diff options
author | lat9nq <lat9nq@virginia.edu> | 2020-07-10 04:42:09 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-07-10 04:42:09 +0200 |
commit | 63d23835ef4445b3a010cc0e8b1e73ebe012ac08 (patch) | |
tree | b243c1167280dbf2e3f5af4597b6638fb707f091 /src/core/settings.cpp | |
parent | Merge pull request #4281 from RealJohnGalt/linkfix2 (diff) | |
download | yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.tar yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.tar.gz yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.tar.bz2 yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.tar.lz yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.tar.xz yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.tar.zst yuzu-63d23835ef4445b3a010cc0e8b1e73ebe012ac08.zip |
Diffstat (limited to '')
-rw-r--r-- | src/core/settings.cpp | 84 |
1 files changed, 63 insertions, 21 deletions
diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 56df5e925..d3886c4ec 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -62,6 +62,7 @@ const std::array<const char*, NumMouseButtons> mapping = {{ } Values values = {}; +bool configuring_global = true; std::string GetTimeZoneString() { static constexpr std::array<const char*, 46> timezones{{ @@ -73,9 +74,9 @@ std::string GetTimeZoneString() { "UCT", "Universal", "UTC", "W-SU", "WET", "Zulu", }}; - ASSERT(Settings::values.time_zone_index < timezones.size()); + ASSERT(Settings::values.time_zone_index.GetValue() < timezones.size()); - return timezones[Settings::values.time_zone_index]; + return timezones[Settings::values.time_zone_index.GetValue()]; } void Apply() { @@ -97,25 +98,25 @@ void LogSetting(const std::string& name, const T& value) { void LogSettings() { LOG_INFO(Config, "yuzu Configuration:"); - LogSetting("System_UseDockedMode", Settings::values.use_docked_mode); - LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0)); + LogSetting("Controls_UseDockedMode", Settings::values.use_docked_mode); + LogSetting("System_RngSeed", Settings::values.rng_seed.GetValue().value_or(0)); LogSetting("System_CurrentUser", Settings::values.current_user); - LogSetting("System_LanguageIndex", Settings::values.language_index); - LogSetting("System_RegionIndex", Settings::values.region_index); - LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index); - LogSetting("Core_UseMultiCore", Settings::values.use_multi_core); - LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor); - LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit); - LogSetting("Renderer_FrameLimit", Settings::values.frame_limit); - LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache); - LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy); + LogSetting("System_LanguageIndex", Settings::values.language_index.GetValue()); + LogSetting("System_RegionIndex", Settings::values.region_index.GetValue()); + LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index.GetValue()); + LogSetting("Core_UseMultiCore", Settings::values.use_multi_core.GetValue()); + LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor.GetValue()); + LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue()); + LogSetting("Renderer_FrameLimit", Settings::values.frame_limit.GetValue()); + LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache.GetValue()); + LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy.GetValue()); LogSetting("Renderer_UseAsynchronousGpuEmulation", - Settings::values.use_asynchronous_gpu_emulation); - LogSetting("Renderer_UseVsync", Settings::values.use_vsync); - LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders); - LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy); + Settings::values.use_asynchronous_gpu_emulation.GetValue()); + LogSetting("Renderer_UseVsync", Settings::values.use_vsync.GetValue()); + LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders.GetValue()); + LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy.GetValue()); LogSetting("Audio_OutputEngine", Settings::values.sink_id); - LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); + LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching.GetValue()); LogSetting("Audio_OutputDevice", Settings::values.audio_device_id); LogSetting("DataStorage_UseVirtualSd", Settings::values.use_virtual_sd); LogSetting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)); @@ -131,15 +132,56 @@ float Volume() { if (values.audio_muted) { return 0.0f; } - return values.volume; + return values.volume.GetValue(); } bool IsGPULevelExtreme() { - return values.gpu_accuracy == GPUAccuracy::Extreme; + return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme; } bool IsGPULevelHigh() { - return values.gpu_accuracy == GPUAccuracy::Extreme || values.gpu_accuracy == GPUAccuracy::High; + return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme || + values.gpu_accuracy.GetValue() == GPUAccuracy::High; +} + +void RestoreGlobalState() { + // If a game is running, DO NOT restore the global settings state + if (Core::System::GetInstance().IsPoweredOn()) { + return; + } + + // Audio + values.enable_audio_stretching.SetGlobal(true); + values.volume.SetGlobal(true); + + // Core + values.use_multi_core.SetGlobal(true); + + // Renderer + values.renderer_backend.SetGlobal(true); + values.vulkan_device.SetGlobal(true); + values.aspect_ratio.SetGlobal(true); + values.max_anisotropy.SetGlobal(true); + values.use_frame_limit.SetGlobal(true); + values.frame_limit.SetGlobal(true); + values.use_disk_shader_cache.SetGlobal(true); + values.gpu_accuracy.SetGlobal(true); + values.use_asynchronous_gpu_emulation.SetGlobal(true); + values.use_vsync.SetGlobal(true); + values.use_assembly_shaders.SetGlobal(true); + values.use_fast_gpu_time.SetGlobal(true); + values.force_30fps_mode.SetGlobal(true); + values.bg_red.SetGlobal(true); + values.bg_green.SetGlobal(true); + values.bg_blue.SetGlobal(true); + + // System + values.language_index.SetGlobal(true); + values.region_index.SetGlobal(true); + values.time_zone_index.SetGlobal(true); + values.rng_seed.SetGlobal(true); + values.custom_rtc.SetGlobal(true); + values.sound_index.SetGlobal(true); } } // namespace Settings |