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author | James Rowe <jroweboy@gmail.com> | 2020-05-08 23:09:29 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-05-08 23:09:29 +0200 |
commit | bc30a591ba7252e0c16d9c1b3c75a7073735bcae (patch) | |
tree | 2e88ab16d60c7df3e665bcf7c75c24683cb07189 /CMakeLists.txt | |
parent | Merge pull request #3885 from ReinUsesLisp/viewport-swizzles (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | CMakeLists.txt | 287 |
1 files changed, 217 insertions, 70 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index c906c5a50..0381e4af7 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,7 +1,8 @@ -cmake_minimum_required(VERSION 3.7) +cmake_minimum_required(VERSION 3.11) list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules") +list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/find-modules") include(DownloadExternals) include(CMakeDependentOption) @@ -10,10 +11,9 @@ project(yuzu) # Set bundled sdl2/qt as dependent options. # OFF by default, but if ENABLE_SDL2 and MSVC are true then ON option(ENABLE_SDL2 "Enable the SDL2 frontend" ON) -CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF) option(ENABLE_QT "Enable the Qt frontend" ON) -CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF) +CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" OFF "ENABLE_QT;MSVC" OFF) option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON) @@ -29,6 +29,13 @@ option(ENABLE_VULKAN "Enables Vulkan backend" ON) option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF) +# Default to a Release build +get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) +if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE) + set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel." FORCE) + message(STATUS "Defaulting to a Release build") +endif() + if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit) message(STATUS "Copying pre-commit hook") file(COPY hooks/pre-commit @@ -53,7 +60,6 @@ endfunction() if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules) check_submodules_present() endif() - configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc COPYONLY) @@ -115,63 +121,226 @@ message(STATUS "Target architecture: ${ARCHITECTURE}") set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) -# System imported libraries -# ====================== - -find_package(Boost 1.66.0 QUIET) -if (NOT Boost_FOUND) - message(STATUS "Boost 1.66.0 or newer not found, falling back to externals") +# Output binaries to bin/ +set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin) - set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost") - set(Boost_NO_SYSTEM_PATHS OFF) - find_package(Boost QUIET REQUIRED) +# System imported libraries +# If not found, download any missing through Conan +# ======================================================================= +set(CONAN_CMAKE_SILENT_OUTPUT TRUE) +set(CMAKE_FIND_PACKAGE_PREFER_CONFIG TRUE) +if (YUZU_CONAN_INSTALLED) + if (IS_MULTI_CONFIG) + include(${CMAKE_BINARY_DIR}/conanbuildinfo_multi.cmake) + else() + include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake) + endif() + list(APPEND CMAKE_MODULE_PATH "${CMAKE_BINARY_DIR}") + list(APPEND CMAKE_PREFIX_PATH "${CMAKE_BINARY_DIR}") + conan_basic_setup() + message(STATUS "Adding conan installed libraries to the search path") endif() -# Output binaries to bin/ -set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin) +macro(yuzu_find_packages) + set(options FORCE_REQUIRED) + cmake_parse_arguments(FN "${options}" "" "" ${ARGN}) + + # Cmake has a *serious* lack of 2D array or associative array... + # Capitalization matters here. We need the naming to match the generated paths from Conan + set(REQUIRED_LIBS + # Cmake Pkg Prefix Version Conan Pkg + "Boost 1.71 boost/1.72.0" + "Catch2 2.11 catch2/2.11.0" + "fmt 6.2 fmt/6.2.0" + "OpenSSL 1.1 openssl/1.1.1f" + # can't use until https://github.com/bincrafters/community/issues/1173 + #"libzip 1.5 libzip/1.5.2@bincrafters/stable" + "lz4 1.8 lz4/1.9.2" + "nlohmann_json 3.7 nlohmann_json/3.7.3" + "opus 1.3 opus/1.3.1" + "ZLIB 1.2 zlib/1.2.11" + "zstd 1.4 zstd/1.4.4" + ) + + foreach(PACKAGE ${REQUIRED_LIBS}) + string(REGEX REPLACE "[ \t\r\n]+" ";" PACKAGE_SPLIT ${PACKAGE}) + list(GET PACKAGE_SPLIT 0 PACKAGE_PREFIX) + list(GET PACKAGE_SPLIT 1 PACKAGE_VERSION) + list(GET PACKAGE_SPLIT 2 PACKAGE_CONAN) + # This function is called twice, once to check if the packages exist on the system already + # and a second time to check if conan installed them properly. The second check passes in FORCE_REQUIRED + if (NOT ${PACKAGE_PREFIX}_FOUND) + if (FN_FORCE_REQUIRED) + find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION} REQUIRED) + else() + find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION}) + endif() + endif() + if (NOT ${PACKAGE_PREFIX}_FOUND) + list(APPEND CONAN_REQUIRED_LIBS ${PACKAGE_CONAN}) + else() + # Set a legacy findPackage.cmake style PACKAGE_LIBRARIES variable for subprojects that rely on this + set(${PACKAGE_PREFIX}_LIBRARIES "${PACKAGE_PREFIX}::${PACKAGE_PREFIX}") + endif() + endforeach() + unset(FN_FORCE_REQUIRED) +endmacro() -# Prefer the -pthread flag on Linux. -set(THREADS_PREFER_PTHREAD_FLAG ON) -find_package(Threads REQUIRED) +# Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS +yuzu_find_packages() -if (ENABLE_SDL2) - if (YUZU_USE_BUNDLED_SDL2) - # Detect toolchain and platform +# Qt5 requires that we find components, so it doesn't fit our pretty little find package function +if(ENABLE_QT) + # We want to load the generated conan qt config so that we get the QT_ROOT var so that we can use the official + # Qt5Config inside the root folder instead of the conan generated one. + if(EXISTS ${CMAKE_BINARY_DIR}/qtConfig.cmake) + include(${CMAKE_BINARY_DIR}/qtConfig.cmake) + list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}") + list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}") + endif() + # Workaround for an issue where conan tries to build Qt from scratch instead of download prebuilt binaries + set(QT_PREFIX_HINT) + if(YUZU_USE_BUNDLED_QT) if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64) - set(SDL2_VER "SDL2-2.0.8") + set(QT_VER qt-5.12.0-msvc2017_64) else() - message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.") + message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.") endif() - if (DEFINED SDL2_VER) - download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX) + if (DEFINED QT_VER) + download_bundled_external("qt/" ${QT_VER} QT_PREFIX) endif() - set(SDL2_FOUND YES) - set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers") - set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library") - set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll") + set(QT_PREFIX_HINT HINTS "${QT_PREFIX}") + endif() + find_package(Qt5 5.9 COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT}) + if (NOT Qt5_FOUND) + list(APPEND CONAN_REQUIRED_LIBS "qt/5.14.1@bincrafters/stable") + endif() +endif() +# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the yuzu_find_package +if(ENABLE_SDL2) + if(EXISTS ${CMAKE_BINARY_DIR}/sdl2Config.cmake) + include(${CMAKE_BINARY_DIR}/sdl2Config.cmake) + list(APPEND CMAKE_MODULE_PATH "${CONAN_SDL2_ROOT_RELEASE}") + list(APPEND CMAKE_PREFIX_PATH "${CONAN_SDL2_ROOT_RELEASE}") + endif() + find_package(SDL2) + if (NOT SDL2_FOUND) + # otherwise add this to the list of libraries to install + list(APPEND CONAN_REQUIRED_LIBS "sdl2/2.0.12@bincrafters/stable") + endif() +endif() - add_library(SDL2 INTERFACE) - target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}") - target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}") +# Install any missing dependencies with conan install +if (CONAN_REQUIRED_LIBS) + message(STATUS "Packages ${CONAN_REQUIRED_LIBS} not found!") + # Use Conan to fetch the libraries that aren't found + # Download conan.cmake automatically, you can also just copy the conan.cmake file + if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake") + message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan") + file(DOWNLOAD "https://github.com/conan-io/cmake-conan/raw/v0.15/conan.cmake" + "${CMAKE_BINARY_DIR}/conan.cmake") + endif() + include(${CMAKE_BINARY_DIR}/conan.cmake) + + set(CONAN_LIB_OPTIONS + libzip:with_openssl=False + libzip:enable_windows_crypto=False + ) + conan_check(VERSION 1.24.0 REQUIRED) + # Add the bincrafters remote + conan_add_remote(NAME bincrafters + URL https://api.bintray.com/conan/bincrafters/public-conan) + + # Manually add iconv to fix a dep conflict between qt and sdl2 + # We don't need to add it through find_package or anything since the other two can find it just fine + if ("${CONAN_REQUIRED_LIBS}" MATCHES "qt" AND "${CONAN_REQUIRED_LIBS}" MATCHES "sdl") + list(APPEND CONAN_REQUIRED_LIBS "libiconv/1.16") + endif() + if (IS_MULTI_CONFIG) + conan_cmake_run(REQUIRES ${CONAN_REQUIRED_LIBS} + OPTIONS ${CONAN_LIB_OPTIONS} + BUILD missing + CONFIGURATION_TYPES "Release;Debug" + GENERATORS cmake_multi cmake_find_package_multi) + include(${CMAKE_BINARY_DIR}/conanbuildinfo_multi.cmake) else() + conan_cmake_run(REQUIRES ${CONAN_REQUIRED_LIBS} + OPTIONS ${CONAN_LIB_OPTIONS} + BUILD missing + GENERATORS cmake cmake_find_package_multi) + include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake) + endif() + list(APPEND CMAKE_MODULE_PATH "${CMAKE_BINARY_DIR}") + list(APPEND CMAKE_PREFIX_PATH "${CMAKE_BINARY_DIR}") + conan_basic_setup() + + set(YUZU_CONAN_INSTALLED TRUE CACHE BOOL "If true, the following builds will add conan to the lib search path" FORCE) + + # Now that we've installed what we are missing, try to locate them again, + # this time with required, so we bail if its not found. + yuzu_find_packages(FORCE_REQUIRED) + + # Due to issues with variable scopes in functions, we need to also find_package(qt5) outside of the function + if(ENABLE_QT) + list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}") + list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}") + find_package(Qt5 5.9 REQUIRED COMPONENTS Widgets OpenGL) + if (YUZU_USE_QT_WEB_ENGINE) + find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets) + endif() + endif() + if(ENABLE_SDL2) + list(APPEND CMAKE_MODULE_PATH "${CONAN_SDL2_ROOT_RELEASE}") + list(APPEND CMAKE_PREFIX_PATH "${CONAN_SDL2_ROOT_RELEASE}") find_package(SDL2 REQUIRED) + endif() - # Some installations don't set SDL2_LIBRARIES - if("${SDL2_LIBRARIES}" STREQUAL "") - message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2") - set(SDL2_LIBRARIES "SDL2::SDL2") - endif() +endif() + +# Reexport some targets that are named differently when using the upstream CmakeConfig vs the generated Conan config +# In order to ALIAS targets to a new name, they first need to be IMPORTED_GLOBAL +# Dynarmic checks for target `boost` and so we want to make sure it can find it through our system instead of using their external +if (TARGET Boost::Boost) + set_target_properties(Boost::Boost PROPERTIES IMPORTED_GLOBAL TRUE) + add_library(Boost::boost ALIAS Boost::Boost) + add_library(boost ALIAS Boost::Boost) +elseif (TARGET Boost::boost) + set_target_properties(Boost::boost PROPERTIES IMPORTED_GLOBAL TRUE) + add_library(boost ALIAS Boost::boost) +endif() + +if (NOT TARGET OpenSSL::SSL) + set_target_properties(OpenSSL::OpenSSL PROPERTIES IMPORTED_GLOBAL TRUE) + add_library(OpenSSL::SSL ALIAS OpenSSL::OpenSSL) +endif() +if (NOT TARGET OpenSSL::Crypto) + set_target_properties(OpenSSL::OpenSSL PROPERTIES IMPORTED_GLOBAL TRUE) + add_library(OpenSSL::Crypto ALIAS OpenSSL::OpenSSL) +endif() - include_directories(SYSTEM ${SDL2_INCLUDE_DIRS}) - add_library(SDL2 INTERFACE) - target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}") +if (TARGET sdl2::sdl2) + # imported from the conan generated sdl2Config.cmake + set_target_properties(sdl2::sdl2 PROPERTIES IMPORTED_GLOBAL TRUE) + add_library(SDL2 ALIAS sdl2::sdl2) +elseif(SDL2_FOUND) + # found through the system package manager + # Some installations don't set SDL2_LIBRARIES + if("${SDL2_LIBRARIES}" STREQUAL "") + message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2") + set(SDL2_LIBRARIES "SDL2::SDL2") endif() -else() - set(SDL2_FOUND NO) + + include_directories(SYSTEM ${SDL2_INCLUDE_DIRS}) + add_library(SDL2 INTERFACE) + target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}") endif() +# Prefer the -pthread flag on Linux. +set(THREADS_PREFER_PTHREAD_FLAG ON) +find_package(Threads REQUIRED) + # If unicorn isn't found, msvc -> download bundled unicorn; everyone else -> build external if (YUZU_USE_BUNDLED_UNICORN) if (MSVC) @@ -212,8 +381,12 @@ if (YUZU_USE_BUNDLED_UNICORN) find_package(PythonInterp 2.7 REQUIRED) if (MINGW) + # Intentionally call the unicorn makefile directly instead of using make.sh so that we can override the + # UNAME_S makefile variable to MINGW. This way we don't have to hack at the uname binary to build + # Additionally, overriding DO_WINDOWS_EXPORT prevents unicorn from patching the static unicorn.a by using msvc and cmd, + # which are both things we don't have in a mingw cross compiling environment. add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY} - COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh cross-win64 + COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" CC=x86_64-w64-mingw32-gcc AR=x86_64-w64-mingw32-gcc-ar RANLIB=x86_64-w64-mingw32-gcc-ranlib make UNAME_S=MINGW DO_WINDOWS_EXPORT=0 WORKING_DIRECTORY ${UNICORN_PREFIX} ) else() @@ -243,32 +416,6 @@ else() message(FATAL_ERROR "Could not find or build unicorn which is required.") endif() -if (ENABLE_QT) - if (YUZU_USE_BUNDLED_QT) - if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64) - set(QT_VER qt-5.12.0-msvc2017_64) - else() - message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.") - endif() - - if (DEFINED QT_VER) - download_bundled_external("qt/" ${QT_VER} QT_PREFIX) - endif() - - set(QT_PREFIX_HINT HINTS "${QT_PREFIX}") - else() - # Passing an empty HINTS seems to cause default system paths to get ignored in CMake 2.8 so - # make sure to not pass anything if we don't have one. - set(QT_PREFIX_HINT) - endif() - - find_package(Qt5 REQUIRED COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT}) - - if (YUZU_USE_QT_WEB_ENGINE) - find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets ${QT_PREFIX_HINT}) - endif () -endif() - # Platform-specific library requirements # ====================================== @@ -299,7 +446,7 @@ find_program(CLANG_FORMAT PATHS ${PROJECT_BINARY_DIR}/externals) # if find_program doesn't find it, try to download from externals if (NOT CLANG_FORMAT) - if (WIN32) + if (WIN32 AND NOT CMAKE_CROSSCOMPILING) message(STATUS "Clang format not found! Downloading...") set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe") file(DOWNLOAD |