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authorLioncash <mathew1800@gmail.com>2015-08-20 10:28:39 +0200
committerLioncash <mathew1800@gmail.com>2015-08-20 10:45:30 +0200
commite88dc7fc6d329697908a54d14d0e53f40d038655 (patch)
treea293cb486b997196c32e22502616b3f6d33c6bfa /src/common/x64/emitter.h
parentemitter: Remove unimplemented JMP prototype (diff)
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Diffstat (limited to '')
-rw-r--r--src/common/x64/emitter.h20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/common/x64/emitter.h b/src/common/x64/emitter.h
index aa1ead4ca..86f4a1fff 100644
--- a/src/common/x64/emitter.h
+++ b/src/common/x64/emitter.h
@@ -328,8 +328,6 @@ enum SSECompare
ORD,
};
-typedef const u8* JumpTarget;
-
class XEmitter
{
friend struct OpArg; // for Write8 etc
@@ -434,7 +432,6 @@ public:
void CALLptr(OpArg arg);
FixupBranch J_CC(CCFlags conditionCode, bool force5bytes = false);
- //void J_CC(CCFlags conditionCode, JumpTarget target);
void J_CC(CCFlags conditionCode, const u8* addr, bool force5Bytes = false);
void SetJumpTarget(const FixupBranch& branch);
@@ -640,23 +637,6 @@ public:
// SSE/SSE2: Useful alternative to shuffle in some cases.
void MOVDDUP(X64Reg regOp, const OpArg& arg);
- // TODO: Actually implement
-#if 0
- // SSE3: Horizontal operations in SIMD registers. Could be useful for various VFPU things like dot products...
- void ADDSUBPS(X64Reg dest, const OpArg& src);
- void ADDSUBPD(X64Reg dest, const OpArg& src);
- void HADDPD(X64Reg dest, const OpArg& src);
- void HSUBPS(X64Reg dest, const OpArg& src);
- void HSUBPD(X64Reg dest, const OpArg& src);
-
- // SSE4: Further horizontal operations - dot products. These are weirdly flexible, the arg contains both a read mask and a write "mask".
- void DPPD(X64Reg dest, const OpArg& src, u8 arg);
-
- // These are probably useful for VFPU emulation.
- void INSERTPS(X64Reg dest, const OpArg& src, u8 arg);
- void EXTRACTPS(const OpArg& dest, X64Reg src, u8 arg);
-#endif
-
// SSE3: Horizontal operations in SIMD registers. Very slow! shufps-based code beats it handily on Ivy.
void HADDPS(X64Reg dest, const OpArg& src);