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#pragma once
class CDirectory;
class CCutsceneMgr
{
static bool &ms_running;
static bool &ms_cutsceneProcessing;
public:
static CDirectory *&ms_pCutsceneDir;
static bool IsRunning(void) { return ms_running; }
static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; }
static Bool &ms_running;
};
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