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anonymous/re3
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fully reversed source code for gta III and gta VC
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Name
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-rw-r--r--
2dEffect.h
1416
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Antennas.cpp
3395
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Antennas.h
455
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-rw-r--r--
Clouds.cpp
15746
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Clouds.h
506
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-rw-r--r--
Coronas.cpp
19051
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Coronas.h
2182
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-rw-r--r--
Credits.cpp
29429
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Credits.h
437
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-rw-r--r--
Draw.cpp
1572
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Draw.h
1120
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-rw-r--r--
Fluff.cpp
124
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Fluff.h
74
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-rw-r--r--
Font.cpp
15184
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Font.h
4162
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-rw-r--r--
Glass.cpp
449
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-rw-r--r--
Glass.h
323
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Hud.cpp
45036
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-rw-r--r--
Hud.h
2359
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-rw-r--r--
Lights.cpp
10623
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-rw-r--r--
Lights.h
805
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-rw-r--r--
MBlur.cpp
6897
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MBlur.h
518
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-rw-r--r--
Particle.cpp
50802
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Particle.h
2666
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ParticleMgr.cpp
5879
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ParticleMgr.h
5275
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-rw-r--r--
PointLights.cpp
9221
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-rw-r--r--
PointLights.h
1137
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-rw-r--r--
RenderBuffer.cpp
1937
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-rw-r--r--
RenderBuffer.h
565
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-rw-r--r--
Renderer.cpp
35194
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-rw-r--r--
Renderer.h
1938
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-rw-r--r--
Rubbish.cpp
121
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-rw-r--r--
Rubbish.h
69
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-rw-r--r--
Shadows.cpp
1823
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-rw-r--r--
Shadows.h
1535
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-rw-r--r--
Skidmarks.cpp
185
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-rw-r--r--
Skidmarks.h
97
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-rw-r--r--
SpecialFX.cpp
409
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-rw-r--r--
SpecialFX.h
418
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-rw-r--r--
Sprite.cpp
20759
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-rw-r--r--
Sprite.h
2157
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-rw-r--r--
Sprite2d.cpp
17617
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-rw-r--r--
Sprite2d.h
2537
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-rw-r--r--
Timecycle.cpp
14516
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-rw-r--r--
Timecycle.h
6676
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-rw-r--r--
VisibilityPlugins.cpp
24846
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-rw-r--r--
VisibilityPlugins.h
4663
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-rw-r--r--
WaterCannon.cpp
130
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-rw-r--r--
WaterCannon.h
74
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-rw-r--r--
WaterLevel.cpp
40465
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-rw-r--r--
WaterLevel.h
4892
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-rw-r--r--
WeaponEffects.cpp
133
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-rw-r--r--
WeaponEffects.h
75
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-rw-r--r--
Weather.cpp
1257
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-rw-r--r--
Weather.h
797
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