summaryrefslogtreecommitdiffstats
path: root/src/Radar.cpp
blob: 58c9973b7809f6a05a0d19ee92fddddf72a2ff91 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
#include "common.h"
#include "patcher.h"
#include "Radar.h"
#include "Camera.h"
#include "Hud.h"
#include "World.h"
#include "Frontend.h"
#include "General.h"
#include "Vehicle.h"
#include "Pools.h"
#include "Script.h"
#include "Font.h"

WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); }
WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); }
//WRAPPER void CRadar::DrawMap () { EAXJMP(0x4A4200); }
WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
//WRAPPER void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha) { EAXJMP(0x4A5D10); }
WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in) { EAXJMP(0x4A50D0); }
WRAPPER float CRadar::LimitRadarPoint(CVector2D *point) { EAXJMP(0x4A4F30); }
//WRAPPER void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha) { EAXJMP(0x4A5EF0); }
WRAPPER void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) { EAXJMP(0x4A59C0); }
WRAPPER void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha) { EAXJMP(0x4A5870); }
WRAPPER int CRadar::GetRadarTraceColour2(uint32 color, bool bright) { EAXJMP(0x4A5BB0); }
//WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); }

float &CRadar::m_RadarRange = *(float*)0x8E281C;
CVector2D &CRadar::vec2DRadarOrigin = *(CVector2D*)0x6299B8;
CBlip *CRadar::ms_RadarTrace = (CBlip*)0x6ED5E0;

CSprite2d *CRadar::AsukaSprite = (CSprite2d*)0x8F1A40;
CSprite2d *CRadar::BombSprite = (CSprite2d*)0x8F5FB4;
CSprite2d *CRadar::CatSprite = (CSprite2d*)0x885B24;
CSprite2d *CRadar::CentreSprite = (CSprite2d*)0x8F6268;
CSprite2d *CRadar::CopcarSprite = (CSprite2d*)0x8F1A2C;
CSprite2d *CRadar::DonSprite = (CSprite2d*)0x8F2BE0;
CSprite2d *CRadar::EightSprite = (CSprite2d*)0x8F2BCC;
CSprite2d *CRadar::ElSprite = (CSprite2d*)0x8F1B80;
CSprite2d *CRadar::IceSprite = (CSprite2d*)0x9415FC;
CSprite2d *CRadar::JoeySprite = (CSprite2d*)0x8F2C00;
CSprite2d *CRadar::KenjiSprite = (CSprite2d*)0x8F2C68;
CSprite2d *CRadar::LizSprite = (CSprite2d*)0x8F5830;
CSprite2d *CRadar::LuigiSprite = (CSprite2d*)0x8F1A3C;
CSprite2d *CRadar::NorthSprite = (CSprite2d*)0x8F6274;
CSprite2d *CRadar::RaySprite = (CSprite2d*)0x8E2A7C;
CSprite2d *CRadar::SalSprite = (CSprite2d*)0x8F29EC;
CSprite2d *CRadar::SaveSprite = (CSprite2d*)0x8F5F74;
CSprite2d *CRadar::SpraySprite = (CSprite2d*)0x94307C;
CSprite2d *CRadar::TonySprite = (CSprite2d*)0x885B58;
CSprite2d *CRadar::WeaponSprite = (CSprite2d*)0x941534;

CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = { 
	NULL,
	AsukaSprite,
	BombSprite,
	CatSprite,
	CentreSprite,
	CopcarSprite,
	DonSprite,
	EightSprite,
	ElSprite,
	IceSprite,
	JoeySprite,
	KenjiSprite,
	LizSprite,
	LuigiSprite,
	NorthSprite,
	RaySprite,
	SalSprite,
	SaveSprite,
	SpraySprite,
	TonySprite,
	WeaponSprite
};

void CRadar::DrawMap()
{
	if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
		if (FindPlayerVehicle()) {
			if (FindPlayerVehicle()->GetSpeed().Magnitude() > 0.3f) {
				if (FindPlayerVehicle()->GetSpeed().Magnitude() > 0.9f)
					CRadar::m_RadarRange = 350.0f;
				else
					CRadar::m_RadarRange = (FindPlayerVehicle()->GetSpeed().Magnitude() + 0.3f) * 200.0f;
			}
			else
				CRadar::m_RadarRange = 120.0f;
		}
		else
			CRadar::m_RadarRange = 120.0f;

		vec2DRadarOrigin.x = FindPlayerCentreOfWorld_NoSniperShift().x;
		vec2DRadarOrigin.y = FindPlayerCentreOfWorld_NoSniperShift().y;
		CRadar::DrawRadarMap();
	}
}

void CRadar::DrawBlips()
{
	if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
		RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
		RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
		RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
		RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
		RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
		RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);

		CVector2D out;
		CVector2D in = CVector2D(0.0f, 0.0f);
		CRadar::TransformRadarPointToScreenSpace(&out, &in);

		float angle;
		if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::CamMode::MODE_TOPDOWN1)
			angle = PI + FindPlayerHeading();
		else
			angle = FindPlayerHeading() - (PI + atan2(-TheCamera.m_matrix.m_matrix.up.x, TheCamera.m_matrix.m_matrix.up.y));

		CRadar::DrawRotatingRadarSprite(CentreSprite, out.x, out.y, angle, 255);

		CVector2D vec2d;
		vec2d.x = vec2DRadarOrigin.x;
		vec2d.y = M_SQRT2 * CRadar::m_RadarRange + vec2DRadarOrigin.y;
		CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d);
		CRadar::LimitRadarPoint(&in);
		CRadar::TransformRadarPointToScreenSpace(&out, &in);
		CRadar::DrawRadarSprite(RADAR_SPRITE_NORTH, out.x, out.y, 255);

		/*
			DrawEntityBlip
		*/
		for (int i = 0; i < 32; i++) {
			if (ms_RadarTrace[i].m_bInUse) {
				if (ms_RadarTrace[i].m_eBlipType <= BLIP_OBJECT) {
					CEntity *e = nil;
					switch (CRadar::ms_RadarTrace[i].m_eBlipType) {
					case BLIP_CAR:
						e = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
						break;
					case BLIP_CHAR:
						e = CPools::GetPedPool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
						break;
					case BLIP_OBJECT:
						e = CPools::GetObjectPool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
						break;
					};

					if (e) {
						if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
							if (CTheScripts::DbgFlag) {
								CRadar::ShowRadarMarker(e->GetPosition(), CRadar::GetRadarTraceColour2(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim), CRadar::ms_RadarTrace->m_Radius);

								CRadar::ms_RadarTrace[i].m_Radius = CRadar::ms_RadarTrace[i].m_Radius - 0.1f;
								if (CRadar::ms_RadarTrace[i].m_Radius >= 1.0f)
									CRadar::ms_RadarTrace[i].m_Radius = 5.0;
							}
						}
						if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
							vec2d = { e->GetBoundCentre() };
							CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d);
							float dist = CRadar::LimitRadarPoint(&in);
							int a = CRadar::CalculateBlipAlpha(dist);
							CRadar::TransformRadarPointToScreenSpace(&out, &in);

							CRGBA col = CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim);

							if (CRadar::ms_RadarTrace[i].m_IconID)
								CRadar::DrawRadarSprite(CRadar::ms_RadarTrace[i].m_IconID, out.x, out.y, a);
							else
								CRadar::ShowRadarTrace(out.x, out.y, CRadar::ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
						}
					}
				}
			}
		}

		/*
			DrawCoordBlip
		*/
		for (int i = 0; i < 32; i++) {
			if (CRadar::ms_RadarTrace[i].m_bInUse) {
				if (ms_RadarTrace[i].m_eBlipType >= BLIP_COORD) {
					if (CRadar::DisplayThisBlip(ms_RadarTrace[i].m_IconID, i) && CRadar::ms_RadarTrace[i].m_eBlipType != BLIP_CONTACT_POINT || !CTheScripts::IsPlayerOnAMission()) {
						if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
							if (CTheScripts::DbgFlag) {
								CRadar::ShowRadarMarker(CRadar::ms_RadarTrace[i].m_vecPos, CRadar::GetRadarTraceColour2(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim), CRadar::ms_RadarTrace->m_Radius);
								CRadar::ms_RadarTrace[i].m_Radius = CRadar::ms_RadarTrace[i].m_Radius - 0.1f;
								if (CRadar::ms_RadarTrace[i].m_Radius >= 1.0f)
									CRadar::ms_RadarTrace[i].m_Radius = 5.0f;
							}
						}

						if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
							CRadar::TransformRealWorldPointToRadarSpace(&in, &ms_RadarTrace[i].m_vec2DPos);
							float dist = CRadar::LimitRadarPoint(&in);
							int a = CRadar::CalculateBlipAlpha(dist);
							CRadar::TransformRadarPointToScreenSpace(&out, &in);

							CRGBA col = CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim);

							if (CRadar::ms_RadarTrace[i].m_IconID)
								CRadar::DrawRadarSprite(CRadar::ms_RadarTrace[i].m_IconID, out.x, out.y, a);
							else
								CRadar::ShowRadarTrace(out.x, out.y, CRadar::ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
						}
					}
				}
			};
		}
	}
}

bool CRadar::DisplayThisBlip(int16 spriteid, int counter) 
{
	switch (spriteid) {
		case RADAR_SPRITE_NONE:
			return true;
			break;
		case RADAR_SPRITE_ASUKA:
		case RADAR_SPRITE_BOMB:
		case RADAR_SPRITE_CAT:
			return false;
			break;
		case RADAR_SPRITE_CENTRE:
			return true;
			break;
		case RADAR_SPRITE_COPCAR:
		case RADAR_SPRITE_DON:
		case RADAR_SPRITE_EIGHT:
		case RADAR_SPRITE_EL:
		case RADAR_SPRITE_ICE:
		case RADAR_SPRITE_JOEY:
		case RADAR_SPRITE_KENJI:
		case RADAR_SPRITE_LIZ:
		case RADAR_SPRITE_LUIGI:
			return false;
			break;
		case RADAR_SPRITE_NORTH:
			return true;
			break;
		case RADAR_SPRITE_RAY:
		case RADAR_SPRITE_SAL:
		case RADAR_SPRITE_SAVE:
		case RADAR_SPRITE_SPRAY:
		case RADAR_SPRITE_TONY:
		case RADAR_SPRITE_WEAPON:
			return false;
			break;
	};
}

int CRadar::CalculateBlipAlpha(float dist)
{
	if (dist <= 1.0f)
		return 255;

	if (dist <= 5.0f)
		return (((1.0f - ((dist * 0.25f) - 0.25f)) * 255.0f) + (((dist * 0.25f) - 0.25f) * 128.0f));

	return 128;
}

CRGBA CRadar::GetRadarTraceColour(uint32 color, bool bright)
{
	switch (color) {
	case 0:
		if (bright)
			return CRGBA(113, 43, 73, 255);
		else
			return CRGBA(127, 0, 0, 255);
		break;
	case 1:
		if (bright)
			return CRGBA(95, 160, 106, 255);
		else
			return CRGBA(127, 0, 255, 255);
		break;
	case 2:
		if (bright)
			return CRGBA(128, 167, 243, 255);
		else
			return CRGBA(0, 127, 255, 255);
		break;
	case 3:
		if (bright)
			return CRGBA(225, 225, 225, 255);
		else
			return CRGBA(127, 127, 127, 255);
		break;
	case 4:
		if (bright)
			return CRGBA(255, 225, 0, 255);
		else
			return CRGBA(127, 127, 0, 255);
		break;
	case 5:
		if (bright)
			return CRGBA(255, 0, 255, 255);
		else
			return CRGBA(127, 0, 127, 255);
		break;
	case 6:
		if (bright)
			return CRGBA(255, 255, 255, 255);
		else
			return CRGBA(127, 127, 255, 255);
		break;
	default:
		return CRGBA(0, 0, 0, 255);
		break;
	}
}

void CRadar::TransformRadarPointToScreenSpace(CVector2D *out, CVector2D *in)
{
	out->x = in->x * SCREEN_SCALE_X(47.0f) + SCREEN_SCALE_X(47.0f + 20.0f);
	out->y = (SCREEN_SCALE_Y(76.0f)) * 0.5f + SCREEN_HEIGHT - (SCREEN_SCALE_Y(123.0f)) - in->y * (SCREEN_SCALE_Y(76.0f)) * 0.5f;
}

void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha)
{ 
	float w = SCREEN_SCALE_X(8.0f);
	float h = SCREEN_SCALE_Y(8.0f);

	RadarSprites[sprite]->Draw(CRect(x - w, y - h, x + w, y + h), CRGBA(255, 255, 255, alpha));
}

void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha)
{
	CVector curPosn[4];
	CVector oldPosn[4];

	curPosn[0].x = x - SCREEN_SCALE_X(5.6f);
	curPosn[0].y = y + SCREEN_SCALE_Y(5.6f);
									   
	curPosn[1].x = x + SCREEN_SCALE_X(5.6f);
	curPosn[1].y = y + SCREEN_SCALE_Y(5.6f);
									   
	curPosn[2].x = x - SCREEN_SCALE_X(5.6f);
	curPosn[2].y = y - SCREEN_SCALE_Y(5.6f);
									   
	curPosn[3].x = x + SCREEN_SCALE_X(5.6f);
	curPosn[3].y = y - SCREEN_SCALE_Y(5.6f);

	for (uint32 i = 0; i < 4; i++) {
		oldPosn[i] = curPosn[i];

		curPosn[i].x = x + (oldPosn[i].x - x) * cosf(angle) + (oldPosn[i].y - y) *  sinf(angle);
		curPosn[i].y = y - (oldPosn[i].x - x) *  sinf(angle) + (oldPosn[i].y - y) * cosf(angle);
	}													

	sprite->Draw(curPosn[2].x, curPosn[2].y, curPosn[3].x, curPosn[3].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
}

STARTPATCHES
	InjectHook(0x4A5040, CRadar::TransformRadarPointToScreenSpace, PATCH_JUMP);
ENDPATCHES