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-rw-r--r--src/core/hw/gpu.cpp14
-rw-r--r--src/core/hw/gpu.h2
2 files changed, 8 insertions, 8 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index a0a523822..6838e449c 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -334,25 +334,25 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) {
u32 remaining_size = Common::AlignDown(config.texture_copy.size, 16);
if (remaining_size == 0) {
- // Real hardware freeze on this
- LOG_CRITICAL(HW_GPU, "zero size");
+ LOG_CRITICAL(HW_GPU, "zero size. Real hardware freezes on this.");
return;
}
u32 input_gap = config.texture_copy.input_gap * 16;
- u32 input_width = input_gap == 0 ? remaining_size : config.texture_copy.input_width * 16;
u32 output_gap = config.texture_copy.output_gap * 16;
+
+ // Zero gap means contiguous input/output even if width = 0. To avoid infinite loop below, width
+ // is assigned with the total size if gap = 0.
+ u32 input_width = input_gap == 0 ? remaining_size : config.texture_copy.input_width * 16;
u32 output_width = output_gap == 0 ? remaining_size : config.texture_copy.output_width * 16;
if (input_width == 0) {
- // Real hardware freeze on this
- LOG_CRITICAL(HW_GPU, "zero input width");
+ LOG_CRITICAL(HW_GPU, "zero input width. Real hardware freezes on this.");
return;
}
if (output_width == 0) {
- // Real hardware freeze on this
- LOG_CRITICAL(HW_GPU, "zero output width");
+ LOG_CRITICAL(HW_GPU, "zero output width. Real hardware freezes on this.");
return;
}
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index bdd997b2a..21b127fee 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -225,7 +225,7 @@ struct Regs {
INSERT_PADDING_WORDS(0x1);
struct {
- u32 size;
+ u32 size; // The lower 4 bits are ignored
union {
u32 input_size;