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author | bunnei <bunneidev@gmail.com> | 2018-10-16 22:51:53 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-10-16 22:51:53 +0200 |
commit | 91602de7f27e391c8e322a2670ef9d50a64f7517 (patch) | |
tree | 82338c004e99032bf195b173f0c0ea7ed34c4f02 /src | |
parent | gl_rasterizer_cache: Refactor to only call GetRegionEnd on surface creation. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/rasterizer_cache.h | 132 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.h | 8 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 9 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 17 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.h | 10 |
6 files changed, 116 insertions, 63 deletions
diff --git a/src/video_core/rasterizer_cache.h b/src/video_core/rasterizer_cache.h index 76743a85b..3ec01b967 100644 --- a/src/video_core/rasterizer_cache.h +++ b/src/video_core/rasterizer_cache.h @@ -15,45 +15,73 @@ #include "video_core/rasterizer_interface.h" #include "video_core/renderer_base.h" +class RasterizerCacheObject { +public: + /// Gets the address of the shader in guest memory, required for cache management + virtual VAddr GetAddr() const = 0; + + /// Gets the size of the shader in guest memory, required for cache management + virtual std::size_t GetSizeInBytes() const = 0; + + /// Wriets any cached resources back to memory + virtual void Flush() = 0; + + /// Sets whether the cached object should be considered registered + void SetIsRegistered(bool registered) { + is_registered = registered; + } + + /// Returns true if the cached object is registered + bool IsRegistered() const { + return is_registered; + } + + /// Returns true if the cached object is dirty + bool IsDirty() const { + return is_dirty; + } + + /// Returns ticks from when this cached object was last modified + u64 GetLastModifiedTicks() const { + return last_modified_ticks; + } + + /// Marks an object as recently modified, used to specify whether it is clean or dirty + template <class T> + void MarkAsModified(bool dirty, T& cache) { + is_dirty = dirty; + last_modified_ticks = cache.GetModifiedTicks(); + } + +private: + bool is_registered{}; ///< Whether the object is currently registered with the cache + bool is_dirty{}; ///< Whether the object is dirty (out of sync with guest memory) + u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing +}; + template <class T> class RasterizerCache : NonCopyable { + friend class RasterizerCacheObject; + public: - /// Write any cached resources overlapping the region back to memory (if dirty) + /// Write any cached resources overlapping the specified region back to memory void FlushRegion(Tegra::GPUVAddr addr, size_t size) { - if (size == 0) - return; - - const ObjectInterval interval{addr, addr + size}; - for (auto& pair : boost::make_iterator_range(object_cache.equal_range(interval))) { - for (auto& cached_object : pair.second) { - if (!cached_object) - continue; - - cached_object->Flush(); - } + const auto& objects{GetSortedObjectsFromRegion(addr, size)}; + for (auto& object : objects) { + FlushObject(object); } } /// Mark the specified region as being invalidated void InvalidateRegion(VAddr addr, u64 size) { - if (size == 0) - return; - - const ObjectInterval interval{addr, addr + size}; - for (auto& pair : boost::make_iterator_range(object_cache.equal_range(interval))) { - for (auto& cached_object : pair.second) { - if (!cached_object) - continue; - - remove_objects.emplace(cached_object); + const auto& objects{GetSortedObjectsFromRegion(addr, size)}; + for (auto& object : objects) { + if (!object->IsRegistered()) { + // Skip duplicates + continue; } + Unregister(object); } - - for (auto& remove_object : remove_objects) { - Unregister(remove_object); - } - - remove_objects.clear(); } /// Invalidates everything in the cache @@ -79,6 +107,7 @@ protected: /// Register an object into the cache void Register(const T& object) { + object->SetIsRegistered(true); object_cache.add({GetInterval(object), ObjectSet{object}}); auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer(); rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1); @@ -86,18 +115,57 @@ protected: /// Unregisters an object from the cache void Unregister(const T& object) { + object->SetIsRegistered(false); auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer(); rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1); + // Only flush if use_accurate_framebuffers is enabled, as it incurs a performance hit if (Settings::values.use_accurate_framebuffers) { - // Only flush if use_accurate_framebuffers is enabled, as it incurs a performance hit - object->Flush(); + FlushObject(object); } object_cache.subtract({GetInterval(object), ObjectSet{object}}); } + /// Returns a ticks counter used for tracking when cached objects were last modified + u64 GetModifiedTicks() { + return ++modified_ticks; + } + private: + /// Returns a list of cached objects from the specified memory region, ordered by access time + std::vector<T> GetSortedObjectsFromRegion(VAddr addr, u64 size) { + if (size == 0) { + return {}; + } + + std::vector<T> objects; + const ObjectInterval interval{addr, addr + size}; + for (auto& pair : boost::make_iterator_range(object_cache.equal_range(interval))) { + for (auto& cached_object : pair.second) { + if (!cached_object) { + continue; + } + objects.push_back(cached_object); + } + } + + std::sort(objects.begin(), objects.end(), [](const T& a, const T& b) -> bool { + return a->GetLastModifiedTicks() < b->GetLastModifiedTicks(); + }); + + return objects; + } + + /// Flushes the specified object, updating appropriate cache state as needed + void FlushObject(const T& object) { + if (!object->IsDirty()) { + return; + } + object->Flush(); + object->MarkAsModified(false, *this); + } + using ObjectSet = std::set<T>; using ObjectCache = boost::icl::interval_map<VAddr, ObjectSet>; using ObjectInterval = typename ObjectCache::interval_type; @@ -107,6 +175,6 @@ private: object->GetAddr() + object->GetSizeInBytes()); } - ObjectCache object_cache; - ObjectSet remove_objects; + ObjectCache object_cache; ///< Cache of objects + u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing }; diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index b389ca684..be29dc8be 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -15,17 +15,17 @@ namespace OpenGL { -struct CachedBufferEntry final { - VAddr GetAddr() const { +struct CachedBufferEntry final : public RasterizerCacheObject { + VAddr GetAddr() const override { return addr; } - std::size_t GetSizeInBytes() const { + std::size_t GetSizeInBytes() const override { return size; } // We do not have to flush this cache as things in it are never modified by us. - void Flush() {} + void Flush() override {} VAddr addr; std::size_t size; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 0485dfb7a..6ce183c25 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -428,7 +428,7 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep if (color_surface) { // Assume that a surface will be written to if it is used as a framebuffer, even if // the shader doesn't actually write to it. - color_surface->MarkAsDirty(); + color_surface->MarkAsModified(true, res_cache); } glFramebufferTexture2D( @@ -445,7 +445,7 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep if (color_surface) { // Assume that a surface will be written to if it is used as a framebuffer, even // if the shader doesn't actually write to it. - color_surface->MarkAsDirty(); + color_surface->MarkAsModified(true, res_cache); } buffers[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index); @@ -469,7 +469,7 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep if (depth_surface) { // Assume that a surface will be written to if it is used as a framebuffer, even if // the shader doesn't actually write to it. - depth_surface->MarkAsDirty(); + depth_surface->MarkAsModified(true, res_cache); if (regs.stencil_enable) { // Attach both depth and stencil @@ -642,9 +642,6 @@ void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) { // Only flush if use_accurate_framebuffers is enabled, as it incurs a performance hit res_cache.FlushRegion(addr, size); } - - shader_cache.FlushRegion(addr, size); - buffer_cache.FlushRegion(addr, size); } void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index a1f541e75..f79b4f221 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -905,8 +905,6 @@ void CachedSurface::LoadGLBuffer() { } ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height); - - dirty = false; } MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64)); @@ -1111,6 +1109,7 @@ Surface RasterizerCacheOpenGL::GetColorBufferSurface(std::size_t index, bool pre void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) { surface->LoadGLBuffer(); surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle); + surface->MarkAsModified(false, *this); } Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 39fd7cd75..77d925250 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -819,28 +819,20 @@ struct hash<SurfaceReserveKey> { namespace OpenGL { -class CachedSurface final { +class CachedSurface final : public RasterizerCacheObject { public: CachedSurface(const SurfaceParams& params); - VAddr GetAddr() const { + VAddr GetAddr() const override { return params.addr; } - std::size_t GetSizeInBytes() const { + std::size_t GetSizeInBytes() const override { return cached_size_in_bytes; } - void Flush() { - // There is no need to flush the surface if it hasn't been modified by us. - if (!dirty) - return; + void Flush() override { FlushGLBuffer(); - dirty = false; - } - - void MarkAsDirty() { - dirty = true; } const OGLTexture& Texture() const { @@ -868,7 +860,6 @@ private: SurfaceParams params; GLenum gl_target; std::size_t cached_size_in_bytes; - bool dirty = false; }; class RasterizerCacheOpenGL final : public RasterizerCache<Surface> { diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index d9157ec3c..a210f1731 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -19,22 +19,20 @@ class CachedShader; using Shader = std::shared_ptr<CachedShader>; using Maxwell = Tegra::Engines::Maxwell3D::Regs; -class CachedShader final { +class CachedShader final : public RasterizerCacheObject { public: CachedShader(VAddr addr, Maxwell::ShaderProgram program_type); - /// Gets the address of the shader in guest memory, required for cache management - VAddr GetAddr() const { + VAddr GetAddr() const override { return addr; } - /// Gets the size of the shader in guest memory, required for cache management - std::size_t GetSizeInBytes() const { + std::size_t GetSizeInBytes() const override { return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64); } // We do not have to flush this cache as things in it are never modified by us. - void Flush() {} + void Flush() override {} /// Gets the shader entries for the shader const GLShader::ShaderEntries& GetShaderEntries() const { |