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author | MerryMage <MerryMage@users.noreply.github.com> | 2016-03-01 18:24:18 +0100 |
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committer | MerryMage <MerryMage@users.noreply.github.com> | 2016-03-02 15:09:02 +0100 |
commit | ba2a54a9dd6e5a263c5e6886e55b3bc55b95b4ab (patch) | |
tree | 182d660b2f2c8572266144f46817e5a221aa4caf /CMakeLists.txt | |
parent | Merge pull request #1424 from MerryMage/lut_init (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | CMakeLists.txt | 29 |
1 files changed, 12 insertions, 17 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index b8a981711..d6a4a915a 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -35,8 +35,8 @@ endfunction() project(citra) -option(ENABLE_GLFW "Enable the GLFW frontend" ON) -option(CITRA_USE_BUNDLED_GLFW "Download bundled GLFW binaries" OFF) +option(ENABLE_SDL2 "Enable the SDL2 frontend" ON) +option(CITRA_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" OFF) option(ENABLE_QT "Enable the Qt frontend" ON) option(CITRA_USE_BUNDLED_QT "Download bundled Qt binaries" OFF) @@ -135,34 +135,29 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/externals/cmake-modules") find_package(OpenGL REQUIRED) include_directories(${OPENGL_INCLUDE_DIR}) -if (ENABLE_GLFW) - if (CITRA_USE_BUNDLED_GLFW) +if (ENABLE_SDL2) + if (CITRA_USE_BUNDLED_SDL2) # Detect toolchain and platform if (MSVC14 AND ARCHITECTURE_x86_64) - set(GLFW_VER "glfw-3.1.1-msvc2015_64") - elseif (MSVC12 AND ARCHITECTURE_x86_64) - set(GLFW_VER "glfw-3.1.1-msvc2013_64") + set(SDL2_VER "SDL2-2.0.4") else() - message(FATAL_ERROR "No bundled GLFW binaries for your toolchain. Disable CITRA_USE_BUNDLED_GLFW and provide your own.") + message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable CITRA_USE_BUNDLED_SDL2 and provide your own.") endif() - if (DEFINED GLFW_VER) - download_bundled_external("glfw/" ${GLFW_VER} GLFW_PREFIX) + if (DEFINED SDL2_VER) + download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX) endif() - set(GLFW_INCLUDE_DIRS "${GLFW_PREFIX}/include" CACHE PATH "Path to GLFW3 headers") - set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib" CACHE PATH "Path to GLFW3 libraries") - set(GLFW_LIBRARIES glfw3) + set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers") + set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library") + set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll") else() - find_package(PkgConfig REQUIRED) - pkg_search_module(GLFW REQUIRED glfw3) + find_package(SDL2 REQUIRED) endif() endif() IF (APPLE) FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related - FIND_LIBRARY(IOKIT_LIBRARY IOKit) # GLFW dependency - FIND_LIBRARY(COREVIDEO_LIBRARY CoreVideo) # GLFW dependency set(PLATFORM_LIBRARIES iconv ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY}) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++") |