MA2"); + break; + case 3: + rightText = TheText.Get("FEM_MA3"); + break; + case 4: + rightText = TheText.Get("FEM_MA4"); + break; + case 5: + rightText = TheText.Get("FEM_MA5"); + break; + case 6: + rightText = TheText.Get("FEM_MA6"); + break; + case 7: + rightText = TheText.Get("FEM_MA7"); + break; + default: + break; + } break; - case 7: - rightText = TheText.Get("FEN_TY7"); + case MENUPAGE_MULTIPLAYER_MODE: + switch (m_SelectedGameType) { + case 0: + rightText = TheText.Get("FEN_TY0"); + break; + case 1: + rightText = TheText.Get("FEN_TY1"); + break; + case 2: + rightText = TheText.Get("FEN_TY2"); + break; + case 3: + rightText = TheText.Get("FEN_TY3"); + break; + case 4: + rightText = TheText.Get("FEN_TY4"); + break; + case 5: + rightText = TheText.Get("FEN_TY5"); + break; + case 6: + rightText = TheText.Get("FEN_TY6"); + break; + case 7: + rightText = TheText.Get("FEN_TY7"); + break; + default: + break; + } break; default: break; - } - break; - default: - break; } break; } @@ -1146,12 +1126,11 @@ CMenuManager::Draw() if (m_nPrefsAudio3DProviderIndex == -1) rightText = TheText.Get("FEA_NAH"); else { - char* provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex); + char *provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex); if (!strcmp(strupr(provider), "DIRECTSOUND3D HARDWARE SUPPORT")) { strcpy(provider, "DSOUND3D HARDWARE SUPPORT"); - } - else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) { + } else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) { strcpy(provider, "DSOUND3D SOFTWARE EMULATION"); } AsciiToUnicode(provider, unicodeTemp); @@ -1198,10 +1177,10 @@ CMenuManager::Draw() float nextItemY = headerHeight + nextYToUse; float bitAboveNextItemY = nextItemY - 2.0f; int nextYToCheck = bitAboveNextItemY; - + if (!foundTheHoveringItem) { for (int rowToCheck = aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL; rowToCheck < NUM_MENUROWS; ++rowToCheck) { - if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_NOTHING) + if(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_NOTHING) break; int extraOffset = 0; @@ -1219,13 +1198,13 @@ CMenuManager::Draw() m_nMousePosY < MENU_Y((nextYToCheck + 2) + usableLineHeight)) { static int oldOption = -99; - static int oldScreen = m_nCurrScreen; + static int oldScreen = m_nCurrScreen; - m_nPrevOption = rowToCheck; - if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { - m_nCurrOption = rowToCheck; - m_bShowMouse = true; - } + m_nPrevOption = rowToCheck; + if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { + m_nCurrOption = rowToCheck; + m_bShowMouse = true; + } if (oldOption != m_nCurrOption) { if (oldScreen == m_nCurrScreen && m_bShowMouse) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); @@ -1249,17 +1228,17 @@ CMenuManager::Draw() #ifdef PS2_SAVE_DIALOG if (!m_bRenderGameInMenu) #endif - if (i == m_nCurrOption && itemsAreSelectable) { - // We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background - CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY), - SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)), - CRGBA(SELECTIONBORDER_COLOR.r, SELECTIONBORDER_COLOR.g, SELECTIONBORDER_COLOR.b, FadeIn(255))); - } + if (i == m_nCurrOption && itemsAreSelectable) { + // We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background + CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY), + SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)), + CRGBA(SELECTIONBORDER_COLOR.r, SELECTIONBORDER_COLOR.g, SELECTIONBORDER_COLOR.b, FadeIn(255))); + } CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90))); // Button and it's shadow - for (int textLayer = 0; textLayer < 2; textLayer++) { + for(int textLayer = 0; textLayer < 2; textLayer++) { if (!CFont::Details.centre) CFont::SetRightJustifyOff(); @@ -1269,23 +1248,22 @@ CMenuManager::Draw() if (rightText) { if (!CFont::Details.centre) CFont::SetRightJustifyOn(); - - if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES") + + if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES") && !m_bGameNotLoaded && textLayer == 1) { CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255))); } CFont::PrintString(MENU_X_RIGHT_ALIGNED(columnWidth - textLayer), itemY, rightText); } - if (i == m_nCurrOption && itemsAreSelectable) { + if (i == m_nCurrOption && itemsAreSelectable){ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255))); - } - else { + } else { CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255))); } } if (m_nPrefsAudio3DProviderIndex == DMAudio.GetCurrent3DProviderIndex()) { - if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") && m_nHelperTextMsgId == 1) + if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") && m_nHelperTextMsgId == 1) ResetHelperText(); } if (m_nDisplayVideoMode == m_nPrefsVideoMode) { @@ -1327,21 +1305,21 @@ CMenuManager::Draw() // Sliders int lastActiveBarX; switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { - case MENUACTION_BRIGHTNESS: - ProcessSlider(m_PrefsBrightness / 512.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); - break; - case MENUACTION_DRAWDIST: - ProcessSlider((m_PrefsLOD - 0.8f) * 1.0f, HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); - break; - case MENUACTION_MUSICVOLUME: - ProcessSlider(m_PrefsMusicVolume / 128.0f, HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); - break; - case MENUACTION_SFXVOLUME: - ProcessSlider(m_PrefsSfxVolume / 128.0f, HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); - break; - case MENUACTION_MOUSESENS: - ProcessSlider(TheCamera.m_fMouseAccelHorzntl * 200.0f, HOVEROPTION_INCREASE_MOUSESENS, HOVEROPTION_DECREASE_MOUSESENS, MENU_X_LEFT_ALIGNED(200.0f), SCREEN_WIDTH); - break; + case MENUACTION_BRIGHTNESS: + ProcessSlider(m_PrefsBrightness / 512.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); + break; + case MENUACTION_DRAWDIST: + ProcessSlider((m_PrefsLOD - 0.8f) * 1.0f, HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); + break; + case MENUACTION_MUSICVOLUME: + ProcessSlider(m_PrefsMusicVolume / 128.0f, HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); + break; + case MENUACTION_SFXVOLUME: + ProcessSlider(m_PrefsSfxVolume / 128.0f, HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); + break; + case MENUACTION_MOUSESENS: + ProcessSlider(TheCamera.m_fMouseAccelHorzntl * 200.0f, HOVEROPTION_INCREASE_MOUSESENS, HOVEROPTION_DECREASE_MOUSESENS, MENU_X_LEFT_ALIGNED(200.0f), SCREEN_WIDTH); + break; } // 60.0 is silly @@ -1392,22 +1370,22 @@ CMenuManager::GetNumOptionsCntrlConfigScreens(void) { int number = 0; switch (m_nCurrScreen) { - case MENUPAGE_CONTROLLER_PC_OLD3: - number = 2; - break; - case MENUPAGE_CONTROLLER_DEBUG: - number = 4; - break; - case MENUPAGE_KEYBOARD_CONTROLS: - switch (m_ControlMethod) { - case CONTROL_STANDARD: - number = 25; + case MENUPAGE_CONTROLLER_PC_OLD3: + number = 2; break; - case CONTROL_CLASSIC: - number = 30; + case MENUPAGE_CONTROLLER_DEBUG: + number = 4; + break; + case MENUPAGE_KEYBOARD_CONTROLS: + switch (m_ControlMethod) { + case CONTROL_STANDARD: + number = 25; + break; + case CONTROL_CLASSIC: + number = 30; + break; + } break; - } - break; } return number; } @@ -1421,14 +1399,14 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 int bindingMargin = MENU_X(3.0f); float rowHeight; switch (m_ControlMethod) { - case CONTROL_STANDARD: - rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT; - break; - case CONTROL_CLASSIC: - rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT; - break; - default: - break; + case CONTROL_STANDARD: + rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT; + break; + case CONTROL_CLASSIC: + rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT; + break; + default: + break; } // MENU_Y(rowHeight * 0.0f + yStart); @@ -1439,164 +1417,163 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 if (column == CONTSETUP_PED_COLUMN) { switch (optionIdx) { - case 0: - controllerAction = PED_FIREWEAPON; - break; - case 1: - controllerAction = PED_CYCLE_WEAPON_RIGHT; - break; - case 2: - controllerAction = PED_CYCLE_WEAPON_LEFT; - break; - case 3: - controllerAction = GO_FORWARD; - break; - case 4: - controllerAction = GO_BACK; - break; - case 5: - controllerAction = GO_LEFT; - break; - case 6: - controllerAction = GO_RIGHT; - break; - case 7: - controllerAction = PED_SNIPER_ZOOM_IN; - break; - case 8: - controllerAction = PED_SNIPER_ZOOM_OUT; - break; - case 9: - controllerAction = VEHICLE_ENTER_EXIT; - break; - case 10: - case 11: - case 12: - case 16: - case 18: - case 19: - case 20: - case 21: - controllerAction = -1; - break; - case 13: - controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS; - break; - case 14: - controllerAction = PED_JUMPING; - break; - case 15: - controllerAction = PED_SPRINT; - break; - case 17: - controllerAction = PED_LOCK_TARGET; - break; - case 22: - controllerAction = PED_LOOKBEHIND; - break; - case 23: - if (m_ControlMethod == CONTROL_STANDARD) - controllerAction = -1; - else - controllerAction = PED_1RST_PERSON_LOOK_LEFT; - break; - case 24: - if (m_ControlMethod == CONTROL_STANDARD) + case 0: + controllerAction = PED_FIREWEAPON; + break; + case 1: + controllerAction = PED_CYCLE_WEAPON_RIGHT; + break; + case 2: + controllerAction = PED_CYCLE_WEAPON_LEFT; + break; + case 3: + controllerAction = GO_FORWARD; + break; + case 4: + controllerAction = GO_BACK; + break; + case 5: + controllerAction = GO_LEFT; + break; + case 6: + controllerAction = GO_RIGHT; + break; + case 7: + controllerAction = PED_SNIPER_ZOOM_IN; + break; + case 8: + controllerAction = PED_SNIPER_ZOOM_OUT; + break; + case 9: + controllerAction = VEHICLE_ENTER_EXIT; + break; + case 10: + case 11: + case 12: + case 16: + case 18: + case 19: + case 20: + case 21: controllerAction = -1; - else - controllerAction = PED_1RST_PERSON_LOOK_RIGHT; - break; - case 25: - controllerAction = PED_1RST_PERSON_LOOK_UP; - break; - case 26: - controllerAction = PED_1RST_PERSON_LOOK_DOWN; - break; - case 27: - controllerAction = PED_CYCLE_TARGET_LEFT; - break; - case 28: - controllerAction = PED_CYCLE_TARGET_RIGHT; - break; - case 29: - controllerAction = PED_CENTER_CAMERA_BEHIND_PLAYER; - break; - default: - break; + break; + case 13: + controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS; + break; + case 14: + controllerAction = PED_JUMPING; + break; + case 15: + controllerAction = PED_SPRINT; + break; + case 17: + controllerAction = PED_LOCK_TARGET; + break; + case 22: + controllerAction = PED_LOOKBEHIND; + break; + case 23: + if (m_ControlMethod == CONTROL_STANDARD) + controllerAction = -1; + else + controllerAction = PED_1RST_PERSON_LOOK_LEFT; + break; + case 24: + if (m_ControlMethod == CONTROL_STANDARD) + controllerAction = -1; + else + controllerAction = PED_1RST_PERSON_LOOK_RIGHT; + break; + case 25: + controllerAction = PED_1RST_PERSON_LOOK_UP; + break; + case 26: + controllerAction = PED_1RST_PERSON_LOOK_DOWN; + break; + case 27: + controllerAction = PED_CYCLE_TARGET_LEFT; + break; + case 28: + controllerAction = PED_CYCLE_TARGET_RIGHT; + break; + case 29: + controllerAction = PED_CENTER_CAMERA_BEHIND_PLAYER; + break; + default: + break; } - } - else if (column == CONTSETUP_VEHICLE_COLUMN) { + } else if (column == CONTSETUP_VEHICLE_COLUMN) { switch (optionIdx) { - case 0: - controllerAction = PED_FIREWEAPON; - break; - case 1: - case 2: - case 7: - case 8: - case 14: - case 15: - case 17: - case 25: - case 26: - case 27: - case 28: - case 29: - controllerAction = -1; - break; - case 3: - controllerAction = VEHICLE_ACCELERATE; - break; - case 4: - controllerAction = VEHICLE_BRAKE; - break; - case 5: - controllerAction = GO_LEFT; - break; - case 6: - controllerAction = GO_RIGHT; - break; - case 9: - controllerAction = VEHICLE_ENTER_EXIT; - break; - case 10: - controllerAction = VEHICLE_CHANGE_RADIO_STATION; - break; - case 11: - controllerAction = VEHICLE_HORN; - break; - case 12: - controllerAction = TOGGLE_SUBMISSIONS; - break; - case 13: - controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS; - break; - case 16: - controllerAction = VEHICLE_HANDBRAKE; - break; - case 18: - controllerAction = VEHICLE_TURRETLEFT; - break; - case 19: - controllerAction = VEHICLE_TURRETRIGHT; - break; - case 20: - controllerAction = VEHICLE_TURRETUP; - break; - case 21: - controllerAction = VEHICLE_TURRETDOWN; - break; - case 22: - controllerAction = -2; - break; - case 23: - controllerAction = VEHICLE_LOOKLEFT; - break; - case 24: - controllerAction = VEHICLE_LOOKRIGHT; - break; - default: - break; + case 0: + controllerAction = PED_FIREWEAPON; + break; + case 1: + case 2: + case 7: + case 8: + case 14: + case 15: + case 17: + case 25: + case 26: + case 27: + case 28: + case 29: + controllerAction = -1; + break; + case 3: + controllerAction = VEHICLE_ACCELERATE; + break; + case 4: + controllerAction = VEHICLE_BRAKE; + break; + case 5: + controllerAction = GO_LEFT; + break; + case 6: + controllerAction = GO_RIGHT; + break; + case 9: + controllerAction = VEHICLE_ENTER_EXIT; + break; + case 10: + controllerAction = VEHICLE_CHANGE_RADIO_STATION; + break; + case 11: + controllerAction = VEHICLE_HORN; + break; + case 12: + controllerAction = TOGGLE_SUBMISSIONS; + break; + case 13: + controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS; + break; + case 16: + controllerAction = VEHICLE_HANDBRAKE; + break; + case 18: + controllerAction = VEHICLE_TURRETLEFT; + break; + case 19: + controllerAction = VEHICLE_TURRETRIGHT; + break; + case 20: + controllerAction = VEHICLE_TURRETUP; + break; + case 21: + controllerAction = VEHICLE_TURRETDOWN; + break; + case 22: + controllerAction = -2; + break; + case 23: + controllerAction = VEHICLE_LOOKLEFT; + break; + case 24: + controllerAction = VEHICLE_LOOKRIGHT; + break; + default: + break; } } int bindingWhite = 155; @@ -1611,8 +1588,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 if (controllerAction == -1) { CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150))); - } - else { + } else { CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210))); } @@ -1620,8 +1596,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 if (controllerAction == -1) { CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150))); - } - else { + } else { CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210))); } @@ -1629,22 +1604,19 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); bindingWhite = 0; - } - else if (column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) { + } else if (column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) { #ifdef FIX_BUGS if (controllerAction == -1) { CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150))); - } - else { + } else { CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210))); } #else if (controllerAction == -1) { CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(410.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150))); - } - else { + } else { CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(410.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210))); } #endif @@ -1657,11 +1629,11 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 // Print bindings, including seperator (-) between them CFont::SetScale(MENU_X(0.25f), MENU_Y(0.6f)); for (int contSetOrder = SETORDER_1; contSetOrder < MAX_SETORDERS && controllerAction != -1; contSetOrder++) { - wchar* settingText = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)controllerAction, (eContSetOrder)contSetOrder); + wchar *settingText = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)controllerAction, (eContSetOrder)contSetOrder); if (settingText) { ++bindingsForThisOpt; if (bindingsForThisOpt > 1) { - wchar* seperator = TheText.Get("FEC_IBT"); + wchar *seperator = TheText.Get("FEC_IBT"); CFont::SetColor(CRGBA(20, 20, 20, FadeIn(80))); CFont::PrintString(nextX, nextY, seperator); CFont::SetColor(CRGBA(bindingWhite, bindingWhite, bindingWhite, FadeIn(255))); @@ -1679,23 +1651,19 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 if (controllerAction == -1) { CFont::SetColor(CRGBA(20, 20, 20, FadeIn(80))); CFont::PrintString(nextX, nextY, TheText.Get("FEC_NUS")); // not used - } - else if (controllerAction == -2) { + } else if (controllerAction == -2) { CFont::SetColor(CRGBA(20, 20, 20, FadeIn(80))); CFont::PrintString(nextX, nextY, TheText.Get("FEC_CMP")); // combo: l+r - } - else if (bindingsForThisOpt == 0) { + } else if (bindingsForThisOpt == 0) { if (m_nSelectedListRow != optionIdx) { CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); CFont::PrintString(nextX, nextY, TheText.Get("FEC_UNB")); // unbound - } - else if (m_bWaitingForNewKeyBind) { + } else if (m_bWaitingForNewKeyBind) { if (column != m_nSelectedContSetupColumn) { CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); CFont::PrintString(nextX, nextY, TheText.Get("FEC_UNB")); // unbound } - } - else { + } else { if (column != m_nSelectedContSetupColumn) { CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); } @@ -1707,11 +1675,11 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) { if (optionIdx == m_nSelectedListRow && controllerAction != -1 && controllerAction != -2) { - m_CurrCntrlAction = controllerAction; + m_CurrCntrlAction = controllerAction; if (m_bWaitingForNewKeyBind) { static bool showWaitingText = false; if (bindingsForThisOpt > 0) { - wchar* seperator = TheText.Get("FEC_IBT"); + wchar *seperator = TheText.Get("FEC_IBT"); CFont::PrintString(nextX, nextY, seperator); nextX += CFont::GetStringWidth(seperator, true) + bindingMargin; } @@ -1730,11 +1698,10 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); if (m_bKeyChangeNotProcessed) { CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE - } - else { + } else { CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_RIG")); // SELECT A NEW CONTROL FOR THIS ACTION OR ESC TO CANCEL } - + CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); @@ -1742,8 +1709,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); m_bKeyIsOK = true; - } - else { + } else { CFont::SetCentreOn(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); @@ -1755,8 +1721,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 m_bKeyIsOK = false; m_bKeyChangeNotProcessed = false; } - } - else if (optionIdx == m_nSelectedListRow) { + } else if (optionIdx == m_nSelectedListRow) { CFont::SetCentreOn(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); @@ -1780,7 +1745,7 @@ CMenuManager::DrawControllerScreenExtraText(int yStart, int xStart, int lineHeig int numTextsPrinted = 0; int nextX = xStart; for (int j = 1; j < 5; j++) { - wchar* text = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)i, (eContSetOrder)j); + wchar *text = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)i, (eContSetOrder)j); if (text) ++numTextsPrinted; @@ -1816,7 +1781,7 @@ CMenuManager::DrawControllerScreenExtraText(int yStart, int xStart, int lineHeig } yStart += lineHeight; } - wchar* error = nil; + wchar *error = nil; if (DisplayComboButtonErrMsg) error = ControlsManager.GetButtonComboText((e_ControllerAction)(m_nCurrOption + extraTextStart)); @@ -1831,14 +1796,14 @@ CMenuManager::DrawControllerSetupScreen() { float rowHeight; switch (m_ControlMethod) { - case CONTROL_STANDARD: - rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT; - break; - case CONTROL_CLASSIC: - rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT; - break; - default: - break; + case CONTROL_STANDARD: + rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT; + break; + case CONTROL_CLASSIC: + rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT; + break; + default: + break; } CFont::SetBackgroundOff(); CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); @@ -1852,15 +1817,15 @@ CMenuManager::DrawControllerSetupScreen() PREPARE_MENU_HEADER - switch (m_ControlMethod) { + switch (m_ControlMethod) { case CONTROL_STANDARD: CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255))); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); PREPARE_MENU_HEADER - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), - TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), + TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); break; case CONTROL_CLASSIC: CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255))); @@ -1868,13 +1833,13 @@ CMenuManager::DrawControllerSetupScreen() TheText.Get("FET_CTI")); PREPARE_MENU_HEADER - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), - TheText.Get("FET_CTI")); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), + TheText.Get("FET_CTI")); break; default: break; - } - wchar* actionTexts[31]; + } + wchar *actionTexts[31]; actionTexts[0] = TheText.Get("FEC_FIR"); actionTexts[1] = TheText.Get("FEC_NWE"); actionTexts[2] = TheText.Get("FEC_PWE"); @@ -1907,8 +1872,7 @@ CMenuManager::DrawControllerSetupScreen() actionTexts[28] = TheText.Get("FEC_PTT"); actionTexts[29] = TheText.Get("FEC_CEN"); actionTexts[30] = nil; - } - else { + } else { actionTexts[18] = TheText.Get("FEC_TFL"); actionTexts[19] = TheText.Get("FEC_TFR"); actionTexts[20] = TheText.Get("FEC_TFU"); @@ -1946,7 +1910,7 @@ CMenuManager::DrawControllerSetupScreen() yStart = CONTSETUP_LIST_HEADER_HEIGHT + 34; for (int i = 0; i < ARRAY_SIZE(actionTexts); ++i) { - wchar* actionText = actionTexts[i]; + wchar *actionText = actionTexts[i]; if (!actionText) break; @@ -1955,50 +1919,47 @@ CMenuManager::DrawControllerSetupScreen() float curOptY = i * rowHeight + yStart; if (m_nMousePosY > MENU_Y(curOptY) && m_nMousePosY < MENU_Y(rowHeight + curOptY)) { - if (m_nPrevOption != i && m_nCurrExLayer == HOVEROPTION_LIST) - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + if (m_nPrevOption != i && m_nCurrExLayer == HOVEROPTION_LIST) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - m_nPrevOption = i; - if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { - m_nCurrExLayer = HOVEROPTION_LIST; - m_nSelectedListRow = i; + m_nPrevOption = i; + if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { + m_nCurrExLayer = HOVEROPTION_LIST; + m_nSelectedListRow = i; - // why different number for 3rd column hovering X?? this function is a mess + // why different number for 3rd column hovering X?? this function is a mess #ifdef FIX_BUGS - if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH)) { + if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH)) { #else - if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(370.0f)) { + if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(370.0f)) { #endif - if (m_nSelectedContSetupColumn != CONTSETUP_PED_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST) - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + if (m_nSelectedContSetupColumn != CONTSETUP_PED_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN; + m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN; #ifdef FIX_BUGS - } - else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH) && m_nMousePosX < SCREEN_WIDTH) { + } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH) && m_nMousePosX < SCREEN_WIDTH) { #else - } - else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(370.0f) && m_nMousePosX < SCREEN_WIDTH) { + } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(370.0f) && m_nMousePosX < SCREEN_WIDTH) { #endif - if (m_nSelectedContSetupColumn != CONTSETUP_VEHICLE_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST) - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + if (m_nSelectedContSetupColumn != CONTSETUP_VEHICLE_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN; - } + m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN; + } } - // what?? - if (m_nHoverOption == HOVEROPTION_SKIN) { - if (i == m_nSelectedListRow) { + // what?? + if (m_nHoverOption == HOVEROPTION_SKIN) { + if (i == m_nSelectedListRow) { + m_nHoverOption = HOVEROPTION_NOT_HOVERING; + m_bWaitingForNewKeyBind = true; + m_bStartWaitingForKeyBind = true; + pControlEdit = &m_KeyPressedCode; + } + } else m_nHoverOption = HOVEROPTION_NOT_HOVERING; - m_bWaitingForNewKeyBind = true; - m_bStartWaitingForKeyBind = true; - pControlEdit = &m_KeyPressedCode; - } - } - else - m_nHoverOption = HOVEROPTION_NOT_HOVERING; - } } + } if (m_nSelectedListRow != 35) CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); else if (m_nCurrExLayer == HOVEROPTION_LIST) @@ -2011,7 +1972,7 @@ CMenuManager::DrawControllerSetupScreen() CFont::SetScale(MENU_X(0.32f), MENU_Y(SMALLESTTEXT_Y_SCALE)); CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(i * rowHeight + yStart), actionText); - } + } DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X), rowHeight, CONTSETUP_PED_COLUMN); DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), rowHeight, CONTSETUP_VEHICLE_COLUMN); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y)); @@ -2021,13 +1982,11 @@ CMenuManager::DrawControllerSetupScreen() && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - CONTSETUP_BACK_HEIGHT)) || m_nCurrExLayer == HOVEROPTION_BACK) { m_nHoverOption = HOVEROPTION_BACK; - } - else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH) + } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH) && m_nMousePosY > MENU_Y(CONTSETUP_LIST_TOP + CONTSETUP_LIST_HEADER_HEIGHT) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM + 5.0f)) { m_nHoverOption = HOVEROPTION_LIST; - } - else { + } else { m_nHoverOption = HOVEROPTION_NOT_HOVERING; } @@ -2045,7 +2004,7 @@ CMenuManager::DrawControllerSetupScreen() else CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); } - } +} void CMenuManager::DrawFrontEnd() @@ -2064,8 +2023,7 @@ CMenuManager::DrawFrontEnd() bbNames[5] = { "FESZ_QU",MENUPAGE_EXIT }; bbTabCount = 6; } - } - else { + } else { if (bbTabCount != 8) { bbNames[0] = { "FEB_STA",MENUPAGE_STATS }; bbNames[1] = { "FEB_SAV",MENUPAGE_NEW_GAME }; @@ -2086,8 +2044,7 @@ CMenuManager::DrawFrontEnd() if (m_nCurrScreen == MENUPAGE_NONE) { if (m_bGameNotLoaded) { m_nCurrScreen = MENUPAGE_START_MENU; - } - else { + } else { m_nCurrScreen = MENUPAGE_PAUSE_MENU; } } @@ -2097,7 +2054,7 @@ CMenuManager::DrawFrontEnd() m_nCurrOption = 1; #ifdef PS2_SAVE_DIALOG - if (m_bRenderGameInMenu) + if(m_bRenderGameInMenu) DrawFrontEndSaveZone(); else #endif @@ -2137,12 +2094,11 @@ CMenuManager::DrawFrontEndSaveZone() mouse.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY); - if (field_518 == 4) { + if(field_518 == 4){ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); - } - else { + }else{ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); @@ -2160,10 +2116,9 @@ CMenuManager::DrawFrontEndNormal() RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); if (!m_bGameNotLoaded) { - CSprite2d* bg = LoadSplash(nil); + CSprite2d *bg = LoadSplash(nil); bg->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); - } - else { + } else { CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255)); } @@ -2176,44 +2131,44 @@ CMenuManager::DrawFrontEndNormal() m_aFrontEndSprites[FE2_MAINPANEL_UR].Draw(CRect(SCREEN_WIDTH / 2, 0.0f, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT / 2), CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[FE2_MAINPANEL_DL].Draw(CRect(MENU_X_LEFT_ALIGNED(0.0f), SCREEN_HEIGHT / 2, SCREEN_WIDTH / 2, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[FE2_MAINPANEL_DR].Draw(CRect(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); - + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); eFrontendSprites currentSprite; switch (m_nCurrScreen) { - case MENUPAGE_STATS: - case MENUPAGE_START_MENU: - case MENUPAGE_PAUSE_MENU: - case MENUPAGE_EXIT: - currentSprite = FE_ICONSTATS; - break; - case MENUPAGE_LANGUAGE_SETTINGS: - currentSprite = FE_ICONLANGUAGE; - break; - case MENUPAGE_CHOOSE_LOAD_SLOT: - case MENUPAGE_CHOOSE_DELETE_SLOT: - case MENUPAGE_NEW_GAME_RELOAD: - case MENUPAGE_LOAD_SLOT_CONFIRM: - case MENUPAGE_DELETE_SLOT_CONFIRM: - currentSprite = FE_ICONSAVE; - break; - case MENUPAGE_GRAPHICS_SETTINGS: - currentSprite = FE_ICONDISPLAY; - break; - case MENUPAGE_SOUND_SETTINGS: - currentSprite = FE_ICONAUDIO; - break; - case MENUPAGE_CONTROLLER_PC: - case MENUPAGE_OPTIONS: - case MENUPAGE_CONTROLLER_SETTINGS: - case MENUPAGE_KEYBOARD_CONTROLS: - case MENUPAGE_MOUSE_CONTROLS: - currentSprite = FE_ICONCONTROLS; - break; - default: - /*case MENUPAGE_NEW_GAME: */ - /*case MENUPAGE_BRIEFS: */ - currentSprite = FE_ICONBRIEF; - break; + case MENUPAGE_STATS: + case MENUPAGE_START_MENU: + case MENUPAGE_PAUSE_MENU: + case MENUPAGE_EXIT: + currentSprite = FE_ICONSTATS; + break; + case MENUPAGE_LANGUAGE_SETTINGS: + currentSprite = FE_ICONLANGUAGE; + break; + case MENUPAGE_CHOOSE_LOAD_SLOT: + case MENUPAGE_CHOOSE_DELETE_SLOT: + case MENUPAGE_NEW_GAME_RELOAD: + case MENUPAGE_LOAD_SLOT_CONFIRM: + case MENUPAGE_DELETE_SLOT_CONFIRM: + currentSprite = FE_ICONSAVE; + break; + case MENUPAGE_GRAPHICS_SETTINGS: + currentSprite = FE_ICONDISPLAY; + break; + case MENUPAGE_SOUND_SETTINGS: + currentSprite = FE_ICONAUDIO; + break; + case MENUPAGE_CONTROLLER_PC: + case MENUPAGE_OPTIONS: + case MENUPAGE_CONTROLLER_SETTINGS: + case MENUPAGE_KEYBOARD_CONTROLS: + case MENUPAGE_MOUSE_CONTROLS: + currentSprite = FE_ICONCONTROLS; + break; + default: + /*case MENUPAGE_NEW_GAME: */ + /*case MENUPAGE_BRIEFS: */ + currentSprite = FE_ICONBRIEF; + break; } m_aFrontEndSprites[currentSprite].Draw(CRect(MENU_X_LEFT_ALIGNED(50.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(95.0f)), CRGBA(255, 255, 255, m_nMenuFadeAlpha > 255 ? 255 : m_nMenuFadeAlpha)); @@ -2229,8 +2184,7 @@ CMenuManager::DrawFrontEndNormal() if (m_nMenuFadeAlpha <= 0 && reverseAlpha) { reverseAlpha = false; ChangeScreen(pendingScreen, pendingOption, true, false); - } - else { + } else { // +20 per every 33 ms (1000.f/30.f - original frame limiter fps) if (!reverseAlpha) fadeAlpha += (frameTime) * 20.f / 33.f; @@ -2238,10 +2192,9 @@ CMenuManager::DrawFrontEndNormal() fadeAlpha = max(0.0f, fadeAlpha - (frameTime) * 30.f / 33.f); m_nMenuFadeAlpha = fadeAlpha; - } + } lastState = 0; - } - else { + } else { if (lastState == 0) fadeAlpha = 255.f; if (reverseAlpha) { @@ -2252,8 +2205,8 @@ CMenuManager::DrawFrontEndNormal() lastState = 1; // TODO: what is this? waiting mouse? - if (field_518 == 4) { - if (m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || + if(field_518 == 4){ + if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || m_nHoverOption == HOVEROPTION_5 || m_nHoverOption == HOVEROPTION_6 || m_nHoverOption == HOVEROPTION_7) field_518 = 2; @@ -2266,28 +2219,28 @@ CMenuManager::DrawFrontEndNormal() RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); switch (m_nCurrScreen) { - case MENUPAGE_SKIN_SELECT: - DrawPlayerSetupScreen(); - break; - case MENUPAGE_KEYBOARD_CONTROLS: - DrawControllerSetupScreen(); - break; - default: - Draw(); - break; + case MENUPAGE_SKIN_SELECT: + DrawPlayerSetupScreen(); + break; + case MENUPAGE_KEYBOARD_CONTROLS: + DrawControllerSetupScreen(); + break; + default: + Draw(); + break; } -#define optionWidth MENU_X(66.0f) -#define rawOptionHeight 22.0f -#define optionBottom SCREEN_SCALE_FROM_BOTTOM(20.0f) -#define optionTop SCREEN_SCALE_FROM_BOTTOM(20.0f + rawOptionHeight) -#define leftPadding MENU_X_LEFT_ALIGNED(90.0f) - wchar* str; + #define optionWidth MENU_X(66.0f) + #define rawOptionHeight 22.0f + #define optionBottom SCREEN_SCALE_FROM_BOTTOM(20.0f) + #define optionTop SCREEN_SCALE_FROM_BOTTOM(20.0f + rawOptionHeight) + #define leftPadding MENU_X_LEFT_ALIGNED(90.0f) + wchar *str; hoveredBottomBarOption = -1; if (curBottomBarOption != -1) { // This active tab sprite is needlessly big - m_aFrontEndSprites[FE2_TABACTIVE].Draw(CRect(leftPadding - MENU_X(2.0f) + (optionWidth)*curBottomBarOption, optionTop, + m_aFrontEndSprites[FE2_TABACTIVE].Draw(CRect(leftPadding - MENU_X(2.0f) + (optionWidth) * curBottomBarOption, optionTop, leftPadding - MENU_X(5.0f) + optionWidth * (curBottomBarOption + 2), optionBottom + MENU_Y(rawOptionHeight - 9.0f)), CRGBA(CRGBA(255, 255, 255, 255))); @@ -2302,23 +2255,23 @@ CMenuManager::DrawFrontEndNormal() if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption) CFont::SetColor(CRGBA(235, 170, 50, 255)); else { - if (bottomBarActive || curBottomBarOption == i) + if(bottomBarActive || curBottomBarOption == i) CFont::SetColor(CRGBA(0, 0, 0, 255)); else CFont::SetColor(CRGBA(0, 0, 0, 110)); } str = TheText.Get(bbNames[i].name); - + CFont::PrintString(xStart + MENU_X(4.0f), SCREEN_SCALE_FROM_BOTTOM(39.0f), str); - + } } -#undef optionBottom -#undef optionTop -#undef leftPadding -#undef optionWidth -#undef rawOptionHeight + #undef optionBottom + #undef optionTop + #undef leftPadding + #undef optionWidth + #undef rawOptionHeight CFont::DrawFonts(); @@ -2335,12 +2288,11 @@ CMenuManager::DrawFrontEndNormal() mouse.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY); - if (field_518 == 4) { + if(field_518 == 4){ m_aFrontEndSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aFrontEndSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255)); - } - else { + }else{ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); @@ -2356,7 +2308,7 @@ CMenuManager::DrawFrontEndNormal() RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); LoadSplash(nil); - + eMenuSprites previousSprite = MENUSPRITE_BACKGROUND; if (m_nMenuFadeAlpha < 255) { @@ -2372,29 +2324,29 @@ CMenuManager::DrawFrontEndNormal() eMenuSprites currentSprite = MENUSPRITE_BACKGROUND; // actually uninitialized switch (m_nCurrScreen) { - case MENUPAGE_STATS: - case MENUPAGE_START_MENU: - case MENUPAGE_PAUSE_MENU: - case MENUPAGE_NEW_GAME: - case MENUPAGE_CHOOSE_LOAD_SLOT: - case MENUPAGE_CHOOSE_DELETE_SLOT: - case MENUPAGE_NEW_GAME_RELOAD: - case MENUPAGE_LOAD_SLOT_CONFIRM: - case MENUPAGE_DELETE_SLOT_CONFIRM: - case MENUPAGE_EXIT: - case MENUPAGE_MULTIPLAYER_MAIN: - case MENUPAGE_MULTIPLAYER_MAP: - case MENUPAGE_MULTIPLAYER_FIND_GAME: - case MENUPAGE_SKIN_SELECT: - case MENUPAGE_KEYBOARD_CONTROLS: - case MENUPAGE_MOUSE_CONTROLS: - case MENUPAGE_MULTIPLAYER_CONNECTION: - case MENUPAGE_MULTIPLAYER_MODE: - case MENUPAGE_MULTIPLAYER_CREATE: - case MENUPAGE_SKIN_SELECT_OLD: - case MENUPAGE_OPTIONS: - currentSprite = MENUSPRITE_BACKGROUND; - break; + case MENUPAGE_STATS: + case MENUPAGE_START_MENU: + case MENUPAGE_PAUSE_MENU: + case MENUPAGE_NEW_GAME: + case MENUPAGE_CHOOSE_LOAD_SLOT: + case MENUPAGE_CHOOSE_DELETE_SLOT: + case MENUPAGE_NEW_GAME_RELOAD: + case MENUPAGE_LOAD_SLOT_CONFIRM: + case MENUPAGE_DELETE_SLOT_CONFIRM: + case MENUPAGE_EXIT: + case MENUPAGE_MULTIPLAYER_MAIN: + case MENUPAGE_MULTIPLAYER_MAP: + case MENUPAGE_MULTIPLAYER_FIND_GAME: + case MENUPAGE_SKIN_SELECT: + case MENUPAGE_KEYBOARD_CONTROLS: + case MENUPAGE_MOUSE_CONTROLS: + case MENUPAGE_MULTIPLAYER_CONNECTION: + case MENUPAGE_MULTIPLAYER_MODE: + case MENUPAGE_MULTIPLAYER_CREATE: + case MENUPAGE_SKIN_SELECT_OLD: + case MENUPAGE_OPTIONS: + currentSprite = MENUSPRITE_BACKGROUND; + break; } if (m_nMenuFadeAlpha < 255) { @@ -2410,25 +2362,23 @@ CMenuManager::DrawFrontEndNormal() #else static uint32 LastFade = 0; - if (CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 10) { + if(CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 10){ m_nMenuFadeAlpha += 20; LastFade = CTimer::GetTimeInMillisecondsPauseMode(); } #endif - - if (m_nMenuFadeAlpha > 255) { + + if (m_nMenuFadeAlpha > 255){ m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); - } - else { + } else { RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha)); } - } - else { + } else { m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); // TODO: what is this? waiting mouse? - if (field_518 == 4) { - if (m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || + if(field_518 == 4){ + if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || m_nHoverOption == HOVEROPTION_5 || m_nHoverOption == HOVEROPTION_6 || m_nHoverOption == HOVEROPTION_7) field_518 = 2; @@ -2456,15 +2406,15 @@ CMenuManager::DrawFrontEndNormal() RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); switch (m_nCurrScreen) { - case MENUPAGE_SKIN_SELECT: - DrawPlayerSetupScreen(); - break; - case MENUPAGE_KEYBOARD_CONTROLS: - DrawControllerSetupScreen(); - break; - default: - Draw(); - break; + case MENUPAGE_SKIN_SELECT: + DrawPlayerSetupScreen(); + break; + case MENUPAGE_KEYBOARD_CONTROLS: + DrawControllerSetupScreen(); + break; + default: + Draw(); + break; } CFont::DrawFonts(); @@ -2482,12 +2432,11 @@ CMenuManager::DrawFrontEndNormal() mouse.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY); - if (field_518 == 4) { + if(field_518 == 4){ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); - } - else { + }else{ m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); @@ -2511,7 +2460,7 @@ CMenuManager::DrawPlayerSetupScreen() PREPARE_MENU_HEADER - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS")); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS")); // lstrcpy's changed with strcpy @@ -2592,18 +2541,17 @@ CMenuManager::DrawPlayerSetupScreen() } } } - } + } OutputDebugString("Finished enumerating skin files."); m_bSkinsEnumerated = true; - } + } CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT), MENU_Y(PLAYERSETUP_LIST_TOP), MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(200, 200, 50, FadeIn(50))); // Header (Skin - Date) if (m_nCurrExLayer == HOVEROPTION_LIST) { CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); - } - else { + } else { CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); } CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); @@ -2611,13 +2559,13 @@ CMenuManager::DrawPlayerSetupScreen() CFont::SetRightJustifyOn(); CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_DAT")); switch (m_PrefsLanguage) { - case LANGUAGE_FRENCH: - case LANGUAGE_SPANISH: - CFont::SetScale(MENU_X(0.6f), MENU_Y(MENUACTION_SCALE_MULT)); - break; - default: - CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); - break; + case LANGUAGE_FRENCH: + case LANGUAGE_SPANISH: + CFont::SetScale(MENU_X(0.6f), MENU_Y(MENUACTION_SCALE_MULT)); + break; + default: + CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); + break; } CFont::SetRightJustifyOff(); CFont::PrintString(MENU_X_LEFT_ALIGNED(PLAYERSETUP_SKIN_COLUMN_LEFT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_SKN")); @@ -2634,7 +2582,7 @@ CMenuManager::DrawPlayerSetupScreen() int orderInVisibles = 0; int rowEndY = PLAYERSETUP_LIST_BODY_TOP + PLAYERSETUP_ROW_HEIGHT + 1; int rowStartY = PLAYERSETUP_LIST_BODY_TOP; - for (int rowIdx = m_nFirstVisibleRowOnList; + for (int rowIdx = m_nFirstVisibleRowOnList; rowIdx < m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW && m_pSelectedSkin; ) { if (m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT)) { @@ -2652,8 +2600,7 @@ CMenuManager::DrawPlayerSetupScreen() CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); SaveSettings(); } - } - else { + } else { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); m_nCurrExLayer = HOVEROPTION_LIST; m_nSelectedListRow = rowIdx; @@ -2672,11 +2619,9 @@ CMenuManager::DrawPlayerSetupScreen() CWorld::Players[0].SetPlayerSkin(m_aSkinName); } lastSelectedSkin = m_nSelectedListRow; - } - else if (!strcmp(m_PrefsSkinFile, m_pSelectedSkin->skinNameOriginal)) { + } else if (!strcmp(m_PrefsSkinFile, m_pSelectedSkin->skinNameOriginal)) { CFont::SetColor(CRGBA(255, 255, 155, FadeIn(255))); - } - else { + } else { CFont::SetColor(CRGBA(155, 155, 155, FadeIn(255))); } wchar unicodeTemp[80]; @@ -2702,9 +2647,9 @@ CMenuManager::DrawPlayerSetupScreen() // Scrollbar background CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP), MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBAR_WIDTH), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(100, 100, 66, FadeIn(205))); - + // Scrollbar - float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal * (float)MAX_VISIBLE_LIST_ROW; + float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal * (float) MAX_VISIBLE_LIST_ROW; float scrollbarBottom, scrollbarTop; if (m_nSkinsTotal <= MAX_VISIBLE_LIST_ROW) { scrollbarBottom = SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 4.0f); @@ -2713,8 +2658,7 @@ CMenuManager::DrawPlayerSetupScreen() // Shadow CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop, MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1 - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)), CRGBA(50, 50, 50, FadeIn(255))); - } - else { + } else { #ifdef FIX_BUGS scrollbarBottom = MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight); scrollbarTop = MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin); @@ -2745,8 +2689,7 @@ CMenuManager::DrawPlayerSetupScreen() MENU_X_RIGHT_ALIGNED(-20.0f), MENU_Y(PLAYERSETUP_LIST_TOP + 58)), CRGBA(255, 255, 255, FadeIn(255))); #endif - } - else { + } else { #ifdef FIX_BUGS m_aFrontEndSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP), MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), MENU_Y(PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)), @@ -2765,11 +2708,10 @@ CMenuManager::DrawPlayerSetupScreen() CRGBA(255, 255, 255, FadeIn(255))); #else m_aFrontEndSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(141.0f), - MENU_X_RIGHT_ALIGNED(-20.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)), + MENU_X_RIGHT_ALIGNED(-20.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)), CRGBA(255, 255, 255, FadeIn(255))); #endif - } - else { + } else { #ifdef FIX_BUGS m_aFrontEndSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1), MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)), @@ -2787,19 +2729,19 @@ CMenuManager::DrawPlayerSetupScreen() if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) { CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); switch (m_PrefsLanguage) { - case LANGUAGE_FRENCH: - CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f)); - break; - case LANGUAGE_GERMAN: - CFont::SetScale(MENU_X(0.85f), MENU_Y(1.9f)); - break; - case LANGUAGE_ITALIAN: - case LANGUAGE_SPANISH: - CFont::SetScale(MENU_X(1.4f), MENU_Y(1.9f)); - break; - default: - CFont::SetScale(MENU_X(1.9f), MENU_Y(1.9f)); - break; + case LANGUAGE_FRENCH: + CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f)); + break; + case LANGUAGE_GERMAN: + CFont::SetScale(MENU_X(0.85f), MENU_Y(1.9f)); + break; + case LANGUAGE_ITALIAN: + case LANGUAGE_SPANISH: + CFont::SetScale(MENU_X(1.4f), MENU_Y(1.9f)); + break; + default: + CFont::SetScale(MENU_X(1.9f), MENU_Y(1.9f)); + break; } CFont::SetColor(CRGBA(255, 217, 106, FadeIn(120))); CFont::SetRightJustifyOff(); @@ -2819,8 +2761,7 @@ CMenuManager::DrawPlayerSetupScreen() m_nHoverOption = HOVEROPTION_BACK; - } - else if ((strcmp(m_aSkinName, m_PrefsSkinFile) != 0 + } else if ((strcmp(m_aSkinName, m_PrefsSkinFile) != 0 && m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) + CFont::GetStringWidth(TheText.Get("FES_SET"), true) && m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 3) @@ -2831,35 +2772,31 @@ CMenuManager::DrawPlayerSetupScreen() m_nHoverOption = HOVEROPTION_USESKIN; - } - else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) + } else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2) && m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_TOP) && m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3)) { if (m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_UP && m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_DOWN) m_nHoverOption = HOVEROPTION_OVER_SCROLL_UP; - } - else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) + } else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2) && m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)) { if (m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_UP && m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_DOWN) m_nHoverOption = HOVEROPTION_OVER_SCROLL_DOWN; - } - else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) + } else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2) - && m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3) + && m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3) #ifdef FIX_BUGS - && m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin)) { + && m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin)) { #else - && m_nMousePosY < MENU_Y(SCROLLBAR_MAX_HEIGHT / m_nTotalListRow + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin)) { + && m_nMousePosY < MENU_Y(SCROLLBAR_MAX_HEIGHT / m_nTotalListRow + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin)) { #endif m_nHoverOption = HOVEROPTION_PAGEUP; - } - else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) + } else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2) #ifdef FIX_BUGS && m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight) @@ -2869,8 +2806,7 @@ CMenuManager::DrawPlayerSetupScreen() && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1)) { m_nHoverOption = HOVEROPTION_PAGEDOWN; - } - else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4) + } else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH) #ifdef FIX_BUGS && m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin) @@ -2881,16 +2817,14 @@ CMenuManager::DrawPlayerSetupScreen() #endif m_nHoverOption = HOVEROPTION_HOLDING_SCROLLBAR; - } - else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT) + } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT) && m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP + 1) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)) { m_nHoverOption = HOVEROPTION_LIST; - } - else { + } else { m_nHoverOption = HOVEROPTION_NOT_HOVERING; } - } + } CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE)); CFont::SetRightJustifyOn(); @@ -2901,8 +2835,7 @@ CMenuManager::DrawPlayerSetupScreen() CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - i), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 5 - i), TheText.Get("FEDS_TB")); if (m_nHoverOption == HOVEROPTION_BACK) { CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); - } - else { + } else { CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); } } @@ -2914,16 +2847,14 @@ CMenuManager::DrawPlayerSetupScreen() CFont::PrintString(MENU_X_LEFT_ALIGNED(i + PLAYERSETUP_LIST_LEFT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 5 - i), TheText.Get("FES_SET")); if (!strcmp(m_aSkinName, m_PrefsSkinFile)) { CFont::SetColor(CRGBA(155, 117, 6, FadeIn(255))); - } - else if (m_nHoverOption == HOVEROPTION_USESKIN) { + } else if (m_nHoverOption == HOVEROPTION_USESKIN) { CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); - } - else { + } else { CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); } } - } +} int CMenuManager::FadeIn(int alpha) @@ -2937,28 +2868,27 @@ CMenuManager::FadeIn(int alpha) } void -CMenuManager::FilterOutColorMarkersFromString(wchar * str, CRGBA & newColor) +CMenuManager::FilterOutColorMarkersFromString(wchar *str, CRGBA &newColor) { int newIdx = 0; - wchar copy[256], * c; + wchar copy[256], *c; UnicodeStrcpy(copy, str); for (c = copy; *c != '\0'; c++) { if (*c == '~') { c++; switch (*c) { - case 'b': newColor = CRGBA(40, 40, 255, 255); break; - case 'g': newColor = CRGBA(40, 235, 40, 255); break; + case 'b': newColor = CRGBA(40, 40, 255, 255); break; + case 'g': newColor = CRGBA(40, 235, 40, 255); break; // There is no case for "h", is that a mistake? - case 'l': newColor = CRGBA(0, 0, 0, 255); break; - case 'p': newColor = CRGBA(255, 0, 255, 255); break; - case 'r': newColor = CRGBA(255, 0, 0, 255); break; - case 'w': newColor = CRGBA(255, 255, 255, 255); break; - case 'y': newColor = CRGBA(255, 255, 0, 255); break; + case 'l': newColor = CRGBA(0, 0, 0, 255); break; + case 'p': newColor = CRGBA(255, 0, 255, 255); break; + case 'r': newColor = CRGBA(255, 0, 0, 255); break; + case 'w': newColor = CRGBA(255, 255, 255, 255); break; + case 'y': newColor = CRGBA(255, 255, 0, 255); break; } while (*c != '~') c++; - } - else { + } else { str[newIdx++] = *c; } } @@ -2970,17 +2900,17 @@ CMenuManager::GetStartOptionsCntrlConfigScreens() { int number = 0; switch (m_nCurrScreen) { - case MENUPAGE_CONTROLLER_PC_OLD3: - number = 34; - break; - case MENUPAGE_CONTROLLER_DEBUG: - number = 35; - break; - case MENUPAGE_KEYBOARD_CONTROLS: - number = 0; - break; - default: - break; + case MENUPAGE_CONTROLLER_PC_OLD3: + number = 34; + break; + case MENUPAGE_CONTROLLER_DEBUG: + number = 35; + break; + case MENUPAGE_KEYBOARD_CONTROLS: + number = 0; + break; + default: + break; } return number; } @@ -3051,10 +2981,9 @@ CMenuManager::LoadAllTextures() if (DMAudio.IsMP3RadioChannelAvailable()) { if (m_PrefsRadioStation > USERTRACK) m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; - } - else if (m_PrefsRadioStation > CHATTERBOX) + } else if (m_PrefsRadioStation > CHATTERBOX) m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; - + CFileMgr::SetDir(""); //CFileMgr::SetDir(""); CTimer::Stop(); @@ -3064,7 +2993,7 @@ CMenuManager::LoadAllTextures() CTxdStore::PushCurrentTxd(); int frontendTxdSlot1 = CTxdStore::FindTxdSlot("frontend1"); - if (frontendTxdSlot1 == -1) + if(frontendTxdSlot1 == -1) frontendTxdSlot1 = CTxdStore::AddTxdSlot("frontend1"); printf("LOAD frontend1\n"); @@ -3146,7 +3075,7 @@ CMenuManager::LoadSettings() CFileMgr::Read(fileHandle, (char*)&m_nPrefsDepth, sizeof(m_nPrefsDepth)); CFileMgr::Read(fileHandle, (char*)&m_nPrefsWindowed, sizeof(m_nPrefsWindowed)); CFileMgr::Read(fileHandle, (char*)&m_nPrefsSubsystem, sizeof(m_nPrefsSubsystem)); - if (m_nPrefsWindowed != 0 && m_nPrefsWindowed != 1) { + if(m_nPrefsWindowed != 0 && m_nPrefsWindowed != 1){ // garbage data from vanilla settings file // let skeleton find something m_nPrefsWidth = 0; @@ -3215,7 +3144,7 @@ CMenuManager::LoadSettings() } WIN32_FIND_DATA FindFileData; - char skinfile[256 + 16]; // Stack analysis shows 16 bits gap, but I don't trust it. It may very well be MAX_PATH(260). + char skinfile[256+16]; // Stack analysis shows 16 bits gap, but I don't trust it. It may very well be MAX_PATH(260). bool SkinFound = false; HANDLE handle = FindFirstFile("skins\\*.bmp", &FindFileData); for (int i = 1; handle != INVALID_HANDLE_VALUE && i; i = FindNextFile(handle, &FindFileData)) { @@ -3293,9 +3222,9 @@ bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 Bo void DoRWStuffEndOfFrame(void); void -CMenuManager::MessageScreen(const char* text) +CMenuManager::MessageScreen(const char *text) { - CSprite2d* splash = LoadSplash(nil); + CSprite2d *splash = LoadSplash(nil); if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255)) return; @@ -3351,7 +3280,7 @@ CMenuManager::PrintBriefs() float nextY = BRIEFS_TOP_MARGIN; CRGBA newColor; for (int i = 4; i >= 0; i--) { - tPreviousBrief& brief = CMessages::PreviousBriefs[i]; + tPreviousBrief &brief = CMessages::PreviousBriefs[i]; if (brief.m_pText) { CMessages::InsertNumberInString(brief.m_pText, brief.m_nNumber[0], brief.m_nNumber[1], @@ -3432,8 +3361,7 @@ CMenuManager::PrintStats() if (CPad::GetPad(0)->GetLeftMouse()) { scrollY += (m_nMouseOldPosY - m_nMousePosY); lastChange = CTimer::GetTimeInMillisecondsPauseMode(); - } - else { + } else { scrollY += MENU_Y(STATS_SLIDE_Y_PER_SECOND) / 1000.0f * (CTimer::GetTimeInMillisecondsPauseMode() - lastChange); lastChange = CTimer::GetTimeInMillisecondsPauseMode(); } @@ -3459,15 +3387,13 @@ CMenuManager::PrintStats() else alphaMult = (y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH); - // About to dim from bottom - } - else if (y > SCREEN_SCALE_FROM_BOTTOM(STATS_TOP_DIMMING_AREA_LENGTH) - MENU_Y(STATS_BOTTOM_DIMMING_AREA_LENGTH)) { + // About to dim from bottom + } else if (y > SCREEN_SCALE_FROM_BOTTOM(STATS_TOP_DIMMING_AREA_LENGTH) - MENU_Y(STATS_BOTTOM_DIMMING_AREA_LENGTH)) { if ((SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f) alphaMult = 0.0f; else alphaMult = (SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH); - } - else + } else alphaMult = 1.0f; CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255.0f * alphaMult))); @@ -3541,7 +3467,7 @@ CMenuManager::Process(void) SlotPopulated = true; } - if (SlotPopulated) + if (SlotPopulated) ChangeScreen(MENUPAGE_DELETE_SUCCESS, 0, true, false); else SaveLoadFileError_SetUpErrorScreen(); @@ -3567,8 +3493,7 @@ CMenuManager::Process(void) DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); - } - else + } else SaveLoadFileError_SetUpErrorScreen(); } @@ -3618,14 +3543,12 @@ CMenuManager::Process(void) m_bWaitingForNewKeyBind = false; m_KeyPressedCode = -1; m_bStartWaitingForKeyBind = false; - } - else if (!m_bKeyChangeNotProcessed) { + } else if (!m_bKeyChangeNotProcessed) { if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked) CheckCodesForControls(TypeOfControl); field_535 = true; - } - else { + } else { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); for (int i = 0; i < 4; i++) ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i); @@ -3650,8 +3573,7 @@ CMenuManager::Process(void) TimeToStopPadShaking = 0; } - } - else { + } else { UnloadTextures(); m_bRenderGameInMenu = false; // byte_5F33E4 = 1; // unused @@ -3720,8 +3642,7 @@ CMenuManager::ProcessButtonPresses(void) m_bKeyChangeNotProcessed = true; pControlEdit = &m_KeyPressedCode; } - } - else { + } else { field_535 = false; } @@ -3740,15 +3661,15 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); m_bShowMouse = false; switch (m_nCurrExLayer) { - case HOVEROPTION_BACK: - default: - m_nCurrExLayer = HOVEROPTION_LIST; - break; - case HOVEROPTION_LIST: - m_nCurrExLayer = HOVEROPTION_USESKIN; - break; - case HOVEROPTION_USESKIN: - m_nCurrExLayer = HOVEROPTION_BACK; + case HOVEROPTION_BACK: + default: + m_nCurrExLayer = HOVEROPTION_LIST; + break; + case HOVEROPTION_LIST: + m_nCurrExLayer = HOVEROPTION_USESKIN; + break; + case HOVEROPTION_USESKIN: + m_nCurrExLayer = HOVEROPTION_BACK; } if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) { m_nCurrExLayer = HOVEROPTION_BACK; @@ -3762,8 +3683,7 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) { m_bShowMouse = false; pressed = true; - } - else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) { + } else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) { m_bShowMouse = true; pressed = true; } @@ -3777,8 +3697,7 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); ScrollUpListByOne(); } - } - else { + } else { m_bPressedUpOnList = false; } @@ -3786,8 +3705,7 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) { m_bShowMouse = false; pressed = true; - } - else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) { + } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) { m_bShowMouse = true; pressed = true; } @@ -3801,16 +3719,14 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); ScrollDownListByOne(); } - } - else { + } else { m_bPressedDownOnList = false; } if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) { if (!CPad::GetPad(0)->GetPageUp()) { m_bPressedPgUpOnList = false; - } - else { + } else { m_nCurrExLayer = HOVEROPTION_LIST; if (!m_bPressedPgUpOnList) { m_bPressedPgUpOnList = true; @@ -3822,8 +3738,7 @@ CMenuManager::ProcessButtonPresses(void) } if (!CPad::GetPad(0)->GetPageDown()) { m_bPressedPgDnOnList = false; - } - else { + } else { m_nCurrExLayer = HOVEROPTION_LIST; if (!m_bPressedPgDnOnList) { m_bPressedPgDnOnList = true; @@ -3864,53 +3779,50 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetLeftMouseJustDown()) { switch (m_nHoverOption) { - case HOVEROPTION_BACK: - goBack = true; - break; - case HOVEROPTION_PAGEUP: - PageUpList(true); - break; - case HOVEROPTION_PAGEDOWN: - PageDownList(true); - break; - case HOVEROPTION_USESKIN: - if (m_nSkinsTotal > 0) { - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - m_pSelectedSkin = m_pSkinListHead.nextSkin; - strcpy(m_PrefsSkinFile, m_aSkinName); - CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); - SaveSettings(); - } + case HOVEROPTION_BACK: + goBack = true; + break; + case HOVEROPTION_PAGEUP: + PageUpList(true); + break; + case HOVEROPTION_PAGEDOWN: + PageDownList(true); + break; + case HOVEROPTION_USESKIN: + if (m_nSkinsTotal > 0) { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + m_pSelectedSkin = m_pSkinListHead.nextSkin; + strcpy(m_PrefsSkinFile, m_aSkinName); + CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); + SaveSettings(); + } } } if (CPad::GetPad(0)->GetLeftMouseJustDown()) { switch (m_nHoverOption) { - case HOVEROPTION_OVER_SCROLL_UP: - m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP; - break; - case HOVEROPTION_OVER_SCROLL_DOWN: - m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN; - break; - case HOVEROPTION_LIST: - m_nHoverOption = HOVEROPTION_SKIN; + case HOVEROPTION_OVER_SCROLL_UP: + m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP; + break; + case HOVEROPTION_OVER_SCROLL_DOWN: + m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN; + break; + case HOVEROPTION_LIST: + m_nHoverOption = HOVEROPTION_SKIN; } - } - else if ((CPad::GetPad(0)->GetLeftMouseJustUp()) + } else if ((CPad::GetPad(0)->GetLeftMouseJustUp()) && ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) { m_nHoverOption = HOVEROPTION_NOT_HOVERING; } if (!CPad::GetPad(0)->GetLeftMouse()) { holdingScrollBar = false; - } - else { + } else { if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) { holdingScrollBar = true; // TODO: This part is a bit hard to reverse. Not much code tho assert(0 && "Holding scrollbar isn't done yet"); - } - else { + } else { switch (m_nHoverOption) { case HOVEROPTION_OVER_SCROLL_UP: case HOVEROPTION_CLICKED_SCROLL_UP: @@ -3933,8 +3845,7 @@ CMenuManager::ProcessButtonPresses(void) } } } - } - else if (isPlainTextScreen(m_nCurrScreen)) { + } else if (isPlainTextScreen(m_nCurrScreen)) { #ifndef TIDY_UP_PBP if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) { optionSelected = true; @@ -3945,14 +3856,12 @@ CMenuManager::ProcessButtonPresses(void) } } #endif - } - else { + } else { if (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) { m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); goDown = true; - } - else if (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) { + } else if (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) { m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); goUp = true; @@ -3964,8 +3873,7 @@ CMenuManager::ProcessButtonPresses(void) m_bShowMouse = false; optionSelected = true; } - } - else { + } else { if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) { m_bShowMouse = false; optionSelected = true; @@ -3981,10 +3889,9 @@ CMenuManager::ProcessButtonPresses(void) #endif (m_nHoverOption == HOVEROPTION_RANDOM_ITEM)) { m_nCurrOption = m_nPrevOption; - optionSelected = true; + optionSelected = true; } - } - else if (CPad::GetPad(0)->GetLeftMouseJustDown()) { + } else if (CPad::GetPad(0)->GetLeftMouseJustDown()) { #ifdef TIDY_UP_PBP if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); @@ -3993,8 +3900,7 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.SetRadioInCar(m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); - } - else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM + } else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) { m_nCurrOption = m_nPrevOption; optionSelected = true; @@ -4177,26 +4083,26 @@ CMenuManager::ProcessButtonPresses(void) TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl; SaveSettings(); break; - } + } #else switch (m_nHoverOption) { - case HOVEROPTION_INCREASE_BRIGHTNESS: - case HOVEROPTION_INCREASE_DRAWDIST: - case HOVEROPTION_INCREASE_MUSICVOLUME: - case HOVEROPTION_INCREASE_SFXVOLUME: - case HOVEROPTION_INCREASE_MOUSESENS: - CheckSliderMovement(1); - break; - case HOVEROPTION_DECREASE_BRIGHTNESS: - case HOVEROPTION_DECREASE_DRAWDIST: - case HOVEROPTION_DECREASE_MUSICVOLUME: - case HOVEROPTION_DECREASE_SFXVOLUME: - case HOVEROPTION_DECREASE_MOUSESENS: - CheckSliderMovement(-1); - break; + case HOVEROPTION_INCREASE_BRIGHTNESS: + case HOVEROPTION_INCREASE_DRAWDIST: + case HOVEROPTION_INCREASE_MUSICVOLUME: + case HOVEROPTION_INCREASE_SFXVOLUME: + case HOVEROPTION_INCREASE_MOUSESENS: + CheckSliderMovement(1); + break; + case HOVEROPTION_DECREASE_BRIGHTNESS: + case HOVEROPTION_DECREASE_DRAWDIST: + case HOVEROPTION_DECREASE_MUSICVOLUME: + case HOVEROPTION_DECREASE_SFXVOLUME: + case HOVEROPTION_DECREASE_MOUSESENS: + CheckSliderMovement(-1); + break; } #endif - } + } if (CPad::GetPad(0)->GetLeftMouseJustUp() || CPad::GetPad(0)->GetLeftJustUp() || CPad::GetPad(0)->GetRightJustUp() || CPad::GetPad(0)->GetDPadLeftJustUp() || CPad::GetPad(0)->GetDPadRightJustUp() @@ -4230,7 +4136,7 @@ CMenuManager::ProcessButtonPresses(void) goBack = false; } #endif - } + } // Centralized enter/back (except some conditions) #ifdef TIDY_UP_PBP @@ -4243,8 +4149,7 @@ CMenuManager::ProcessButtonPresses(void) optionSelected = true; } - } - else { + } else { if (CPad::GetPad(0)->GetEnterJustUp() || CPad::GetPad(0)->GetCrossJustUp()) { m_bShowMouse = false; optionSelected = true; @@ -4257,8 +4162,7 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustUp()) { goBack = true; } - } - else { + } else { if (CPad::GetPad(0)->GetEscapeJustDown() || (m_nCurrScreen != MENUPAGE_PAUSE_MENU && CPad::GetPad(0)->GetBackJustDown())) { m_bShowMouse = false; goBack = true; @@ -4275,8 +4179,7 @@ CMenuManager::ProcessButtonPresses(void) curBottomBarOption = hoveredBottomBarOption; ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, false); return; - } - else if (bottomBarActive) { + } else if (bottomBarActive) { if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); bottomBarActive = false; @@ -4285,8 +4188,7 @@ CMenuManager::ProcessButtonPresses(void) if (reverseAlpha) m_nMenuFadeAlpha = 0; return; - } - else if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown() + } else if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown() || CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) { m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); @@ -4294,12 +4196,11 @@ CMenuManager::ProcessButtonPresses(void) curBottomBarOption--; ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true); return; - } - else if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown() + } else if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown() || CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) { m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - if (curBottomBarOption < bbTabCount - 1) + if (curBottomBarOption < bbTabCount-1) curBottomBarOption++; ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true); return; @@ -4322,8 +4223,7 @@ CMenuManager::ProcessButtonPresses(void) && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption + 1].m_Action != MENUACTION_NOTHING) { m_nCurrOption++; } - } - else { + } else { m_nCurrOption--; } } @@ -4339,11 +4239,9 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); else DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - } - else + } else DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_COMPLETED, 0); - } - else { + } else { // This is duplicate, back button already processed below #ifndef TIDY_UP_PBP DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); @@ -4353,18 +4251,15 @@ CMenuManager::ProcessButtonPresses(void) } #endif } - } - else if (option == MENUACTION_CHECKSAVE) { + } else if (option == MENUACTION_CHECKSAVE) { if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); - } - else { + } else { if (m_nCurrScreen != MENUPAGE_NEW_GAME_RELOAD) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); } } - } - else if (option != MENUACTION_CHANGEMENU && option != MENUACTION_BRIGHTNESS && option != MENUACTION_DRAWDIST + } else if (option != MENUACTION_CHANGEMENU && option != MENUACTION_BRIGHTNESS && option != MENUACTION_DRAWDIST && option != MENUACTION_MUSICVOLUME && option != MENUACTION_SFXVOLUME && option != MENUACTION_CHECKSAVE && option != MENUACTION_UNK24 && option != MENUACTION_MOUSESENS && option != MENUACTION_SCREENRES) { @@ -4374,392 +4269,382 @@ CMenuManager::ProcessButtonPresses(void) if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) || (m_nCurrScreen == MENUPAGE_SKIN_SELECT)) { switch (m_nCurrExLayer) { - default: - goBack = true; - break; - case HOVEROPTION_LIST: - if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { - m_bWaitingForNewKeyBind = true; - m_bStartWaitingForKeyBind = true; - pControlEdit = &m_KeyPressedCode; - } - if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { + default: + goBack = true; + break; + case HOVEROPTION_LIST: + if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { + m_bWaitingForNewKeyBind = true; + m_bStartWaitingForKeyBind = true; + pControlEdit = &m_KeyPressedCode; + } + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { + strcpy(m_PrefsSkinFile, m_aSkinName); + CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); + m_nCurrExLayer = HOVEROPTION_BACK; + SaveSettings(); + } + m_nHoverOption = HOVEROPTION_NOT_HOVERING; + break; + case HOVEROPTION_USESKIN: + m_nHoverOption = HOVEROPTION_NOT_HOVERING; strcpy(m_PrefsSkinFile, m_aSkinName); CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); m_nCurrExLayer = HOVEROPTION_BACK; SaveSettings(); - } - m_nHoverOption = HOVEROPTION_NOT_HOVERING; - break; - case HOVEROPTION_USESKIN: - m_nHoverOption = HOVEROPTION_NOT_HOVERING; - strcpy(m_PrefsSkinFile, m_aSkinName); - CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); - m_nCurrExLayer = HOVEROPTION_BACK; - SaveSettings(); - break; + break; } - } - else if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_NEW_GAME_RELOAD && m_bGameNotLoaded) { + } else if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_NEW_GAME_RELOAD && m_bGameNotLoaded) { DoSettingsBeforeStartingAGame(); - /* } else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { - // .. either empty or there was some outer if. :shrug: pointless anyway, keyboard_controls is handled in first if. - */ - } - else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { +/* } else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { + // .. either empty or there was some outer if. :shrug: pointless anyway, keyboard_controls is handled in first if. +*/ + } else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { if (m_nSkinsTotal > 0) { m_pSelectedSkin = m_pSkinListHead.nextSkin; strcpy(m_PrefsSkinFile, m_aSkinName); CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); SaveSettings(); - } - else { + } else { if (!m_bGameNotLoaded) ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); else ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[0], aScreens[m_nCurrScreen].m_ParentEntry[0], true, true); } - } - else if (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME) { + } else if (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME) { option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; switch (option) { - case MENUACTION_RADIO: + case MENUACTION_RADIO: #ifdef TIDY_UP_PBP - assumeIncrease = true; + assumeIncrease = true; #else - ++m_PrefsRadioStation; - if (DMAudio.IsMP3RadioChannelAvailable()) { - if (m_PrefsRadioStation > USERTRACK) - m_PrefsRadioStation = HEAD_RADIO; - } - else if (m_PrefsRadioStation > CHATTERBOX) { - m_PrefsRadioStation = USERTRACK; - } - SaveSettings(); - DMAudio.SetRadioInCar(m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); - OutputDebugString("FRONTEND RADIO STATION CHANGED"); + ++m_PrefsRadioStation; + if (DMAudio.IsMP3RadioChannelAvailable()) { + if (m_PrefsRadioStation > USERTRACK) + m_PrefsRadioStation = HEAD_RADIO; + } else if (m_PrefsRadioStation > CHATTERBOX) { + m_PrefsRadioStation = USERTRACK; + } + SaveSettings(); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + OutputDebugString("FRONTEND RADIO STATION CHANGED"); #endif - break; - case MENUACTION_LANG_ENG: - m_PrefsLanguage = LANGUAGE_AMERICAN; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_FRE: - m_PrefsLanguage = LANGUAGE_FRENCH; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_GER: - m_PrefsLanguage = LANGUAGE_GERMAN; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_ITA: - m_PrefsLanguage = LANGUAGE_ITALIAN; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_SPA: - m_PrefsLanguage = LANGUAGE_SPANISH; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; + break; + case MENUACTION_LANG_ENG: + m_PrefsLanguage = LANGUAGE_AMERICAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_FRE: + m_PrefsLanguage = LANGUAGE_FRENCH; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_GER: + m_PrefsLanguage = LANGUAGE_GERMAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_ITA: + m_PrefsLanguage = LANGUAGE_ITALIAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_SPA: + m_PrefsLanguage = LANGUAGE_SPANISH; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; #ifdef MORE_LANGUAGES - case MENUACTION_LANG_PL: - m_PrefsLanguage = LANGUAGE_POLISH; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_RUS: - m_PrefsLanguage = LANGUAGE_RUSSIAN; - m_bFrontEnd_ReloadObrTxtGxt = true; - CMenuManager::InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_JAP: - m_PrefsLanguage = LANGUAGE_JAPANESE; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; + case MENUACTION_LANG_PL: + m_PrefsLanguage = LANGUAGE_POLISH; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_RUS: + m_PrefsLanguage = LANGUAGE_RUSSIAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + CMenuManager::InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_JAP: + m_PrefsLanguage = LANGUAGE_JAPANESE; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + break; #endif - case MENUACTION_POPULATESLOTS_CHANGEMENU: - PcSaveHelper.PopulateSlotInfo(); - - // fall through - case MENUACTION_CHANGEMENU: - { - bool changeMenu = true; - int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; - - // This should be unused. - if (saveSlot >= 2 && saveSlot <= 9) { - m_nCurrSaveSlot = saveSlot - 2; - switch (m_nCurrScreen) { - case MENUPAGE_CHOOSE_LOAD_SLOT: - if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY) - changeMenu = false; - - break; - case MENUPAGE_CHOOSE_DELETE_SLOT: - if (Slots[m_nCurrSaveSlot + 1] == SLOT_EMPTY) - changeMenu = false; - - break; + case MENUACTION_POPULATESLOTS_CHANGEMENU: + PcSaveHelper.PopulateSlotInfo(); + + // fall through + case MENUACTION_CHANGEMENU: + { + bool changeMenu = true; + int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; + + // This should be unused. + if (saveSlot >= 2 && saveSlot <= 9) { + m_nCurrSaveSlot = saveSlot - 2; + switch (m_nCurrScreen) { + case MENUPAGE_CHOOSE_LOAD_SLOT: + if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY) + changeMenu = false; + + break; + case MENUPAGE_CHOOSE_DELETE_SLOT: + if (Slots[m_nCurrSaveSlot + 1] == SLOT_EMPTY) + changeMenu = false; + + break; + } } - } - if (changeMenu) { - if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0) { + if (changeMenu) { + if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0) { #ifndef TIDY_UP_PBP - ResetHelperText(); - if (!m_bGameNotLoaded) - ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); - else - ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[0], aScreens[m_nCurrScreen].m_ParentEntry[0], true, true); + ResetHelperText(); + if (!m_bGameNotLoaded) + ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); + else + ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[0], aScreens[m_nCurrScreen].m_ParentEntry[0], true, true); #else - goBack = true; - break; + goBack = true; + break; #endif - } - else { + } else { #ifdef MENU_MAP - if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_MAP) { - bMapLoaded = false; - } + if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_MAP) { + bMapLoaded = false; + } #endif - ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); + ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); + } } + break; } - break; - } - case MENUACTION_CHECKSAVE: - { - int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; - - if (saveSlot >= 2 && saveSlot <= 9) { - m_nCurrSaveSlot = saveSlot - 2; - if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY && Slots[m_nCurrSaveSlot + 1] != SLOT_CORRUPTED) { - ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); + case MENUACTION_CHECKSAVE: + { + int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; + + if (saveSlot >= 2 && saveSlot <= 9) { + m_nCurrSaveSlot = saveSlot - 2; + if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY && Slots[m_nCurrSaveSlot + 1] != SLOT_CORRUPTED) { + ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); + } } + break; } - break; - } - case MENUACTION_NEWGAME: - DoSettingsBeforeStartingAGame(); - break; - case MENUACTION_RELOADIDE: - CFileLoader::ReloadObjectTypes("GTA3.IDE"); - break; - case MENUACTION_RELOADIPL: - CGame::ReloadIPLs(); - break; - case MENUACTION_SHOWCULL: - // REMOVED(MIAMI) - break; - case MENUACTION_MEMCARDSAVECONFIRM: - return; - case MENUACTION_RESUME_FROM_SAVEZONE: - RequestFrontEndShutDown(); - break; - case MENUACTION_MPMAP_LIBERTY: - case MENUACTION_MPMAP_REDLIGHT: - case MENUACTION_MPMAP_CHINATOWN: - case MENUACTION_MPMAP_TOWER: - case MENUACTION_MPMAP_SEWER: - case MENUACTION_MPMAP_INDUSTPARK: - case MENUACTION_MPMAP_DOCKS: - case MENUACTION_MPMAP_STAUNTON: - m_SelectedMap = option - MENUACTION_MPMAP_LIBERTY; - SaveSettings(); - ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); - break; - case MENUACTION_MPMAP_DEATHMATCH1: - case MENUACTION_MPMAP_DEATHMATCH2: - case MENUACTION_MPMAP_TEAMDEATH1: - case MENUACTION_MPMAP_TEAMDEATH2: - case MENUACTION_MPMAP_STASH: - case MENUACTION_MPMAP_CAPTURE: - case MENUACTION_MPMAP_RATRACE: - case MENUACTION_MPMAP_DOMINATION: - m_SelectedGameType = option - MENUACTION_MPMAP_DEATHMATCH1; - SaveSettings(); - ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); - break; - case MENUACTION_REDEFCTRL: - ChangeScreen(MENUPAGE_KEYBOARD_CONTROLS, 0, true, true); - m_nSelectedListRow = 0; - m_nCurrExLayer = HOVEROPTION_LIST; - break; - case MENUACTION_GETKEY: - m_CurrCntrlAction = GetStartOptionsCntrlConfigScreens() + m_nCurrOption; - m_bKeyIsOK = true; - m_bWaitingForNewKeyBind = true; - m_bStartWaitingForKeyBind = true; - pControlEdit = &m_KeyPressedCode; - break; - case MENUACTION_CANCELGAME: - DMAudio.Service(); - RsEventHandler(rsQUITAPP, nil); - break; - case MENUACTION_RESUME: + case MENUACTION_NEWGAME: + DoSettingsBeforeStartingAGame(); + break; + case MENUACTION_RELOADIDE: + CFileLoader::ReloadObjectTypes("GTA3.IDE"); + break; + case MENUACTION_RELOADIPL: + CGame::ReloadIPLs(); + break; + case MENUACTION_SHOWCULL: + // REMOVED(MIAMI) + break; + case MENUACTION_MEMCARDSAVECONFIRM: + return; + case MENUACTION_RESUME_FROM_SAVEZONE: + RequestFrontEndShutDown(); + break; + case MENUACTION_MPMAP_LIBERTY: + case MENUACTION_MPMAP_REDLIGHT: + case MENUACTION_MPMAP_CHINATOWN: + case MENUACTION_MPMAP_TOWER: + case MENUACTION_MPMAP_SEWER: + case MENUACTION_MPMAP_INDUSTPARK: + case MENUACTION_MPMAP_DOCKS: + case MENUACTION_MPMAP_STAUNTON: + m_SelectedMap = option - MENUACTION_MPMAP_LIBERTY; + SaveSettings(); + ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); + break; + case MENUACTION_MPMAP_DEATHMATCH1: + case MENUACTION_MPMAP_DEATHMATCH2: + case MENUACTION_MPMAP_TEAMDEATH1: + case MENUACTION_MPMAP_TEAMDEATH2: + case MENUACTION_MPMAP_STASH: + case MENUACTION_MPMAP_CAPTURE: + case MENUACTION_MPMAP_RATRACE: + case MENUACTION_MPMAP_DOMINATION: + m_SelectedGameType = option - MENUACTION_MPMAP_DEATHMATCH1; + SaveSettings(); + ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); + break; + case MENUACTION_REDEFCTRL: + ChangeScreen(MENUPAGE_KEYBOARD_CONTROLS, 0, true, true); + m_nSelectedListRow = 0; + m_nCurrExLayer = HOVEROPTION_LIST; + break; + case MENUACTION_GETKEY: + m_CurrCntrlAction = GetStartOptionsCntrlConfigScreens() + m_nCurrOption; + m_bKeyIsOK = true; + m_bWaitingForNewKeyBind = true; + m_bStartWaitingForKeyBind = true; + pControlEdit = &m_KeyPressedCode; + break; + case MENUACTION_CANCELGAME: + DMAudio.Service(); + RsEventHandler(rsQUITAPP, nil); + break; + case MENUACTION_RESUME: #ifndef TIDY_UP_PBP - if (m_PrefsVsyncDisp != m_PrefsVsync) { - m_PrefsVsync = m_PrefsVsyncDisp; - } - RequestFrontEndShutDown(); + if (m_PrefsVsyncDisp != m_PrefsVsync) { + m_PrefsVsync = m_PrefsVsyncDisp; + } + RequestFrontEndShutDown(); #else - goBack = true; + goBack = true; #endif - break; - case MENUACTION_DONTCANCEL: - ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); - break; - case MENUACTION_SCREENRES: - if (m_nDisplayVideoMode != m_nPrefsVideoMode) { - m_nPrefsVideoMode = m_nDisplayVideoMode; - _psSelectScreenVM(m_nPrefsVideoMode); - SetHelperText(0); - SaveSettings(); - } - break; + break; + case MENUACTION_DONTCANCEL: + ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); + break; + case MENUACTION_SCREENRES: + if (m_nDisplayVideoMode != m_nPrefsVideoMode) { + m_nPrefsVideoMode = m_nDisplayVideoMode; + _psSelectScreenVM(m_nPrefsVideoMode); + SetHelperText(0); + SaveSettings(); + } + break; #ifdef IMPROVED_VIDEOMODE - case MENUACTION_SCREENMODE: - if (m_nSelectedScreenMode != m_nPrefsWindowed) { - m_nPrefsWindowed = m_nSelectedScreenMode; - _psSelectScreenVM(m_nPrefsVideoMode); // apply same resolution - SetHelperText(0); - SaveSettings(); - } - break; -#endif - case MENUACTION_AUDIOHW: - { - int selectedProvider = m_nPrefsAudio3DProviderIndex; - if (selectedProvider != -1) { - m_nPrefsAudio3DProviderIndex = DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex); - if (selectedProvider == m_nPrefsAudio3DProviderIndex) { - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + case MENUACTION_SCREENMODE: + if (m_nSelectedScreenMode != m_nPrefsWindowed) { + m_nPrefsWindowed = m_nSelectedScreenMode; + _psSelectScreenVM(m_nPrefsVideoMode); // apply same resolution SetHelperText(0); + SaveSettings(); } - else { - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); - SetHelperText(4); + break; +#endif + case MENUACTION_AUDIOHW: + { + int selectedProvider = m_nPrefsAudio3DProviderIndex; + if (selectedProvider != -1) { + m_nPrefsAudio3DProviderIndex = DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex); + if (selectedProvider == m_nPrefsAudio3DProviderIndex) { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + SetHelperText(0); + } else { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); + SetHelperText(4); + } + SaveSettings(); } - SaveSettings(); + break; } - break; - } - case MENUACTION_SPEAKERCONF: + case MENUACTION_SPEAKERCONF: #ifndef TIDY_UP_PBP - if (m_nPrefsAudio3DProviderIndex != -1) { - if (--m_PrefsSpeakers < 0) - m_PrefsSpeakers = 2; - DMAudio.SetSpeakerConfig(m_PrefsSpeakers); - SaveSettings(); - } + if (m_nPrefsAudio3DProviderIndex != -1) { + if (--m_PrefsSpeakers < 0) + m_PrefsSpeakers = 2; + DMAudio.SetSpeakerConfig(m_PrefsSpeakers); + SaveSettings(); + } #else - assumeIncrease = true; + assumeIncrease = true; #endif - break; - case MENUACTION_PLAYERSETUP: - CPlayerSkin::BeginFrontendSkinEdit(); - ChangeScreen(MENUPAGE_SKIN_SELECT, 0, true, true); - m_nCurrExLayer = HOVEROPTION_LIST; - m_bSkinsEnumerated = false; - break; - case MENUACTION_RESTOREDEF: - if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { - m_PrefsSfxVolume = 102; - m_PrefsSpeakers = 0; - m_PrefsMusicVolume = 102; - m_PrefsStereoMono = 0; - m_PrefsRadioStation = HEAD_RADIO; - DMAudio.SetMusicMasterVolume(102); - DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); - DMAudio.SetRadioInCar(m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); - SaveSettings(); - } - else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) { - m_PrefsFrameLimiter = true; - m_PrefsBrightness = 256; - m_PrefsVsyncDisp = true; - m_PrefsLOD = 1.2f; - m_PrefsVsync = true; - CRenderer::ms_lodDistScale = 1.2f; - m_PrefsUseWideScreen = false; - m_PrefsShowSubtitles = true; - m_nDisplayVideoMode = m_nPrefsVideoMode; + break; + case MENUACTION_PLAYERSETUP: + CPlayerSkin::BeginFrontendSkinEdit(); + ChangeScreen(MENUPAGE_SKIN_SELECT, 0, true, true); + m_nCurrExLayer = HOVEROPTION_LIST; + m_bSkinsEnumerated = false; + break; + case MENUACTION_RESTOREDEF: + if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { + m_PrefsSfxVolume = 102; + m_PrefsSpeakers = 0; + m_PrefsMusicVolume = 102; + m_PrefsStereoMono = 0; + m_PrefsRadioStation = HEAD_RADIO; + DMAudio.SetMusicMasterVolume(102); + DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + SaveSettings(); + } else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) { + m_PrefsFrameLimiter = true; + m_PrefsBrightness = 256; + m_PrefsVsyncDisp = true; + m_PrefsLOD = 1.2f; + m_PrefsVsync = true; + CRenderer::ms_lodDistScale = 1.2f; + m_PrefsUseWideScreen = false; + m_PrefsShowSubtitles = true; + m_nDisplayVideoMode = m_nPrefsVideoMode; #ifdef GTA3_1_1_PATCH - if (_dwOperatingSystemVersion == OS_WIN98) { - CMBlur::BlurOn = false; - CMBlur::MotionBlurClose(); - } - else { - CMBlur::BlurOn = true; - CMBlur::MotionBlurOpen(Scene.camera); - } + if (_dwOperatingSystemVersion == OS_WIN98) { + CMBlur::BlurOn = false; + CMBlur::MotionBlurClose(); + } + else { + CMBlur::BlurOn = true; + CMBlur::MotionBlurOpen(Scene.camera); + } #else - CMBlur::BlurOn = true; + CMBlur::BlurOn = true; #endif - SaveSettings(); - } - else if ((m_nCurrScreen != MENUPAGE_SKIN_SELECT_OLD) && (m_nCurrScreen == MENUPAGE_CONTROLLER_PC)) { - ControlsManager.MakeControllerActionsBlank(); - ControlsManager.InitDefaultControlConfiguration(); - ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp()); + SaveSettings(); + } else if ((m_nCurrScreen != MENUPAGE_SKIN_SELECT_OLD) && (m_nCurrScreen == MENUPAGE_CONTROLLER_PC)) { + ControlsManager.MakeControllerActionsBlank(); + ControlsManager.InitDefaultControlConfiguration(); + ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp()); #if !defined RW_GL3 - if (AllValidWinJoys.m_aJoys[JOYSTICK1].m_bInitialised) { - DIDEVCAPS devCaps; - devCaps.dwSize = sizeof(DIDEVCAPS); - PSGLOBAL(joy1)->GetCapabilities(&devCaps); - ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons); - } + if (AllValidWinJoys.m_aJoys[JOYSTICK1].m_bInitialised) { + DIDEVCAPS devCaps; + devCaps.dwSize = sizeof(DIDEVCAPS); + PSGLOBAL(joy1)->GetCapabilities(&devCaps); + ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons); + } #else - if (PSGLOBAL(joy1id) != -1 && glfwJoystickPresent(PSGLOBAL(joy1id))) { - int count; - glfwGetJoystickButtons(PSGLOBAL(joy1id), &count); - ControlsManager.InitDefaultControlConfigJoyPad(count); - } + if (PSGLOBAL(joy1id) != -1 && glfwJoystickPresent(PSGLOBAL(joy1id))) { + int count; + glfwGetJoystickButtons(PSGLOBAL(joy1id), &count); + ControlsManager.InitDefaultControlConfigJoyPad(count); + } #endif - m_ControlMethod = CONTROL_STANDARD; - MousePointerStateHelper.bInvertVertically = false; - TheCamera.m_fMouseAccelHorzntl = 0.0025f; - CVehicle::m_bDisableMouseSteering = true; - TheCamera.m_bHeadBob = false; - SaveSettings(); - } - SetHelperText(2); - break; - case MENUACTION_CTRLMETHOD: + m_ControlMethod = CONTROL_STANDARD; + MousePointerStateHelper.bInvertVertically = false; + TheCamera.m_fMouseAccelHorzntl = 0.0025f; + CVehicle::m_bDisableMouseSteering = true; + TheCamera.m_bHeadBob = false; + SaveSettings(); + } + SetHelperText(2); + break; + case MENUACTION_CTRLMETHOD: #ifndef TIDY_UP_PBP - if (m_ControlMethod == CONTROL_CLASSIC) { - CCamera::m_bUseMouse3rdPerson = true; - m_ControlMethod = CONTROL_STANDARD; - } - else { - CCamera::m_bUseMouse3rdPerson = false; - m_ControlMethod = CONTROL_CLASSIC; - } - SaveSettings(); + if (m_ControlMethod == CONTROL_CLASSIC) { + CCamera::m_bUseMouse3rdPerson = true; + m_ControlMethod = CONTROL_STANDARD; + } else { + CCamera::m_bUseMouse3rdPerson = false; + m_ControlMethod = CONTROL_CLASSIC; + } + SaveSettings(); #else - assumeIncrease = true; + assumeIncrease = true; #endif - break; - case MENUACTION_LOADRADIO: - ChangeScreen(MENUPAGE_SOUND_SETTINGS, 0, true, true); - DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); - OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK"); - break; + break; + case MENUACTION_LOADRADIO: + ChangeScreen(MENUPAGE_SOUND_SETTINGS, 0, true, true); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK"); + break; } } ProcessOnOffMenuOptions(); @@ -4810,8 +4695,7 @@ CMenuManager::ProcessButtonPresses(void) if (!bottomBarActive && (oldScreen == MENUPAGE_NONE || oldScreen == MENUPAGE_OPTIONS)) { bottomBarActive = true; - } - else + } else #endif { ChangeScreen(oldScreen, oldOption, true, true); @@ -4822,7 +4706,7 @@ CMenuManager::ProcessButtonPresses(void) return; #endif } - } + } #ifdef PS2_LIKE_MENU if (bottomBarActive) @@ -4842,8 +4726,7 @@ CMenuManager::ProcessButtonPresses(void) CheckSliderMovement(-1); lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode(); } - } - else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) { + } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) { static uint32 lastSliderIncrease = 0; if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) { CheckSliderMovement(1); @@ -4854,8 +4737,7 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()) { m_bShowMouse = false; increase = true; - } - else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) { + } else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) { increase = true; CheckSliderMovement(1); m_bShowMouse = true; @@ -4869,8 +4751,7 @@ CMenuManager::ProcessButtonPresses(void) m_bShowMouse = true; } } - } - else { + } else { m_bShowMouse = false; decrease = true; } @@ -4882,105 +4763,101 @@ CMenuManager::ProcessButtonPresses(void) if (changeValueBy != 0) { switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { - case MENUACTION_RADIO: - m_PrefsRadioStation += changeValueBy; - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - if (DMAudio.IsMP3RadioChannelAvailable()) { - if (m_PrefsRadioStation < HEAD_RADIO) - m_PrefsRadioStation = USERTRACK; - if (m_PrefsRadioStation > USERTRACK) - m_PrefsRadioStation = HEAD_RADIO; - } - else { - if (m_PrefsRadioStation < HEAD_RADIO) - m_PrefsRadioStation = CHATTERBOX; - if (m_PrefsRadioStation > CHATTERBOX) - m_PrefsRadioStation = HEAD_RADIO; - } - SaveSettings(); - DMAudio.SetRadioInCar(m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); - OutputDebugString("FRONTEND RADIO STATION CHANGED"); - break; + case MENUACTION_RADIO: + m_PrefsRadioStation += changeValueBy; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + if (DMAudio.IsMP3RadioChannelAvailable()) { + if (m_PrefsRadioStation < HEAD_RADIO) + m_PrefsRadioStation = USERTRACK; + if (m_PrefsRadioStation > USERTRACK) + m_PrefsRadioStation = HEAD_RADIO; + } else { + if (m_PrefsRadioStation < HEAD_RADIO) + m_PrefsRadioStation = CHATTERBOX; + if (m_PrefsRadioStation > CHATTERBOX) + m_PrefsRadioStation = HEAD_RADIO; + } + SaveSettings(); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + OutputDebugString("FRONTEND RADIO STATION CHANGED"); + break; #ifdef ASPECT_RATIO_SCALE - case MENUACTION_WIDESCREEN: - if (changeValueBy > 0) { - m_PrefsUseWideScreen++; - if (m_PrefsUseWideScreen > 2) - m_PrefsUseWideScreen = 2; - } - else { - m_PrefsUseWideScreen--; - if (m_PrefsUseWideScreen < 0) - m_PrefsUseWideScreen = 0; - } - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - SaveSettings(); - break; -#endif - case MENUACTION_SCREENRES: - if (m_bGameNotLoaded) { - RwChar** videoMods = _psGetVideoModeList(); - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + case MENUACTION_WIDESCREEN: if (changeValueBy > 0) { - do { - ++m_nDisplayVideoMode; - - if (m_nDisplayVideoMode >= _psGetNumVideModes()) - m_nDisplayVideoMode = 0; - } while (!videoMods[m_nDisplayVideoMode]); + m_PrefsUseWideScreen++; + if (m_PrefsUseWideScreen > 2) + m_PrefsUseWideScreen = 2; + } else { + m_PrefsUseWideScreen--; + if (m_PrefsUseWideScreen < 0) + m_PrefsUseWideScreen = 0; } - else { - do { - --m_nDisplayVideoMode; - - if (m_nDisplayVideoMode < 0) - m_nDisplayVideoMode = _psGetNumVideModes() - 1; - } while (!videoMods[m_nDisplayVideoMode]); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + SaveSettings(); + break; +#endif + case MENUACTION_SCREENRES: + if (m_bGameNotLoaded) { + RwChar** videoMods = _psGetVideoModeList(); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + if (changeValueBy > 0) { + do { + ++m_nDisplayVideoMode; + + if (m_nDisplayVideoMode >= _psGetNumVideModes()) + m_nDisplayVideoMode = 0; + } while (!videoMods[m_nDisplayVideoMode]); + } else { + do { + --m_nDisplayVideoMode; + + if (m_nDisplayVideoMode < 0) + m_nDisplayVideoMode = _psGetNumVideModes() - 1; + } while (!videoMods[m_nDisplayVideoMode]); + } } - } - break; + break; #ifdef IMPROVED_VIDEOMODE - case MENUACTION_SCREENMODE: - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - m_nSelectedScreenMode = !m_nSelectedScreenMode; - break; + case MENUACTION_SCREENMODE: + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + m_nSelectedScreenMode = !m_nSelectedScreenMode; + break; #endif - case MENUACTION_AUDIOHW: - if (m_nPrefsAudio3DProviderIndex != -1) { - m_nPrefsAudio3DProviderIndex += changeValueBy; - m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1); - } - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - break; - case MENUACTION_SPEAKERCONF: - if (m_nPrefsAudio3DProviderIndex != -1) { - m_PrefsSpeakers -= changeValueBy; - m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2); - DMAudio.SetSpeakerConfig(m_PrefsSpeakers); - SaveSettings(); + case MENUACTION_AUDIOHW: + if (m_nPrefsAudio3DProviderIndex != -1) { + m_nPrefsAudio3DProviderIndex += changeValueBy; + m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1); + } + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + break; + case MENUACTION_SPEAKERCONF: + if (m_nPrefsAudio3DProviderIndex != -1) { + m_PrefsSpeakers -= changeValueBy; + m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2); + DMAudio.SetSpeakerConfig(m_PrefsSpeakers); + SaveSettings(); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + } + break; + case MENUACTION_CTRLMETHOD: + m_ControlMethod = !m_ControlMethod; + CCamera::m_bUseMouse3rdPerson = !m_ControlMethod; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - } - break; - case MENUACTION_CTRLMETHOD: - m_ControlMethod = !m_ControlMethod; - CCamera::m_bUseMouse3rdPerson = !m_ControlMethod; - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - SaveSettings(); - break; + SaveSettings(); + break; } ProcessOnOffMenuOptions(); if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { if (changeValueBy < 1) { m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN; - } - else { + } else { m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN; } DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); } } - } +} void CMenuManager::ProcessOnOffMenuOptions() @@ -5106,7 +4983,7 @@ CMenuManager::RequestFrontEndStartUp() } void -CMenuManager::ResetHelperText() +CMenuManager::ResetHelperText() { m_nHelperTextMsgId = 0; m_nHelperTextAlpha = 300; @@ -5116,25 +4993,25 @@ void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { switch (PcSaveHelper.nErrorCode) { - case SAVESTATUS_ERR_SAVE_CREATE: - case SAVESTATUS_ERR_SAVE_WRITE: - case SAVESTATUS_ERR_SAVE_CLOSE: - ChangeScreen(MENUPAGE_SAVE_FAILED, 0, true, false); - break; - case SAVESTATUS_ERR_LOAD_OPEN: - case SAVESTATUS_ERR_LOAD_READ: - case SAVESTATUS_ERR_LOAD_CLOSE: - ChangeScreen(MENUPAGE_LOAD_FAILED, 0, true, false); - break; - case SAVESTATUS_ERR_DATA_INVALID: - ChangeScreen(MENUPAGE_LOAD_FAILED_2, 0, true, false); - break; - case SAVESTATUS_DELETEFAILED8: - case SAVESTATUS_DELETEFAILED9: - case SAVESTATUS_DELETEFAILED10: - ChangeScreen(MENUPAGE_DELETE_FAILED, 0, true, false); - break; - default: break; + case SAVESTATUS_ERR_SAVE_CREATE: + case SAVESTATUS_ERR_SAVE_WRITE: + case SAVESTATUS_ERR_SAVE_CLOSE: + ChangeScreen(MENUPAGE_SAVE_FAILED, 0, true, false); + break; + case SAVESTATUS_ERR_LOAD_OPEN: + case SAVESTATUS_ERR_LOAD_READ: + case SAVESTATUS_ERR_LOAD_CLOSE: + ChangeScreen(MENUPAGE_LOAD_FAILED, 0, true, false); + break; + case SAVESTATUS_ERR_DATA_INVALID: + ChangeScreen(MENUPAGE_LOAD_FAILED_2, 0, true, false); + break; + case SAVESTATUS_DELETEFAILED8: + case SAVESTATUS_DELETEFAILED9: + case SAVESTATUS_DELETEFAILED10: + ChangeScreen(MENUPAGE_DELETE_FAILED, 0, true, false); + break; + default: break; } } @@ -5177,7 +5054,7 @@ CMenuManager::SwitchMenuOnAndOff() bool menuWasActive = GetIsMenuActive(); // Reminder: You need REGISTER_START_BUTTON defined to make it work. - if (CPad::GetPad(0)->GetStartJustDown() + if (CPad::GetPad(0)->GetStartJustDown() #ifdef FIX_BUGS && !m_bGameNotLoaded #endif @@ -5192,8 +5069,7 @@ CMenuManager::SwitchMenuOnAndOff() if (m_bMenuActive) { CTimer::StartUserPause(); - } - else { + } else { #ifdef PS2_LIKE_MENU bottomBarActive = false; #endif @@ -5237,14 +5113,14 @@ CMenuManager::SwitchMenuOnAndOff() PcSaveHelper.PopulateSlotInfo(); m_nCurrOption = 0; } - /* // PS2 leftover - if (m_nCurrScreen != MENUPAGE_SOUND_SETTINGS && gMusicPlaying) - { - DMAudio.StopFrontEndTrack(); - OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); - gMusicPlaying = 0; - } - */ +/* // PS2 leftover + if (m_nCurrScreen != MENUPAGE_SOUND_SETTINGS && gMusicPlaying) + { + DMAudio.StopFrontEndTrack(); + OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); + gMusicPlaying = 0; + } +*/ if (m_bMenuActive != menuWasActive) m_bMenuStateChanged = true; @@ -5279,8 +5155,8 @@ CMenuManager::UnloadTextures() void CMenuManager::WaitForUserCD() { - CSprite2d* splash; - char* splashscreen = nil; + CSprite2d *splash; + char *splashscreen = nil; #if (!(defined RANDOMSPLASH) && !(defined GTA3_1_1_PATCH)) if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame) @@ -5340,190 +5216,189 @@ CMenuManager::PrintController(void) if (m_DisplayControllerOnFoot) { switch (CPad::GetPad(0)->Mode) { - case 0: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - case 1: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - case 2: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_ENV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - case 3: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - default: - return; + case 0: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); + break; + case 1: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); + break; + case 2: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_ENV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); + break; + case 3: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_NA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); + break; + default: + return; } - } - else { + } else { switch (CPad::GetPad(0)->Mode) { - case 0: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_RSC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); - break; - case 1: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HOR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_RSC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); - break; - case 2: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_RS3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HOR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); - break; - case 3: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_TUC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_SMT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_RSC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_ACC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_BRA")); - break; - default: - return; + case 0: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_RSC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); + // FIX: Coordinates of this line is undefined in PC... + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); + break; + case 1: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HOR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_RSC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); + // FIX: Coordinates of this line is undefined in PC... + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); + break; + case 2: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_EXV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_RS3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HOR")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_HAB")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); + // FIX: Coordinates of this line is undefined in PC... + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); + break; + case 3: + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HAB")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_TUC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); + CFont::SetRightJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); + CFont::SetJustifyOn(); // X + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_CAW")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_SMT")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_RSC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_NA")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_ACC")); + // FIX: Coordinates of this line is undefined in PC... + CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_BRA")); + break; + default: + return; } } @@ -5638,8 +5513,7 @@ CMenuManager::PrintMap(void) if (m_bShowMouse) { bMapMouseShownOnce = true; - } - else if (!bMapMouseShownOnce) { + } else if (!bMapMouseShownOnce) { mapPoint.x = SCREEN_WIDTH / 2; mapPoint.y = SCREEN_HEIGHT / 2; } @@ -5667,24 +5541,19 @@ CMenuManager::PrintMap(void) if (CPad::GetPad(0)->GetLeftMouse()) { fMapCenterX += m_nMousePosX - m_nMouseOldPosX; fMapCenterY += m_nMousePosY - m_nMouseOldPosY; - } - else if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetDPadLeft()) { + } else if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetDPadLeft()) { fMapCenterX += 15.0f; - } - else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetDPadRight()) { + } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetDPadRight()) { fMapCenterX -= 15.0f; - } - else if (CPad::GetPad(0)->GetLeftStickX()) { + } else if (CPad::GetPad(0)->GetLeftStickX()) { fMapCenterX -= CPad::GetPad(0)->GetLeftStickX() / 128.0f * 20.0f; } if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetDPadUp()) { fMapCenterY += 15.0f; - } - else if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetDPadDown()) { + } else if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetDPadDown()) { fMapCenterY -= 15.0f; - } - else if (CPad::GetPad(0)->GetLeftStickY()) { + } else if (CPad::GetPad(0)->GetLeftStickY()) { fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f; } @@ -5693,14 +5562,13 @@ CMenuManager::PrintMap(void) ZOOM(mapPoint.x, mapPoint.y, false); else ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, false); - } - else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) { + } else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) { if (CPad::GetPad(0)->GetMouseWheelUp()) ZOOM(mapPoint.x, mapPoint.y, true); else ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true); } - + if (fMapCenterX - fMapSize > SCREEN_WIDTH / 2) fMapCenterX = fMapSize + SCREEN_WIDTH / 2; @@ -5709,7 +5577,7 @@ CMenuManager::PrintMap(void) if (fMapCenterY + fMapSize < SCREEN_HEIGHT - MENU_Y(60.0f)) fMapCenterY = SCREEN_HEIGHT - MENU_Y(60.0f) - fMapSize; - + if (fMapCenterY - fMapSize > SCREEN_HEIGHT / 2) fMapCenterY = SCREEN_HEIGHT / 2 + fMapSize; @@ -5727,7 +5595,7 @@ CMenuManager::PrintMap(void) CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); float nextX = MENU_X(30.0f), nextY = 95.0f; - wchar* text; + wchar *text; #ifdef MORE_LANGUAGES #define TEXT_PIECE(key,extraSpace) \ text = TheText.Get(key);\ @@ -5789,8 +5657,8 @@ CMenuManager::ConstructStatLine(int rowIdx) if (CGame::nastyGame) { STAT_LINE("FEST_RP", &CStats::NumberKillFrenziesPassed, false, &CStats::TotalNumberKillFrenzies); } - - CPlayerInfo& player = CWorld::Players[CWorld::PlayerInFocus]; + + CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus]; float packagesPercent = 0.0f; if (player.m_nTotalPackages != 0) packagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages; @@ -5807,16 +5675,16 @@ CMenuManager::ConstructStatLine(int rowIdx) STAT_LINE("TM_BUST", &CStats::TimesArrested, false, nil); STAT_LINE("TM_DED", &CStats::TimesDied, false, nil); STAT_LINE("GNG_WST", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_GANG9] + CStats::PedsKilledOfThisType[PEDTYPE_GANG8] - + CStats::PedsKilledOfThisType[PEDTYPE_GANG7] + CStats::PedsKilledOfThisType[PEDTYPE_GANG6] - + CStats::PedsKilledOfThisType[PEDTYPE_GANG5] + CStats::PedsKilledOfThisType[PEDTYPE_GANG4] - + CStats::PedsKilledOfThisType[PEDTYPE_GANG3] + CStats::PedsKilledOfThisType[PEDTYPE_GANG2] - + CStats::PedsKilledOfThisType[PEDTYPE_GANG1]), false, nil); + + CStats::PedsKilledOfThisType[PEDTYPE_GANG7] + CStats::PedsKilledOfThisType[PEDTYPE_GANG6] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG5] + CStats::PedsKilledOfThisType[PEDTYPE_GANG4] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG3] + CStats::PedsKilledOfThisType[PEDTYPE_GANG2] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG1]), false, nil); STAT_LINE("DED_CRI", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_CRIMINAL]), false, nil); STAT_LINE("HEL_DST", &CStats::HelisDestroyed, false, nil); STAT_LINE("KGS_EXP", &CStats::KgsOfExplosivesUsed, false, nil); STAT_LINE("ACCURA", &(nTemp = (CStats::InstantHitsFiredByPlayer == 0 ? 0 : - CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer)), false, nil); - + CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer)), false, nil); + if (CStats::ElBurroTime > 0) { STAT_LINE("ELBURRO", &CStats::ElBurroTime, false, nil); } @@ -5861,33 +5729,33 @@ CMenuManager::ConstructStatLine(int rowIdx) } switch (m_PrefsLanguage) { - case LANGUAGE_AMERICAN: + case LANGUAGE_AMERICAN: #ifndef USE_MEASUREMENTS_IN_METERS - float fTemp; - STAT_LINE("FEST_DF", &(fTemp = CStats::DistanceTravelledOnFoot * MILES_IN_METER), true, nil); - STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledInVehicle * MILES_IN_METER), true, nil); - STAT_LINE("MMRAIN", &CStats::mmRain, false, nil); - STAT_LINE("MXCARD", &(fTemp = CStats::MaximumJumpDistance * FEET_IN_METER), true, nil); - STAT_LINE("MXCARJ", &(fTemp = CStats::MaximumJumpHeight * FEET_IN_METER), true, nil); - break; + float fTemp; + STAT_LINE("FEST_DF", &(fTemp = CStats::DistanceTravelledOnFoot * MILES_IN_METER), true, nil); + STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledInVehicle * MILES_IN_METER), true, nil); + STAT_LINE("MMRAIN", &CStats::mmRain, false, nil); + STAT_LINE("MXCARD", &(fTemp = CStats::MaximumJumpDistance * FEET_IN_METER), true, nil); + STAT_LINE("MXCARJ", &(fTemp = CStats::MaximumJumpHeight * FEET_IN_METER), true, nil); + break; #endif - case LANGUAGE_FRENCH: - case LANGUAGE_GERMAN: - case LANGUAGE_ITALIAN: - case LANGUAGE_SPANISH: + case LANGUAGE_FRENCH: + case LANGUAGE_GERMAN: + case LANGUAGE_ITALIAN: + case LANGUAGE_SPANISH: #ifdef MORE_LANGUAGES - case LANGUAGE_POLISH: - case LANGUAGE_RUSSIAN: - case LANGUAGE_JAPANESE: + case LANGUAGE_POLISH: + case LANGUAGE_RUSSIAN: + case LANGUAGE_JAPANESE: #endif - STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, true, nil); - STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, true, nil); - STAT_LINE("MMRAIN", &CStats::mmRain, false, nil); - STAT_LINE("MXCARDM", &CStats::MaximumJumpDistance, true, nil); - STAT_LINE("MXCARJM", &CStats::MaximumJumpHeight, true, nil); - break; - default: - break; + STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, true, nil); + STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, true, nil); + STAT_LINE("MMRAIN", &CStats::mmRain, false, nil); + STAT_LINE("MXCARDM", &CStats::MaximumJumpDistance, true, nil); + STAT_LINE("MXCARJM", &CStats::MaximumJumpHeight, true, nil); + break; + default: + break; } STAT_LINE("MXFLIP", &CStats::MaximumJumpFlips, false, nil); @@ -5897,33 +5765,33 @@ CMenuManager::ConstructStatLine(int rowIdx) if (counter == rowIdx) { gUString[0] = '\0'; switch (CStats::BestStuntJump) { - case 1: - UnicodeStrcpy(gUString2, TheText.Get("INSTUN")); - return 0; - case 2: - UnicodeStrcpy(gUString2, TheText.Get("PRINST")); - return 0; - case 3: - UnicodeStrcpy(gUString2, TheText.Get("DBINST")); - return 0; - case 4: - UnicodeStrcpy(gUString2, TheText.Get("DBPINS")); - return 0; - case 5: - UnicodeStrcpy(gUString2, TheText.Get("TRINST")); - return 0; - case 6: - UnicodeStrcpy(gUString2, TheText.Get("PRTRST")); - return 0; - case 7: - UnicodeStrcpy(gUString2, TheText.Get("QUINST")); - return 0; - case 8: - UnicodeStrcpy(gUString2, TheText.Get("PQUINS")); - return 0; - default: - UnicodeStrcpy(gUString2, TheText.Get("NOSTUC")); - return 0; + case 1: + UnicodeStrcpy(gUString2, TheText.Get("INSTUN")); + return 0; + case 2: + UnicodeStrcpy(gUString2, TheText.Get("PRINST")); + return 0; + case 3: + UnicodeStrcpy(gUString2, TheText.Get("DBINST")); + return 0; + case 4: + UnicodeStrcpy(gUString2, TheText.Get("DBPINS")); + return 0; + case 5: + UnicodeStrcpy(gUString2, TheText.Get("TRINST")); + return 0; + case 6: + UnicodeStrcpy(gUString2, TheText.Get("PRTRST")); + return 0; + case 7: + UnicodeStrcpy(gUString2, TheText.Get("QUINST")); + return 0; + case 8: + UnicodeStrcpy(gUString2, TheText.Get("PQUINS")); + return 0; + default: + UnicodeStrcpy(gUString2, TheText.Get("NOSTUC")); + return 0; } } counter++; diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 6804b938..bed943a1 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -143,7 +143,7 @@ void BlowUpCarsCheat() int i = CPools::GetVehiclePool()->GetSize(); while (i-- > 0) { - if (CVehicle* veh = CPools::GetVehiclePool()->GetSlot(i)) + if (CVehicle *veh = CPools::GetVehiclePool()->GetSlot(i)) veh->BlowUpCar(nil); } } @@ -154,18 +154,18 @@ void ChangePlayerCheat() if (FindPlayerPed()->IsPedInControl() && CModelInfo::GetModelInfo("player", nil)) { CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); - CPlayerPed* ped = FindPlayerPed(); + CPlayerPed *ped = FindPlayerPed(); AssocGroupId AnimGrp = ped->m_animGroup; do { do - modelId = CGeneral::GetRandomNumberInRange(0, MI_WFYG2 + 1); + modelId = CGeneral::GetRandomNumberInRange(0, MI_WFYG2+1); while (!CModelInfo::GetModelInfo(modelId)); } while (modelId == MI_TAXI_D); uint8 flags = CStreaming::ms_aInfoForModel[modelId].m_flags; ped->DeleteRwObject(); - CStreaming::RequestModel(modelId, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_DONT_REMOVE); + CStreaming::RequestModel(modelId, STREAMFLAGS_DEPENDENCY| STREAMFLAGS_DONT_REMOVE); CStreaming::LoadAllRequestedModels(false); ped->m_modelIndex = -1; ped->SetModelIndex(modelId); @@ -185,7 +185,7 @@ void MayhemCheat() PED_FLAG_CIVMALE | PED_FLAG_CIVFEMALE | PED_FLAG_COP | PED_FLAG_GANG1 | PED_FLAG_GANG2 | PED_FLAG_GANG3 | PED_FLAG_GANG4 | PED_FLAG_GANG5 | PED_FLAG_GANG6 | PED_FLAG_GANG7 | PED_FLAG_GANG8 | PED_FLAG_GANG9 | - PED_FLAG_EMERGENCY | PED_FLAG_PROSTITUTE | PED_FLAG_CRIMINAL | PED_FLAG_SPECIAL); + PED_FLAG_EMERGENCY | PED_FLAG_PROSTITUTE | PED_FLAG_CRIMINAL | PED_FLAG_SPECIAL ); } void EverybodyAttacksPlayerCheat() @@ -311,15 +311,14 @@ void PinkCarsCheat() #ifdef KANGAROO_CHEAT void KangarooCheat() { - wchar* string; - CPed* playerPed = FindPlayerPed(); + wchar *string; + CPed *playerPed = FindPlayerPed(); int m_fMass; if (playerPed->m_ped_flagI80) { string = TheText.Get("CHEATOF"); m_fMass = 70.0f; - } - else { + } else { string = TheText.Get("CHEAT1"); m_fMass = 15.0f; } @@ -368,8 +367,8 @@ bool CControllerState::IsAnyButtonPressed(void) { return !!LeftStickX || !!LeftStickY || !!RightStickX || !!RightStickY || !!LeftShoulder1 || !!LeftShoulder2 || !!RightShoulder1 || !!RightShoulder2 || - !!DPadUp || !!DPadDown || !!DPadLeft || !!DPadRight || !!Start || !!Select || !!Square || !!Triangle || !!Cross || !!Circle || !!LeftShock || - !!RightShock || !!NetworkTalk; + !!DPadUp || !!DPadDown || !!DPadLeft || !!DPadRight || !!Start || !!Select || !!Square || !!Triangle || !!Cross || !!Circle || !!LeftShock || + !!RightShock || !!NetworkTalk; } #endif @@ -387,24 +386,24 @@ CControllerState::Clear(void) void CKeyboardState::Clear() { - for (int32 i = 0; i < 12; i++) + for ( int32 i = 0; i < 12; i++ ) F[i] = 0; - - for (int32 i = 0; i < 256; i++) + + for ( int32 i = 0; i < 256; i++ ) VK_KEYS[i] = 0; ESC = INS = DEL = HOME = END = PGUP = PGDN = 0; - + UP = DOWN = LEFT = RIGHT = 0; - + NUMLOCK = 0; - + DIV = MUL = SUB = ADD = 0; - + DECIMAL = NUM1 = NUM2 = NUM3 = NUM4 = 0; - + NUM5 = NUM6 = NUM7 = NUM8 = 0; - + NUM9 = NUM0 = SCROLLLOCK = PAUSE = 0; BACKSP = TAB = CAPSLOCK = EXTENTER = 0; @@ -422,10 +421,10 @@ void CPad::Initialise(void) CPad::GetPad(i)->Clear(true); CPad::GetPad(i)->Mode = 0; } - - bObsoleteControllerMessage = false; + + bObsoleteControllerMessage = false; bOldDisplayNoControllerMessage = false; - bDisplayNoControllerMessage = false; + bDisplayNoControllerMessage = false; } #endif @@ -433,37 +432,37 @@ void CPad::Clear(bool bResetPlayerControls) { NewState.Clear(); OldState.Clear(); - + PCTempKeyState.Clear(); PCTempJoyState.Clear(); PCTempMouseState.Clear(); - + NewKeyState.Clear(); OldKeyState.Clear(); TempKeyState.Clear(); - + NewMouseControllerState.Clear(); OldMouseControllerState.Clear(); PCTempMouseControllerState.Clear(); - + Phase = 0; ShakeFreq = 0; ShakeDur = 0; - - if (bResetPlayerControls) + + if ( bResetPlayerControls ) DisablePlayerControls = PLAYERCONTROL_ENABLED; - + bApplyBrakes = false; - - - for (int32 i = 0; i < HORNHISTORY_SIZE; i++) + + + for ( int32 i = 0; i < HORNHISTORY_SIZE; i++ ) bHornHistory[i] = false; - + iCurrHornHistory = 0; - - for (int32 i = 0; i < ARRAY_SIZE(CheatString); i++) + + for ( int32 i = 0; i < ARRAY_SIZE(CheatString); i++ ) CheatString[i] = ' '; - + LastTimeTouched = CTimer::GetTimeInMilliseconds(); AverageWeapon = 0; AverageEntries = 0; @@ -485,7 +484,7 @@ CMouseControllerState::CMouseControllerState() WHEELDN = 0; MXB1 = 0; MXB2 = 0; - + x = 0.0f; y = 0.0f; } @@ -504,35 +503,35 @@ void CMouseControllerState::Clear() CMouseControllerState CMousePointerStateHelper::GetMouseSetUp() { CMouseControllerState state; - + #if defined RW_D3D9 || defined RWLIBS - if (PSGLOBAL(mouse) == nil) + if ( PSGLOBAL(mouse) == nil ) _InputInitialiseMouse(); - - if (PSGLOBAL(mouse) != nil) + + if ( PSGLOBAL(mouse) != nil ) { DIDEVCAPS devCaps; devCaps.dwSize = sizeof(DIDEVCAPS); - + PSGLOBAL(mouse)->GetCapabilities(&devCaps); - switch (devCaps.dwButtons) + switch ( devCaps.dwButtons ) { - case 3: - case 4: - case 5: - case 6: - case 7: - case 8: - state.MMB = true; - - case 2: - state.RMB = true; - - case 1: - state.LMB = true; + case 3: + case 4: + case 5: + case 6: + case 7: + case 8: + state.MMB = true; + + case 2: + state.RMB = true; + + case 1: + state.LMB = true; } - - if (devCaps.dwAxes == 3) + + if ( devCaps.dwAxes == 3 ) { state.WHEELDN = true; state.WHEELUP = true; @@ -557,29 +556,29 @@ CMouseControllerState CMousePointerStateHelper::GetMouseSetUp() void CPad::UpdateMouse() { - if (IsForegroundApp()) + if ( IsForegroundApp() ) { #if defined RW_D3D9 || defined RWLIBS - if (PSGLOBAL(mouse) == nil) + if ( PSGLOBAL(mouse) == nil ) _InputInitialiseMouse(); - + DIMOUSESTATE2 state; - - if (PSGLOBAL(mouse) != nil && SUCCEEDED(_InputGetMouseState(&state))) + + if ( PSGLOBAL(mouse) != nil && SUCCEEDED(_InputGetMouseState(&state)) ) { int32 signX = 1; int32 signy = 1; - if (!FrontEndMenuManager.m_bMenuActive) + if ( !FrontEndMenuManager.m_bMenuActive ) { - if (MousePointerStateHelper.bInvertVertically) + if ( MousePointerStateHelper.bInvertVertically ) signy = -1; - if (MousePointerStateHelper.bInvertHorizontally) + if ( MousePointerStateHelper.bInvertHorizontally ) signX = -1; } - + PCTempMouseControllerState.Clear(); - + PCTempMouseControllerState.x = (float)(signX * state.lX); PCTempMouseControllerState.y = (float)(signy * state.lY); PCTempMouseControllerState.LMB = state.rgbButtons[0] & 128; @@ -587,12 +586,12 @@ void CPad::UpdateMouse() PCTempMouseControllerState.MMB = state.rgbButtons[2] & 128; PCTempMouseControllerState.MXB1 = state.rgbButtons[3] & 128; PCTempMouseControllerState.MXB2 = state.rgbButtons[4] & 128; - - if (state.lZ > 0) + + if ( state.lZ > 0 ) PCTempMouseControllerState.WHEELUP = 1; - else if (state.lZ < 0) + else if ( state.lZ < 0 ) PCTempMouseControllerState.WHEELDN = 1; - + OldMouseControllerState = NewMouseControllerState; NewMouseControllerState = PCTempMouseControllerState; } @@ -638,15 +637,15 @@ void CPad::UpdateMouse() } } -CControllerState CPad::ReconcileTwoControllersInput(CControllerState const& State1, CControllerState const& State2) +CControllerState CPad::ReconcileTwoControllersInput(CControllerState const &State1, CControllerState const &State2) { static CControllerState ReconState; - + ReconState.Clear(); #define _RECONCILE_BUTTON(button) \ { if ( State1.button || State2.button ) ReconState.button = 255; } - + #define _RECONCILE_AXIS_POSITIVE(axis) \ { if ( State1.axis >= 0 && State2.axis >= 0 ) ReconState.axis = Max(State1.axis, State2.axis); } @@ -655,10 +654,10 @@ CControllerState CPad::ReconcileTwoControllersInput(CControllerState const& Stat #define _RECONCILE_AXIS(axis) \ { _RECONCILE_AXIS_POSITIVE(axis); _RECONCILE_AXIS_NEGATIVE(axis); } - + #define _FIX_AXIS_DIR(axis) \ { if ( State1.axis > 0 && State2.axis < 0 || State1.axis < 0 && State2.axis > 0 ) ReconState.axis = 0; } - + #define _FIX_RECON_DIR(pos, neg, axis) \ { if ( (ReconState.pos || ReconState.axis < 0) && (ReconState.neg || ReconState.axis > 0) ) { ReconState.pos = 0; ReconState.neg = 0; ReconState.axis = 0; } } @@ -691,7 +690,7 @@ CControllerState CPad::ReconcileTwoControllersInput(CControllerState const& Stat _FIX_RECON_DIR(DPadLeft, DPadRight, LeftStickX); return ReconState; - + #undef _RECONCILE_BUTTON #undef _RECONCILE_AXIS_POSITIVE #undef _RECONCILE_AXIS_NEGATIVE @@ -702,20 +701,20 @@ CControllerState CPad::ReconcileTwoControllersInput(CControllerState const& Stat void CPad::StartShake(int16 nDur, uint8 nFreq) { - if (!CMenuManager::m_PrefsUseVibration) + if ( !CMenuManager::m_PrefsUseVibration ) return; - - if (CCutsceneMgr::IsRunning() || CGame::playingIntro) + + if ( CCutsceneMgr::IsRunning() || CGame::playingIntro ) return; - - if (nFreq == 0) + + if ( nFreq == 0 ) { ShakeDur = 0; ShakeFreq = 0; return; } - - if (nDur > ShakeDur) + + if ( nDur > ShakeDur ) { ShakeDur = nDur; ShakeFreq = nFreq; @@ -724,24 +723,24 @@ void CPad::StartShake(int16 nDur, uint8 nFreq) void CPad::StartShake_Distance(int16 nDur, uint8 nFreq, float fX, float fY, float fZ) { - if (!CMenuManager::m_PrefsUseVibration) + if ( !CMenuManager::m_PrefsUseVibration ) return; - - if (CCutsceneMgr::IsRunning() || CGame::playingIntro) + + if ( CCutsceneMgr::IsRunning() || CGame::playingIntro ) return; - - float fDist = (TheCamera.GetPosition() - CVector(fX, fY, fZ)).Magnitude(); - - if (fDist < 70.0f) + + float fDist = ( TheCamera.GetPosition() - CVector(fX, fY, fZ) ).Magnitude(); + + if ( fDist < 70.0f ) { - if (nFreq == 0) + if ( nFreq == 0 ) { ShakeDur = 0; ShakeFreq = 0; return; } - - if (nDur > ShakeDur) + + if ( nDur > ShakeDur ) { ShakeDur = nDur; ShakeFreq = nFreq; @@ -751,22 +750,22 @@ void CPad::StartShake_Distance(int16 nDur, uint8 nFreq, float fX, float fY, floa void CPad::StartShake_Train(float fX, float fY) { - if (!CMenuManager::m_PrefsUseVibration) + if ( !CMenuManager::m_PrefsUseVibration ) return; - - if (CCutsceneMgr::IsRunning() || CGame::playingIntro) + + if ( CCutsceneMgr::IsRunning() || CGame::playingIntro ) return; - - if (FindPlayerVehicle() != nil && FindPlayerVehicle()->IsTrain()) + + if (FindPlayerVehicle() != nil && FindPlayerVehicle()->IsTrain() ) return; - - float fDist = (TheCamera.GetPosition() - CVector(fX, fY, 0.0f)).Magnitude2D(); - - if (fDist < 70.0f) + + float fDist = ( TheCamera.GetPosition() - CVector(fX, fY, 0.0f) ).Magnitude2D(); + + if ( fDist < 70.0f ) { int32 freq = (int32)((70.0f - fDist) * 70.0f / 70.0f + 30.0f); - if (ShakeDur < 100) + if ( ShakeDur < 100 ) { ShakeDur = 100; ShakeFreq = freq; @@ -777,102 +776,102 @@ void CPad::StartShake_Train(float fX, float fY) #ifdef GTA_PS2_STUFF void CPad::AddToCheatString(char c) { - for (int32 i = ARRAY_SIZE(CheatString) - 2; i >= 0; i--) + for ( int32 i = ARRAY_SIZE(CheatString) - 2; i >= 0; i-- ) CheatString[i + 1] = CheatString[i]; - + CheatString[0] = c; #define _CHEATCMP(str) strncmp(str, CheatString, sizeof(str)-1) // "4414LDRULDRU" - R2 R2 L1 R2 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP - if (!_CHEATCMP("URDLURDL4144")) + if ( !_CHEATCMP("URDLURDL4144") ) WeaponCheat(); // "4411LDRULDRU" - R2 R2 L1 L1 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP - else if (!_CHEATCMP("URDLURDL1144")) + else if ( !_CHEATCMP("URDLURDL1144") ) MoneyCheat(); - + // "4412LDRULDRU" - R2 R2 L1 L2 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP - else if (!_CHEATCMP("URDLURDL2144")) + else if ( !_CHEATCMP("URDLURDL2144") ) ArmourCheat(); - + // "4413LDRULDRU" - R2 R2 L1 R1 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP - else if (!_CHEATCMP("URDLURDL3144")) + else if ( !_CHEATCMP("URDLURDL3144") ) HealthCheat(); // "4414LRLRLR" - R2 R2 L1 R2 LEFT RIGHT LEFT RIGHT LEFT RIGHT - else if (!_CHEATCMP("RLRLRL4144")) + else if ( !_CHEATCMP("RLRLRL4144") ) WantedLevelUpCheat(); - + // "4414UDUDUD" - R2 R2 L1 R2 UP DOWN UP DOWN UP DOWN - else if (!_CHEATCMP("DUDUDU4144")) + else if ( !_CHEATCMP("DUDUDU4144") ) WantedLevelDownCheat(); - + // "1234432T" - L1 L2 R1 R2 R2 R1 L2 TRIANGLE - else if (!_CHEATCMP("T2344321")) + else if ( !_CHEATCMP("T2344321") ) SunnyWeatherCheat(); - + // "1234432S" - L1 L2 R1 R2 R2 R1 L2 SQUARE - else if (!_CHEATCMP("S2344321")) + else if ( !_CHEATCMP("S2344321") ) CloudyWeatherCheat(); - + // "1234432C" - L1 L2 R1 R2 R2 R1 L2 CIRCLE - else if (!_CHEATCMP("C2344321")) + else if ( !_CHEATCMP("C2344321") ) RainyWeatherCheat(); - + // "1234432X" - L1 L2 R1 R2 R2 R1 L2 CROSS - else if (!_CHEATCMP("X2344321")) + else if ( !_CHEATCMP("X2344321") ) FoggyWeatherCheat(); - + // "CCCCCC321TCT" - CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE R1 L2 L1 TRIANGLE CIRCLE TRIANGLE - else if (!_CHEATCMP("TCT123CCCCCC")) + else if ( !_CHEATCMP("TCT123CCCCCC") ) VehicleCheat(true, MI_RHINO); - + // "CCCSSSSS1TCT" - CIRCLE CIRCLE CIRCLE SQUARE SQUARE SQUARE SQUARE SQUARE L1 TRIANGLE CIRCLE TRIANGLE - else if (!_CHEATCMP("TCT1SSSSSCCC")) + else if ( !_CHEATCMP("TCT1SSSSSCCC") ) FastWeatherCheat(); - + // "241324TSCT21" - L2 R2 L1 R1 L2 R2 TRIANGLE SQUARE CIRCLE TRIANGLE L2 L1 - else if (!_CHEATCMP("12TCST423142")) + else if ( !_CHEATCMP("12TCST423142") ) BlowUpCarsCheat(); - + // "RDLU12ULDR" - RIGHT DOWN LEFT UP L1 L2 UP LEFT DOWN RIGHT - else if (!_CHEATCMP("RDLU21ULDR")) + else if ( !_CHEATCMP("RDLU21ULDR") ) ChangePlayerCheat(); - + // "DULUX3421" - DOWN UP LEFT UP CROSS R1 R2 L2 L1 - else if (!_CHEATCMP("1243XULUD")) + else if ( !_CHEATCMP("1243XULUD") ) MayhemCheat(); - + // "DULUX3412" - DOWN UP LEFT UP CROSS R1 R2 L1 L2 - else if (!_CHEATCMP("2143XULUD")) + else if ( !_CHEATCMP("2143XULUD") ) EverybodyAttacksPlayerCheat(); - + // "43TX21UD" - R2 R1 TRIANGLE CROSS L2 L1 UP DOWN - else if (!_CHEATCMP("DU12XT34")) + else if ( !_CHEATCMP("DU12XT34") ) WeaponsForAllCheat(); - + // "TURDS12" - TRIANGLE UP RIGHT DOWN SQUARE L1 L2 - else if (!_CHEATCMP("21SDRUT")) + else if ( !_CHEATCMP("21SDRUT") ) FastTimeCheat(); - + // "TURDS34" - TRIANGLE UP RIGHT DOWN SQUARE R1 R2 - else if (!_CHEATCMP("43SDRUT")) + else if ( !_CHEATCMP("43SDRUT") ) SlowTimeCheat(); // "11S4T1T" - L1 L1 SQUARE R2 TRIANGLE L1 TRIANGLE - else if (!_CHEATCMP("T1T4S11")) + else if ( !_CHEATCMP("T1T4S11") ) OnlyRenderWheelsCheat(); - + // "R4C32D13" - RIGHT R2 CIRCLE R1 L2 DOWN L1 R1 - else if (!_CHEATCMP("31D23C4R")) + else if ( !_CHEATCMP("31D23C4R") ) ChittyChittyBangBangCheat(); - + // "3141L33T" - R1 L1 R2 L1 LEFT R1 R1 TRIANGLE - else if (!_CHEATCMP("T33L1413")) + else if ( !_CHEATCMP("T33L1413") ) StrongGripCheat(); - + // "S1CD13TR1X" - SQUARE L1 CIRCLE DOWN L1 R1 TRIANGLE RIGHT L1 CROSS - else if (!_CHEATCMP("X1RT31DC1S")) + else if ( !_CHEATCMP("X1RT31DC1S") ) NastyLimbsCheat(); #undef _CHEATCMP } @@ -880,153 +879,153 @@ void CPad::AddToCheatString(char c) void CPad::AddToPCCheatString(char c) { - for (int32 i = ARRAY_SIZE(KeyBoardCheatString) - 2; i >= 0; i--) + for ( int32 i = ARRAY_SIZE(KeyBoardCheatString) - 2; i >= 0; i-- ) KeyBoardCheatString[i + 1] = KeyBoardCheatString[i]; - + KeyBoardCheatString[0] = c; - -#define _CHEATCMP(str) strncmp(str, KeyBoardCheatString, sizeof(str)-1) - + + #define _CHEATCMP(str) strncmp(str, KeyBoardCheatString, sizeof(str)-1) + // "GUNSGUNSGUNS" - if (!_CHEATCMP("SNUGSNUGSNUG")) + if ( !_CHEATCMP("SNUGSNUGSNUG") ) WeaponCheat(); // "IFIWEREARICHMAN" - if (!_CHEATCMP("NAMHCIRAEREWIFI")) + if ( !_CHEATCMP("NAMHCIRAEREWIFI") ) MoneyCheat(); - + // "GESUNDHEIT" - if (!_CHEATCMP("TIEHDNUSEG")) + if ( !_CHEATCMP("TIEHDNUSEG") ) HealthCheat(); - + // "MOREPOLICEPLEASE" - if (!_CHEATCMP("ESAELPECILOPEROM")) + if ( !_CHEATCMP("ESAELPECILOPEROM") ) WantedLevelUpCheat(); - + // "NOPOLICEPLEASE" - if (!_CHEATCMP("ESAELPECILOPON")) + if ( !_CHEATCMP("ESAELPECILOPON") ) WantedLevelDownCheat(); // "PANZER" - if (!_CHEATCMP("REZNAP")) + if ( !_CHEATCMP("REZNAP") ) VehicleCheat(true, MI_RHINO); // "TRAVELINSTYLE" - if (!_CHEATCMP("ELYTSNILEVART")) + if ( !_CHEATCMP("ELYTSNILEVART") ) VehicleCheat(true, MI_BLOODRA); // "GETTHEREQUICKLY" - if (!_CHEATCMP("YLKCIUQEREHTTEG")) + if ( !_CHEATCMP("YLKCIUQEREHTTEG") ) VehicleCheat(true, MI_BLOODRB); // "GETTHEREFAST" - if (!_CHEATCMP("TSAFEREHTTEG")) + if ( !_CHEATCMP("TSAFEREHTTEG") ) VehicleCheat(true, MI_SABRETUR); // "GETTHEREVERYFASTINDEED" - if (!_CHEATCMP("DEEDNITSAFYREVEREHTTEG")) + if ( !_CHEATCMP("DEEDNITSAFYREVEREHTTEG") ) VehicleCheat(true, MI_HOTRINA); // "GETTHEREAMAZINGLYFAST" - if (!_CHEATCMP("TSAFYLGNIZAMAEREHTTEG")) + if ( !_CHEATCMP("TSAFYLGNIZAMAEREHTTEG") ) VehicleCheat(true, MI_HOTRINB); // "THELASTRIDE" - if (!_CHEATCMP("EDIRTSALEHT")) + if ( !_CHEATCMP("EDIRTSALEHT") ) VehicleCheat(true, MI_ROMERO); // "ROCKANDROLLCAR" - if (!_CHEATCMP("RACLLORDNAKCOR")) + if ( !_CHEATCMP("RACLLORDNAKCOR") ) VehicleCheat(true, MI_LOVEFIST); // "RUBBISHCAR" - if (!_CHEATCMP("RACHSIBBUR")) + if ( !_CHEATCMP("RACHSIBBUR") ) VehicleCheat(true, MI_TRASH); // "BETTERTHANWALKING" - if (!_CHEATCMP("GNIKLAWNAHTRETTEB")) + if ( !_CHEATCMP("GNIKLAWNAHTRETTEB") ) VehicleCheat(true, MI_CADDY); - + // "BANGBANGBANG" - if (!_CHEATCMP("GNABGNABGNAB")) + if ( !_CHEATCMP("GNABGNABGNAB") ) BlowUpCarsCheat(); - + // "ILIKEDRESSINGUP" - if (!_CHEATCMP("PUGNISSERDEKILI")) + if ( !_CHEATCMP("PUGNISSERDEKILI") ) ChangePlayerCheat(); - + // "ITSALLGOINGMAAAD" - if (!_CHEATCMP("DAAAMGNIOGLLASTI")) + if ( !_CHEATCMP("DAAAMGNIOGLLASTI") ) MayhemCheat(); - + // "NOBODYLIKESME" - if (!_CHEATCMP("EMSEKILYDOBON")) + if ( !_CHEATCMP("EMSEKILYDOBON") ) EverybodyAttacksPlayerCheat(); - + // "WEAPONSFORALL" - if (!_CHEATCMP("LLAROFSNOPAEW")) + if ( !_CHEATCMP("LLAROFSNOPAEW") ) WeaponsForAllCheat(); - + // "TIMEFLIESWHENYOU" - if (!_CHEATCMP("UOYNEHWSEILFEMIT")) + if ( !_CHEATCMP("UOYNEHWSEILFEMIT") ) FastTimeCheat(); - + // "BOOOOORING" - if (!_CHEATCMP("GNIROOOOOB")) + if ( !_CHEATCMP("GNIROOOOOB") ) SlowTimeCheat(); - + #ifndef GTA3_1_1_PATCH // "TURTOISE" - if (!_CHEATCMP("ESIOTRUT")) + if ( !_CHEATCMP("ESIOTRUT") ) ArmourCheat(); #else // "TORTOISE" - if (!_CHEATCMP("ESIOTROT")) + if ( !_CHEATCMP("ESIOTROT") ) ArmourCheat(); #endif - + // "SKINCANCERFORME" - if (!_CHEATCMP("EMROFRECNACNIKS")) + if ( !_CHEATCMP("EMROFRECNACNIKS") ) SunnyWeatherCheat(); - + // "ILIKESCOTLAND" - if (!_CHEATCMP("DNALTOCSEKILI")) + if ( !_CHEATCMP("DNALTOCSEKILI") ) CloudyWeatherCheat(); - + // "ILOVESCOTLAND" - if (!_CHEATCMP("DNALTOCSEVOLI")) + if ( !_CHEATCMP("DNALTOCSEVOLI") ) RainyWeatherCheat(); - + // "PEASOUP" - if (!_CHEATCMP("PUOSAEP")) + if ( !_CHEATCMP("PUOSAEP") ) FoggyWeatherCheat(); - + // "MADWEATHER" - if (!_CHEATCMP("REHTAEWDAM")) + if ( !_CHEATCMP("REHTAEWDAM") ) FastWeatherCheat(); - + // "ANICESETOFWHEELS" - if (!_CHEATCMP("SLEEHWFOTESECINA")) + if ( !_CHEATCMP("SLEEHWFOTESECINA") ) OnlyRenderWheelsCheat(); - + // "CHITTYCHITTYBB" - if (!_CHEATCMP("BBYTTIHCYTTIHC")) + if ( !_CHEATCMP("BBYTTIHCYTTIHC") ) ChittyChittyBangBangCheat(); - + // "CORNERSLIKEMAD" - if (!_CHEATCMP("DAMEKILSRENROC")) + if ( !_CHEATCMP("DAMEKILSRENROC") ) StrongGripCheat(); - + // "NASTYLIMBSCHEAT" - if (!_CHEATCMP("TAEHCSBMILYTSAN")) + if ( !_CHEATCMP("TAEHCSBMILYTSAN") ) NastyLimbsCheat(); // "IWANTITPAINTEDBLACK" - if (!_CHEATCMP("KCALBDETNIAPTITNAWI")) + if ( !_CHEATCMP("KCALBDETNIAPTITNAWI") ) BlackCarsCheat(); // "AHAIRDRESSERSCAR" - if (!_CHEATCMP("RACSRESSERDRIAHA")) + if ( !_CHEATCMP("RACSRESSERDRIAHA") ) PinkCarsCheat(); #ifdef KANGAROO_CHEAT @@ -1052,8 +1051,8 @@ void CPad::AddToPCCheatString(char c) if (!_CHEATCMP("ODODRETSAMOTTNAWI")) AltDodoCheat(); #endif - -#undef _CHEATCMP + + #undef _CHEATCMP } #ifdef XINPUT @@ -1103,7 +1102,7 @@ void CPad::AffectFromXinput(uint32 pad) uint16 iLeftMotor = (uint16)((float)ShakeFreq / 255.0f * (float)0xffff); uint16 iRightMotor = (uint16)((float)ShakeFreq / 255.0f * (float)0xffff); - + if (ShakeDur < CTimer::GetTimeStepInMilliseconds()) ShakeDur = 0; else @@ -1118,10 +1117,10 @@ void CPad::AffectFromXinput(uint32 pad) } #endif -void CPad::UpdatePads(void) +void CPad::UpdatePads(void) { bool bUpdate = true; - + GetPad(0)->UpdateMouse(); #ifdef XINPUT GetPad(0)->AffectFromXinput(0); @@ -1143,11 +1142,11 @@ void CPad::UpdatePads(void) if (IsAffectedByController && (GetPad(0)->PCTempKeyState.IsAnyButtonPressed() || GetPad(0)->PCTempMouseState.IsAnyButtonPressed())) IsAffectedByController = false; #endif - - if (CReplay::IsPlayingBackFromFile()) + + if ( CReplay::IsPlayingBackFromFile() ) bUpdate = false; - - if (bUpdate) + + if ( bUpdate ) { GetPad(0)->Update(0); GetPad(1)->Update(0); @@ -1157,7 +1156,7 @@ void CPad::UpdatePads(void) GetPad(1)->NewState.Clear(); GetPad(1)->OldState.Clear(); #endif - + OldKeyState = NewKeyState; NewKeyState = TempKeyState; } @@ -1170,7 +1169,7 @@ void CPad::ProcessPCSpecificStuff(void) void CPad::Update(int16 unk) { OldState = NewState; - + #if (defined GTA_PS2 || defined FIX_BUGS) if (!CRecordDataForGame::IsPlayingBack() && !CRecordDataForChase::ShouldThisPadBeLeftAlone(unk)) #endif @@ -1182,16 +1181,16 @@ void CPad::Update(int16 unk) PCTempJoyState.Clear(); PCTempKeyState.Clear(); PCTempMouseState.Clear(); - + ProcessPCSpecificStuff(); - - if (++iCurrHornHistory >= HORNHISTORY_SIZE) + + if ( ++iCurrHornHistory >= HORNHISTORY_SIZE ) iCurrHornHistory = 0; bHornHistory[iCurrHornHistory] = GetHorn(); - if (!bDisplayNoControllerMessage) + if ( !bDisplayNoControllerMessage ) CGame::bDemoMode = false; } @@ -1206,40 +1205,40 @@ void CPad::DoCheats(void) void CPad::DoCheats(int16 unk) { #ifdef GTA_PS2_STUFF - if (GetTriangleJustDown()) + if ( GetTriangleJustDown() ) AddToCheatString('T'); - - if (GetCircleJustDown()) + + if ( GetCircleJustDown() ) AddToCheatString('C'); - - if (GetCrossJustDown()) + + if ( GetCrossJustDown() ) AddToCheatString('X'); - - if (GetSquareJustDown()) + + if ( GetSquareJustDown() ) AddToCheatString('S'); - - if (GetDPadUpJustDown()) + + if ( GetDPadUpJustDown() ) AddToCheatString('U'); - - if (GetDPadDownJustDown()) + + if ( GetDPadDownJustDown() ) AddToCheatString('D'); - - if (GetDPadLeftJustDown()) + + if ( GetDPadLeftJustDown() ) AddToCheatString('L'); - - if (GetDPadRightJustDown()) + + if ( GetDPadRightJustDown() ) AddToCheatString('R'); - - if (GetLeftShoulder1JustDown()) + + if ( GetLeftShoulder1JustDown() ) AddToCheatString('1'); - - if (GetLeftShoulder2JustDown()) + + if ( GetLeftShoulder2JustDown() ) AddToCheatString('2'); - - if (GetRightShoulder1JustDown()) + + if ( GetRightShoulder1JustDown() ) AddToCheatString('3'); - - if (GetRightShoulder2JustDown()) + + if ( GetRightShoulder2JustDown() ) AddToCheatString('4'); #endif } @@ -1254,7 +1253,7 @@ void CPad::StopShaking(int16 unk) ; } -CPad* CPad::GetPad(int32 pad) +CPad *CPad::GetPad(int32 pad) { return &Pads[pad]; } @@ -1267,188 +1266,188 @@ CPad* CPad::GetPad(int32 pad) int16 CPad::GetSteeringLeftRight(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return 0; switch (CURMODE) { - case 0: - case 2: - { - int16 axis = NewState.LeftStickX; - int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; - - if (Abs(axis) > Abs(dpad)) - return axis; - else - return dpad; - - break; - } - - case 1: - case 3: - { - return NewState.LeftStickX; + case 0: + case 2: + { + int16 axis = NewState.LeftStickX; + int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; + + if ( Abs(axis) > Abs(dpad) ) + return axis; + else + return dpad; + + break; + } + + case 1: + case 3: + { + return NewState.LeftStickX; - break; - } + break; + } } - + return 0; } int16 CPad::GetSteeringUpDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return 0; switch (CURMODE) { - case 0: - case 2: - { - int16 axis = NewState.LeftStickY; - int16 dpad = (NewState.DPadUp - NewState.DPadDown) / 2; - - if (Abs(axis) > Abs(dpad)) - return axis; - else - return dpad; - - break; - } - - case 1: - case 3: - { - return NewState.LeftStickY; + case 0: + case 2: + { + int16 axis = NewState.LeftStickY; + int16 dpad = (NewState.DPadUp - NewState.DPadDown) / 2; + + if ( Abs(axis) > Abs(dpad) ) + return axis; + else + return dpad; + + break; + } + + case 1: + case 3: + { + return NewState.LeftStickY; - break; - } + break; + } } - + return 0; } int16 CPad::GetCarGunUpDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return 0; switch (CURMODE) { - case 0: - case 1: - case 2: - { - return NewState.RightStickY; - - break; - } - - case 3: - { - return (NewState.DPadUp - NewState.DPadDown) / 2; - - break; - } + case 0: + case 1: + case 2: + { + return NewState.RightStickY; + + break; + } + + case 3: + { + return (NewState.DPadUp - NewState.DPadDown) / 2; + + break; + } } - + return 0; } int16 CPad::GetCarGunLeftRight(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return 0; switch (CURMODE) { - case 0: - case 1: - case 2: - { - return NewState.RightStickX; - - break; - } - - case 3: - { - return (NewState.DPadRight - NewState.DPadLeft) / 2; - - break; - } + case 0: + case 1: + case 2: + { + return NewState.RightStickX; + + break; + } + + case 3: + { + return (NewState.DPadRight - NewState.DPadLeft) / 2; + + break; + } } - + return 0; } int16 CPad::GetPedWalkLeftRight(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return 0; switch (CURMODE) { - case 0: - case 2: - { - int16 axis = NewState.LeftStickX; - int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; - - if (Abs(axis) > Abs(dpad)) - return axis; - else - return dpad; - - break; - } - - case 1: - case 3: - { - return NewState.LeftStickX; + case 0: + case 2: + { + int16 axis = NewState.LeftStickX; + int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; + + if ( Abs(axis) > Abs(dpad) ) + return axis; + else + return dpad; + + break; + } + + case 1: + case 3: + { + return NewState.LeftStickX; - break; - } + break; + } } - + return 0; } int16 CPad::GetPedWalkUpDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return 0; switch (CURMODE) { - case 0: - case 2: - { - int16 axis = NewState.LeftStickY; - int16 dpad = (NewState.DPadDown - NewState.DPadUp) / 2; - - if (Abs(axis) > Abs(dpad)) - return axis; - else - return dpad; - - break; - } - - case 1: - case 3: - { - return NewState.LeftStickY; + case 0: + case 2: + { + int16 axis = NewState.LeftStickY; + int16 dpad = (NewState.DPadDown - NewState.DPadUp) / 2; + + if ( Abs(axis) > Abs(dpad) ) + return axis; + else + return dpad; + + break; + } + + case 1: + case 3: + { + return NewState.LeftStickY; - break; - } + break; + } } - + return 0; } @@ -1456,43 +1455,43 @@ int16 CPad::GetAnalogueUpDown(void) { switch (CURMODE) { - case 0: - case 2: - { - int16 axis = NewState.LeftStickY; - int16 dpad = (NewState.DPadDown - NewState.DPadUp) / 2; - - if (Abs(axis) > Abs(dpad)) - return axis; - else - return dpad; - - break; - } - - case 1: - case 3: - { - return NewState.LeftStickY; + case 0: + case 2: + { + int16 axis = NewState.LeftStickY; + int16 dpad = (NewState.DPadDown - NewState.DPadUp) / 2; + + if ( Abs(axis) > Abs(dpad) ) + return axis; + else + return dpad; + + break; + } + + case 1: + case 3: + { + return NewState.LeftStickY; - break; - } + break; + } } - + return 0; } bool CPad::GetLookLeft(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; - + return !!(NewState.LeftShoulder2 && !NewState.RightShoulder2); } bool CPad::GetLookRight(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; return !!(NewState.RightShoulder2 && !NewState.LeftShoulder2); @@ -1501,7 +1500,7 @@ bool CPad::GetLookRight(void) bool CPad::GetLookBehindForCar(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; return !!(NewState.RightShoulder2 && NewState.LeftShoulder2); @@ -1509,7 +1508,7 @@ bool CPad::GetLookBehindForCar(void) bool CPad::GetLookBehindForPed(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; return !!NewState.RightShock; @@ -1517,363 +1516,363 @@ bool CPad::GetLookBehindForPed(void) bool CPad::GetHorn(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - { - return !!NewState.LeftShock; - - break; - } - - case 1: - { - return !!NewState.LeftShoulder1; - - break; - } + case 0: + { + return !!NewState.LeftShock; - case 2: - { - return !!NewState.RightShoulder1; + break; + } + + case 1: + { + return !!NewState.LeftShoulder1; - break; - } + break; + } + + case 2: + { + return !!NewState.RightShoulder1; - case 3: - { - return !!NewState.LeftShock; + break; + } + + case 3: + { + return !!NewState.LeftShock; - break; - } + break; + } } - + return false; } bool CPad::HornJustDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - { - return !!(NewState.LeftShock && !OldState.LeftShock); - - break; - } + case 0: + { + return !!(NewState.LeftShock && !OldState.LeftShock); - case 1: - { - return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); - - break; - } - - case 2: - { - return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); + break; + } + + case 1: + { + return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); - break; - } + break; + } + + case 2: + { + return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); - case 3: - { - return !!(NewState.LeftShock && !OldState.LeftShock); + break; + } + + case 3: + { + return !!(NewState.LeftShock && !OldState.LeftShock); - break; - } + break; + } } - + return false; } bool CPad::GetCarGunFired(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - case 1: - case 2: - { - return !!NewState.Circle; - - break; - } + case 0: + case 1: + case 2: + { + return !!NewState.Circle; - case 3: - { - return !!NewState.RightShoulder1; + break; + } + + case 3: + { + return !!NewState.RightShoulder1; - break; - } + break; + } } - + return false; } bool CPad::CarGunJustDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - case 1: - case 2: - { - return !!(NewState.Circle && !OldState.Circle); - - break; - } + case 0: + case 1: + case 2: + { + return !!(NewState.Circle && !OldState.Circle); - case 3: - { - return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); + break; + } + + case 3: + { + return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); - break; - } + break; + } } - + return false; } int16 CPad::GetHandBrake(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return 0; switch (CURMODE) { - case 0: - case 1: - { - return NewState.RightShoulder1; - - break; - } - - case 2: - { - return NewState.Triangle; - - break; - } - - case 3: - { - return NewState.LeftShoulder1; - - break; - } + case 0: + case 1: + { + return NewState.RightShoulder1; + + break; + } + + case 2: + { + return NewState.Triangle; + + break; + } + + case 3: + { + return NewState.LeftShoulder1; + + break; + } } - + return 0; } int16 CPad::GetBrake(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return 0; switch (CURMODE) { - case 0: - case 2: - { - return NewState.Square; - - break; - } - - case 1: - { - return NewState.Square; - - break; - } - - case 3: - { - int16 axis = 2 * NewState.RightStickY; - - if (axis < 0) - return 0; - else - return axis; + case 0: + case 2: + { + return NewState.Square; + + break; + } + + case 1: + { + return NewState.Square; - break; - } + break; + } + + case 3: + { + int16 axis = 2 * NewState.RightStickY; + + if ( axis < 0 ) + return 0; + else + return axis; + + break; + } } - + return 0; } bool CPad::GetExitVehicle(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - case 1: - case 3: - { - return !!NewState.Triangle; - - break; - } - - case 2: - { - return !!NewState.LeftShoulder1; - - break; - } + case 0: + case 1: + case 3: + { + return !!NewState.Triangle; + + break; + } + + case 2: + { + return !!NewState.LeftShoulder1; + + break; + } } - + return false; } bool CPad::ExitVehicleJustDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - case 1: - case 3: - { - return !!(NewState.Triangle && !OldState.Triangle); - - break; - } - - case 2: - { - return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); - - break; - } + case 0: + case 1: + case 3: + { + return !!(NewState.Triangle && !OldState.Triangle); + + break; + } + + case 2: + { + return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); + + break; + } } - + return false; } int32 CPad::GetWeapon(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - case 1: - { - return NewState.Circle; - - break; - } - - case 2: - { - return NewState.Cross; - - break; - } - - case 3: - { - return NewState.RightShoulder1; - - break; - } + case 0: + case 1: + { + return NewState.Circle; + + break; + } + + case 2: + { + return NewState.Cross; + + break; + } + + case 3: + { + return NewState.RightShoulder1; + + break; + } } - + return false; } bool CPad::WeaponJustDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - case 1: - { - return !!(NewState.Circle && !OldState.Circle); - - break; - } - - case 2: - { - return !!(NewState.Cross && !OldState.Cross); - - break; - } - - case 3: - { - return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); - - break; - } + case 0: + case 1: + { + return !!(NewState.Circle && !OldState.Circle); + + break; + } + + case 2: + { + return !!(NewState.Cross && !OldState.Cross); + + break; + } + + case 3: + { + return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); + + break; + } } - + return false; } int16 CPad::GetAccelerate(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return 0; switch (CURMODE) { - case 0: - case 2: - { - return NewState.Cross; - - break; - } - - case 1: - { - return NewState.Cross; - - break; - } - - case 3: - { - int16 axis = -2 * NewState.RightStickY; - - if (axis < 0) - return 0; - else - return axis; - - break; - } + case 0: + case 2: + { + return NewState.Cross; + + break; + } + + case 1: + { + return NewState.Cross; + + break; + } + + case 3: + { + int16 axis = -2 * NewState.RightStickY; + + if ( axis < 0 ) + return 0; + else + return axis; + + break; + } } - + return 0; } @@ -1881,23 +1880,23 @@ bool CPad::CycleCameraModeUpJustDown(void) { switch (CURMODE) { - case 0: - case 2: - case 3: - { - return !!(NewState.Select && !OldState.Select); - - break; - } - - case 1: - { - return !!(NewState.DPadUp && !OldState.DPadUp); - - break; - } + case 0: + case 2: + case 3: + { + return !!(NewState.Select && !OldState.Select); + + break; + } + + case 1: + { + return !!(NewState.DPadUp && !OldState.DPadUp); + + break; + } } - + return false; } @@ -1905,77 +1904,77 @@ bool CPad::CycleCameraModeDownJustDown(void) { switch (CURMODE) { - case 0: - case 2: - case 3: - { - return false; - - break; - } - - case 1: - { - return !!(NewState.DPadDown && !OldState.DPadDown); - - break; - } + case 0: + case 2: + case 3: + { + return false; + + break; + } + + case 1: + { + return !!(NewState.DPadDown && !OldState.DPadDown); + + break; + } } - + return false; } bool CPad::ChangeStationJustDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - { - return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); - - break; - } - - case 1: - { - return !!(NewState.Select && !OldState.Select); - - break; - } - - case 2: - { - return !!(NewState.LeftShock && !OldState.LeftShock); - - break; - } - - case 3: - { - return !!(NewState.Circle && !OldState.Circle); - - break; - } + case 0: + { + return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); + + break; + } + + case 1: + { + return !!(NewState.Select && !OldState.Select); + + break; + } + + case 2: + { + return !!(NewState.LeftShock && !OldState.LeftShock); + + break; + } + + case 3: + { + return !!(NewState.Circle && !OldState.Circle); + + break; + } } - + return false; } bool CPad::CycleWeaponLeftJustDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; - + return !!(NewState.LeftShoulder2 && !OldState.LeftShoulder2); } bool CPad::CycleWeaponRightJustDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); @@ -1983,96 +1982,96 @@ bool CPad::CycleWeaponRightJustDown(void) bool CPad::GetTarget(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - case 1: - case 2: - { - return !!NewState.RightShoulder1; - - break; - } - - case 3: - { - return !!NewState.LeftShoulder1; - - break; - } + case 0: + case 1: + case 2: + { + return !!NewState.RightShoulder1; + + break; + } + + case 3: + { + return !!NewState.LeftShoulder1; + + break; + } } - + return false; } bool CPad::TargetJustDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - case 1: - case 2: - { - return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); - - break; - } - - case 3: - { - return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); - - break; - } + case 0: + case 1: + case 2: + { + return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); + + break; + } + + case 3: + { + return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1); + + break; + } } - + return false; } bool CPad::JumpJustDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; - + return !!(NewState.Square && !OldState.Square); } bool CPad::GetSprint(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - case 1: - case 3: - { - return !!NewState.Cross; - - break; - } - - case 2: - { - return !!NewState.Circle; - - break; - } + case 0: + case 1: + case 3: + { + return !!NewState.Cross; + + break; + } + + case 2: + { + return !!NewState.Circle; + + break; + } } - + return false; } bool CPad::ShiftTargetLeftJustDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; return !!(NewState.LeftShoulder2 && !OldState.LeftShoulder2); @@ -2080,7 +2079,7 @@ bool CPad::ShiftTargetLeftJustDown(void) bool CPad::ShiftTargetRightJustDown(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); @@ -2089,10 +2088,10 @@ bool CPad::ShiftTargetRightJustDown(void) bool CPad::GetAnaloguePadUp(void) { static int16 oldfStickY = 0; - + int16 Y = CPad::GetPad(0)->GetAnalogueUpDown(); - - if (Y < 0 && oldfStickY >= 0) + + if ( Y < 0 && oldfStickY >= 0 ) { oldfStickY = Y; return true; @@ -2107,10 +2106,10 @@ bool CPad::GetAnaloguePadUp(void) bool CPad::GetAnaloguePadDown(void) { static int16 oldfStickY = 0; - + int16 Y = CPad::GetPad(0)->GetAnalogueUpDown(); - - if (Y > 0 && oldfStickY <= 0) + + if ( Y > 0 && oldfStickY <= 0 ) { oldfStickY = Y; return true; @@ -2125,10 +2124,10 @@ bool CPad::GetAnaloguePadDown(void) bool CPad::GetAnaloguePadLeft(void) { static int16 oldfStickX = 0; - + int16 X = CPad::GetPad(0)->GetPedWalkLeftRight(); - - if (X < 0 && oldfStickX >= 0) + + if ( X < 0 && oldfStickX >= 0 ) { oldfStickX = X; return true; @@ -2143,10 +2142,10 @@ bool CPad::GetAnaloguePadLeft(void) bool CPad::GetAnaloguePadRight(void) { static int16 oldfStickX = 0; - + int16 X = CPad::GetPad(0)->GetPedWalkLeftRight(); - - if (X > 0 && oldfStickX <= 0) + + if ( X > 0 && oldfStickX <= 0 ) { oldfStickX = X; return true; @@ -2161,19 +2160,19 @@ bool CPad::GetAnaloguePadRight(void) bool CPad::GetAnaloguePadLeftJustUp(void) { static int16 oldfStickX = 0; - + int16 X = GetPad(0)->GetPedWalkLeftRight(); - - if (X == 0 && oldfStickX < 0) + + if ( X == 0 && oldfStickX < 0 ) { oldfStickX = X; - + return true; } else { oldfStickX = X; - + return false; } } @@ -2181,107 +2180,107 @@ bool CPad::GetAnaloguePadLeftJustUp(void) bool CPad::GetAnaloguePadRightJustUp(void) { static int16 oldfStickX = 0; - + int16 X = GetPad(0)->GetPedWalkLeftRight(); - - if (X == 0 && oldfStickX > 0) + + if ( X == 0 && oldfStickX > 0 ) { oldfStickX = X; - + return true; } else { oldfStickX = X; - + return false; } } bool CPad::ForceCameraBehindPlayer(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - case 1: - { - return !!NewState.LeftShoulder1; - - break; - } - - case 2: - { - return !!NewState.Triangle; - - break; - } - - case 3: - { - return !!NewState.Circle; - - break; - } + case 0: + case 1: + { + return !!NewState.LeftShoulder1; + + break; + } + + case 2: + { + return !!NewState.Triangle; + + break; + } + + case 3: + { + return !!NewState.Circle; + + break; + } } - + return false; } bool CPad::SniperZoomIn(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - case 1: - case 3: - { - return !!NewState.Square; - - break; - } - - case 2: - { - return !!NewState.Triangle; + case 0: + case 1: + case 3: + { + return !!NewState.Square; - break; - } + break; + } + + case 2: + { + return !!NewState.Triangle; + + break; + } } - + return false; } bool CPad::SniperZoomOut(void) { - if (ArePlayerControlsDisabled()) + if ( ArePlayerControlsDisabled() ) return false; switch (CURMODE) { - case 0: - case 1: - case 3: - { - return !!NewState.Cross; - - break; - } - - case 2: - { - return !!NewState.Square; + case 0: + case 1: + case 3: + { + return !!NewState.Cross; - break; - } + break; + } + + case 2: + { + return !!NewState.Square; + + break; + } } - + return false; } @@ -2291,8 +2290,8 @@ int16 CPad::SniperModeLookLeftRight(void) { int16 axis = NewState.LeftStickX; int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2; - - if (Abs(axis) > Abs(dpad)) + + if ( Abs(axis) > Abs(dpad) ) return axis; else return dpad; @@ -2305,8 +2304,8 @@ int16 CPad::SniperModeLookUpDown(void) axis = -axis; #endif int16 dpad = (NewState.DPadUp - NewState.DPadDown) / 2; - - if (Abs(axis) > Abs(dpad)) + + if ( Abs(axis) > Abs(dpad) ) return axis; else return dpad; @@ -2315,15 +2314,15 @@ int16 CPad::SniperModeLookUpDown(void) int16 CPad::LookAroundLeftRight(void) { float axis = GetPad(0)->NewState.RightStickX; - - if (Abs(axis) > 85 && !GetLookBehindForPed()) - return (int16)((axis + ((axis > 0) ? -85 : 85)) - * (127.0f / 32.0f)); // 3.96875f - - else if (TheCamera.Cams[0].Using3rdPersonMouseCam() && Abs(axis) > 10) - return (int16)((axis + ((axis > 0) ? -10 : 10)) - * (127.0f / 64.0f)); // 1.984375f - + + if ( Abs(axis) > 85 && !GetLookBehindForPed() ) + return (int16) ( (axis + ( ( axis > 0 ) ? -85 : 85) ) + * (127.0f / 32.0f) ); // 3.96875f + + else if ( TheCamera.Cams[0].Using3rdPersonMouseCam() && Abs(axis) > 10 ) + return (int16) ( (axis + ( ( axis > 0 ) ? -10 : 10) ) + * (127.0f / 64.0f) ); // 1.984375f + return 0; } @@ -2335,13 +2334,13 @@ int16 CPad::LookAroundUpDown(void) axis = -axis; #endif - if (Abs(axis) > 85 && !GetLookBehindForPed()) - return (int16)((axis + ((axis > 0) ? -85 : 85)) - * (127.0f / 32.0f)); // 3.96875f + if ( Abs(axis) > 85 && !GetLookBehindForPed() ) + return (int16) ( (axis + ( ( axis > 0 ) ? -85 : 85) ) + * (127.0f / 32.0f) ); // 3.96875f - else if (TheCamera.Cams[0].Using3rdPersonMouseCam() && Abs(axis) > 40) - return (int16)((axis + ((axis > 0) ? -40 : 40)) - * (127.0f / 64.0f)); // 1.984375f + else if ( TheCamera.Cams[0].Using3rdPersonMouseCam() && Abs(axis) > 40 ) + return (int16) ( (axis + ( ( axis > 0 ) ? -40 : 40) ) + * (127.0f / 64.0f) ); // 1.984375f return 0; } @@ -2355,7 +2354,7 @@ void CPad::ResetAverageWeapon(void) void CPad::PrintErrorMessage(void) { - if (bDisplayNoControllerMessage && !CGame::playingIntro && !FrontEndMenuManager.m_bMenuActive) + if ( bDisplayNoControllerMessage && !CGame::playingIntro && !FrontEndMenuManager.m_bMenuActive ) { CFont::SetScale(0.85f, 1.0f); CFont::SetJustifyOff(); @@ -2367,12 +2366,12 @@ void CPad::PrintErrorMessage(void) CFont::SetFontStyle(FONT_BANK); CFont::PrintString ( - SCREEN_WIDTH / 2, + SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, TheText.Get("NOCONT") // Please reconnect an analog controller (DUALSHOCK@) or analog controller (DUALSHOCK@2). to controller port 1 to continue - ); + ); } - else if (bObsoleteControllerMessage) + else if ( bObsoleteControllerMessage ) { CFont::SetScale(0.85f, 1.0f); CFont::SetJustifyOff(); @@ -2384,31 +2383,31 @@ void CPad::PrintErrorMessage(void) CFont::SetFontStyle(FONT_BANK); CFont::PrintString ( - SCREEN_WIDTH / 2, + SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, TheText.Get("WRCONT") // The controller connected to controller port 1 is an unsupported controller. Grand Theft Auto III requires an analog controller (DUALSHOCK@) or analog controller (DUALSHOCK@2). - ); + ); } - + } void LittleTest(void) { static int32 Cunt = 0; - + Cunt++; // ??? } void CPad::ResetCheats(void) { CWeather::ReleaseWeather(); - + CPopulation::ms_bGivePedsWeapons = false; - + CPed::bNastyLimbsCheat = false; CPed::bPedCheat2 = false; CPed::bPedCheat3 = false; - + CVehicle::bWheelsOnlyCheat = false; CVehicle::bAllDodosCheat = false; CVehicle::bCheat3 = false; @@ -2416,210 +2415,210 @@ void CPad::ResetCheats(void) CVehicle::bCheat5 = false; gbBlackCars = false; gbPinkCars = false; - + gbFastTime = false; CTimer::SetTimeScale(1.0f); } -char* CPad::EditString(char* pStr, int32 nSize) +char *CPad::EditString(char *pStr, int32 nSize) { int32 pos = strlen(pStr); - + // letters - for (int32 i = 0; i < ('Z' - 'A' + 1); i++) + for ( int32 i = 0; i < ('Z' - 'A' + 1); i++ ) { - if (GetPad(0)->GetCharJustDown(i + 'A') && pos < nSize - 1) + if ( GetPad(0)->GetCharJustDown(i + 'A') && pos < nSize - 1 ) { pStr[pos++] = i + 'A'; pStr[pos] = '\0'; } - - if (GetPad(0)->GetCharJustDown(i + 'a') && pos < nSize - 1) + + if ( GetPad(0)->GetCharJustDown(i + 'a') && pos < nSize - 1 ) { pStr[pos++] = i + 'a'; pStr[pos] = '\0'; } } - + // numbers - for (int32 i = 0; i < ('9' - '0' + 1); i++) + for ( int32 i = 0; i < ('9' - '0' + 1); i++ ) { - if (GetPad(0)->GetCharJustDown(i + '0') && pos < nSize - 1) + if ( GetPad(0)->GetCharJustDown(i + '0') && pos < nSize - 1 ) { pStr[pos++] = i + '0'; pStr[pos] = '\0'; } } - + // space - if (GetPad(0)->GetCharJustDown(' ') && pos < nSize - 1) + if ( GetPad(0)->GetCharJustDown(' ') && pos < nSize - 1 ) { pStr[pos++] = ' '; pStr[pos] = '\0'; } - - + + // del - if (GetPad(0)->GetDeleteJustDown() || GetPad(0)->GetBackspaceJustDown()) + if ( GetPad(0)->GetDeleteJustDown() || GetPad(0)->GetBackspaceJustDown() ) { - if (pos > 0) + if ( pos > 0 ) pStr[pos - 1] = '\0'; } // extenter/up/down - if (GetPad(0)->GetReturnJustDown() || GetPad(0)->GetUpJustDown() || GetPad(0)->GetDownJustDown()) + if ( GetPad(0)->GetReturnJustDown() || GetPad(0)->GetUpJustDown() || GetPad(0)->GetDownJustDown() ) return nil; - + return pStr; } -int32* CPad::EditCodesForControls(int32* pRsKeys, int32 nSize) +int32 *CPad::EditCodesForControls(int32 *pRsKeys, int32 nSize) { *pRsKeys = rsNULL; - for (int32 i = 0; i < 255; i++) + for ( int32 i = 0; i < 255; i++ ) { - if (GetPad(0)->GetCharJustDown(i)) + if ( GetPad(0)->GetCharJustDown(i) ) *pRsKeys = i; } - - for (int32 i = 0; i < 12; i++) + + for ( int32 i = 0; i < 12; i++ ) { - if (GetPad(0)->GetFJustDown(i)) + if ( GetPad(0)->GetFJustDown(i) ) *pRsKeys = i + rsF1; } - - if (GetPad(0)->GetEscapeJustDown()) + + if ( GetPad(0)->GetEscapeJustDown() ) *pRsKeys = rsESC; - - if (GetPad(0)->GetInsertJustDown()) + + if ( GetPad(0)->GetInsertJustDown() ) *pRsKeys = rsINS; - - if (GetPad(0)->GetDeleteJustDown()) + + if ( GetPad(0)->GetDeleteJustDown() ) *pRsKeys = rsDEL; - - if (GetPad(0)->GetHomeJustDown()) + + if ( GetPad(0)->GetHomeJustDown() ) *pRsKeys = rsHOME; - - if (GetPad(0)->GetEndJustDown()) + + if ( GetPad(0)->GetEndJustDown() ) *pRsKeys = rsEND; - - if (GetPad(0)->GetPageUpJustDown()) + + if ( GetPad(0)->GetPageUpJustDown() ) *pRsKeys = rsPGUP; - - if (GetPad(0)->GetPageDownJustDown()) + + if ( GetPad(0)->GetPageDownJustDown() ) *pRsKeys = rsPGDN; - - if (GetPad(0)->GetUpJustDown()) + + if ( GetPad(0)->GetUpJustDown() ) *pRsKeys = rsUP; - - if (GetPad(0)->GetDownJustDown()) + + if ( GetPad(0)->GetDownJustDown() ) *pRsKeys = rsDOWN; - - if (GetPad(0)->GetLeftJustDown()) + + if ( GetPad(0)->GetLeftJustDown() ) *pRsKeys = rsLEFT; - - if (GetPad(0)->GetRightJustDown()) + + if ( GetPad(0)->GetRightJustDown() ) *pRsKeys = rsRIGHT; - - if (GetPad(0)->GetScrollLockJustDown()) + + if ( GetPad(0)->GetScrollLockJustDown() ) *pRsKeys = rsSCROLL; - - if (GetPad(0)->GetPauseJustDown()) + + if ( GetPad(0)->GetPauseJustDown() ) *pRsKeys = rsPAUSE; - - if (GetPad(0)->GetNumLockJustDown()) + + if ( GetPad(0)->GetNumLockJustDown() ) *pRsKeys = rsNUMLOCK; - - if (GetPad(0)->GetDivideJustDown()) + + if ( GetPad(0)->GetDivideJustDown() ) *pRsKeys = rsDIVIDE; - - if (GetPad(0)->GetTimesJustDown()) + + if ( GetPad(0)->GetTimesJustDown() ) *pRsKeys = rsTIMES; - - if (GetPad(0)->GetMinusJustDown()) + + if ( GetPad(0)->GetMinusJustDown() ) *pRsKeys = rsMINUS; - - if (GetPad(0)->GetPlusJustDown()) + + if ( GetPad(0)->GetPlusJustDown() ) *pRsKeys = rsPLUS; - if (GetPad(0)->GetPadEnterJustDown()) + if ( GetPad(0)->GetPadEnterJustDown() ) *pRsKeys = rsPADENTER; - if (GetPad(0)->GetPadDelJustDown()) + if ( GetPad(0)->GetPadDelJustDown() ) *pRsKeys = rsPADDEL; - if (GetPad(0)->GetPad1JustDown()) + if ( GetPad(0)->GetPad1JustDown() ) *pRsKeys = rsPADEND; - - if (GetPad(0)->GetPad2JustDown()) + + if ( GetPad(0)->GetPad2JustDown() ) *pRsKeys = rsPADDOWN; - - if (GetPad(0)->GetPad3JustDown()) + + if ( GetPad(0)->GetPad3JustDown() ) *pRsKeys = rsPADPGDN; - - if (GetPad(0)->GetPad4JustDown()) + + if ( GetPad(0)->GetPad4JustDown() ) *pRsKeys = rsPADLEFT; - - if (GetPad(0)->GetPad5JustDown()) + + if ( GetPad(0)->GetPad5JustDown() ) *pRsKeys = rsPAD5; - - if (GetPad(0)->GetPad6JustDown()) + + if ( GetPad(0)->GetPad6JustDown() ) *pRsKeys = rsPADRIGHT; - - if (GetPad(0)->GetPad7JustDown()) + + if ( GetPad(0)->GetPad7JustDown() ) *pRsKeys = rsPADHOME; - - if (GetPad(0)->GetPad8JustDown()) + + if ( GetPad(0)->GetPad8JustDown() ) *pRsKeys = rsPADUP; - - if (GetPad(0)->GetPad9JustDown()) + + if ( GetPad(0)->GetPad9JustDown() ) *pRsKeys = rsPADPGUP; - - if (GetPad(0)->GetPad0JustDown()) + + if ( GetPad(0)->GetPad0JustDown() ) *pRsKeys = rsPADINS; - if (GetPad(0)->GetBackspaceJustDown()) + if ( GetPad(0)->GetBackspaceJustDown() ) *pRsKeys = rsBACKSP; - - if (GetPad(0)->GetTabJustDown()) + + if ( GetPad(0)->GetTabJustDown() ) *pRsKeys = rsTAB; - - if (GetPad(0)->GetCapsLockJustDown()) + + if ( GetPad(0)->GetCapsLockJustDown() ) *pRsKeys = rsCAPSLK; - - if (GetPad(0)->GetReturnJustDown()) + + if ( GetPad(0)->GetReturnJustDown() ) *pRsKeys = rsENTER; - - if (GetPad(0)->GetLeftShiftJustDown()) + + if ( GetPad(0)->GetLeftShiftJustDown() ) *pRsKeys = rsLSHIFT; - - if (GetPad(0)->GetShiftJustDown()) + + if ( GetPad(0)->GetShiftJustDown() ) *pRsKeys = rsSHIFT; - - if (GetPad(0)->GetRightShiftJustDown()) + + if ( GetPad(0)->GetRightShiftJustDown() ) *pRsKeys = rsRSHIFT; - - if (GetPad(0)->GetLeftCtrlJustDown()) + + if ( GetPad(0)->GetLeftCtrlJustDown() ) *pRsKeys = rsLCTRL; - - if (GetPad(0)->GetRightCtrlJustDown()) + + if ( GetPad(0)->GetRightCtrlJustDown() ) *pRsKeys = rsRCTRL; - - if (GetPad(0)->GetLeftAltJustDown()) + + if ( GetPad(0)->GetLeftAltJustDown() ) *pRsKeys = rsLALT; - - if (GetPad(0)->GetRightAltJustDown()) + + if ( GetPad(0)->GetRightAltJustDown() ) *pRsKeys = rsRALT; - - if (GetPad(0)->GetLeftWinJustDown()) + + if ( GetPad(0)->GetLeftWinJustDown() ) *pRsKeys = rsLWIN; - - if (GetPad(0)->GetRightWinJustDown()) + + if ( GetPad(0)->GetRightWinJustDown() ) *pRsKeys = rsRWIN; - - if (GetPad(0)->GetAppsJustDown()) + + if ( GetPad(0)->GetAppsJustDown() ) *pRsKeys = rsAPPS; - + return pRsKeys; } -- cgit v1.2.3 From e0345732c02ecaf329d13ac7dd005bcac7596bf7 Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 17:50:08 +0300 Subject: wasted/busted text color how did nobody change it yet --- src/render/Hud.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 4e12ceb5..ff2af2d7 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -38,7 +38,7 @@ CRGBA COUNTER_COLOR(97, 194, 247, 255); CRGBA PAGER_COLOR(32, 162, 66, 205); CRGBA RADARDISC_COLOR(255, 255, 255, 255); CRGBA BIGMESSAGE_COLOR(85, 119, 133, 255); -CRGBA WASTEDBUSTED_COLOR(170, 123, 87, 255); +CRGBA WASTEDBUSTED_COLOR(255, 150, 225, 255); CRGBA ODDJOB_COLOR(89, 115, 150, 255); CRGBA ODDJOB2_COLOR(156, 91, 40, 255); CRGBA MISSIONTITLE_COLOR(220, 172, 2, 255); -- cgit v1.2.3 From 900d5a4ce0631c48ced4d7840a0fbd7c4688da18 Mon Sep 17 00:00:00 2001 From: Xinerki Date: Thu, 21 May 2020 21:48:39 +0300 Subject: focus loss improvement for u aap --- src/skel/win/win.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index 8ae0ce6e..2e72f1a3 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -1222,9 +1222,12 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) break; } - case 7: +#ifdef FIX_BUGS // game turns on menu when focus is re-gained rather than lost + case WM_KILLFOCUS: +#else + case WM_SETFOCUS: +#endif { - debug("ALT TABBED! CGame::InitAfterFocusLoss() \n"); CGame::InitAfterFocusLoss(); break; } -- cgit v1.2.3 From a5f23a03424cf312add998edce6ef4122c0a29d4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Fri, 22 May 2020 02:44:01 +0300 Subject: VC CMenuManager struct, ctor etc. --- src/control/Script.cpp | 4 +- src/core/Cam.cpp | 2 +- src/core/Camera.cpp | 24 +- src/core/ControllerConfig.cpp | 8 +- src/core/Frontend.cpp | 1392 +++++++++++++-------------------------- src/core/Frontend.h | 302 +++++---- src/core/Game.cpp | 12 +- src/core/MenuScreens.h | 8 - src/core/Pad.cpp | 6 +- src/core/Radar.cpp | 28 +- src/core/config.h | 1 - src/core/main.cpp | 70 +- src/render/Credits.cpp | 56 +- src/render/Fluff.cpp | 4 +- src/render/Hud.cpp | 88 ++- src/render/Hud.h | 1 + src/rw/Lights.cpp | 6 +- src/save/GenericGameStorage.cpp | 4 +- src/skel/glfw/glfw.cpp | 26 +- src/skel/win/win.cpp | 28 +- src/text/Text.cpp | 4 +- 21 files changed, 779 insertions(+), 1295 deletions(-) (limited to 'src') diff --git a/src/control/Script.cpp b/src/control/Script.cpp index eb94918e..5777cff2 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -8627,13 +8627,13 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) case COMMAND_ACTIVATE_SAVE_MENU: { CStats::SafeHouseVisits++; - FrontEndMenuManager.m_bSaveMenuActive = true; + FrontEndMenuManager.m_bActivateSaveMenu = true; FindPlayerPed()->SetMoveSpeed(0.0f, 0.0f, 0.0f); FindPlayerPed()->SetTurnSpeed(0.0f, 0.0f, 0.0f); return 0; } case COMMAND_HAS_SAVE_GAME_FINISHED: - UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive && !FrontEndMenuManager.m_bSaveMenuActive); + UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive && !FrontEndMenuManager.m_bActivateSaveMenu); return 0; case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE: CollectParameters(&m_nIp, 1); diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index afa153f9..871b6dba 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -3630,7 +3630,7 @@ CCam::Process_Fixed(const CVector &CameraTarget, float, float, float) if(TheCamera.m_bUseSpecialFovTrain) FOV = TheCamera.m_fFovForTrain; - if(CMenuManager::m_ControlMethod == 0 && Using3rdPersonMouseCam()){ + if(FrontEndMenuManager.m_ControlMethod == 0 && Using3rdPersonMouseCam()){ CPed *player = FindPlayerPed(); if(player && player->CanStrafeOrMouseControl()){ float Heading = Front.Heading(); diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index fa5e44bb..486c2c9e 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -3037,33 +3037,25 @@ CCamera::SetNearClipScript(float clip) void CCamera::ProcessFade(void) { - float fade = (CTimer::GetTimeInMilliseconds() - m_uiFadeTimeStarted)/1000.0f; - // Why even set CDraw::FadeValue if m_fFLOATingFade sets it anyway? if(m_bFading){ if(m_iFadingDirection == FADE_IN){ if(m_fTimeToFadeOut != 0.0f){ - m_fFLOATingFade = 255.0f - 255.0f*fade/m_fTimeToFadeOut; - if(m_fFLOATingFade <= 0.0f){ - m_bFading = false; - CDraw::FadeValue = 0; - m_fFLOATingFade = 0.0f; - } + m_fFLOATingFade -= CTimer::GetTimeStepInSeconds() * 255.0f / m_fTimeToFadeOut; }else{ + m_fFLOATingFade = 0.0f; + } + if (m_fFLOATingFade <= 0.0f) { m_bFading = false; - CDraw::FadeValue = 0; m_fFLOATingFade = 0.0f; } }else if(m_iFadingDirection == FADE_OUT){ if(m_fTimeToFadeOut != 0.0f){ - m_fFLOATingFade = 255.0f*fade/m_fTimeToFadeOut; - if(m_fFLOATingFade >= 255.0f){ - m_bFading = false; - CDraw::FadeValue = 255; - m_fFLOATingFade = 255.0f; - } + m_fFLOATingFade += CTimer::GetTimeStepInSeconds() * 255.0f / m_fTimeToFadeOut; }else{ + m_fFLOATingFade = 255.0f; + } + if (m_fFLOATingFade >= 255.0f) { m_bFading = false; - CDraw::FadeValue = 255; m_fFLOATingFade = 255.0f; } } diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index 6a5080e5..453889a5 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -769,7 +769,7 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnl if (button == GetControllerKeyAssociatedWithAction(PED_SPRINT, type)) state.Cross = 255; - if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) + if (FrontEndMenuManager.m_ControlMethod == CONTROL_CLASSIC) { if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type)) state.LeftShoulder2 = 255; @@ -835,7 +835,7 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdP state.RightStickX = 128; } - if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) + if (FrontEndMenuManager.m_ControlMethod == CONTROL_CLASSIC) { if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type)) { @@ -1617,7 +1617,7 @@ void CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerActio if (key == GetControllerKeyAssociatedWithAction(PED_SPRINT, type)) ClearSettingsAssociatedWithAction(PED_SPRINT, type); - if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) + if (FrontEndMenuManager.m_ControlMethod == CONTROL_CLASSIC) { if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type)) ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type); @@ -1640,7 +1640,7 @@ void CControllerConfigManager::DeleteMatching1rst3rdPersonControls(e_ControllerA if (key == GetControllerKeyAssociatedWithAction(GO_BACK, type)) ClearSettingsAssociatedWithAction(GO_BACK, type); - if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) + if (FrontEndMenuManager.m_ControlMethod == CONTROL_CLASSIC) { if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type)) ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type); diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index dd840bdc..8149a201 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -78,14 +78,6 @@ CRGBA SLIDEROFF_COLOR(27, 89, 130, 255); #define GetBackJustDown GetSquareJustDown #endif -#ifdef MENU_MAP -bool CMenuManager::bMenuMapActive = false; -bool CMenuManager::bMapMouseShownOnce = false; -bool CMenuManager::bMapLoaded = false; -float CMenuManager::fMapSize; -float CMenuManager::fMapCenterY; -float CMenuManager::fMapCenterX; -#endif #ifdef PS2_LIKE_MENU BottomBarOption bbNames[8]; @@ -98,35 +90,8 @@ int curBottomBarOption = -1; int hoveredBottomBarOption = -1; #endif -int32 CMenuManager::OS_Language = LANG_ENGLISH; -int8 CMenuManager::m_PrefsUseVibration; -int8 CMenuManager::m_DisplayControllerOnFoot; -int8 CMenuManager::m_PrefsVsync = 1; -int8 CMenuManager::m_PrefsVsyncDisp = 1; -int8 CMenuManager::m_PrefsFrameLimiter = 1; -int8 CMenuManager::m_PrefsShowSubtitles = 1; -int8 CMenuManager::m_PrefsSpeakers; -int32 CMenuManager::m_ControlMethod; -int8 CMenuManager::m_PrefsDMA = 1; -int32 CMenuManager::m_PrefsLanguage; uint8 CMenuManager::m_PrefsStereoMono; // unused except restore settings -bool CMenuManager::m_PrefsAllowNastyGame = true; -bool CMenuManager::m_bStartUpFrontEndRequested; -bool CMenuManager::m_bShutDownFrontEndRequested; - -int8 CMenuManager::m_PrefsUseWideScreen; -int8 CMenuManager::m_PrefsRadioStation; -int32 CMenuManager::m_PrefsBrightness = 256; -float CMenuManager::m_PrefsLOD = CRenderer::ms_lodDistScale; -int8 CMenuManager::m_bFrontEnd_ReloadObrTxtGxt; -int32 CMenuManager::m_PrefsMusicVolume = 102; -int32 CMenuManager::m_PrefsSfxVolume = 102; - -char CMenuManager::m_PrefsSkinFile[256] = DEFAULT_SKIN_NAME; - -int32 CMenuManager::m_KeyPressedCode = -1; - // Originally that was PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway) #ifdef PS2_LIKE_MENU const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255); @@ -137,56 +102,25 @@ const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE; float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE; -bool holdingScrollBar; // *(bool*)0x628D59; // not original name -int32 CMenuManager::m_SelectedMap; -int32 CMenuManager::m_SelectedGameType; - -// Used in a hidden menu -uint8 CMenuManager::m_PrefsPlayerRed = 255; -uint8 CMenuManager::m_PrefsPlayerGreen = 128; -uint8 CMenuManager::m_PrefsPlayerBlue; // why?? +bool holdingScrollBar; // *(bool*)0x7039B9; // not original name CMenuManager FrontEndMenuManager; +MenuTrapezoid menuBg(CGeneral::GetRandomNumber() % 40 + 65, CGeneral::GetRandomNumber() % 40 + 21, + CGeneral::GetRandomNumber() % 40 + 568, CGeneral::GetRandomNumber() % 40 + 44, + CGeneral::GetRandomNumber() % 40 + 36, CGeneral::GetRandomNumber() % 40 + 352, + CGeneral::GetRandomNumber() % 40 + 593, CGeneral::GetRandomNumber() % 40 + 312); -uint32 TimeToStopPadShaking; -char *pEditString; -int32 *pControlEdit; -bool DisplayComboButtonErrMsg; -int32 MouseButtonJustClicked; -int32 JoyButtonJustClicked; -//int32 *pControlTemp = 0; +MenuTrapezoid menuOptionHighlight(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f); + +// TODO(Miami): TEMPORARY +bool bMapLoaded = false; +bool bMapMouseShownOnce = false; #ifndef MASTER bool CMenuManager::m_PrefsMarketing = false; bool CMenuManager::m_PrefsDisableTutorials = false; #endif // !MASTER -/* -// 0x5F3344 -const char* MenuFilenames[][2] = { - {"connection24", ""}, - {"findgame24", ""}, - {"hostgame24", ""}, - {"mainmenu24", ""}, - {"Playersetup24", ""}, - {"singleplayer24", ""}, - {"multiplayer24", ""}, - {"dmalogo128", "dmalogo128m"}, - {"gtaLogo128", "gtaLogo128"}, - {"rockstarLogo128", "rockstarlogo128m"}, - {"gamespy256", "gamespy256a"}, - {"mouse", "mousetimera"}, - {"mousetimer", "mousetimera"}, - {"mp3logo", "mp3logoA"}, - {"downOFF", "buttonA"}, - {"downON", "buttonA"}, - {"upOff", "buttonA"}, - {"upON", "buttonA"}, - {"gta3logo256", "gta3logo256m"}, - { nil, nil } -}; -*/ - // 0x68C144 const char* FrontendFilenames[][2] = { {"background", ""}, @@ -252,7 +186,7 @@ ScaleAndCenterX(float x) m_nCurrOption = pendingOption; \ reverseAlpha = false; \ if (updateDelay) \ - m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \ + m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode(); \ } \ if (withReverseAlpha) { \ pendingOption = option; \ @@ -263,7 +197,7 @@ ScaleAndCenterX(float x) m_nCurrScreen = screen; \ m_nCurrOption = option; \ if (updateDelay) \ - m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \ + m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode(); \ } \ m_nMenuFadeAlpha = 255; \ } while(0) @@ -274,7 +208,7 @@ ScaleAndCenterX(float x) m_nCurrScreen = screen; \ m_nCurrOption = option; \ if(updateDelay) \ - m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \ + m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode(); \ if(clearAlpha) \ m_nMenuFadeAlpha = 0; \ } while(0) @@ -409,6 +343,125 @@ CMenuManager::ThingsToDoBeforeLeavingPage() // ------ Functions not in the game/inlined ends +CMenuManager::CMenuManager() +{ + m_StatsScrollSpeed = 150.0f; + m_StatsScrollDirection = 1; + m_PrefsSfxVolume = 49; + m_PrefsMusicVolume = 49; + m_PrefsRadioStation = 0; + field_2C = 1; + m_PrefsBrightness = 256; + m_PrefsLOD = 1.2f; + m_KeyPressedCode = -1; + m_bFrontEnd_ReloadObrTxtGxt = false; + m_PrefsMP3BoostVolume = 0; + m_PrefsShowSubtitles = 0; + m_PrefsShowLegends = 1; + m_PrefsUseWideScreen = 0; + m_PrefsVsync = 0; + m_PrefsVsyncDisp = 1; + m_PrefsFrameLimiter = 1; + m_PrefsLanguage = 0; + field_54 = 0; + m_PrefsAllowNastyGame = 1; + m_PrefsSpeakers = 0; + field_8 = 0; + m_PrefsUseVibration = 0; + m_PrefsShowHud = 1; + m_PrefsRadarMode = 0; + field_10 = 0; + m_bShutDownFrontEndRequested = false; + m_bStartUpFrontEndRequested = false; + pEditString = nil; + pControlEdit = nil; + DisplayComboButtonErrMsg = false; + m_PrefsDMA = 1; + OS_Language = LANG_ENGLISH; + m_ControlMethod = CONTROL_STANDARD; + CCamera::m_bUseMouse3rdPerson = true; + m_3DProviderOnLastSaveLoad = 0; + m_nFirstVisibleRowOnList = 0; + m_nScrollbarTopMargin = 0.0f; + m_nSelectedListRow = 0; + m_nSkinsTotal = 0; + m_nPrefsAudio3DProviderIndex = -99; + m_bGameNotLoaded = true; + m_nMousePosX = m_nMouseTempPosX; + m_nMousePosY = m_nMouseTempPosY; + m_nMouseOldPosX = m_nMousePosX; + m_nMouseOldPosY = m_nMousePosY; + m_bShowMouse = true; + m_nHoverOption = HOVEROPTION_NOT_HOVERING; + + // TODO(Miami) + // DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume); + m_bMenuActive = false; + m_bActivateSaveMenu = false; + m_bWantToLoad = false; + m_nMenuFadeAlpha = 0; + m_OnlySaveMenu = false; + m_fMapSize = 162.0f; + m_fMapCenterX = 320.0f; + m_fMapCenterY = 225.0f; + DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); + DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); +} + +void +CMenuManager::SetFrontEndRenderStates(void) +{ + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); + RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); +} + +bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); +void DoRWStuffEndOfFrame(void); + +void +CMenuManager::Initialise(void) +{ + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + m_AllowNavigation = false; + m_menuTransitionProgress = -50; + m_nMenuFadeAlpha = 0; + m_nCurrOption = 0; + bOptionHighlightTransitionBlend = 0; + CentreMousePointer(); + m_bShowMouse = true; + m_fMapSize = 162.0f; + m_fMapCenterX = 320.0f; + m_fMapCenterY = 225.0f; + CPad::StopPadsShaking(); + if (!m_OnlySaveMenu) + m_nCurrScreen = MENUPAGE_NONE; + DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); + DMAudio.Service(); + DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); + DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); + m_PrefsRadioStation = DMAudio.GetRadioInCar(); + + // TODO(Miami) + // DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume); + if (DMAudio.IsMP3RadioChannelAvailable()) { + if (m_PrefsRadioStation < HEAD_RADIO || m_PrefsRadioStation > USERTRACK) + m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; + } else if (m_PrefsRadioStation < HEAD_RADIO || m_PrefsRadioStation > CHATTERBOX) + m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; + + CFileMgr::SetDir(""); + //CFileMgr::SetDir(""); + PcSaveHelper.PopulateSlotInfo(); + CTimer::StartUserPause(); +} + void CMenuManager::BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2) { @@ -682,16 +735,15 @@ CMenuManager::DoSettingsBeforeStartingAGame() DMAudio.Service(); m_bWantToRestart = true; - - ShutdownJustMenu(); - UnloadTextures(); + m_bShutDownFrontEndRequested = true; DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); + SwitchMenuOnAndOff(); DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); } void -CMenuManager::Draw() +CMenuManager::DrawStandardMenus() { CFont::SetBackgroundOff(); CFont::SetPropOn(); @@ -699,19 +751,6 @@ CMenuManager::Draw() CFont::SetJustifyOn(); CFont::SetBackGroundOnlyTextOn(); - // no V1.1 text in vc obv -#if 0 //def GTA3_1_1_PATCH - CFont::SetColor(CRGBA(255, 150, 225, FadeIn(255))); - CFont::SetRightJustifyOn(); - CFont::SetFontStyle(FONT_HEADING); - CFont::SetScale(MENU_X(0.7f), MENU_Y(0.5f)); - CFont::SetWrapx(SCREEN_WIDTH); - CFont::SetRightJustifyWrap(0.0f); - strcpy(gString, "V1.1"); - AsciiToUnicode(gString, gUString); - CFont::PrintString(SCREEN_WIDTH / 10, SCREEN_HEIGHT / 45, gUString); -#endif - CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH)); @@ -733,9 +772,6 @@ CMenuManager::Draw() float nextYToUse = 40.0f; // Page name -#ifdef PS2_SAVE_DIALOG - if(!m_bRenderGameInMenu) -#endif if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') { PREPARE_MENU_HEADER @@ -864,15 +900,6 @@ CMenuManager::Draw() CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; -#ifdef PS2_SAVE_DIALOG - case MENUPAGE_SAVE: - columnWidth = 180; - headerHeight = 60; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - break; -#endif default: columnWidth = 320; headerHeight = 40; @@ -948,73 +975,8 @@ CMenuManager::Draw() } switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { - case MENUACTION_CHANGEMENU: { - switch (aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu) { - case MENUPAGE_MULTIPLAYER_MAP: - switch (m_SelectedMap) { - case 0: - rightText = TheText.Get("FEM_MA0"); - break; - case 1: - rightText = TheText.Get("FEM_MA1"); - break; - case 2: - rightText = TheText.Get("FEM_MA2"); - break; - case 3: - rightText = TheText.Get("FEM_MA3"); - break; - case 4: - rightText = TheText.Get("FEM_MA4"); - break; - case 5: - rightText = TheText.Get("FEM_MA5"); - break; - case 6: - rightText = TheText.Get("FEM_MA6"); - break; - case 7: - rightText = TheText.Get("FEM_MA7"); - break; - default: - break; - } - break; - case MENUPAGE_MULTIPLAYER_MODE: - switch (m_SelectedGameType) { - case 0: - rightText = TheText.Get("FEN_TY0"); - break; - case 1: - rightText = TheText.Get("FEN_TY1"); - break; - case 2: - rightText = TheText.Get("FEN_TY2"); - break; - case 3: - rightText = TheText.Get("FEN_TY3"); - break; - case 4: - rightText = TheText.Get("FEN_TY4"); - break; - case 5: - rightText = TheText.Get("FEN_TY5"); - break; - case 6: - rightText = TheText.Get("FEN_TY6"); - break; - case 7: - rightText = TheText.Get("FEN_TY7"); - break; - default: - break; - } - break; - default: - break; - } + case MENUACTION_CHANGEMENU: break; - } case MENUACTION_CTRLVIBRATION: if (m_PrefsUseVibration) rightText = TheText.Get("FEM_ON"); @@ -1037,12 +999,6 @@ CMenuManager::Draw() break; } break; - case MENUACTION_CTRLDISPLAY: - if (m_DisplayControllerOnFoot) - rightText = TheText.Get("FEC_ONF"); - else - rightText = TheText.Get("FEC_INC"); - break; case MENUACTION_FRAMESYNC: rightText = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF"); break; @@ -1224,9 +1180,6 @@ CMenuManager::Draw() } // Green bar behind selected option -#ifdef PS2_SAVE_DIALOG - if (!m_bRenderGameInMenu) -#endif if (i == m_nCurrOption && itemsAreSelectable) { // We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY), @@ -1354,14 +1307,6 @@ CMenuManager::Draw() DisplayHelperText(); break; } - - if (m_nCurrScreen == MENUPAGE_CONTROLLER_SETTINGS) - PrintController(); - else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) { - CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(180), MENU_Y(98), MENU_X_LEFT_ALIGNED(230), MENU_Y(123)), CRGBA(255, 255, 255, FadeIn(255))); - CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(181), MENU_Y(99), MENU_X_LEFT_ALIGNED(229), MENU_Y(122)), CRGBA(m_PrefsPlayerRed, m_PrefsPlayerGreen, m_PrefsPlayerBlue, FadeIn(255))); - } - } int @@ -2009,6 +1954,10 @@ void CMenuManager::DrawFrontEnd() { CFont::SetAlphaFade(255.0f); + CSprite2d::InitPerFrame(); + CFont::InitPerFrame(); + SetFrontEndRenderStates(); + m_NoEmptyBinding = true; #ifdef PS2_LIKE_MENU if (m_nCurrScreen == MENUPAGE_NONE) { @@ -2052,63 +2001,18 @@ CMenuManager::DrawFrontEnd() if (m_nCurrOption == 0 && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) m_nCurrOption = 1; -#ifdef PS2_SAVE_DIALOG - if(m_bRenderGameInMenu) - DrawFrontEndSaveZone(); - else -#endif - DrawFrontEndNormal(); - - PrintErrorMessage(); -} - -#ifdef PS2_SAVE_DIALOG -void -CMenuManager::DrawFrontEndSaveZone() -{ - CSprite2d::InitPerFrame(); - CFont::InitPerFrame(); - RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); - - // Not original dimensions, have been changed to fit PC screen & PC menu layout. - CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(30.0f), SCREEN_SCALE_FROM_BOTTOM(50.0f)), CRGBA(0, 0, 0, 175)); + if (m_menuTransitionProgress == 255 && m_nMenuFadeAlpha == 255) + bMenuChangeOngoing = false; - m_nMenuFadeAlpha = 255; - RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - Draw(); - - CFont::DrawFonts(); + DrawBackground(); - // Draw mouse - RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); - RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); - if (m_bShowMouse) { - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); - - CRect mouse(0.0f, 0.0f, MENU_X(75.0f), MENU_Y(75.0f)); - CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(85.0f), MENU_Y(78.0f)); - - mouse.Translate(m_nMousePosX, m_nMousePosY); - shad.Translate(m_nMousePosX, m_nMousePosY); - if(field_518 == 4){ - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); - }else{ - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); - } - } + // TODO(Miami): Delete dis + PrintErrorMessage(); } -#endif #ifdef PS2_LIKE_MENU void -CMenuManager::DrawFrontEndNormal() +CMenuManager::DrawBackground() { CSprite2d::InitPerFrame(); CFont::InitPerFrame(); @@ -2225,7 +2129,7 @@ CMenuManager::DrawFrontEndNormal() DrawControllerSetupScreen(); break; default: - Draw(); + DrawStandardMenus(); break; } @@ -2300,53 +2204,17 @@ CMenuManager::DrawFrontEndNormal() } #else void -CMenuManager::DrawFrontEndNormal() +CMenuManager::DrawBackground() { - CSprite2d::InitPerFrame(); - CFont::InitPerFrame(); - RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + if (!m_bSpritesLoaded) + return; - LoadSplash(nil); - - eMenuSprites previousSprite = MENUSPRITE_BACKGROUND; + SetFrontEndRenderStates(); - if (m_nMenuFadeAlpha < 255) { - if (m_nPrevScreen == m_nCurrScreen) - CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255 - m_nMenuFadeAlpha)); - else - m_aFrontEndSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255 - m_nMenuFadeAlpha)); + if (m_menuTransitionProgress < 255) { + CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255)); } - RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); - - eMenuSprites currentSprite = MENUSPRITE_BACKGROUND; // actually uninitialized - - switch (m_nCurrScreen) { - case MENUPAGE_STATS: - case MENUPAGE_START_MENU: - case MENUPAGE_PAUSE_MENU: - case MENUPAGE_NEW_GAME: - case MENUPAGE_CHOOSE_LOAD_SLOT: - case MENUPAGE_CHOOSE_DELETE_SLOT: - case MENUPAGE_NEW_GAME_RELOAD: - case MENUPAGE_LOAD_SLOT_CONFIRM: - case MENUPAGE_DELETE_SLOT_CONFIRM: - case MENUPAGE_EXIT: - case MENUPAGE_MULTIPLAYER_MAIN: - case MENUPAGE_MULTIPLAYER_MAP: - case MENUPAGE_MULTIPLAYER_FIND_GAME: - case MENUPAGE_SKIN_SELECT: - case MENUPAGE_KEYBOARD_CONTROLS: - case MENUPAGE_MOUSE_CONTROLS: - case MENUPAGE_MULTIPLAYER_CONNECTION: - case MENUPAGE_MULTIPLAYER_MODE: - case MENUPAGE_MULTIPLAYER_CREATE: - case MENUPAGE_SKIN_SELECT_OLD: - case MENUPAGE_OPTIONS: - currentSprite = MENUSPRITE_BACKGROUND; - break; - } if (m_nMenuFadeAlpha < 255) { @@ -2358,6 +2226,7 @@ CMenuManager::DrawFrontEndNormal() // +20 per every 33 ms (1000.f/30.f - original frame limiter fps) fadeAlpha += (frameTime) * 20.f / 33.f; m_nMenuFadeAlpha = fadeAlpha; + m_menuTransitionProgress = clamp(fadeAlpha, 0, 255); #else static uint32 LastFade = 0; @@ -2366,44 +2235,15 @@ CMenuManager::DrawFrontEndNormal() LastFade = CTimer::GetTimeInMillisecondsPauseMode(); } #endif - - if (m_nMenuFadeAlpha > 255){ - m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); - } else { - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); - m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha)); - } } else { - m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); - // TODO: what is this? waiting mouse? - if(field_518 == 4){ - if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || - m_nHoverOption == HOVEROPTION_5 || m_nHoverOption == HOVEROPTION_6 || m_nHoverOption == HOVEROPTION_7) - - field_518 = 2; - else - field_518 = 1; - } + m_nMenuFadeAlpha = 255; + m_menuTransitionProgress = 255; } - m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); + m_aFrontEndSprites[MENUSPRITE_BACKGROUND].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, Min(255, m_nMenuFadeAlpha))); - // GTA LOGO - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); - /* - if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) { - if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame) - m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(205.0f), MENU_Y(70.0f), MENU_X_LEFT_ALIGNED(435.0f), MENU_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255))); - else - m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(225.0f), MENU_Y(40.0f), MENU_X_LEFT_ALIGNED(415.0f), MENU_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255))); - } - */ - m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_SCALE_X(27.0f), MENU_Y(8.0f), SCREEN_SCALE_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, FadeIn(255))); + SetFrontEndRenderStates(); - RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); - RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); switch (m_nCurrScreen) { case MENUPAGE_SKIN_SELECT: DrawPlayerSetupScreen(); @@ -2412,34 +2252,28 @@ CMenuManager::DrawFrontEndNormal() DrawControllerSetupScreen(); break; default: - Draw(); + DrawStandardMenus(); break; } CFont::DrawFonts(); - // Draw mouse - RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); - RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); - if (m_bShowMouse) { - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); + SetFrontEndRenderStates(); + + if (m_menuTransitionProgress == 255) { + m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(27.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255)); + } else { + m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(27.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, Min(m_nMenuFadeAlpha, 255))); + } + if (m_bShowMouse) { CRect mouse(0.0f, 0.0f, MENU_X(40.0f), MENU_Y(40.0f)); CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(55.0f), MENU_Y(43.0f)); mouse.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY); - if(field_518 == 4){ - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); - }else{ - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); - } + m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); + m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); } } #endif @@ -2971,21 +2805,9 @@ CMenuManager::LoadAllTextures() if (m_bSpritesLoaded) return; - CentreMousePointer(); - DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); - m_nCurrOption = 0; - m_PrefsRadioStation = DMAudio.GetRadioInCar(); - - if (DMAudio.IsMP3RadioChannelAvailable()) { - if (m_PrefsRadioStation > USERTRACK) - m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; - } else if (m_PrefsRadioStation > CHATTERBOX) - m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; - - CFileMgr::SetDir(""); - //CFileMgr::SetDir(""); + field_F0 = SCREEN_STRETCH_X(178.0f); // TODO(Miami) CTimer::Stop(); + CStreaming::MakeSpaceFor(350 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile CStreaming::ImGonnaUseStreamingMemory(); CGame::TidyUpMemory(false, true); @@ -3008,38 +2830,29 @@ CMenuManager::LoadAllTextures() CTxdStore::PopCurrentTxd(); CStreaming::IHaveUsedStreamingMemory(); + if (!m_OnlySaveMenu) { + CStreaming::MakeSpaceFor(692 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile + CStreaming::ImGonnaUseStreamingMemory(); + CTxdStore::PushCurrentTxd(); - // if ( !*(_BYTE *)(v1 + 124) ) - - CStreaming::MakeSpaceFor(350 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile - CStreaming::ImGonnaUseStreamingMemory(); - CTxdStore::PushCurrentTxd(); - - int frontendTxdSlot2 = CTxdStore::FindTxdSlot("frontend2"); + int frontendTxdSlot2 = CTxdStore::FindTxdSlot("frontend2"); - if (frontendTxdSlot2 == -1) - frontendTxdSlot2 = CTxdStore::AddTxdSlot("frontend2"); + if (frontendTxdSlot2 == -1) + frontendTxdSlot2 = CTxdStore::AddTxdSlot("frontend2"); - printf("LOAD frontend2\n"); - CTxdStore::LoadTxd(frontendTxdSlot2, "MODELS/FRONTEN2.TXD"); - CTxdStore::AddRef(frontendTxdSlot2); - CTxdStore::SetCurrentTxd(frontendTxdSlot2); - - for (int i = 3; i < NUM_MENU_SPRITES; i++) { - m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]); - m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); - } - - CTxdStore::PopCurrentTxd(); - CStreaming::IHaveUsedStreamingMemory(); + printf("LOAD frontend2\n"); + CTxdStore::LoadTxd(frontendTxdSlot2, "MODELS/FRONTEN2.TXD"); + CTxdStore::AddRef(frontendTxdSlot2); + CTxdStore::SetCurrentTxd(frontendTxdSlot2); + for (int i = 3; i < NUM_MENU_SPRITES; i++) { + m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]); + m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); + } -#if 0 //MENU_MAP - for (int i = 0; i < ARRAY_SIZE(MapFilenames); i++) { - m_aMapSprites[i].SetTexture(MapFilenames[i][0], MapFilenames[i][1]); - m_aMapSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); + CTxdStore::PopCurrentTxd(); + CStreaming::IHaveUsedStreamingMemory(); } -#endif m_bSpritesLoaded = true; CTimer::Update(); @@ -3211,9 +3024,6 @@ CMenuManager::SaveSettings() CFileMgr::SetDir(""); } -bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); -void DoRWStuffEndOfFrame(void); - void CMenuManager::MessageScreen(const char *text) { @@ -3246,22 +3056,6 @@ CMenuManager::MessageScreen(const char *text) DoRWStuffEndOfFrame(); } -void -CMenuManager::PickNewPlayerColour() -{ - m_PrefsPlayerRed = 0; - m_PrefsPlayerGreen = 0; - m_PrefsPlayerBlue = 0; - while (true) { - int sum = m_PrefsPlayerRed + m_PrefsPlayerGreen + m_PrefsPlayerBlue; - if (sum >= 100 && sum <= 650) - break; - m_PrefsPlayerRed = CGeneral::GetRandomNumber(); - m_PrefsPlayerGreen = CGeneral::GetRandomNumber(); - m_PrefsPlayerBlue = CGeneral::GetRandomNumber(); - } -} - void CMenuManager::PrintBriefs() { @@ -3350,7 +3144,7 @@ CMenuManager::PrintStats() // Scroll stats with mouse #ifdef SCROLLABLE_STATS_PAGE static float scrollY = 0; - static uint32 lastChange = m_nScreenChangeDelayTimer; + static uint32 lastChange = m_LastScreenSwitch; if (CPad::GetPad(0)->GetLeftMouse()) { scrollY += (m_nMouseOldPosY - m_nMousePosY); lastChange = CTimer::GetTimeInMillisecondsPauseMode(); @@ -3360,7 +3154,7 @@ CMenuManager::PrintStats() } #else // MENU_Y(30.0f) per second - float scrollY = MENU_Y(STATS_SLIDE_Y_PER_SECOND) * (CTimer::GetTimeInMillisecondsPauseMode() - m_nScreenChangeDelayTimer) / 1000.0f; + float scrollY = MENU_Y(STATS_SLIDE_Y_PER_SECOND) * (CTimer::GetTimeInMillisecondsPauseMode() - m_LastScreenSwitch) / 1000.0f; #endif for (int row = 0; row < rowNum; ++row) { @@ -3423,7 +3217,7 @@ CMenuManager::PrintStats() // ::Draw already does that. /* PREPARE_MENU_HEADER - CFont::PrintString(MENU_X_RIGHT_ALIGNED(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); */ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y)); } @@ -3431,159 +3225,86 @@ CMenuManager::PrintStats() void CMenuManager::Process(void) { - m_bMenuStateChanged = false; - - if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus() != FADE_0) + if (TheCamera.GetScreenFadeStatus() != FADE_0) return; - m_bWantToRestart = false; InitialiseChangedLanguageSettings(); - // Just a hack by R* to not make game continuously resume/pause. But we it seems we can live with it. - if (CPad::GetPad(0)->GetEscapeJustDown()) - RequestFrontEndStartUp(); - - SwitchMenuOnAndOff(); - - // Be able to re-open menu correctly. if (m_bMenuActive) { + ProcessButtonPresses(); + ProcessFileActions(); + DMAudio.Service(); - // Load frontend textures. - LoadAllTextures(); + // TODO(Miami): What are the functions in here? + } - // Set save/delete game pages. - if (m_nCurrScreen == MENUPAGE_DELETING) { - bool SlotPopulated = false; + SwitchMenuOnAndOff(); +} - if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { - PcSaveHelper.PopulateSlotInfo(); - SlotPopulated = true; +void +CMenuManager::ProcessButtonPresses(void) +{ + // TODO(Miami) + // if (m_nCurrScreen == MENUPAGE_OUTRO) + // return; + + if (m_bWaitingForNewKeyBind) { + if (m_bStartWaitingForKeyBind) + m_bStartWaitingForKeyBind = false; + else { + pControlEdit = CPad::EditCodesForControls(pControlEdit, 1); + JoyButtonJustClicked = false; + MouseButtonJustClicked = false; + + if (CPad::GetPad(0)->GetLeftMouseJustDown()) + MouseButtonJustClicked = 1; + else if (CPad::GetPad(0)->GetRightMouseJustUp()) + MouseButtonJustClicked = 3; + else if (CPad::GetPad(0)->GetMiddleMouseJustUp()) + MouseButtonJustClicked = 2; + else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) + MouseButtonJustClicked = 4; + else if (CPad::GetPad(0)->GetMouseWheelDownJustUp()) + MouseButtonJustClicked = 5; + // TODO two more buttons + + JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); + + int32 TypeOfControl = KEYBOARD; + if (JoyButtonJustClicked) + TypeOfControl = JOYSTICK; + if (MouseButtonJustClicked) + TypeOfControl = MOUSE; + if (*pControlEdit != rsNULL) + TypeOfControl = KEYBOARD; + + if (!m_bKeyIsOK) { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); + pControlEdit = nil; + m_bWaitingForNewKeyBind = false; + m_KeyPressedCode = -1; + m_bStartWaitingForKeyBind = false; } + else if (!m_bKeyChangeNotProcessed) { + if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked) + CheckCodesForControls(TypeOfControl); - if (SlotPopulated) - ChangeScreen(MENUPAGE_DELETE_SUCCESS, 0, true, false); - else - SaveLoadFileError_SetUpErrorScreen(); - } - if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { - int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); - PcSaveHelper.PopulateSlotInfo(); - if (SaveSlot) - ChangeScreen(MENUPAGE_SAVE_SUCCESSFUL, 0, true, false); - else - SaveLoadFileError_SetUpErrorScreen(); - } - if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { - if (CheckSlotDataValid(m_nCurrSaveSlot)) { - TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDARD; - if (m_PrefsVsyncDisp != m_PrefsVsync) - m_PrefsVsync = m_PrefsVsyncDisp; - DMAudio.Service(); - m_bWantToRestart = true; - RequestFrontEndShutDown(); - m_bWantToLoad = true; - b_FoundRecentSavedGameWantToLoad = true; - DMAudio.SetEffectsFadeVol(0); - DMAudio.SetMusicFadeVol(0); - DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); - } else - SaveLoadFileError_SetUpErrorScreen(); - } - - ProcessButtonPresses(); - - // Set binding keys. - if (pEditString && CPad::EditString(pEditString, 0) == nil) { - if (*pEditString == 0) - strcpy(pEditString, "NoName"); - pEditString = nil; - SaveSettings(); - } - - if (m_bWaitingForNewKeyBind) { - if (m_bStartWaitingForKeyBind) - m_bStartWaitingForKeyBind = false; + field_159 = true; + } else { - pControlEdit = CPad::EditCodesForControls(pControlEdit, 1); - JoyButtonJustClicked = false; - MouseButtonJustClicked = false; - - if (CPad::GetPad(0)->GetLeftMouseJustDown()) - MouseButtonJustClicked = 1; - else if (CPad::GetPad(0)->GetRightMouseJustUp()) - MouseButtonJustClicked = 3; - else if (CPad::GetPad(0)->GetMiddleMouseJustUp()) - MouseButtonJustClicked = 2; - else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) - MouseButtonJustClicked = 4; - else if (CPad::GetPad(0)->GetMouseWheelDownJustUp()) - MouseButtonJustClicked = 5; - // TODO two more buttons - - JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); - - int32 TypeOfControl = KEYBOARD; - if (JoyButtonJustClicked) - TypeOfControl = JOYSTICK; - if (MouseButtonJustClicked) - TypeOfControl = MOUSE; - if (*pControlEdit != rsNULL) - TypeOfControl = KEYBOARD; - - if (!m_bKeyIsOK) { - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); - pControlEdit = nil; - m_bWaitingForNewKeyBind = false; - m_KeyPressedCode = -1; - m_bStartWaitingForKeyBind = false; - } else if (!m_bKeyChangeNotProcessed) { - if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked) - CheckCodesForControls(TypeOfControl); - - field_535 = true; - } else { - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - for (int i = 0; i < 4; i++) - ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i); - m_bKeyIsOK = false; - m_bKeyChangeNotProcessed = false; - pControlEdit = nil; - m_bWaitingForNewKeyBind = false; - m_KeyPressedCode = -1; - m_bStartWaitingForKeyBind = false; - } + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + for (int i = 0; i < 4; i++) + ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i); + m_bKeyIsOK = false; + m_bKeyChangeNotProcessed = false; + pControlEdit = nil; + m_bWaitingForNewKeyBind = false; + m_KeyPressedCode = -1; + m_bStartWaitingForKeyBind = false; } } - - if ((m_nCurrScreen == MENUPAGE_NO_MEMORY_CARD || m_nCurrScreen == MENUPAGE_PS2_LOAD_FAILED) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) { - m_nCurrScreen = m_nPrevScreen; - m_nCurrOption = 0; - } - - // Reset pad shaking. - if (TimeToStopPadShaking && TimeToStopPadShaking < CTimer::GetTimeInMillisecondsPauseMode()) { - CPad::StopPadsShaking(); - TimeToStopPadShaking = 0; - } - - } else { - UnloadTextures(); - m_bRenderGameInMenu = false; - // byte_5F33E4 = 1; // unused - ChangeScreen(MENUPAGE_NONE, 0, false, false); - pEditString = nil; - m_bWaitingForNewKeyBind = false; } - if (!m_bWantToRestart) { - if (m_bGameNotLoaded) - DMAudio.Service(); - } -} - -void -CMenuManager::ProcessButtonPresses(void) -{ if (pEditString || pControlEdit) return; @@ -3627,7 +3348,7 @@ CMenuManager::ProcessButtonPresses(void) optionSelected = true; } #endif - if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_535) { + if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_159) { if (m_nCurrExLayer == HOVEROPTION_LIST) { m_nHoverOption = HOVEROPTION_NOT_HOVERING; m_bWaitingForNewKeyBind = true; @@ -3636,7 +3357,7 @@ CMenuManager::ProcessButtonPresses(void) pControlEdit = &m_KeyPressedCode; } } else { - field_535 = false; + field_159 = false; } static uint32 lastTimeClickedScrollButton = 0; @@ -4452,30 +4173,6 @@ CMenuManager::ProcessButtonPresses(void) case MENUACTION_RESUME_FROM_SAVEZONE: RequestFrontEndShutDown(); break; - case MENUACTION_MPMAP_LIBERTY: - case MENUACTION_MPMAP_REDLIGHT: - case MENUACTION_MPMAP_CHINATOWN: - case MENUACTION_MPMAP_TOWER: - case MENUACTION_MPMAP_SEWER: - case MENUACTION_MPMAP_INDUSTPARK: - case MENUACTION_MPMAP_DOCKS: - case MENUACTION_MPMAP_STAUNTON: - m_SelectedMap = option - MENUACTION_MPMAP_LIBERTY; - SaveSettings(); - ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); - break; - case MENUACTION_MPMAP_DEATHMATCH1: - case MENUACTION_MPMAP_DEATHMATCH2: - case MENUACTION_MPMAP_TEAMDEATH1: - case MENUACTION_MPMAP_TEAMDEATH2: - case MENUACTION_MPMAP_STASH: - case MENUACTION_MPMAP_CAPTURE: - case MENUACTION_MPMAP_RATRACE: - case MENUACTION_MPMAP_DOMINATION: - m_SelectedGameType = option - MENUACTION_MPMAP_DEATHMATCH1; - SaveSettings(); - ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); - break; case MENUACTION_REDEFCTRL: ChangeScreen(MENUPAGE_KEYBOARD_CONTROLS, 0, true, true); m_nSelectedListRow = 0; @@ -4509,7 +4206,13 @@ CMenuManager::ProcessButtonPresses(void) if (m_nDisplayVideoMode != m_nPrefsVideoMode) { m_nPrefsVideoMode = m_nDisplayVideoMode; _psSelectScreenVM(m_nPrefsVideoMode); - SetHelperText(0); + SetHelperText(0); // TODO(Miami): Remove that + DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); + DMAudio.Service(); + CentreMousePointer(); + m_bShowMouse = true; + // m_nCurrOption = 5; // Why? + bOptionHighlightTransitionBlend = 0; SaveSettings(); } break; @@ -4651,7 +4354,7 @@ CMenuManager::ProcessButtonPresses(void) #else if (m_nCurrScreen == MENUPAGE_PAUSE_MENU) { #endif - if (!m_bGameNotLoaded && !m_bMenuStateChanged) { + if (!m_bGameNotLoaded) { if (m_PrefsVsyncDisp != m_PrefsVsync) { m_PrefsVsync = m_PrefsVsyncDisp; } @@ -4858,11 +4561,6 @@ CMenuManager::ProcessOnOffMenuOptions() switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { case MENUACTION_CTRLVIBRATION: m_PrefsUseVibration = !m_PrefsUseVibration; - - if (m_PrefsUseVibration) { - CPad::GetPad(0)->StartShake(350, 150); - TimeToStopPadShaking = CTimer::GetTimeInMillisecondsPauseMode() + 500; - } DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; case MENUACTION_CTRLCONFIG: @@ -4871,10 +4569,6 @@ CMenuManager::ProcessOnOffMenuOptions() CPad::GetPad(0)->Mode = 0; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; - case MENUACTION_CTRLDISPLAY: - m_DisplayControllerOnFoot = !m_DisplayControllerOnFoot; - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - break; case MENUACTION_FRAMESYNC: m_PrefsVsyncDisp = !m_PrefsVsyncDisp; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); @@ -4926,11 +4620,6 @@ CMenuManager::ProcessOnOffMenuOptions() gbShowCollisionPolys = !gbShowCollisionPolys; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; - case MENUACTION_MP_PLAYERCOLOR: - PickNewPlayerColour(); - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - SaveSettings(); - break; case MENUACTION_SHOWHEADBOB: TheCamera.m_bHeadBob = !TheCamera.m_bHeadBob; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); @@ -4959,7 +4648,6 @@ void CMenuManager::RequestFrontEndShutDown() { m_bShutDownFrontEndRequested = true; - DMAudio.ChangeMusicMode(MUSICMODE_GAME); } void @@ -5008,13 +4696,6 @@ CMenuManager::SetHelperText(int text) m_nHelperTextAlpha = 300; } -void -CMenuManager::ShutdownJustMenu() -{ - m_bMenuActive = false; - CTimer::EndUserPause(); -} - float CMenuManager::StretchX(float x) { @@ -5034,81 +4715,131 @@ float CMenuManager::StretchY(float y) return SCREEN_STRETCH_Y(y); } +void +CMenuManager::ProcessFileActions() +{ + if (m_nCurrScreen == MENUPAGE_DELETING) { + bool SlotPopulated = false; + + if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { + PcSaveHelper.PopulateSlotInfo(); + SlotPopulated = true; + } + + if (SlotPopulated) + ChangeScreen(MENUPAGE_DELETE_SUCCESS, 0, true, false); + else + SaveLoadFileError_SetUpErrorScreen(); + } + if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { + int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); + PcSaveHelper.PopulateSlotInfo(); + if (SaveSlot) + ChangeScreen(MENUPAGE_SAVE_SUCCESSFUL, 0, true, false); + else + SaveLoadFileError_SetUpErrorScreen(); + } + if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { + if (CheckSlotDataValid(m_nCurrSaveSlot)) { + DoSettingsBeforeStartingAGame(); + m_bWantToLoad = true; + } + else + SaveLoadFileError_SetUpErrorScreen(); + } +} + void CMenuManager::SwitchMenuOnAndOff() { - bool menuWasActive = GetIsMenuActive(); + if (!TheCamera.m_WideScreenOn) { + + // Reminder: You need REGISTER_START_BUTTON defined to make it work. + if ((CPad::GetPad(0)->GetStartJustDown() || CPad::GetPad(0)->GetEscapeJustDown()) + && (!m_bMenuActive || m_nCurrScreen == MENUPAGE_PAUSE_MENU || m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT/* || m_nCurrScreen == 20 */) // TODO(Miami): What is screen 20? + || m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) { + + if (m_nCurrScreen != MENUPAGE_LOADING_IN_PROGRESS) { + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + } - // Reminder: You need REGISTER_START_BUTTON defined to make it work. - if (CPad::GetPad(0)->GetStartJustDown() -#ifdef FIX_BUGS - && !m_bGameNotLoaded -#endif - || m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) { + if (m_bShutDownFrontEndRequested) + m_bMenuActive = false; + else if (m_bStartUpFrontEndRequested) + m_bMenuActive = true; + else + m_bMenuActive = !m_bMenuActive; - m_bMenuActive = !m_bMenuActive; + if (m_bMenuActive) { + Initialise(); + LoadAllTextures(); - if (m_bShutDownFrontEndRequested) - m_bMenuActive = false; - if (m_bStartUpFrontEndRequested) - m_bMenuActive = true; + // TODO(Miami): DxInput?? + } else { + if (CMBlur::BlurOn) + CMBlur::MotionBlurOpen(Scene.camera); + else + CMBlur::MotionBlurClose(); + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + + // TODO(Miami): DxInput?? - if (m_bMenuActive) { - CTimer::StartUserPause(); - } else { #ifdef PS2_LIKE_MENU - bottomBarActive = false; -#endif -#ifdef FIX_BUGS - ThingsToDoBeforeLeavingPage(); + bottomBarActive = false; #endif - ShutdownJustMenu(); - SaveSettings(); - m_bStartUpFrontEndRequested = false; - pControlEdit = nil; - m_bShutDownFrontEndRequested = false; - DisplayComboButtonErrMsg = false; + + m_StatsScrollSpeed = 150.0f; + SaveSettings(); + pControlEdit = nil; + pEditString = nil; + DisplayComboButtonErrMsg = false; + m_bShutDownFrontEndRequested = false; + m_bStartUpFrontEndRequested = false; + m_bWaitingForNewKeyBind = false; #ifdef REGISTER_START_BUTTON - int16 start1 = CPad::GetPad(0)->PCTempJoyState.Start, start2 = CPad::GetPad(0)->PCTempKeyState.Start, - start3 = CPad::GetPad(0)->OldState.Start, start4 = CPad::GetPad(0)->NewState.Start; + int16 start1 = CPad::GetPad(0)->PCTempJoyState.Start, start2 = CPad::GetPad(0)->PCTempKeyState.Start, + start3 = CPad::GetPad(0)->OldState.Start, start4 = CPad::GetPad(0)->NewState.Start; #endif - CPad::GetPad(0)->Clear(false); - CPad::GetPad(1)->Clear(false); + CPad::GetPad(0)->Clear(false); + CPad::GetPad(1)->Clear(false); #ifdef REGISTER_START_BUTTON - CPad::GetPad(0)->PCTempJoyState.Start = start1; - CPad::GetPad(0)->PCTempKeyState.Start = start2; - CPad::GetPad(0)->OldState.Start = start3; - CPad::GetPad(0)->NewState.Start = start4; + CPad::GetPad(0)->PCTempJoyState.Start = start1; + CPad::GetPad(0)->PCTempKeyState.Start = start2; + CPad::GetPad(0)->OldState.Start = start3; + CPad::GetPad(0)->NewState.Start = start4; #endif - m_nCurrScreen = MENUPAGE_NONE; + UnloadTextures(); + CTimer::EndUserPause(); + CTimer::Update(); + m_OnlySaveMenu = false; + } } } // Just entered the save/safe zone - if (m_bSaveMenuActive && !m_bQuitGameNoCD) { - m_bSaveMenuActive = false; + if (m_bActivateSaveMenu) { + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + m_bActivateSaveMenu = false; m_bMenuActive = true; - CTimer::StartUserPause(); -#ifdef PS2_SAVE_DIALOG - m_nCurrScreen = MENUPAGE_SAVE; - m_bRenderGameInMenu = true; -#else + m_OnlySaveMenu = true; + + // TODO(Miami): DxInput?? + + Initialise(); + LoadAllTextures(); m_nCurrScreen = MENUPAGE_CHOOSE_SAVE_SLOT; -#endif - PcSaveHelper.PopulateSlotInfo(); m_nCurrOption = 0; } -/* // PS2 leftover - if (m_nCurrScreen != MENUPAGE_SOUND_SETTINGS && gMusicPlaying) - { - DMAudio.StopFrontEndTrack(); - OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); - gMusicPlaying = 0; - } -*/ - if (m_bMenuActive != menuWasActive) - m_bMenuStateChanged = true; m_bStartUpFrontEndRequested = false; m_bShutDownFrontEndRequested = false; @@ -5117,25 +4848,31 @@ CMenuManager::SwitchMenuOnAndOff() void CMenuManager::UnloadTextures() { - if (!m_bSpritesLoaded) - return; + if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) + DMAudio.StopFrontEndTrack(); - printf("REMOVE frontend\n"); - for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); ++i) - m_aFrontEndSprites[i].Delete(); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); + DMAudio.ChangeMusicMode(MUSICMODE_GAME); + if (m_bSpritesLoaded) { + printf("REMOVE frontend\n"); + int frontend = CTxdStore::FindTxdSlot("frontend1"); + for (int i = 0; i < 3; ++i) + m_aFrontEndSprites[i].Delete(); - int frontend = CTxdStore::FindTxdSlot("frontend1"); - CTxdStore::RemoveTxd(frontend); + CTxdStore::RemoveTxd(frontend); - int frontend2 = CTxdStore::FindTxdSlot("frontend2"); - CTxdStore::RemoveTxd(frontend2); + if (!m_OnlySaveMenu) { + int frontend2 = CTxdStore::FindTxdSlot("frontend2"); + for (int i = 3; i < NUM_MENU_SPRITES; ++i) + m_aFrontEndSprites[i].Delete(); -#ifdef false //MENU_MAP - for (int i = 0; i < ARRAY_SIZE(MapFilenames); ++i) - m_aMapSprites[i].Delete(); -#endif + CTxdStore::RemoveTxd(frontend2); + } - m_bSpritesLoaded = false; + m_bSpritesLoaded = false; + } + m_OnlySaveMenu = false; + // TODO(Miami): Place name thing } void @@ -5166,278 +4903,53 @@ CMenuManager::WaitForUserCD() } } -void -CMenuManager::PrintController(void) -{ - // FIX: Originally this function doesn't have StretchX/Y, everything had constant pixel size (due to screen was abandoned early?) - // Also texts and their alignment were very bad, so I tried to make them readable (commented out the original code, and marked the ones I added with X) - - // sorry! - - /* - m_aFrontEndSprites[FE_CONTROLLERSH].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(240.0f), MENU_Y(180.0f), CRGBA(0, 0, 0, 255)); - m_aFrontEndSprites[FE_CONTROLLER].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255)); - if (m_DisplayControllerOnFoot) { - if (CTimer::GetTimeInMillisecondsPauseMode() & 0x400) - m_aFrontEndSprites[FE_ARROWS1].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255)); - else - m_aFrontEndSprites[FE_ARROWS3].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255)); - } else { - if (CTimer::GetTimeInMillisecondsPauseMode() & 0x400) - m_aFrontEndSprites[FE_ARROWS2].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255)); - else - m_aFrontEndSprites[FE_ARROWS4].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255)); - } - */ - - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); // X - - // CFont::SetScale(0.4f, 0.4f); - CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); // X - - // CFont::SetColor(CRGBA(128, 128, 128, FadeIn(255))); - CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255))); // X - CFont::SetDropShadowPosition(1); // X - CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); // X - - if (m_DisplayControllerOnFoot) { - switch (CPad::GetPad(0)->Mode) { - case 0: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - case 1: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - case 2: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_ENV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - case 3: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - default: - return; - } - } else { - switch (CPad::GetPad(0)->Mode) { - case 0: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_RSC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); - break; - case 1: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HOR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_RSC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); - break; - case 2: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_RS3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HOR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); - break; - case 3: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_TUC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_SMT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_RSC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_ACC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_BRA")); - break; - default: - return; - } - } - - CFont::SetDropShadowPosition(0); // X -} - #ifdef MENU_MAP #define ZOOM(x, y, in) \ do { \ - if(fMapSize > SCREEN_HEIGHT * 3.0f && in) \ + if(m_fMapSize > SCREEN_HEIGHT * 3.0f && in) \ break; \ float z2 = in? 1.1f : 1.f/1.1f; \ - fMapCenterX += (x - fMapCenterX) * (1.0f - z2); \ - fMapCenterY += (y - fMapCenterY) * (1.0f - z2); \ + m_fMapCenterX += (x - m_fMapCenterX) * (1.0f - z2); \ + m_fMapCenterY += (y - m_fMapCenterY) * (1.0f - z2); \ \ - if (fMapSize < SCREEN_HEIGHT / 2 && !in) \ + if (m_fMapSize < SCREEN_HEIGHT / 2 && !in) \ break; \ \ - fMapSize *= z2; \ + m_fMapSize *= z2; \ } while(0) \ void CMenuManager::PrintMap(void) { CFont::SetJustifyOn(); - bMenuMapActive = true; + m_bMenuMapActive = true; CRadar::InitFrontEndMap(); // Just entered to map if (!bMapLoaded) { - fMapSize = SCREEN_HEIGHT * 2.0f; - fMapCenterX = 0.0f; - fMapCenterY = 0.0f; + m_fMapSize = SCREEN_HEIGHT * 2.0f; + m_fMapCenterX = 0.0f; + m_fMapCenterY = 0.0f; CVector2D radarSpacePlayer; CVector2D screenSpacePlayer; CRadar::TransformRealWorldPointToRadarSpace(radarSpacePlayer, CVector2D(FindPlayerCoors())); CRadar::TransformRadarPointToScreenSpace(screenSpacePlayer, radarSpacePlayer); - fMapCenterX = (-screenSpacePlayer.x) + SCREEN_WIDTH / 2; - fMapCenterY = (-screenSpacePlayer.y) + SCREEN_HEIGHT / 2; + m_fMapCenterX = (-screenSpacePlayer.x) + SCREEN_WIDTH / 2; + m_fMapCenterY = (-screenSpacePlayer.y) + SCREEN_HEIGHT / 2; bMapMouseShownOnce = false; bMapLoaded = true; // Let's wait for a frame to not toggle the waypoint if (CPad::GetPad(0)->NewState.Cross) { - bMenuMapActive = false; + m_bMenuMapActive = false; return; } } - // Because fMapSize is half of the map length, and map consists of 3x3 tiles. - float halfTile = fMapSize / 3.0f; + // Because m_fMapSize is half of the map length, and map consists of 3x3 tiles. + float halfTile = m_fMapSize / 3.0f; // Darken background a bit CSprite2d::DrawRect(CRect(0, 0, @@ -5446,49 +4958,49 @@ CMenuManager::PrintMap(void) RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); - if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - fMapSize) { - m_aFrontEndSprites[MENUSPRITE_MAPTOP01].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - fMapSize, - fMapCenterX - halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX - m_fMapSize || SCREEN_HEIGHT >= m_fMapCenterY - m_fMapSize) { + m_aFrontEndSprites[MENUSPRITE_MAPTOP01].Draw(CRect(m_fMapCenterX - m_fMapSize, m_fMapCenterY - m_fMapSize, + m_fMapCenterX - halfTile, m_fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) { - m_aFrontEndSprites[MENUSPRITE_MAPTOP02].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - fMapSize, - fMapCenterX + halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX - halfTile || SCREEN_HEIGHT >= m_fMapCenterY - m_fMapSize) { + m_aFrontEndSprites[MENUSPRITE_MAPTOP02].Draw(CRect(m_fMapCenterX - halfTile, m_fMapCenterY - m_fMapSize, + m_fMapCenterX + halfTile, m_fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) { - m_aFrontEndSprites[MENUSPRITE_MAPTOP03].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - fMapSize, - fMapCenterX + fMapSize, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX + halfTile || SCREEN_HEIGHT >= m_fMapCenterY - m_fMapSize) { + m_aFrontEndSprites[MENUSPRITE_MAPTOP03].Draw(CRect(m_fMapCenterX + halfTile, m_fMapCenterY - m_fMapSize, + m_fMapCenterX + m_fMapSize, m_fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - halfTile) { - m_aFrontEndSprites[MENUSPRITE_MAPMID01].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - halfTile, - fMapCenterX - halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX - m_fMapSize || SCREEN_HEIGHT >= m_fMapCenterY - halfTile) { + m_aFrontEndSprites[MENUSPRITE_MAPMID01].Draw(CRect(m_fMapCenterX - m_fMapSize, m_fMapCenterY - halfTile, + m_fMapCenterX - halfTile, m_fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) { - m_aFrontEndSprites[MENUSPRITE_MAPMID02].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - halfTile, - fMapCenterX + halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX - halfTile || SCREEN_HEIGHT >= m_fMapCenterY - halfTile) { + m_aFrontEndSprites[MENUSPRITE_MAPMID02].Draw(CRect(m_fMapCenterX - halfTile, m_fMapCenterY - halfTile, + m_fMapCenterX + halfTile, m_fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) { - m_aFrontEndSprites[MENUSPRITE_MAPMID03].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - halfTile, - fMapCenterX + fMapSize, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX + halfTile || SCREEN_HEIGHT >= m_fMapCenterY - halfTile) { + m_aFrontEndSprites[MENUSPRITE_MAPMID03].Draw(CRect(m_fMapCenterX + halfTile, m_fMapCenterY - halfTile, + m_fMapCenterX + m_fMapSize, m_fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY + halfTile) { - m_aFrontEndSprites[MENUSPRITE_MAPBOT01].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY + halfTile, - fMapCenterX - halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX - m_fMapSize || SCREEN_HEIGHT >= m_fMapCenterY + halfTile) { + m_aFrontEndSprites[MENUSPRITE_MAPBOT01].Draw(CRect(m_fMapCenterX - m_fMapSize, m_fMapCenterY + halfTile, + m_fMapCenterX - halfTile, m_fMapCenterY + m_fMapSize), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) { - m_aFrontEndSprites[MENUSPRITE_MAPBOT02].Draw(CRect(fMapCenterX - halfTile, fMapCenterY + halfTile, - fMapCenterX + halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX - halfTile || SCREEN_HEIGHT >= m_fMapCenterY + halfTile) { + m_aFrontEndSprites[MENUSPRITE_MAPBOT02].Draw(CRect(m_fMapCenterX - halfTile, m_fMapCenterY + halfTile, + m_fMapCenterX + halfTile, m_fMapCenterY + m_fMapSize), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) { - m_aFrontEndSprites[MENUSPRITE_MAPBOT03].Draw(CRect(fMapCenterX + halfTile, fMapCenterY + halfTile, - fMapCenterX + fMapSize, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX + halfTile || SCREEN_HEIGHT >= m_fMapCenterY + halfTile) { + m_aFrontEndSprites[MENUSPRITE_MAPBOT03].Draw(CRect(m_fMapCenterX + halfTile, m_fMapCenterY + halfTile, + m_fMapCenterX + m_fMapSize, m_fMapCenterY + m_fMapSize), CRGBA(255, 255, 255, FadeIn(255))); } CRadar::DrawBlips(); @@ -5512,35 +5024,35 @@ CMenuManager::PrintMap(void) CRGBA(0, 0, 0, 150)); if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) { - if (mapPoint.y > fMapCenterY - fMapSize && mapPoint.y < fMapCenterY + fMapSize && - mapPoint.x > fMapCenterX - fMapSize && mapPoint.x < fMapCenterX + fMapSize) { + if (mapPoint.y > m_fMapCenterY - m_fMapSize && mapPoint.y < m_fMapCenterY + m_fMapSize && + mapPoint.x > m_fMapCenterX - m_fMapSize && mapPoint.x < m_fMapCenterX + m_fMapSize) { // Don't ask me the meanings, I don't know. Found them by trying - float diffX = fMapCenterX - fMapSize, diffY = fMapCenterY - fMapSize; - float x = ((mapPoint.x - diffX) / (fMapSize * 2)) * (WORLD_SIZE_X / MENU_MAP_WIDTH_SCALE) - (WORLD_SIZE_X / 2 + MENU_MAP_LEFT_OFFSET * MENU_MAP_LENGTH_UNIT); - float y = (WORLD_SIZE_Y / 2 - MENU_MAP_TOP_OFFSET * MENU_MAP_LENGTH_UNIT) - ((mapPoint.y - diffY) / (fMapSize * 2)) * (WORLD_SIZE_Y / MENU_MAP_HEIGHT_SCALE); + float diffX = m_fMapCenterX - m_fMapSize, diffY = m_fMapCenterY - m_fMapSize; + float x = ((mapPoint.x - diffX) / (m_fMapSize * 2)) * (WORLD_SIZE_X / MENU_MAP_WIDTH_SCALE) - (WORLD_SIZE_X / 2 + MENU_MAP_LEFT_OFFSET * MENU_MAP_LENGTH_UNIT); + float y = (WORLD_SIZE_Y / 2 - MENU_MAP_TOP_OFFSET * MENU_MAP_LENGTH_UNIT) - ((mapPoint.y - diffY) / (m_fMapSize * 2)) * (WORLD_SIZE_Y / MENU_MAP_HEIGHT_SCALE); CRadar::ToggleTargetMarker(x, y); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); } } if (CPad::GetPad(0)->GetLeftMouse()) { - fMapCenterX += m_nMousePosX - m_nMouseOldPosX; - fMapCenterY += m_nMousePosY - m_nMouseOldPosY; + m_fMapCenterX += m_nMousePosX - m_nMouseOldPosX; + m_fMapCenterY += m_nMousePosY - m_nMouseOldPosY; } else if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetDPadLeft()) { - fMapCenterX += 15.0f; + m_fMapCenterX += 15.0f; } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetDPadRight()) { - fMapCenterX -= 15.0f; + m_fMapCenterX -= 15.0f; } else if (CPad::GetPad(0)->GetLeftStickX()) { - fMapCenterX -= CPad::GetPad(0)->GetLeftStickX() / 128.0f * 20.0f; + m_fMapCenterX -= CPad::GetPad(0)->GetLeftStickX() / 128.0f * 20.0f; } if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetDPadUp()) { - fMapCenterY += 15.0f; + m_fMapCenterY += 15.0f; } else if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetDPadDown()) { - fMapCenterY -= 15.0f; + m_fMapCenterY -= 15.0f; } else if (CPad::GetPad(0)->GetLeftStickY()) { - fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f; + m_fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f; } if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) { @@ -5555,19 +5067,19 @@ CMenuManager::PrintMap(void) ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true); } - if (fMapCenterX - fMapSize > SCREEN_WIDTH / 2) - fMapCenterX = fMapSize + SCREEN_WIDTH / 2; + if (m_fMapCenterX - m_fMapSize > SCREEN_WIDTH / 2) + m_fMapCenterX = m_fMapSize + SCREEN_WIDTH / 2; - if (fMapCenterX + fMapSize < SCREEN_WIDTH / 2) - fMapCenterX = SCREEN_WIDTH / 2 - fMapSize; + if (m_fMapCenterX + m_fMapSize < SCREEN_WIDTH / 2) + m_fMapCenterX = SCREEN_WIDTH / 2 - m_fMapSize; - if (fMapCenterY + fMapSize < SCREEN_HEIGHT - MENU_Y(60.0f)) - fMapCenterY = SCREEN_HEIGHT - MENU_Y(60.0f) - fMapSize; + if (m_fMapCenterY + m_fMapSize < SCREEN_HEIGHT - MENU_Y(60.0f)) + m_fMapCenterY = SCREEN_HEIGHT - MENU_Y(60.0f) - m_fMapSize; - if (fMapCenterY - fMapSize > SCREEN_HEIGHT / 2) - fMapCenterY = SCREEN_HEIGHT / 2 + fMapSize; + if (m_fMapCenterY - m_fMapSize > SCREEN_HEIGHT / 2) + m_fMapCenterY = SCREEN_HEIGHT / 2 + m_fMapSize; - bMenuMapActive = false; + m_bMenuMapActive = false; // CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(5.0f)); // From VC // CFont::SetRightJustifyWrap(10.0f); diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 114ea6ba..a867e4c8 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -95,42 +95,6 @@ enum eLanguages #endif }; -/* -enum eFrontendSprites -{ - FE2_MAINPANEL_UL, - FE2_MAINPANEL_UR, - FE2_MAINPANEL_DL, - FE2_MAINPANEL_DR, - FE2_MAINPANEL_DR2, - FE2_TABACTIVE, - FE_ICONBRIEF, - FE_ICONSTATS, - FE_ICONCONTROLS, - FE_ICONSAVE, - FE_ICONAUDIO, - FE_ICONDISPLAY, - FE_ICONLANGUAGE, - FE_CONTROLLER, - FE_CONTROLLERSH, - FE_ARROWS1, - FE_ARROWS2, - FE_ARROWS3, - FE_ARROWS4, - FE_RADIO1, - FE_RADIO2, - FE_RADIO3, - FE_RADIO4, - FE_RADIO5, - FE_RADIO6, - FE_RADIO7, - FE_RADIO8, - FE_RADIO9, - - NUM_FE_SPRITES -}; -*/ - enum eMenuSprites { MENUSPRITE_BACKGROUND, @@ -177,22 +141,6 @@ enum eSaveSlot SAVESLOT_LABEL = 36 }; -#ifdef MENU_MAP -enum MapSprites -{ - MAPMID1, - MAPMID2, - MAPMID3, - MAPBOT1, - MAPBOT2, - MAPBOT3, - MAPTOP1, - MAPTOP2, - MAPTOP3, - NUM_MAP_SPRITES -}; -#endif - enum eMenuScreen { MENUPAGE_DISABLED = -1, @@ -480,70 +428,162 @@ struct CMenuScreen } m_aEntries[NUM_MENUROWS]; }; +struct MenuTrapezoid +{ + float topRight_x; + float topRight_y; + float topLeft_x; + float topLeft_y; + float bottomLeft_x; + float bottomLeft_y; + float bottomRight_x; + float bottomRight_y; + float old_topRight_x; + float old_topRight_y; + float old_topLeft_x; + float old_topLeft_y; + float old_bottomLeft_x; + float old_bottomLeft_y; + float old_bottomRight_x; + float old_bottomRight_y; + float mult_topRight_x; + float mult_topRight_y; + float mult_topLeft_x; + float mult_topLeft_y; + float mult_bottomLeft_x; + float mult_bottomLeft_y; + float mult_bottomRight_x; + float mult_bottomRight_y; + + MenuTrapezoid(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) { + topRight_x = x1; + topRight_y = y1; + topLeft_x = x2; + topLeft_y = y2; + bottomLeft_x = x3; + bottomLeft_y = y3; + bottomRight_x = x4; + bottomRight_y = y4; + }; +}; + class CMenuManager { public: - int32 m_nPrefsVideoMode; - int32 m_nDisplayVideoMode; + int8 m_StatsScrollDirection; + float m_StatsScrollSpeed; + uint8 field_8; + bool m_PrefsUseVibration; + bool m_PrefsShowHud; + int32 m_PrefsRadarMode; + uint8 field_10; + bool m_bShutDownFrontEndRequested; + bool m_bStartUpFrontEndRequested; + int32 m_KeyPressedCode; + int32 m_PrefsBrightness; + float m_PrefsLOD; + int8 m_PrefsShowSubtitles; + int8 m_PrefsShowLegends; + int8 m_PrefsUseWideScreen; + int8 m_PrefsVsync; // TODO(Miami): Are we sure? + int8 m_PrefsVsyncDisp; + int8 m_PrefsFrameLimiter; int8 m_nPrefsAudio3DProviderIndex; - bool m_bKeyChangeNotProcessed; - char m_aSkinName[256]; - int32 m_nHelperTextMsgId; - bool m_bLanguageLoaded; + int8 m_PrefsSpeakers; + int8 m_PrefsDMA; + uint8 m_PrefsSfxVolume; + uint8 m_PrefsMusicVolume; + uint8 m_PrefsRadioStation; + uint8 field_2C; + int32 m_nCurrOption; + bool m_bQuitGameNoCD; + bool m_bMenuMapActive; + bool m_AllowNavigation; + uint8 field_37; bool m_bMenuActive; - bool m_bMenuStateChanged; - bool m_bWaitingForNewKeyBind; bool m_bWantToRestart; bool m_bFirstTime; - bool m_bGameNotLoaded; - int32 m_nMousePosX; - int32 m_nMousePosY; + bool m_bActivateSaveMenu; + bool m_bWantToLoad; + float m_fMapSize; + float m_fMapCenterX; + float m_fMapCenterY; + uint32 OS_Language; + int32 m_PrefsLanguage; + int32 field_54; + int8 m_bLanguageLoaded; + uint8 m_PrefsAllowNastyGame; + uint8 m_PrefsMP3BoostVolume; + uint8 m_ControlMethod; + int32 m_nPrefsVideoMode; + int32 m_nDisplayVideoMode; int32 m_nMouseTempPosX; int32 m_nMouseTempPosY; - bool m_bShowMouse; - tSkinInfo m_pSkinListHead; - tSkinInfo *m_pSelectedSkin; - int32 m_nFirstVisibleRowOnList; - float m_nScrollbarTopMargin; - int32 m_nTotalListRow; - int32 m_nSkinsTotal; - char _unk0[4]; - int32 m_nSelectedListRow; - bool m_bSkinsEnumerated; - bool m_bQuitGameNoCD; - bool m_bRenderGameInMenu; - bool m_bSaveMenuActive; - bool m_bWantToLoad; - char field_455; - bool m_bStartWaitingForKeyBind; - bool m_bSpritesLoaded; - //CSprite2d m_aFrontEndSprites[NUM_FE_SPRITES]; - //CSprite2d m_aMenuSprites[NUM_MENU_SPRITES]; + bool m_bGameNotLoaded; + int8 m_3DProviderOnLastSaveLoad; + bool m_bFrontEnd_ReloadObrTxtGxt; + int32 *pEditString; + uint8 field_74[4]; + int32 *pControlEdit; + bool m_OnlySaveMenu; + int32 m_menuTransitionProgress; CSprite2d m_aFrontEndSprites[NUM_MENU_SPRITES]; - int32 field_518; - int32 m_nMenuFadeAlpha; + bool m_bSpritesLoaded; + int32 field_F0; + int32 m_LastRadioScrollDir; + int32 m_nCurrScreen; + int32 m_nPrevScreen; + int32 m_nCurrSaveSlot; + int32 m_LastScreenSwitch; + uint32 m_nMenuFadeAlpha; + int32 bOptionHighlightTransitionBlend; + bool bMenuChangeOngoing; + int32 MouseButtonJustClicked; + int32 JoyButtonJustClicked; + bool DisplayComboButtonErrMsg; + bool m_NoEmptyBinding; + bool m_ShowEmptyBindingError; + int32 m_nHelperTextAlpha; bool m_bPressedPgUpOnList; bool m_bPressedPgDnOnList; bool m_bPressedUpOnList; bool m_bPressedDownOnList; bool m_bPressedScrollButton; - int32 m_CurrCntrlAction; - char _unk1[4]; - int32 m_nSelectedContSetupColumn; - bool m_bKeyIsOK; - bool field_535; - int8 m_nCurrExLayer; - int32 m_nHelperTextAlpha; + uint8 field_129; + uint8 field_12A; + uint8 field_12B; + int32 m_nMousePosX; + int32 m_nMousePosY; int32 m_nMouseOldPosX; int32 m_nMouseOldPosY; int32 m_nHoverOption; - int32 m_nCurrScreen; - int32 m_nCurrOption; + bool m_bShowMouse; int32 m_nPrevOption; - int32 m_nPrevScreen; - uint32 field_558; - int32 m_nCurrSaveSlot; - int32 m_nScreenChangeDelayTimer; + bool m_bStartWaitingForKeyBind; + bool m_bWaitingForNewKeyBind; + bool m_bKeyChangeNotProcessed; + int32 m_CurrCntrlAction; + uint8 field_150; + uint8 field_151; + uint8 field_152; + uint8 field_153; + int32 m_nSelectedContSetupColumn; + bool m_bKeyIsOK; + bool field_159; + uint8 m_nCurrExLayer; + char m_PrefsSkinFile[256]; + char m_aSkinName[256]; + uint8 field_35B; + int32 m_nHelperTextMsgId; + tSkinInfo m_pSkinListHead; + tSkinInfo *m_pSelectedSkin; + int32 m_nFirstVisibleRowOnList; + float m_nScrollbarTopMargin; + int32 m_nTotalListRow; + int32 m_nSkinsTotal; + uint8 field_67C[4]; + int32 m_nSelectedListRow; + bool m_bSkinsEnumerated; #ifdef IMPROVED_VIDEOMODE int32 m_nPrefsWidth; @@ -554,107 +594,63 @@ public: int32 m_nSelectedScreenMode; #endif -public: bool GetIsMenuActive() {return !!m_bMenuActive;} -public: - static int32 OS_Language; - static int8 m_PrefsUseVibration; - static int8 m_DisplayControllerOnFoot; - static int8 m_PrefsUseWideScreen; - static int8 m_PrefsRadioStation; - static int8 m_PrefsVsync; - static int8 m_PrefsVsyncDisp; - static int8 m_PrefsFrameLimiter; - static int8 m_PrefsShowSubtitles; - static int8 m_PrefsSpeakers; - static int32 m_ControlMethod; - static int8 m_PrefsDMA; - static int32 m_PrefsLanguage; - static int32 m_PrefsBrightness; - static float m_PrefsLOD; - static int8 m_bFrontEnd_ReloadObrTxtGxt; - static int32 m_PrefsMusicVolume; - static int32 m_PrefsSfxVolume; - static char m_PrefsSkinFile[256]; - static int32 m_KeyPressedCode; - - static bool m_bStartUpFrontEndRequested; - static bool m_bShutDownFrontEndRequested; - static bool m_PrefsAllowNastyGame; - static uint8 m_PrefsStereoMono; - static int32 m_SelectedMap; - static int32 m_SelectedGameType; - static uint8 m_PrefsPlayerRed; - static uint8 m_PrefsPlayerGreen; - static uint8 m_PrefsPlayerBlue; #ifndef MASTER static bool m_PrefsMarketing; static bool m_PrefsDisableTutorials; #endif // !MASTER -#ifdef MENU_MAP - static bool bMenuMapActive; - static bool bMapMouseShownOnce; - static bool bMapLoaded; - static float fMapSize; - static float fMapCenterY; - static float fMapCenterX; - static CSprite2d m_aMapSprites[NUM_MAP_SPRITES]; + CMenuManager(void); + ~CMenuManager(void) { UnloadTextures(); } + + void Initialise(); void PrintMap(); -#endif - -public: + void SetFrontEndRenderStates(); static void BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2); static void CentreMousePointer(); void CheckCodesForControls(int); bool CheckHover(int x1, int x2, int y1, int y2); void CheckSliderMovement(int); - int CostructStatLine(int); void DisplayHelperText(); int DisplaySlider(float, float, float, float, float, float); void DoSettingsBeforeStartingAGame(); - void Draw(); + void DrawStandardMenus(); void DrawControllerBound(int32, int32, int32, int8); void DrawControllerScreenExtraText(int, int, int); void DrawControllerSetupScreen(); void DrawFrontEnd(); - void DrawFrontEndNormal(); -#ifdef PS2_SAVE_DIALOG - void DrawFrontEndSaveZone(); -#endif + void DrawBackground(); void DrawPlayerSetupScreen(); int FadeIn(int alpha); void FilterOutColorMarkersFromString(wchar*, CRGBA &); int GetStartOptionsCntrlConfigScreens(); - static void InitialiseChangedLanguageSettings(); + void InitialiseChangedLanguageSettings(); void LoadAllTextures(); void LoadSettings(); void MessageScreen(const char *); // TODO(MIAMI): implement the second argument void MessageScreen(const char *str, bool) { MessageScreen(str); } - void PickNewPlayerColour(); void PrintBriefs(); static void PrintErrorMessage(); void PrintStats(); void Process(); void ProcessButtonPresses(); + void ProcessFileActions(); void ProcessOnOffMenuOptions(); - static void RequestFrontEndShutDown(); - static void RequestFrontEndStartUp(); + void RequestFrontEndShutDown(); + void RequestFrontEndStartUp(); void ResetHelperText(); void SaveLoadFileError_SetUpErrorScreen(); void SaveSettings(); void SetHelperText(int text); - void ShutdownJustMenu(); float StretchX(float); float StretchY(float); void SwitchMenuOnAndOff(); void UnloadTextures(); void WaitForUserCD(); - void PrintController(); int GetNumOptionsCntrlConfigScreens(); int ConstructStatLine(int); @@ -669,7 +665,7 @@ public: }; #ifndef IMPROVED_VIDEOMODE -VALIDATE_SIZE(CMenuManager, 0x564); +VALIDATE_SIZE(CMenuManager, 0x688); #endif extern CMenuManager FrontEndMenuManager; diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 3f4a3217..385b3892 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -221,20 +221,20 @@ bool CGame::InitialiseOnceAfterRW(void) if ( FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -99 || FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -2 ) { - CMenuManager::m_PrefsSpeakers = 0; + FrontEndMenuManager.m_PrefsSpeakers = 0; int8 provider = DMAudio.AutoDetect3DProviders(); if ( provider != -1 ) FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = provider; } DMAudio.SetCurrent3DProvider(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex); - DMAudio.SetSpeakerConfig(CMenuManager::m_PrefsSpeakers); - DMAudio.SetDynamicAcousticModelingStatus(CMenuManager::m_PrefsDMA); - DMAudio.SetMusicMasterVolume(CMenuManager::m_PrefsMusicVolume); - DMAudio.SetEffectsMasterVolume(CMenuManager::m_PrefsSfxVolume); + DMAudio.SetSpeakerConfig(FrontEndMenuManager.m_PrefsSpeakers); + DMAudio.SetDynamicAcousticModelingStatus(FrontEndMenuManager.m_PrefsDMA); + DMAudio.SetMusicMasterVolume(FrontEndMenuManager.m_PrefsMusicVolume); + DMAudio.SetEffectsMasterVolume(FrontEndMenuManager.m_PrefsSfxVolume); DMAudio.SetEffectsFadeVol(127); DMAudio.SetMusicFadeVol(127); - CWorld::Players[0].SetPlayerSkin(CMenuManager::m_PrefsSkinFile); + CWorld::Players[0].SetPlayerSkin(FrontEndMenuManager.m_PrefsSkinFile); return true; } diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h index 6c2ebdb8..e9e37a9b 100644 --- a/src/core/MenuScreens.h +++ b/src/core/MenuScreens.h @@ -206,20 +206,12 @@ const CMenuScreen aScreens[] = { MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE, }, - // Unused in PC but anyway // MENUPAGE_SAVE = 24 -#ifdef PS2_SAVE_DIALOG - { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, - MENUACTION_CHANGEMENU, "FESZ_SA", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, - MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE, - }, -#else { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_LABEL, "FES_SCG", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_POPULATESLOTS_CHANGEMENU, "GMSAVE", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE, }, -#endif // MENUPAGE_NO_MEMORY_CARD_2 = 25 { "FES_NOC", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index ae7fcdb4..c3fb69d6 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -701,7 +701,7 @@ CControllerState CPad::ReconcileTwoControllersInput(CControllerState const &Stat void CPad::StartShake(int16 nDur, uint8 nFreq) { - if ( !CMenuManager::m_PrefsUseVibration ) + if ( !FrontEndMenuManager.m_PrefsUseVibration ) return; if ( CCutsceneMgr::IsRunning() || CGame::playingIntro ) @@ -723,7 +723,7 @@ void CPad::StartShake(int16 nDur, uint8 nFreq) void CPad::StartShake_Distance(int16 nDur, uint8 nFreq, float fX, float fY, float fZ) { - if ( !CMenuManager::m_PrefsUseVibration ) + if ( !FrontEndMenuManager.m_PrefsUseVibration ) return; if ( CCutsceneMgr::IsRunning() || CGame::playingIntro ) @@ -750,7 +750,7 @@ void CPad::StartShake_Distance(int16 nDur, uint8 nFreq, float fX, float fY, floa void CPad::StartShake_Train(float fX, float fY) { - if ( !CMenuManager::m_PrefsUseVibration ) + if ( !FrontEndMenuManager.m_PrefsUseVibration ) return; if ( CCutsceneMgr::IsRunning() || CGame::playingIntro ) diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 1267896a..95ae62a0 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -264,7 +264,7 @@ int LineRadarBoxCollision(CVector2D &out, const CVector2D &p1, const CVector2D & uint8 CRadar::CalculateBlipAlpha(float dist) { #ifdef MENU_MAP - if (CMenuManager::bMenuMapActive) + if (FrontEndMenuManager.m_bMenuMapActive) return 255; #endif if (dist <= 1.0f) @@ -487,7 +487,7 @@ void CRadar::DrawBlips() TransformRadarPointToScreenSpace(out, in); #ifdef MENU_MAP - if (!CMenuManager::bMenuMapActive) { + if (!FrontEndMenuManager.m_bMenuMapActive) { #endif float angle; if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN) @@ -555,7 +555,7 @@ void CRadar::DrawBlips() TransformRealWorldPointToRadarSpace(in, blipEntity->GetPosition()); float dist = LimitRadarPoint(in); TransformRadarPointToScreenSpace(out, in); - if (!ms_RadarTrace[blipId].m_bShortRange || dist <= 1.0f || CMenuManager::bMenuMapActive) { + if (!ms_RadarTrace[blipId].m_bShortRange || dist <= 1.0f || FrontEndMenuManager.m_bMenuMapActive) { if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_NONE) { DrawRadarSprite(ms_RadarTrace[blipId].m_eRadarSprite, out.x, out.y, CalculateBlipAlpha(dist)); } @@ -597,7 +597,7 @@ void CRadar::DrawBlips() TransformRealWorldPointToRadarSpace(in, ms_RadarTrace[blipId].m_vec2DPos); float dist = LimitRadarPoint(in); TransformRadarPointToScreenSpace(out, in); - if (!ms_RadarTrace[blipId].m_bShortRange || dist <= 1.0f || CMenuManager::bMenuMapActive) { + if (!ms_RadarTrace[blipId].m_bShortRange || dist <= 1.0f || FrontEndMenuManager.m_bMenuMapActive) { if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_NONE) { DrawRadarSprite(ms_RadarTrace[blipId].m_eRadarSprite, out.x, out.y, CalculateBlipAlpha(dist)); } @@ -666,7 +666,7 @@ void CRadar::DrawBlips() TransformRealWorldPointToRadarSpace(in, blipEntity->GetPosition()); float dist = LimitRadarPoint(in); TransformRadarPointToScreenSpace(out, in); - if (!ms_RadarTrace[blipId].m_bShortRange || dist <= 1.0f || CMenuManager::bMenuMapActive) { + if (!ms_RadarTrace[blipId].m_bShortRange || dist <= 1.0f || FrontEndMenuManager.m_bMenuMapActive) { if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_NONE) DrawRadarSprite(ms_RadarTrace[blipId].m_eRadarSprite, out.x, out.y, CalculateBlipAlpha(dist)); else @@ -717,7 +717,7 @@ void CRadar::DrawBlips() TransformRealWorldPointToRadarSpace(in, ms_RadarTrace[blipId].m_vec2DPos); float dist = LimitRadarPoint(in); TransformRadarPointToScreenSpace(out, in); - if (!ms_RadarTrace[blipId].m_bShortRange || dist <= 1.0f || CMenuManager::bMenuMapActive) { + if (!ms_RadarTrace[blipId].m_bShortRange || dist <= 1.0f || FrontEndMenuManager.m_bMenuMapActive) { if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_NONE) DrawRadarSprite(ms_RadarTrace[blipId].m_eRadarSprite, out.x, out.y, CalculateBlipAlpha(dist)); else @@ -744,7 +744,7 @@ void CRadar::DrawBlips() } } #ifdef MENU_MAP - if (CMenuManager::bMenuMapActive) { + if (FrontEndMenuManager.m_bMenuMapActive) { CVector2D in, out; TransformRealWorldPointToRadarSpace(in, FindPlayerCentreOfWorld_NoSniperShift()); TransformRadarPointToScreenSpace(out, in); @@ -899,7 +899,7 @@ void CRadar::DrawRadarSprite(uint16 sprite, float x, float y, uint8 alpha) { RadarSprites[sprite]->Draw(CRect(x - SCREEN_SCALE_X(8.0f), y - SCREEN_SCALE_Y(8.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(8.0f)), CRGBA(255, 255, 255, alpha)); #ifdef MENU_MAP - if (CMenuManager::bMenuMapActive) { + if (FrontEndMenuManager.m_bMenuMapActive) { bool alreadyThere = false; for (int i = 0; i < NUM_MAP_LEGENDS; i++) { if (MapLegendList[i] == sprite) @@ -1047,7 +1047,7 @@ float CRadar::LimitRadarPoint(CVector2D &point) dist = point.Magnitude(); #ifdef MENU_MAP - if (CMenuManager::bMenuMapActive) + if (FrontEndMenuManager.m_bMenuMapActive) return dist; #endif if (dist > 1.0f) { @@ -1278,7 +1278,7 @@ void CRadar::ShowRadarTraceWithHeight(float x, float y, uint32 size, uint8 red, } #ifdef MENU_MAP // VC uses -1 for coords and -2 for entities but meh, I don't want to edit DrawBlips - if (CMenuManager::bMenuMapActive) { + if (FrontEndMenuManager.m_bMenuMapActive) { bool alreadyThere = false; for (int i = 0; i < NUM_MAP_LEGENDS; i++) { if (MapLegendList[i] == -1) @@ -1403,9 +1403,9 @@ void CRadar::TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D void CRadar::TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in) { #ifdef MENU_MAP - if (CMenuManager::bMenuMapActive) { - out.x = (CMenuManager::fMapCenterX - CMenuManager::fMapSize) + (MENU_MAP_LENGTH / 2 + MENU_MAP_LEFT_OFFSET + in.x) * CMenuManager::fMapSize * MENU_MAP_WIDTH_SCALE * 2.0f / MENU_MAP_LENGTH; - out.y = (CMenuManager::fMapCenterY - CMenuManager::fMapSize) + (MENU_MAP_LENGTH / 2 - MENU_MAP_TOP_OFFSET - in.y) * CMenuManager::fMapSize * MENU_MAP_HEIGHT_SCALE * 2.0f / MENU_MAP_LENGTH; + if (FrontEndMenuManager.m_bMenuMapActive) { + out.x = (FrontEndMenuManager.m_fMapCenterX - FrontEndMenuManager.m_fMapSize) + (MENU_MAP_LENGTH / 2 + MENU_MAP_LEFT_OFFSET + in.x) * FrontEndMenuManager.m_fMapSize * MENU_MAP_WIDTH_SCALE * 2.0f / MENU_MAP_LENGTH; + out.y = (FrontEndMenuManager.m_fMapCenterY - FrontEndMenuManager.m_fMapSize) + (MENU_MAP_LENGTH / 2 - MENU_MAP_TOP_OFFSET - in.y) * FrontEndMenuManager.m_fMapSize * MENU_MAP_HEIGHT_SCALE * 2.0f / MENU_MAP_LENGTH; } else #endif { @@ -1463,7 +1463,7 @@ CRadar::CalculateCachedSinCos() { if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED #ifdef MENU_MAP - || CMenuManager::bMenuMapActive + || FrontEndMenuManager.m_bMenuMapActive #endif ) { cachedSin = 0.0f; diff --git a/src/core/config.h b/src/core/config.h index 105454fa..c7ce5016 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -222,7 +222,6 @@ enum Config { // Hud, frontend and radar #define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios #define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC -#define PS2_SAVE_DIALOG // PS2 style save dialog with transparent black box // #define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc. #define MENU_MAP // VC-like menu map. Make sure you have new menu.txd #define SCROLLABLE_STATS_PAGE // only draggable by mouse atm diff --git a/src/core/main.cpp b/src/core/main.cpp index 9b40b81d..ecae127a 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -199,13 +199,13 @@ DoFade(void) } } - if(CDraw::FadeValue != 0 || CMenuManager::m_PrefsBrightness < 256){ + if(CDraw::FadeValue != 0 || FrontEndMenuManager.m_PrefsBrightness < 256){ CSprite2d *splash = LoadSplash(nil); CRGBA fadeColor; CRect rect; int fadeValue = CDraw::FadeValue; - float brightness = Min(CMenuManager::m_PrefsBrightness, 256); + float brightness = Min(FrontEndMenuManager.m_PrefsBrightness, 256); if(brightness <= 50) brightness = 50; if(FrontEndMenuManager.m_bMenuActive) @@ -944,35 +944,6 @@ Idle(void *arg) CSprite2d::InitPerFrame(); CFont::InitPerFrame(); - // We're basically merging FrontendIdle and Idle (just like TheGame on PS2) -#ifdef PS2_SAVE_DIALOG - // Only exists on PC FrontendIdle, probably some PS2 bug fix - if (FrontEndMenuManager.m_bMenuActive) - CSprite2d::SetRecipNearClip(); - - if (FrontEndMenuManager.m_bGameNotLoaded) { - CPad::UpdatePads(); - FrontEndMenuManager.Process(); - } else { - CPointLights::InitPerFrame(); -#ifdef TIMEBARS - tbStartTimer(0, "CGame::Process"); -#endif - CGame::Process(); -#ifdef TIMEBARS - tbEndTimer("CGame::Process"); - tbStartTimer(0, "DMAudio.Service"); -#endif - DMAudio.Service(); - -#ifdef TIMEBARS - tbEndTimer("DMAudio.Service"); -#endif - } - - if (RsGlobal.quit) - return; -#else CPointLights::InitPerFrame(); #ifdef TIMEBARS tbStartTimer(0, "CGame::Process"); @@ -987,7 +958,6 @@ Idle(void *arg) #ifdef TIMEBARS tbEndTimer("DMAudio.Service"); -#endif #endif if(CGame::bDemoMode && CTimer::GetTimeInMilliseconds() > (3*60 + 30)*1000 && !CCutsceneMgr::IsCutsceneProcessing()){ @@ -1004,17 +974,16 @@ Idle(void *arg) if(arg == nil) return; - if((!FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bRenderGameInMenu) && + // m_bRenderGameInMenu is there in III PS2 but I don't know about VC PS2. + if((!FrontEndMenuManager.m_bMenuActive/* || FrontEndMenuManager.m_bRenderGameInMenu*/) && TheCamera.GetScreenFadeStatus() != FADE_2) { #ifdef GTA_PC - if (!FrontEndMenuManager.m_bRenderGameInMenu) { // This is from SA, but it's nice for windowed mode RwV2d pos; pos.x = SCREEN_WIDTH / 2.0f; pos.y = SCREEN_HEIGHT / 2.0f; RsMouseSetPos(&pos); - } #endif #ifdef TIMEBARS tbStartTimer(0, "CnstrRenderList"); @@ -1082,10 +1051,6 @@ Idle(void *arg) return; } -#ifdef PS2_SAVE_DIALOG - if (FrontEndMenuManager.m_bMenuActive) - DefinedState(); -#endif #ifdef TIMEBARS tbStartTimer(0, "RenderMenus"); #endif @@ -1217,11 +1182,7 @@ AppEventHandler(RsEvent event, void *param) case rsFRONTENDIDLE: { -#ifdef PS2_SAVE_DIALOG - Idle((void*)1); -#else FrontendIdle(); -#endif return rsEVENTPROCESSED; } @@ -1307,9 +1268,9 @@ void TheGame(void) strcpy(TheMemoryCard.LoadFileName, TheMemoryCard.field37); TheMemoryCard.b_FoundRecentSavedGameWantToLoad = true; - if (CMenuManager::m_PrefsLanguage != TheMemoryCard.GetLanguageToLoad()) + if (FrontEndMenuManager.m_PrefsLanguage != TheMemoryCard.GetLanguageToLoad()) { - CMenuManager::m_PrefsLanguage = TheMemoryCard.GetLanguageToLoad(); + FrontEndMenuManager.m_PrefsLanguage = TheMemoryCard.GetLanguageToLoad(); TheText.Unload(); TheText.Load(); } @@ -1383,7 +1344,8 @@ void TheGame(void) gMainHeap.PushMemId(_TODOCONST(15)); #endif - if (!FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bRenderGameInMenu == true && TheCamera.GetScreenFadeStatus() != FADE_2 ) + // m_bRenderGameInMenu is there in III PS2 but I don't know about VC PS2. + if (!FrontEndMenuManager.m_bMenuActive || /*FrontEndMenuManager.m_bRenderGameInMenu == true && */TheCamera.GetScreenFadeStatus() != FADE_2 ) { #ifdef GTA_PS2 gMainHeap.PushMemId(_TODOCONST(11)); @@ -1590,30 +1552,30 @@ void SystemInit() CGame::frenchGame = false; CGame::germanGame = false; CGame::nastyGame = true; - CMenuManager::m_PrefsAllowNastyGame = true; + FrontEndMenuManager.m_PrefsAllowNastyGame = true; #ifdef GTA_PS2 int32 lang = sceScfGetLanguage(); if ( lang == SCE_ITALIAN_LANGUAGE ) - CMenuManager::m_PrefsLanguage = LANGUAGE_ITALIAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_ITALIAN; else if ( lang == SCE_SPANISH_LANGUAGE ) - CMenuManager::m_PrefsLanguage = LANGUAGE_SPANISH; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_SPANISH; else if ( lang == SCE_GERMAN_LANGUAGE ) { CGame::germanGame = true; CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; - CMenuManager::m_PrefsLanguage = LANGUAGE_GERMAN; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_GERMAN; } else if ( lang == SCE_FRENCH_LANGUAGE ) { CGame::frenchGame = true; CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; - CMenuManager::m_PrefsLanguage = LANGUAGE_FRENCH; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_FRENCH; } else - CMenuManager::m_PrefsLanguage = LANGUAGE_AMERICAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_AMERICAN; FrontEndMenuManager.InitialiseMenuContentsAfterLoadingGame(); #else diff --git a/src/render/Credits.cpp b/src/render/Credits.cpp index dc0b0252..60e69583 100644 --- a/src/render/Credits.cpp +++ b/src/render/Credits.cpp @@ -128,12 +128,12 @@ CCredits::Render(void) PrintCreditText(1.7f, 1.7f, TheText.Get("CRED040"), lineoffset, scrolloffset); PrintCreditSpace(2.0f, lineoffset); PrintCreditText(1.4f, 0.82f, TheText.Get("CRED041"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.5, lineoffset); PrintCreditText(1.7f, 1.7f, TheText.Get("CRED042"), lineoffset, scrolloffset); PrintCreditSpace(2.0f, lineoffset); PrintCreditText(1.7f, 1.0f, TheText.Get("CRED043"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.5, lineoffset); PrintCreditText(1.7f, 1.7f, TheText.Get("CRED044"), lineoffset, scrolloffset); PrintCreditSpace(2.0f, lineoffset); @@ -176,7 +176,7 @@ CCredits::Render(void) PrintCreditSpace(2.0f, lineoffset); PrintCreditSpace(2.0f, lineoffset); PrintCreditText(1.7f, 1.0f, TheText.Get("CRED061"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.5, lineoffset); PrintCreditText(1.7f, 1.7f, TheText.Get("CRED062"), lineoffset, scrolloffset); PrintCreditSpace(2.0f, lineoffset); @@ -191,7 +191,7 @@ CCredits::Render(void) PrintCreditText(1.7f, 1.7f, TheText.Get("CRED068"), lineoffset, scrolloffset); PrintCreditSpace(2.0f, lineoffset); PrintCreditText(1.7f, 1.0f, TheText.Get("CRED069"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.5, lineoffset); PrintCreditText(1.7f, 1.7f, TheText.Get("CRED070"), lineoffset, scrolloffset); PrintCreditSpace(2.0f, lineoffset); @@ -220,7 +220,7 @@ CCredits::Render(void) PrintCreditText(1.7f, 1.7f, TheText.Get("CRED262"), lineoffset, scrolloffset); PrintCreditSpace(2.0f, lineoffset); PrintCreditText(1.7f, 1.0f, TheText.Get("CRED085"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.5, lineoffset); PrintCreditText(1.7f, 1.7f, TheText.Get("CRED086"), lineoffset, scrolloffset); PrintCreditSpace(2.0f, lineoffset); @@ -265,76 +265,76 @@ CCredits::Render(void) PrintCreditText(1.0, 1.0, TheText.Get("CRED108"), lineoffset, scrolloffset); PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED109"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED110"), lineoffset, scrolloffset); PrintCreditSpace(2.0f, lineoffset); PrintCreditText(1.7f, 1.0f, TheText.Get("CRED111"), lineoffset, scrolloffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED112"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED113"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED114"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED115"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED116"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED117"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED118"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED119"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED120"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED121"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED122"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED123"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED124"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED125"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED126"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED127"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED128"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED129"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED130"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED131"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED132"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED133"), lineoffset, scrolloffset); - if(CMenuManager::m_PrefsLanguage == LANGUAGE_ITALIAN) + if(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_ITALIAN) PrintCreditSpace(1.0, lineoffset); PrintCreditText(1.0, 1.0, TheText.Get("CRED134"), lineoffset, scrolloffset); PrintCreditSpace(2.0f, lineoffset); diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp index 59ac1652..1056d6ff 100644 --- a/src/render/Fluff.cpp +++ b/src/render/Fluff.cpp @@ -382,7 +382,7 @@ void CScrollBar::Update() m_pMessage = FindTimeMessage(); break; case 6: - if (CMenuManager::m_PrefsLanguage == LANGUAGE_FRENCH || CMenuManager::m_PrefsLanguage == LANGUAGE_GERMAN) + if (FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_FRENCH || FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_GERMAN) m_pMessage = FindTimeMessage(); else m_pMessage = "WWW.GRANDTHEFTAUTO3.COM "; @@ -602,7 +602,7 @@ void CScrollBar::Update() m_pMessage = "FREE FLUFFY DICE WITH ALL PURCHASES. . ."; break; case 9: - if (CMenuManager::m_PrefsLanguage == LANGUAGE_FRENCH || CMenuManager::m_PrefsLanguage == LANGUAGE_GERMAN) + if (FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_FRENCH || FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_GERMAN) m_pMessage = "QUICK, TAKE A LOOK AT OUR CURRENT STOCK )CAUSE THESE AUTOS ARE MOVIN) FAST . . . "; else m_pMessage = "HTTP:((ROCKSTARGAMES.COM(GRANDTHEFTAUTO3(CAPITALAUTOS "; diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 7289d70c..96149573 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -102,6 +102,7 @@ uint32 CHud::m_WeaponState; uint32 CHud::m_WeaponTimer; uint32 CHud::m_LastDisplayScore; +uint32 CHud::m_LastWanted; CSprite2d CHud::Sprites[NUM_HUD_SPRITES]; @@ -483,33 +484,46 @@ void CHud::Draw() /* DrawWantedLevel */ - CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y)); - CFont::SetJustifyOff(); - CFont::SetCentreOff(); - CFont::SetRightJustifyOn(); - CFont::SetPropOn(); - CFont::SetFontStyle(FONT_HEADING); - CFont::SetDropShadowPosition(2); // TODO(Miami): Remove that, VC keeps that open above + if (m_LastWanted == playerPed->m_pWanted->m_nWantedLevel) + alpha = CHud::DrawFadeState(HUD_WANTED_FADING, 0); + else { + alpha = CHud::DrawFadeState(HUD_WANTED_FADING, 1); + m_LastWanted = playerPed->m_pWanted->m_nWantedLevel; + } - AsciiToUnicode("]", sPrintIcon); + if (m_WantedState != FADED_OUT) { + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y)); + CFont::SetJustifyOff(); + CFont::SetCentreOff(); + CFont::SetRightJustifyOn(); + CFont::SetPropOn(); + CFont::SetFontStyle(FONT_HEADING); + CFont::SetDropShadowPosition(2); // TODO(Miami): Remove that, VC keeps that open above + CFont::SetDropColor(CRGBA(0,0,0,alpha)); // TODO(Miami): Remove that, VC keeps that open above - for (int i = 0; i < 6; i++) { - if (playerPed->m_pWanted->m_nWantedLevel > i - && (CTimer::GetTimeInMilliseconds() > playerPed->m_pWanted->m_nLastWantedLevelChange - + 2000 || CTimer::GetFrameCounter() & 4)) { + AsciiToUnicode("]", sPrintIcon); - CFont::SetColor(WANTED_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon); + for (int i = 0; i < 6; i++) { + if (playerPed->m_pWanted->m_nWantedLevel > i + && (CTimer::GetTimeInMilliseconds() > playerPed->m_pWanted->m_nLastWantedLevelChange + + 2000 || CTimer::GetFrameCounter() & 4)) { - // TODO(Miami): There is one more condition in here - }else if (playerPed->m_pWanted->m_nWantedLevel <= i) { - CFont::SetColor(NOTWANTED_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon); + WANTED_COLOR.a = alpha; + CFont::SetColor(WANTED_COLOR); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon); + + // TODO(Miami): There is one more condition in here + } + else if (playerPed->m_pWanted->m_nWantedLevel <= i) { + NOTWANTED_COLOR.a = alpha; + CFont::SetColor(NOTWANTED_COLOR); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon); + } } - } - CFont::SetDropShadowPosition(0); // TODO(Miami): Remove that, VC keeps that open + CFont::SetDropShadowPosition(0); // TODO(Miami): Remove that, VC keeps that open + } /* DrawZoneName @@ -1503,20 +1517,28 @@ void CHud::Initialise() PagerSoundPlayed = 0; PagerXOffset = 150.0f; - m_WantedFadeTimer = 0; +#ifdef HUD_AUTO_FADE + m_EnergyLostState = START_FADE_OUT; + m_WantedState = START_FADE_OUT; + m_DisplayScoreState = START_FADE_OUT; + m_WeaponState = START_FADE_OUT; +#else + m_EnergyLostState = FADE_DISABLED; m_WantedState = FADE_DISABLED; + m_DisplayScoreState = FADE_DISABLED; + m_WeaponState = FADE_DISABLED; +#endif + m_WantedFadeTimer = 0; m_WantedTimer = 0; m_EnergyLostFadeTimer = 0; - m_EnergyLostState = FADE_DISABLED; m_EnergyLostTimer = 0; m_DisplayScoreFadeTimer = 0; - m_DisplayScoreState = FADE_DISABLED; m_DisplayScoreTimer = 0; m_WeaponFadeTimer = 0; - m_WeaponState = FADE_DISABLED; m_WeaponTimer = 0; m_LastDisplayScore = CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney; + m_LastWanted = 0; CTxdStore::PopCurrentTxd(); } @@ -1542,20 +1564,28 @@ void CHud::ReInitialise() { PagerSoundPlayed = 0; PagerXOffset = 150.0f; - m_WantedFadeTimer = 0; +#ifdef HUD_AUTO_FADE + m_EnergyLostState = START_FADE_OUT; + m_WantedState = START_FADE_OUT; + m_DisplayScoreState = START_FADE_OUT; + m_WeaponState = START_FADE_OUT; +#else + m_EnergyLostState = FADE_DISABLED; m_WantedState = FADE_DISABLED; + m_DisplayScoreState = FADE_DISABLED; + m_WeaponState = FADE_DISABLED; +#endif + m_WantedFadeTimer = 0; m_WantedTimer = 0; m_EnergyLostFadeTimer = 0; - m_EnergyLostState = FADE_DISABLED; m_EnergyLostTimer = 0; m_DisplayScoreFadeTimer = 0; - m_DisplayScoreState = FADE_DISABLED; m_DisplayScoreTimer = 0; m_WeaponFadeTimer = 0; - m_WeaponState = FADE_DISABLED; m_WeaponTimer = 0; m_LastDisplayScore = CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney; + m_LastWanted = 0; } wchar LastBigMessage[6][128]; diff --git a/src/render/Hud.h b/src/render/Hud.h index bae19ee4..4c02827b 100644 --- a/src/render/Hud.h +++ b/src/render/Hud.h @@ -119,6 +119,7 @@ public: static uint32 m_WeaponTimer; static uint32 m_LastDisplayScore; + static uint32 m_LastWanted; public: static void Draw(); diff --git a/src/rw/Lights.cpp b/src/rw/Lights.cpp index 8f7f92b6..cd45b81f 100644 --- a/src/rw/Lights.cpp +++ b/src/rw/Lights.cpp @@ -86,9 +86,9 @@ SetLightsWithTimeOfDayColour(RpWorld *) RwFrameTransform(RpLightGetFrame(pDirect), &mat, rwCOMBINEREPLACE); } - if(CMenuManager::m_PrefsBrightness > 256){ - float f1 = 2.0f * (CMenuManager::m_PrefsBrightness/256.0f - 1.0f) * 0.6f + 1.0f; - float f2 = 3.0f * (CMenuManager::m_PrefsBrightness/256.0f - 1.0f) * 0.6f + 1.0f; + if(FrontEndMenuManager.m_PrefsBrightness > 256){ + float f1 = 2.0f * (FrontEndMenuManager.m_PrefsBrightness/256.0f - 1.0f) * 0.6f + 1.0f; + float f2 = 3.0f * (FrontEndMenuManager.m_PrefsBrightness/256.0f - 1.0f) * 0.6f + 1.0f; AmbientLightColourForFrame.red = Min(1.0f, AmbientLightColourForFrame.red * f2); AmbientLightColourForFrame.green = Min(1.0f, AmbientLightColourForFrame.green * f2); diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index 1afa8165..4eff4fb7 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -341,8 +341,8 @@ GenericLoad() LoadSaveDataBlock(); ReadDataFromBlock("Loading PedType Stuff \n", CPedType::Load); - DMAudio.SetMusicMasterVolume(CMenuManager::m_PrefsMusicVolume); - DMAudio.SetEffectsMasterVolume(CMenuManager::m_PrefsSfxVolume); + DMAudio.SetMusicMasterVolume(FrontEndMenuManager.m_PrefsMusicVolume); + DMAudio.SetEffectsMasterVolume(FrontEndMenuManager.m_PrefsSfxVolume); if (!CloseFile(file)) { PcSaveHelper.nErrorCode = SAVESTATUS_ERR_LOAD_CLOSE; return false; diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index c60c5cd9..2c46374d 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -176,7 +176,7 @@ psCameraBeginUpdate(RwCamera *camera) void psCameraShowRaster(RwCamera *camera) { - if (CMenuManager::m_PrefsVsync) + if (FrontEndMenuManager.m_PrefsVsync) RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC); else RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT); @@ -944,7 +944,7 @@ void InitialiseLanguage() || primLayout == LANG_GERMAN ) { CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; CGame::germanGame = true; } @@ -953,7 +953,7 @@ void InitialiseLanguage() || primLayout == LANG_FRENCH ) { CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; CGame::frenchGame = true; } @@ -964,7 +964,7 @@ void InitialiseLanguage() #ifdef NASTY_GAME CGame::nastyGame = true; - CMenuManager::m_PrefsAllowNastyGame = true; + FrontEndMenuManager.m_PrefsAllowNastyGame = true; CGame::noProstitutes = false; #endif @@ -999,33 +999,33 @@ void InitialiseLanguage() } } - CMenuManager::OS_Language = primUserLCID; + FrontEndMenuManager.OS_Language = primUserLCID; switch ( lang ) { case LANG_GERMAN: { - CMenuManager::m_PrefsLanguage = LANGUAGE_GERMAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_GERMAN; break; } case LANG_SPANISH: { - CMenuManager::m_PrefsLanguage = LANGUAGE_SPANISH; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_SPANISH; break; } case LANG_FRENCH: { - CMenuManager::m_PrefsLanguage = LANGUAGE_FRENCH; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_FRENCH; break; } case LANG_ITALIAN: { - CMenuManager::m_PrefsLanguage = LANGUAGE_ITALIAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_ITALIAN; break; } default: { - CMenuManager::m_PrefsLanguage = LANGUAGE_AMERICAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_AMERICAN; break; } } @@ -1486,7 +1486,7 @@ main(int argc, char *argv[]) FrontEndMenuManager.m_bGameNotLoaded = true; - CMenuManager::m_bStartUpFrontEndRequested = true; + FrontEndMenuManager.m_bStartUpFrontEndRequested = true; if ( defaultFullscreenRes ) { @@ -1535,7 +1535,7 @@ main(int argc, char *argv[]) float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if ( RwInitialised ) { - if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) + if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) RsEventHandler(rsIDLE, (void *)TRUE); } break; @@ -1546,7 +1546,7 @@ main(int argc, char *argv[]) float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if (RwInitialised) { - if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) + if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) RsEventHandler(rsANIMVIEWER, (void*)TRUE); } break; diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index f41b9ef8..7fc77d45 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -221,7 +221,7 @@ psCameraBeginUpdate(RwCamera *camera) void psCameraShowRaster(RwCamera *camera) { - if (CMenuManager::m_PrefsVsync) + if (FrontEndMenuManager.m_PrefsVsync) RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC); else RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT); @@ -1654,7 +1654,7 @@ void InitialiseLanguage() || primLayout == LANG_GERMAN ) { CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; CGame::germanGame = true; } @@ -1663,7 +1663,7 @@ void InitialiseLanguage() || primLayout == LANG_FRENCH ) { CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; CGame::frenchGame = true; } @@ -1674,7 +1674,7 @@ void InitialiseLanguage() #ifdef NASTY_GAME CGame::nastyGame = true; - CMenuManager::m_PrefsAllowNastyGame = true; + FrontEndMenuManager.m_PrefsAllowNastyGame = true; CGame::noProstitutes = false; #endif @@ -1709,33 +1709,33 @@ void InitialiseLanguage() } } - CMenuManager::OS_Language = primUserLCID; + FrontEndMenuManager.OS_Language = primUserLCID; switch ( lang ) { case LANG_GERMAN: { - CMenuManager::m_PrefsLanguage = LANGUAGE_GERMAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_GERMAN; break; } case LANG_SPANISH: { - CMenuManager::m_PrefsLanguage = LANGUAGE_SPANISH; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_SPANISH; break; } case LANG_FRENCH: { - CMenuManager::m_PrefsLanguage = LANGUAGE_FRENCH; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_FRENCH; break; } case LANG_ITALIAN: { - CMenuManager::m_PrefsLanguage = LANGUAGE_ITALIAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_ITALIAN; break; } default: { - CMenuManager::m_PrefsLanguage = LANGUAGE_AMERICAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_AMERICAN; break; } } @@ -2128,7 +2128,7 @@ WinMain(HINSTANCE instance, CoUninitialize(); - if ( CMenuManager::OS_Language == LANG_FRENCH || CMenuManager::OS_Language == LANG_GERMAN ) + if ( FrontEndMenuManager.OS_Language == LANG_FRENCH || FrontEndMenuManager.OS_Language == LANG_GERMAN ) PlayMovieInWindow(cmdShow, "movies\\GTAtitlesGER.mpg"); else PlayMovieInWindow(cmdShow, "movies\\GTAtitles.mpg"); @@ -2179,7 +2179,7 @@ WinMain(HINSTANCE instance, FrontEndMenuManager.m_bGameNotLoaded = true; - CMenuManager::m_bStartUpFrontEndRequested = true; + FrontEndMenuManager.m_bStartUpFrontEndRequested = true; if ( defaultFullscreenRes ) { @@ -2230,7 +2230,7 @@ WinMain(HINSTANCE instance, float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if ( RwInitialised ) { - if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) + if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) RsEventHandler(rsIDLE, (void *)TRUE); } break; @@ -2241,7 +2241,7 @@ WinMain(HINSTANCE instance, float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if (RwInitialised) { - if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) + if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) RsEventHandler(rsANIMVIEWER, (void*)TRUE); } break; diff --git a/src/text/Text.cpp b/src/text/Text.cpp index 74f53f80..e092627e 100644 --- a/src/text/Text.cpp +++ b/src/text/Text.cpp @@ -39,7 +39,7 @@ CText::Load(void) Unload(); CFileMgr::SetDir("TEXT"); - switch(CMenuManager::m_PrefsLanguage){ + switch(FrontEndMenuManager.m_PrefsLanguage){ case LANGUAGE_AMERICAN: sprintf(filename, "AMERICAN.GXT"); break; @@ -241,7 +241,7 @@ CText::LoadMissionText(char *MissionTableName) } CFileMgr::SetDir("TEXT"); - switch (CMenuManager::m_PrefsLanguage) { + switch (FrontEndMenuManager.m_PrefsLanguage) { case LANGUAGE_AMERICAN: sprintf(filename, "AMERICAN.GXT"); break; -- cgit v1.2.3 From a878e09f0f2a3c79d0deddc4455879523c8f9198 Mon Sep 17 00:00:00 2001 From: Xin Date: Fri, 22 May 2020 16:04:52 +0300 Subject: InitAfterFocusLoss compile fix --- src/core/Game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/core/Game.cpp b/src/core/Game.cpp index d2f23b17..8c0b26e1 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -677,7 +677,7 @@ CGame::InitAfterFocusLoss() //cDMAudio::SetCurrent3DProvider( ? ? ? ); if (!FrontEndMenuManager.m_bGameNotLoaded && !FrontEndMenuManager.m_bMenuActive) - CMenuManager::m_bStartUpFrontEndRequested = true; + FrontEndMenuManager.m_bStartUpFrontEndRequested = true; } bool -- cgit v1.2.3