diff options
-rw-r--r-- | src/core/cpu_manager.cpp | 3 | ||||
-rw-r--r-- | src/core/hle/kernel/hle_ipc.cpp | 24 | ||||
-rw-r--r-- | src/core/hle/kernel/scheduler.cpp | 9 | ||||
-rw-r--r-- | src/core/hle/kernel/scheduler.h | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/server_session.cpp | 15 | ||||
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 21 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 14 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.h | 82 |
8 files changed, 116 insertions, 54 deletions
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp index 9b9337131..6032cb0bf 100644 --- a/src/core/cpu_manager.cpp +++ b/src/core/cpu_manager.cpp @@ -81,8 +81,7 @@ void CpuManager::RunGuestThread() { while (true) { auto& physical_core = kernel.CurrentPhysicalCore(); if (!physical_core.IsInterrupted()) { - physical_core.Idle(); - // physical_core.Run(); + physical_core.Run(); } auto& scheduler = physical_core.Scheduler(); scheduler.TryDoContextSwitch(); diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 0d01a7047..955d5fe1c 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -14,6 +14,7 @@ #include "common/common_types.h" #include "common/logging/log.h" #include "core/hle/ipc_helpers.h" +#include "core/hle/kernel/errors.h" #include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/kernel.h" @@ -21,7 +22,9 @@ #include "core/hle/kernel/process.h" #include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/server_session.h" +#include "core/hle/kernel/scheduler.h" #include "core/hle/kernel/thread.h" +#include "core/hle/kernel/time_manager.h" #include "core/hle/kernel/writable_event.h" #include "core/memory.h" @@ -46,11 +49,10 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread( const std::string& reason, u64 timeout, WakeupCallback&& callback, std::shared_ptr<WritableEvent> writable_event) { // Put the client thread to sleep until the wait event is signaled or the timeout expires. - thread->SetWakeupCallback( + thread->SetHLECallback( [context = *this, callback](ThreadWakeupReason reason, std::shared_ptr<Thread> thread, std::shared_ptr<SynchronizationObject> object, std::size_t index) mutable -> bool { - ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent); callback(thread, context, reason); context.WriteToOutgoingCommandBuffer(*thread); return true; @@ -62,14 +64,16 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread( writable_event = pair.writable; } - const auto readable_event{writable_event->GetReadableEvent()}; - writable_event->Clear(); - thread->SetStatus(ThreadStatus::WaitHLEEvent); - thread->SetSynchronizationObjects({readable_event}); - readable_event->AddWaitingThread(thread); - - if (timeout > 0) { - thread->WakeAfterDelay(timeout); + { + Handle event_handle = InvalidHandle; + SchedulerLockAndSleep lock(kernel, event_handle, thread.get(), timeout); + const auto readable_event{writable_event->GetReadableEvent()}; + writable_event->Clear(); + thread->SetStatus(ThreadStatus::WaitHLEEvent); + thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT); + readable_event->AddWaitingThread(thread); + lock.Release(); + thread->SetHLETimeEvent(event_handle); } is_thread_waiting = true; diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index 5166020a0..0e85ee69e 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -715,4 +715,13 @@ SchedulerLockAndSleep::~SchedulerLockAndSleep() { time_manager.ScheduleTimeEvent(event_handle, time_task, nanoseconds); } +void SchedulerLockAndSleep::Release() { + if (sleep_cancelled) { + return; + } + auto& time_manager = kernel.TimeManager(); + time_manager.ScheduleTimeEvent(event_handle, time_task, nanoseconds); + sleep_cancelled = true; +} + } // namespace Kernel diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index 16655b03f..f5f64338f 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -279,6 +279,8 @@ public: sleep_cancelled = true; } + void Release(); + private: Handle& event_handle; Thread* time_task; diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp index 25438b86b..05516a453 100644 --- a/src/core/hle/kernel/server_session.cpp +++ b/src/core/hle/kernel/server_session.cpp @@ -19,6 +19,7 @@ #include "core/hle/kernel/process.h" #include "core/hle/kernel/server_session.h" #include "core/hle/kernel/session.h" +#include "core/hle/kernel/scheduler.h" #include "core/hle/kernel/thread.h" #include "core/memory.h" @@ -168,9 +169,12 @@ ResultCode ServerSession::CompleteSyncRequest() { } // Some service requests require the thread to block - if (!context.IsThreadWaiting()) { - context.GetThread().ResumeFromWait(); - context.GetThread().SetWaitSynchronizationResult(result); + { + SchedulerLock lock(kernel); + if (!context.IsThreadWaiting()) { + context.GetThread().ResumeFromWait(); + context.GetThread().SetSynchronizationResults(nullptr, result); + } } request_queue.Pop(); @@ -180,8 +184,9 @@ ResultCode ServerSession::CompleteSyncRequest() { ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory) { - Core::System::GetInstance().CoreTiming().ScheduleEvent(20000, request_event, {}); - return QueueSyncRequest(std::move(thread), memory); + ResultCode result = QueueSyncRequest(std::move(thread), memory); + Core::System::GetInstance().CoreTiming().ScheduleEvent(0, request_event, {}); + return result; } } // namespace Kernel diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 0d905c0ca..768d72b92 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -38,6 +38,7 @@ #include "core/hle/kernel/svc_wrap.h" #include "core/hle/kernel/synchronization.h" #include "core/hle/kernel/thread.h" +#include "core/hle/kernel/time_manager.h" #include "core/hle/kernel/transfer_memory.h" #include "core/hle/kernel/writable_event.h" #include "core/hle/lock.h" @@ -318,11 +319,23 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) { LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName()); auto thread = system.CurrentScheduler().GetCurrentThread(); - thread->InvalidateWakeupCallback(); - thread->SetStatus(ThreadStatus::WaitIPC); - system.PrepareReschedule(thread->GetProcessorID()); + { + SchedulerLock lock(system.Kernel()); + thread->InvalidateHLECallback(); + thread->SetStatus(ThreadStatus::WaitIPC); + session->SendSyncRequest(SharedFrom(thread), system.Memory()); + } + ResultCode result = thread->GetSignalingResult(); + if (thread->HasHLECallback()) { + Handle event_handle = thread->GetHLETimeEvent(); + if (event_handle != InvalidHandle) { + auto& time_manager = system.Kernel().TimeManager(); + time_manager.UnscheduleTimeEvent(event_handle); + } + thread->InvokeHLECallback(ThreadWakeupReason::Timeout, SharedFrom(thread), nullptr, 0); + } - return session->SendSyncRequest(SharedFrom(thread), system.Memory()); + return result; } static ResultCode SendSyncRequest32(Core::System& system, Handle handle) { diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index f100ffc70..fb97535a3 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -96,7 +96,7 @@ void Thread::ResumeFromWait() { case ThreadStatus::Ready: // The thread's wakeup callback must have already been cleared when the thread was first // awoken. - ASSERT(wakeup_callback == nullptr); + ASSERT(hle_callback == nullptr); // If the thread is waiting on multiple wait objects, it might be awoken more than once // before actually resuming. We can ignore subsequent wakeups if the thread status has // already been set to ThreadStatus::Ready. @@ -112,7 +112,7 @@ void Thread::ResumeFromWait() { return; } - wakeup_callback = nullptr; + hle_callback = nullptr; if (activity == ThreadActivity::Paused) { SetStatus(ThreadStatus::Paused); @@ -398,8 +398,14 @@ bool Thread::AllSynchronizationObjectsReady() const { bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, std::shared_ptr<SynchronizationObject> object, std::size_t index) { - ASSERT(wakeup_callback); - return wakeup_callback(reason, std::move(thread), std::move(object), index); + ASSERT(hle_callback); + return hle_callback(reason, std::move(thread), std::move(object), index); +} + +bool Thread::InvokeHLECallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, + std::shared_ptr<SynchronizationObject> object, std::size_t index) { + ASSERT(hle_callback); + return hle_callback(reason, std::move(thread), std::move(object), index); } void Thread::SetActivity(ThreadActivity value) { diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index a8ae1a66f..04496f96e 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -31,12 +31,12 @@ class Process; class Scheduler; enum ThreadPriority : u32 { - THREADPRIO_HIGHEST = 0, ///< Highest thread priority - THREADPRIO_MAX_CORE_MIGRATION = 2, ///< Highest priority for a core migration - THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps - THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps - THREADPRIO_LOWEST = 63, ///< Lowest thread priority - THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities. + THREADPRIO_HIGHEST = 0, ///< Highest thread priority + THREADPRIO_MAX_CORE_MIGRATION = 2, ///< Highest priority for a core migration + THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps + THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps + THREADPRIO_LOWEST = 63, ///< Lowest thread priority + THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities. }; enum ThreadType : u32 { @@ -129,23 +129,24 @@ public: using WakeupCallback = std::function<bool(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, std::shared_ptr<SynchronizationObject> object, std::size_t index)>; + using HLECallback = std::function<bool(std::shared_ptr<Thread> thread)>; - /** - * Creates and returns a new thread. The new thread is immediately scheduled - * @param system The instance of the whole system - * @param name The friendly name desired for the thread - * @param entry_point The address at which the thread should start execution - * @param priority The thread's priority - * @param arg User data to pass to the thread - * @param processor_id The ID(s) of the processors on which the thread is desired to be run - * @param stack_top The address of the thread's stack top - * @param owner_process The parent process for the thread, if null, it's a kernel thread - * @return A shared pointer to the newly created thread - */ - static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags, std::string name, - VAddr entry_point, u32 priority, u64 arg, - s32 processor_id, VAddr stack_top, - Process* owner_process); + /** + * Creates and returns a new thread. The new thread is immediately scheduled + * @param system The instance of the whole system + * @param name The friendly name desired for the thread + * @param entry_point The address at which the thread should start execution + * @param priority The thread's priority + * @param arg User data to pass to the thread + * @param processor_id The ID(s) of the processors on which the thread is desired to be run + * @param stack_top The address of the thread's stack top + * @param owner_process The parent process for the thread, if null, it's a kernel thread + * @return A shared pointer to the newly created thread + */ + static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags, + std::string name, VAddr entry_point, + u32 priority, u64 arg, s32 processor_id, + VAddr stack_top, Process* owner_process); /** * Creates and returns a new thread. The new thread is immediately scheduled @@ -161,10 +162,10 @@ public: * @param thread_start_parameter The parameter which will passed to host context on init * @return A shared pointer to the newly created thread */ - static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags, std::string name, - VAddr entry_point, u32 priority, u64 arg, - s32 processor_id, VAddr stack_top, - Process* owner_process, + static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags, + std::string name, VAddr entry_point, + u32 priority, u64 arg, s32 processor_id, + VAddr stack_top, Process* owner_process, std::function<void(void*)>&& thread_start_func, void* thread_start_parameter); @@ -447,17 +448,37 @@ public: } bool HasWakeupCallback() const { - return wakeup_callback != nullptr; + return hle_callback != nullptr; + } + + bool HasHLECallback() const { + return hle_callback != nullptr; } void SetWakeupCallback(WakeupCallback callback) { - wakeup_callback = std::move(callback); + hle_callback = std::move(callback); + } + + void SetHLECallback(WakeupCallback callback) { + hle_callback = std::move(callback); + } + + void SetHLETimeEvent(Handle time_event) { + hle_time_event = time_event; + } + + Handle GetHLETimeEvent() const { + return hle_time_event; } void InvalidateWakeupCallback() { SetWakeupCallback(nullptr); } + void InvalidateHLECallback() { + SetHLECallback(nullptr); + } + /** * Invokes the thread's wakeup callback. * @@ -466,6 +487,8 @@ public: */ bool InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, std::shared_ptr<SynchronizationObject> object, std::size_t index); + bool InvokeHLECallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, + std::shared_ptr<SynchronizationObject> object, std::size_t index); u32 GetIdealCore() const { return ideal_core; @@ -600,7 +623,8 @@ private: /// Callback that will be invoked when the thread is resumed from a waiting state. If the thread /// was waiting via WaitSynchronization then the object will be the last object that became /// available. In case of a timeout, the object will be nullptr. - WakeupCallback wakeup_callback; + WakeupCallback hle_callback; + Handle hle_time_event; Scheduler* scheduler = nullptr; |