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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-14 06:14:27 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-02-07 02:20:57 +0100 |
commit | e78da8dc1f8b6fbb6e9c1aeff9e54fe7f879d3b1 (patch) | |
tree | 6f58b2cc9761c54cfcaf2d80918faf7525b8a2ca /src/yuzu_cmd/default_ini.h | |
parent | gl_shader_disk_cache: Invalidate shader cache changes with CMake hash (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index ba51a4a51..a81986f8e 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -110,6 +110,10 @@ use_frame_limit = # 1 - 9999: Speed limit as a percentage of target game speed. 100 (default) frame_limit = +# Whether to use disk based shader cache +# 0 (default): Off, 1 : On +use_disk_shader_cache = + # Whether to use accurate GPU emulation # 0 (default): Off (fast), 1 : On (slow) use_accurate_gpu_emulation = |