diff options
-rw-r--r-- | src/common/settings.h | 8 | ||||
-rw-r--r-- | src/common/settings_common.h | 1 | ||||
-rw-r--r-- | src/common/settings_enums.h | 2 | ||||
-rw-r--r-- | src/core/frontend/applets/controller.cpp | 3 | ||||
-rw-r--r-- | src/core/frontend/framebuffer_layout.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/service/am/am.cpp | 6 | ||||
-rw-r--r-- | src/core/hle/service/apm/apm_controller.cpp | 6 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/gesture.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/vi/vi.cpp | 2 | ||||
-rw-r--r-- | src/core/telemetry_session.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/applets/qt_controller.cpp | 18 | ||||
-rw-r--r-- | src/yuzu/bootmanager.cpp | 5 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 9 | ||||
-rw-r--r-- | src/yuzu/configuration/config.h | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 18 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 16 |
17 files changed, 74 insertions, 35 deletions
diff --git a/src/common/settings.h b/src/common/settings.h index 4407c1e6d..6d44fc626 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -379,7 +379,13 @@ struct Values { Setting<s32> current_user{linkage, 0, "current_user", Category::System}; - SwitchableSetting<bool> use_docked_mode{linkage, true, "use_docked_mode", Category::System}; + SwitchableSetting<ConsoleMode> use_docked_mode{linkage, + ConsoleMode::Docked, + "use_docked_mode", + Category::System, + Specialization::Radio, + true, + true}; // Controls InputSetting<std::array<PlayerInput, 10>> players; diff --git a/src/common/settings_common.h b/src/common/settings_common.h index 2efb329b0..3082e0ce1 100644 --- a/src/common/settings_common.h +++ b/src/common/settings_common.h @@ -56,6 +56,7 @@ enum Specialization : u8 { Scalar = 5, // Values are continuous Countable = 6, // Can be stepped through Paired = 7, // Another setting is associated with this setting + Radio = 8, // Setting should be presented in a radio group Percentage = (1 << SpecializationAttributeOffset), // Should be represented as a percentage }; diff --git a/src/common/settings_enums.h b/src/common/settings_enums.h index e7cb59ea5..815cafe15 100644 --- a/src/common/settings_enums.h +++ b/src/common/settings_enums.h @@ -146,6 +146,8 @@ ENUM(AntiAliasing, None, Fxaa, Smaa, MaxEnum); ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch); +ENUM(ConsoleMode, Handheld, Docked); + template <typename Type> inline std::string CanonicalizeEnum(Type id) { const auto group = EnumMetadata<Type>::Canonicalizations(); diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp index 3300d4f79..4c0c5434c 100644 --- a/src/core/frontend/applets/controller.cpp +++ b/src/core/frontend/applets/controller.cpp @@ -3,6 +3,7 @@ #include "common/assert.h" #include "common/logging/log.h" +#include "common/settings_enums.h" #include "core/frontend/applets/controller.h" #include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" @@ -62,7 +63,7 @@ void DefaultControllerApplet::ReconfigureControllers(ReconfigureCallback callbac controller->Connect(true); } } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld && - !Settings::values.use_docked_mode.GetValue()) { + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Handheld) { // We should *never* reach here under any normal circumstances. controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); controller->Connect(true); diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index b4081fc39..ae0a44f12 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp @@ -5,6 +5,7 @@ #include "common/assert.h" #include "common/settings.h" +#include "common/settings_enums.h" #include "core/frontend/framebuffer_layout.h" namespace Layout { @@ -49,7 +50,8 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) { } FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) { - const bool is_docked = Settings::values.use_docked_mode.GetValue(); + const bool is_docked = + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked; const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width; const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height; diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 8d057b3a8..81df91a2d 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -6,6 +6,7 @@ #include <cinttypes> #include <cstring> #include "common/settings.h" +#include "common/settings_enums.h" #include "core/core.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" @@ -833,7 +834,7 @@ void ICommonStateGetter::GetDefaultDisplayResolution(HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 4}; rb.Push(ResultSuccess); - if (Settings::values.use_docked_mode.GetValue()) { + if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) { rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth)); rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight)); } else { @@ -921,7 +922,8 @@ void IStorage::Open(HLERequestContext& ctx) { } void ICommonStateGetter::GetOperationMode(HLERequestContext& ctx) { - const bool use_docked_mode{Settings::values.use_docked_mode.GetValue()}; + const bool use_docked_mode{Settings::values.use_docked_mode.GetValue() == + Settings::ConsoleMode::Docked}; LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode); IPC::ResponseBuilder rb{ctx, 3}; diff --git a/src/core/hle/service/apm/apm_controller.cpp b/src/core/hle/service/apm/apm_controller.cpp index 227fdd0cf..1656b2e73 100644 --- a/src/core/hle/service/apm/apm_controller.cpp +++ b/src/core/hle/service/apm/apm_controller.cpp @@ -7,6 +7,7 @@ #include "common/logging/log.h" #include "common/settings.h" +#include "common/settings_enums.h" #include "core/core_timing.h" #include "core/hle/service/apm/apm_controller.h" @@ -67,8 +68,9 @@ void Controller::SetFromCpuBoostMode(CpuBoostMode mode) { } PerformanceMode Controller::GetCurrentPerformanceMode() const { - return Settings::values.use_docked_mode.GetValue() ? PerformanceMode::Boost - : PerformanceMode::Normal; + return Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked + ? PerformanceMode::Boost + : PerformanceMode::Normal; } PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) { diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp index 03432f7cb..47d4c08fc 100644 --- a/src/core/hle/service/hid/controllers/gesture.cpp +++ b/src/core/hle/service/hid/controllers/gesture.cpp @@ -331,7 +331,7 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() }; // Hack: There is no touch in docked but games still allow it - if (Settings::values.use_docked_mode.GetValue()) { + if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) { gesture.points[id] = { .x = static_cast<s32>(active_x * Layout::ScreenDocked::Width), .y = static_cast<s32>(active_y * Layout::ScreenDocked::Height), diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 28818c813..ba752d472 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -1518,7 +1518,7 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller return false; } // Handheld shouldn't be supported in docked mode - if (Settings::values.use_docked_mode.GetValue()) { + if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) { return false; } diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 6bb02393c..6b5f3a17a 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -217,7 +217,7 @@ private: IPC::ResponseBuilder rb{ctx, 6}; rb.Push(ResultSuccess); - if (Settings::values.use_docked_mode.GetValue()) { + if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) { rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth)); rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight)); } else { diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index 62b3f6636..8a1cd24b0 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -14,6 +14,7 @@ #include "common/logging/log.h" #include "common/settings.h" +#include "common/settings_enums.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" #include "core/loader/loader.h" @@ -275,7 +276,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader, static_cast<u32>(Settings::values.shader_backend.GetValue())); AddField(field_type, "Renderer_UseAsynchronousShaders", Settings::values.use_asynchronous_shaders.GetValue()); - AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue()); + AddField(field_type, "System_UseDockedMode", + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked); } bool TelemetrySession::SubmitTestcase() { diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index 00aafb8f8..c783325fb 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -5,6 +5,7 @@ #include <thread> #include "common/assert.h" +#include "common/settings_enums.h" #include "common/string_util.h" #include "core/core.h" #include "core/hid/emulated_controller.h" @@ -226,9 +227,14 @@ int QtControllerSelectorDialog::exec() { } void QtControllerSelectorDialog::ApplyConfiguration() { - const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue(); - Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked()); - OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system); + const bool pre_docked_mode = + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked; + Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked() + ? Settings::ConsoleMode::Docked + : Settings::ConsoleMode::Handheld); + OnDockedModeChanged( + pre_docked_mode, + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked, system); Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); @@ -616,8 +622,10 @@ void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) { ui->radioDocked->setEnabled(!is_handheld); ui->radioUndocked->setEnabled(!is_handheld); - ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue()); - ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue()); + ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue() == + Settings::ConsoleMode::Docked); + ui->radioUndocked->setChecked(Settings::values.use_docked_mode.GetValue() == + Settings::ConsoleMode::Handheld); // Also force into undocked mode if the controller type is handheld. if (is_handheld) { diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 407988b8f..37753b47e 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -928,8 +928,9 @@ void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) { const Layout::FramebufferLayout layout{[]() { u32 height = UISettings::values.screenshot_height.GetValue(); if (height == 0) { - height = Settings::values.use_docked_mode.GetValue() ? Layout::ScreenDocked::Height - : Layout::ScreenUndocked::Height; + height = Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked + ? Layout::ScreenDocked::Height + : Layout::ScreenUndocked::Height; height *= Settings::values.resolution_info.up_factor; } const u32 width = diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index b22c83303..1de093447 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -9,6 +9,7 @@ #include "common/fs/path_util.h" #include "common/settings.h" #include "common/settings_common.h" +#include "common/settings_enums.h" #include "core/core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" @@ -85,9 +86,9 @@ const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_ma {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))}, }; -const std::map<bool, QString> Config::use_docked_mode_texts_map = { - {true, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))}, - {false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))}, +const std::map<Settings::ConsoleMode, QString> Config::use_docked_mode_texts_map = { + {Settings::ConsoleMode::Docked, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))}, + {Settings::ConsoleMode::Handheld, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))}, }; const std::map<Settings::GpuAccuracy, QString> Config::gpu_accuracy_texts_map = { @@ -376,7 +377,7 @@ void Config::ReadControlValues() { const auto controller_type = Settings::values.players.GetValue()[0].controller_type; if (controller_type == Settings::ControllerType::Handheld) { Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig()); - Settings::values.use_docked_mode.SetValue(false); + Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld); } if (IsCustomConfig()) { diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 0ac74c8e7..727feebfb 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -9,6 +9,7 @@ #include <QMetaType> #include <QVariant> #include "common/settings.h" +#include "common/settings_enums.h" #include "yuzu/uisettings.h" class QSettings; @@ -51,7 +52,7 @@ public: static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map; static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map; - static const std::map<bool, QString> use_docked_mode_texts_map; + static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map; static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map; static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map; static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map; diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 7fce85bca..78ed8c610 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -4,6 +4,7 @@ #include <memory> #include <thread> +#include "common/settings_enums.h" #include "core/core.h" #include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" @@ -197,9 +198,14 @@ void ConfigureInput::ApplyConfiguration() { advanced->ApplyConfiguration(); - const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue(); - Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked()); - OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system); + const bool pre_docked_mode = + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked; + Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked() + ? Settings::ConsoleMode::Docked + : Settings::ConsoleMode::Handheld); + OnDockedModeChanged( + pre_docked_mode, + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked, system); Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); @@ -267,8 +273,10 @@ void ConfigureInput::UpdateDockedState(bool is_handheld) { ui->radioDocked->setEnabled(!is_handheld); ui->radioUndocked->setEnabled(!is_handheld); - ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue()); - ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue()); + ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue() == + Settings::ConsoleMode::Docked); + ui->radioUndocked->setChecked(Settings::values.use_docked_mode.GetValue() == + Settings::ConsoleMode::Handheld); // Also force into undocked mode if the controller type is handheld. if (is_handheld) { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index a9d035f3d..8ab4e73b1 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1158,9 +1158,9 @@ void GMainWindow::InitializeWidgets() { [this](const QPoint& menu_location) { QMenu context_menu; - for (auto const& docked_mode_pair : Config::use_docked_mode_texts_map) { - context_menu.addAction(docked_mode_pair.second, [this, docked_mode_pair] { - if (docked_mode_pair.first != Settings::values.use_docked_mode.GetValue()) { + for (auto const& [value, text] : Config::use_docked_mode_texts_map) { + context_menu.addAction(text, [this, value] { + if (value != Settings::values.use_docked_mode.GetValue()) { OnToggleDockedMode(); } }); @@ -3636,7 +3636,8 @@ void GMainWindow::OnTasReset() { } void GMainWindow::OnToggleDockedMode() { - const bool is_docked = Settings::values.use_docked_mode.GetValue(); + const bool is_docked = + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked; auto* player_1 = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); auto* handheld = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); @@ -3650,7 +3651,8 @@ void GMainWindow::OnToggleDockedMode() { controller_dialog->refreshConfiguration(); } - Settings::values.use_docked_mode.SetValue(!is_docked); + Settings::values.use_docked_mode.SetValue(is_docked ? Settings::ConsoleMode::Docked + : Settings::ConsoleMode::Handheld); UpdateDockedButton(); OnDockedModeChanged(is_docked, !is_docked, *system); } @@ -4080,8 +4082,8 @@ void GMainWindow::UpdateGPUAccuracyButton() { } void GMainWindow::UpdateDockedButton() { - const bool is_docked = Settings::values.use_docked_mode.GetValue(); - dock_status_button->setChecked(is_docked); + const auto is_docked = Settings::values.use_docked_mode.GetValue(); + dock_status_button->setChecked(is_docked == Settings::ConsoleMode::Docked); dock_status_button->setText( Config::use_docked_mode_texts_map.find(is_docked)->second.toUpper()); } |