diff options
Diffstat (limited to '')
-rw-r--r-- | CMakeLists.txt | 2 | ||||
-rw-r--r-- | externals/cmake-modules/FindGLEW.cmake | 58 | ||||
-rw-r--r-- | src/video_core/utils.cpp | 62 |
3 files changed, 61 insertions, 61 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index f7ea1949b..b4665640c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -23,7 +23,7 @@ pkg_search_module(GLFW REQUIRED glfw3) IF (APPLE) FIND_LIBRARY(COREFOUNDATION_LIBRARY CoreFoundation) SET(CMAKE_CXX_FLAGS "-stdlib=libc++") - SET(CMAKE_EXE_LINKER_FLAGS "-stdlib=libc++") + SET(CMAKE_EXE_LINKER_FLAGS "-stdlib=libc++") ENDIF (APPLE) #external includes diff --git a/externals/cmake-modules/FindGLEW.cmake b/externals/cmake-modules/FindGLEW.cmake index c95d558b6..105e30eb0 100644 --- a/externals/cmake-modules/FindGLEW.cmake +++ b/externals/cmake-modules/FindGLEW.cmake @@ -8,40 +8,40 @@ # IF (WIN32) - FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h - $ENV{PROGRAMFILES}/GLEW/include - ${PROJECT_SOURCE_DIR}/src/nvgl/glew/include - DOC "The directory where GL/glew.h resides") - FIND_LIBRARY( GLEW_LIBRARY - NAMES glew GLEW glew32 glew32s - PATHS - $ENV{PROGRAMFILES}/GLEW/lib - ${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin - ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib - DOC "The GLEW library") + FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h + $ENV{PROGRAMFILES}/GLEW/include + ${PROJECT_SOURCE_DIR}/src/nvgl/glew/include + DOC "The directory where GL/glew.h resides") + FIND_LIBRARY( GLEW_LIBRARY + NAMES glew GLEW glew32 glew32s + PATHS + $ENV{PROGRAMFILES}/GLEW/lib + ${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin + ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib + DOC "The GLEW library") ELSE (WIN32) - FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h - /usr/include - /usr/local/include - /sw/include - /opt/local/include - DOC "The directory where GL/glew.h resides") - FIND_LIBRARY( GLEW_LIBRARY - NAMES GLEW glew - PATHS - /usr/lib64 - /usr/lib - /usr/local/lib64 - /usr/local/lib - /sw/lib - /opt/local/lib - DOC "The GLEW library") + FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h + /usr/include + /usr/local/include + /sw/include + /opt/local/include + DOC "The directory where GL/glew.h resides") + FIND_LIBRARY( GLEW_LIBRARY + NAMES GLEW glew + PATHS + /usr/lib64 + /usr/lib + /usr/local/lib64 + /usr/local/lib + /sw/lib + /opt/local/lib + DOC "The GLEW library") ENDIF (WIN32) IF (GLEW_INCLUDE_PATH) - SET( GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise") + SET( GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise") ELSE (GLEW_INCLUDE_PATH) - SET( GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise") + SET( GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise") ENDIF (GLEW_INCLUDE_PATH) MARK_AS_ADVANCED( GLEW_FOUND ) diff --git a/src/video_core/utils.cpp b/src/video_core/utils.cpp index 29382c814..a90fc183b 100644 --- a/src/video_core/utils.cpp +++ b/src/video_core/utils.cpp @@ -8,37 +8,37 @@ #include "video_core/utils.h" namespace VideoCore { - /** - * Dumps a texture to TGA - * @param filename String filename to dump texture to - * @param width Width of texture in pixels - * @param height Height of texture in pixels - * @param raw_data Raw RGBA8 texture data to dump - * @todo This should be moved to some general purpose/common code - */ - void DumpTGA(std::string filename, int width, int height, u8* raw_data) { - TGAHeader hdr; - FILE* fout; - u8 r, g, b; - - memset(&hdr, 0, sizeof(hdr)); - hdr.datatypecode = 2; // uncompressed RGB - hdr.bitsperpixel = 24; // 24 bpp - hdr.width = width; - hdr.height = height; - - fout = fopen(filename.c_str(), "wb"); - fwrite(&hdr, sizeof(TGAHeader), 1, fout); - for (int i = 0; i < height; i++) { - for (int j = 0; j < width; j++) { - b = raw_data[(3 * (i * width)) + (3 * j) + 0]; - g = raw_data[(3 * (i * width)) + (3 * j) + 1]; - r = raw_data[(3 * (i * width)) + (3 * j) + 2]; - putc(b, fout); - putc(g, fout); - putc(r, fout); - } +/** + * Dumps a texture to TGA + * @param filename String filename to dump texture to + * @param width Width of texture in pixels + * @param height Height of texture in pixels + * @param raw_data Raw RGBA8 texture data to dump + * @todo This should be moved to some general purpose/common code + */ +void DumpTGA(std::string filename, int width, int height, u8* raw_data) { + TGAHeader hdr; + FILE* fout; + u8 r, g, b; + + memset(&hdr, 0, sizeof(hdr)); + hdr.datatypecode = 2; // uncompressed RGB + hdr.bitsperpixel = 24; // 24 bpp + hdr.width = width; + hdr.height = height; + + fout = fopen(filename.c_str(), "wb"); + fwrite(&hdr, sizeof(TGAHeader), 1, fout); + for (int i = 0; i < height; i++) { + for (int j = 0; j < width; j++) { + b = raw_data[(3 * (i * width)) + (3 * j) + 0]; + g = raw_data[(3 * (i * width)) + (3 * j) + 1]; + r = raw_data[(3 * (i * width)) + (3 * j) + 2]; + putc(b, fout); + putc(g, fout); + putc(r, fout); } - fclose(fout); } + fclose(fout); +} } // namespace
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