diff options
40 files changed, 791 insertions, 209 deletions
diff --git a/src/common/color.h b/src/common/color.h index 24a445dac..0379040be 100644 --- a/src/common/color.h +++ b/src/common/color.h @@ -4,6 +4,8 @@ #pragma once +#include <cstring> + #include "common/common_types.h" #include "common/swap.h" #include "common/vector_math.h" @@ -55,7 +57,7 @@ constexpr u8 Convert8To6(u8 value) { * @param bytes Pointer to encoded source color * @return Result color decoded as Math::Vec4<u8> */ -inline const Math::Vec4<u8> DecodeRGBA8(const u8* bytes) { +inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) { return {bytes[3], bytes[2], bytes[1], bytes[0]}; } @@ -64,7 +66,7 @@ inline const Math::Vec4<u8> DecodeRGBA8(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Math::Vec4<u8> */ -inline const Math::Vec4<u8> DecodeRGB8(const u8* bytes) { +inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) { return {bytes[2], bytes[1], bytes[0], 255}; } @@ -73,7 +75,7 @@ inline const Math::Vec4<u8> DecodeRGB8(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Math::Vec4<u8> */ -inline const Math::Vec4<u8> DecodeRG8(const u8* bytes) { +inline Math::Vec4<u8> DecodeRG8(const u8* bytes) { return {bytes[1], bytes[0], 0, 255}; } @@ -82,8 +84,9 @@ inline const Math::Vec4<u8> DecodeRG8(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Math::Vec4<u8> */ -inline const Math::Vec4<u8> DecodeRGB565(const u8* bytes) { - const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes); +inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) { + u16_le pixel; + std::memcpy(&pixel, bytes, sizeof(pixel)); return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F), Convert5To8(pixel & 0x1F), 255}; } @@ -93,8 +96,9 @@ inline const Math::Vec4<u8> DecodeRGB565(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Math::Vec4<u8> */ -inline const Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) { - const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes); +inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) { + u16_le pixel; + std::memcpy(&pixel, bytes, sizeof(pixel)); return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F), Convert5To8((pixel >> 1) & 0x1F), Convert1To8(pixel & 0x1)}; } @@ -104,8 +108,9 @@ inline const Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Math::Vec4<u8> */ -inline const Math::Vec4<u8> DecodeRGBA4(const u8* bytes) { - const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes); +inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) { + u16_le pixel; + std::memcpy(&pixel, bytes, sizeof(pixel)); return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF), Convert4To8((pixel >> 4) & 0xF), Convert4To8(pixel & 0xF)}; } @@ -116,7 +121,9 @@ inline const Math::Vec4<u8> DecodeRGBA4(const u8* bytes) { * @return Depth value as an u32 */ inline u32 DecodeD16(const u8* bytes) { - return *reinterpret_cast<const u16_le*>(bytes); + u16_le data; + std::memcpy(&data, bytes, sizeof(data)); + return data; } /** @@ -133,7 +140,7 @@ inline u32 DecodeD24(const u8* bytes) { * @param bytes Pointer to encoded source values * @return Resulting values stored as a Math::Vec2 */ -inline const Math::Vec2<u32> DecodeD24S8(const u8* bytes) { +inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) { return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]}; } @@ -175,8 +182,10 @@ inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) { * @param bytes Destination pointer to store encoded color */ inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) { - *reinterpret_cast<u16_le*>(bytes) = + const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b()); + + std::memcpy(bytes, &data, sizeof(data)); } /** @@ -185,9 +194,10 @@ inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) { * @param bytes Destination pointer to store encoded color */ inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) { - *reinterpret_cast<u16_le*>(bytes) = (Convert8To5(color.r()) << 11) | - (Convert8To5(color.g()) << 6) | - (Convert8To5(color.b()) << 1) | Convert8To1(color.a()); + const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) | + (Convert8To5(color.b()) << 1) | Convert8To1(color.a()); + + std::memcpy(bytes, &data, sizeof(data)); } /** @@ -196,9 +206,10 @@ inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) { * @param bytes Destination pointer to store encoded color */ inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) { - *reinterpret_cast<u16_le*>(bytes) = (Convert8To4(color.r()) << 12) | - (Convert8To4(color.g()) << 8) | - (Convert8To4(color.b()) << 4) | Convert8To4(color.a()); + const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) | + (Convert8To4(color.b()) << 4) | Convert8To4(color.a()); + + std::memcpy(bytes, &data, sizeof(data)); } /** @@ -207,7 +218,8 @@ inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) { * @param bytes Pointer where to store the encoded value */ inline void EncodeD16(u32 value, u8* bytes) { - *reinterpret_cast<u16_le*>(bytes) = value & 0xFFFF; + const u16_le data = static_cast<u16>(value); + std::memcpy(bytes, &data, sizeof(data)); } /** diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 7aeda737f..3ce590062 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -884,11 +884,21 @@ std::string_view RemoveTrailingSlash(std::string_view path) { return path; } -std::string SanitizePath(std::string_view path_) { +std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) { std::string path(path_); - std::replace(path.begin(), path.end(), '\\', '/'); + char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\'; + char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/'; + + if (directory_separator == DirectorySeparator::PlatformDefault) { +#ifdef _WIN32 + type1 = '/'; + type2 = '\\'; +#endif + } + + std::replace(path.begin(), path.end(), type1, type2); path.erase(std::unique(path.begin(), path.end(), - [](char c1, char c2) { return c1 == '/' && c2 == '/'; }), + [type2](char c1, char c2) { return c1 == type2 && c2 == type2; }), path.end()); return std::string(RemoveTrailingSlash(path)); } diff --git a/src/common/file_util.h b/src/common/file_util.h index d0987fb57..2711872ae 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h @@ -182,8 +182,12 @@ std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t la return std::vector<T>(vector.begin() + first, vector.begin() + first + last); } -// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. -std::string SanitizePath(std::string_view path); +enum class DirectorySeparator { ForwardSlash, BackwardSlash, PlatformDefault }; + +// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\' +// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows +std::string SanitizePath(std::string_view path, + DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash); // simple wrapper for cstdlib file functions to // hopefully will make error checking easier diff --git a/src/common/vector_math.h b/src/common/vector_math.h index 5c94fcda3..8feb49941 100644 --- a/src/common/vector_math.h +++ b/src/common/vector_math.h @@ -78,7 +78,7 @@ public: } template <typename U = T> - constexpr Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const { + constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { return {-x, -y}; } constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const { @@ -227,7 +227,7 @@ public: } template <typename U = T> - constexpr Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const { + constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { return {-x, -y, -z}; } @@ -436,7 +436,7 @@ public: } template <typename U = T> - constexpr Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const { + constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { return {-x, -y, -z, -w}; } diff --git a/src/core/core.cpp b/src/core/core.cpp index 085ba68d0..69c45c026 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -89,7 +89,7 @@ System::ResultStatus System::SingleStep() { } System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) { - app_loader = Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(filepath)); + app_loader = Loader::GetLoader(virtual_filesystem->OpenFile(filepath, FileSys::Mode::Read)); if (!app_loader) { LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath); @@ -174,6 +174,10 @@ System::ResultStatus System::Init(EmuWindow& emu_window) { CoreTiming::Init(); + // Create a default fs if one doesn't already exist. + if (virtual_filesystem == nullptr) + virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>(); + current_process = Kernel::Process::Create("main"); cpu_barrier = std::make_shared<CpuBarrier>(); @@ -186,7 +190,7 @@ System::ResultStatus System::Init(EmuWindow& emu_window) { service_manager = std::make_shared<Service::SM::ServiceManager>(); Kernel::Init(); - Service::Init(service_manager); + Service::Init(service_manager, virtual_filesystem); GDBStub::Init(); renderer = VideoCore::CreateRenderer(emu_window); diff --git a/src/core/core.h b/src/core/core.h index c8ca4b247..7cf7ea4e1 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -17,6 +17,8 @@ #include "core/memory.h" #include "core/perf_stats.h" #include "core/telemetry_session.h" +#include "file_sys/vfs_real.h" +#include "hle/service/filesystem/filesystem.h" #include "video_core/debug_utils/debug_utils.h" #include "video_core/gpu.h" @@ -211,6 +213,14 @@ public: return debug_context; } + void SetFilesystem(FileSys::VirtualFilesystem vfs) { + virtual_filesystem = std::move(vfs); + } + + FileSys::VirtualFilesystem GetFilesystem() const { + return virtual_filesystem; + } + private: System(); @@ -225,6 +235,8 @@ private: */ ResultStatus Init(EmuWindow& emu_window); + /// RealVfsFilesystem instance + FileSys::VirtualFilesystem virtual_filesystem; /// AppLoader used to load the current executing application std::unique_ptr<Loader::AppLoader> app_loader; std::unique_ptr<VideoCore::RendererBase> renderer; diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h index e3a578c0f..f3cf50d5a 100644 --- a/src/core/file_sys/savedata_factory.h +++ b/src/core/file_sys/savedata_factory.h @@ -7,6 +7,7 @@ #include <memory> #include <string> #include "common/common_types.h" +#include "common/swap.h" #include "core/hle/result.h" namespace FileSys { diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp index dae1c16ef..24e158962 100644 --- a/src/core/file_sys/vfs.cpp +++ b/src/core/file_sys/vfs.cpp @@ -4,12 +4,160 @@ #include <algorithm> #include <numeric> +#include <string> +#include "common/common_paths.h" #include "common/file_util.h" #include "common/logging/backend.h" #include "core/file_sys/vfs.h" namespace FileSys { +VfsFilesystem::VfsFilesystem(VirtualDir root_) : root(std::move(root_)) {} + +VfsFilesystem::~VfsFilesystem() = default; + +std::string VfsFilesystem::GetName() const { + return root->GetName(); +} + +bool VfsFilesystem::IsReadable() const { + return root->IsReadable(); +} + +bool VfsFilesystem::IsWritable() const { + return root->IsWritable(); +} + +VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const { + const auto path = FileUtil::SanitizePath(path_); + if (root->GetFileRelative(path) != nullptr) + return VfsEntryType::File; + if (root->GetDirectoryRelative(path) != nullptr) + return VfsEntryType::Directory; + + return VfsEntryType::None; +} + +VirtualFile VfsFilesystem::OpenFile(std::string_view path_, Mode perms) { + const auto path = FileUtil::SanitizePath(path_); + return root->GetFileRelative(path); +} + +VirtualFile VfsFilesystem::CreateFile(std::string_view path_, Mode perms) { + const auto path = FileUtil::SanitizePath(path_); + return root->CreateFileRelative(path); +} + +VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) { + const auto old_path = FileUtil::SanitizePath(old_path_); + const auto new_path = FileUtil::SanitizePath(new_path_); + + // VfsDirectory impls are only required to implement copy across the current directory. + if (FileUtil::GetParentPath(old_path) == FileUtil::GetParentPath(new_path)) { + if (!root->Copy(FileUtil::GetFilename(old_path), FileUtil::GetFilename(new_path))) + return nullptr; + return OpenFile(new_path, Mode::ReadWrite); + } + + // Do it using RawCopy. Non-default impls are encouraged to optimize this. + const auto old_file = OpenFile(old_path, Mode::Read); + if (old_file == nullptr) + return nullptr; + auto new_file = OpenFile(new_path, Mode::Read); + if (new_file != nullptr) + return nullptr; + new_file = CreateFile(new_path, Mode::Write); + if (new_file == nullptr) + return nullptr; + if (!VfsRawCopy(old_file, new_file)) + return nullptr; + return new_file; +} + +VirtualFile VfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) { + const auto old_path = FileUtil::SanitizePath(old_path_); + const auto new_path = FileUtil::SanitizePath(new_path_); + + // Again, non-default impls are highly encouraged to provide a more optimized version of this. + auto out = CopyFile(old_path_, new_path_); + if (out == nullptr) + return nullptr; + if (DeleteFile(old_path)) + return out; + return nullptr; +} + +bool VfsFilesystem::DeleteFile(std::string_view path_) { + const auto path = FileUtil::SanitizePath(path_); + auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write); + if (parent == nullptr) + return false; + return parent->DeleteFile(FileUtil::GetFilename(path)); +} + +VirtualDir VfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) { + const auto path = FileUtil::SanitizePath(path_); + return root->GetDirectoryRelative(path); +} + +VirtualDir VfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) { + const auto path = FileUtil::SanitizePath(path_); + return root->CreateDirectoryRelative(path); +} + +VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_view new_path_) { + const auto old_path = FileUtil::SanitizePath(old_path_); + const auto new_path = FileUtil::SanitizePath(new_path_); + + // Non-default impls are highly encouraged to provide a more optimized version of this. + auto old_dir = OpenDirectory(old_path, Mode::Read); + if (old_dir == nullptr) + return nullptr; + auto new_dir = OpenDirectory(new_path, Mode::Read); + if (new_dir != nullptr) + return nullptr; + new_dir = CreateDirectory(new_path, Mode::Write); + if (new_dir == nullptr) + return nullptr; + + for (const auto& file : old_dir->GetFiles()) { + const auto x = + CopyFile(old_path + DIR_SEP + file->GetName(), new_path + DIR_SEP + file->GetName()); + if (x == nullptr) + return nullptr; + } + + for (const auto& dir : old_dir->GetSubdirectories()) { + const auto x = + CopyDirectory(old_path + DIR_SEP + dir->GetName(), new_path + DIR_SEP + dir->GetName()); + if (x == nullptr) + return nullptr; + } + + return new_dir; +} + +VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path_, std::string_view new_path_) { + const auto old_path = FileUtil::SanitizePath(old_path_); + const auto new_path = FileUtil::SanitizePath(new_path_); + + // Non-default impls are highly encouraged to provide a more optimized version of this. + auto out = CopyDirectory(old_path_, new_path_); + if (out == nullptr) + return nullptr; + if (DeleteDirectory(old_path)) + return out; + return nullptr; +} + +bool VfsFilesystem::DeleteDirectory(std::string_view path_) { + const auto path = FileUtil::SanitizePath(path_); + auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write); + if (parent == nullptr) + return false; + return parent->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path)); +} + VfsFile::~VfsFile() = default; std::string VfsFile::GetExtension() const { diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h index fab9e2b45..141a053ce 100644 --- a/src/core/file_sys/vfs.h +++ b/src/core/file_sys/vfs.h @@ -11,14 +11,74 @@ #include <vector> #include "boost/optional.hpp" #include "common/common_types.h" +#include "core/file_sys/mode.h" namespace FileSys { + +struct VfsFilesystem; struct VfsFile; struct VfsDirectory; -// Convenience typedefs to use VfsDirectory and VfsFile -using VirtualDir = std::shared_ptr<FileSys::VfsDirectory>; -using VirtualFile = std::shared_ptr<FileSys::VfsFile>; +// Convenience typedefs to use Vfs* interfaces +using VirtualFilesystem = std::shared_ptr<VfsFilesystem>; +using VirtualDir = std::shared_ptr<VfsDirectory>; +using VirtualFile = std::shared_ptr<VfsFile>; + +// An enumeration representing what can be at the end of a path in a VfsFilesystem +enum class VfsEntryType { + None, + File, + Directory, +}; + +// A class representing an abstract filesystem. A default implementation given the root VirtualDir +// is provided for convenience, but if the Vfs implementation has any additional state or +// functionality, they will need to override. +struct VfsFilesystem : NonCopyable { + VfsFilesystem(VirtualDir root); + virtual ~VfsFilesystem(); + + // Gets the friendly name for the filesystem. + virtual std::string GetName() const; + + // Return whether or not the user has read permissions on this filesystem. + virtual bool IsReadable() const; + // Return whether or not the user has write permission on this filesystem. + virtual bool IsWritable() const; + + // Determine if the entry at path is non-existant, a file, or a directory. + virtual VfsEntryType GetEntryType(std::string_view path) const; + + // Opens the file with path relative to root. If it doesn't exist, returns nullptr. + virtual VirtualFile OpenFile(std::string_view path, Mode perms); + // Creates a new, empty file at path + virtual VirtualFile CreateFile(std::string_view path, Mode perms); + // Copies the file from old_path to new_path, returning the new file on success and nullptr on + // failure. + virtual VirtualFile CopyFile(std::string_view old_path, std::string_view new_path); + // Moves the file from old_path to new_path, returning the moved file on success and nullptr on + // failure. + virtual VirtualFile MoveFile(std::string_view old_path, std::string_view new_path); + // Deletes the file with path relative to root, returing true on success. + virtual bool DeleteFile(std::string_view path); + + // Opens the directory with path relative to root. If it doesn't exist, returns nullptr. + virtual VirtualDir OpenDirectory(std::string_view path, Mode perms); + // Creates a new, empty directory at path + virtual VirtualDir CreateDirectory(std::string_view path, Mode perms); + // Copies the directory from old_path to new_path, returning the new directory on success and + // nullptr on failure. + virtual VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path); + // Moves the directory from old_path to new_path, returning the moved directory on success and + // nullptr on failure. + virtual VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path); + // Deletes the directory with path relative to root, returing true on success. + virtual bool DeleteDirectory(std::string_view path); + +protected: + // Root directory in default implementation. + VirtualDir root; +}; // A class representing a file in an abstract filesystem. struct VfsFile : NonCopyable { diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp index 82d54da4a..1b5919737 100644 --- a/src/core/file_sys/vfs_real.cpp +++ b/src/core/file_sys/vfs_real.cpp @@ -6,7 +6,7 @@ #include <cstddef> #include <iterator> #include <utility> - +#include "common/assert.h" #include "common/common_paths.h" #include "common/logging/log.h" #include "core/file_sys/vfs_real.h" @@ -29,6 +29,8 @@ static std::string ModeFlagsToString(Mode mode) { mode_str = "a"; else if (mode & Mode::Write) mode_str = "w"; + else + UNREACHABLE_MSG("Invalid file open mode: {:02X}", static_cast<u8>(mode)); } mode_str += "b"; @@ -36,8 +38,174 @@ static std::string ModeFlagsToString(Mode mode) { return mode_str; } -RealVfsFile::RealVfsFile(const std::string& path_, Mode perms_) - : backing(path_, ModeFlagsToString(perms_).c_str()), path(path_), +RealVfsFilesystem::RealVfsFilesystem() : VfsFilesystem(nullptr) {} + +std::string RealVfsFilesystem::GetName() const { + return "Real"; +} + +bool RealVfsFilesystem::IsReadable() const { + return true; +} + +bool RealVfsFilesystem::IsWritable() const { + return true; +} + +VfsEntryType RealVfsFilesystem::GetEntryType(std::string_view path_) const { + const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + if (!FileUtil::Exists(path)) + return VfsEntryType::None; + if (FileUtil::IsDirectory(path)) + return VfsEntryType::Directory; + + return VfsEntryType::File; +} + +VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) { + const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + if (cache.find(path) != cache.end()) { + auto weak = cache[path]; + if (!weak.expired()) { + return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, weak.lock(), path, perms)); + } + } + + if (!FileUtil::Exists(path) && (perms & Mode::WriteAppend) != 0) + FileUtil::CreateEmptyFile(path); + + auto backing = std::make_shared<FileUtil::IOFile>(path, ModeFlagsToString(perms).c_str()); + cache[path] = backing; + + // Cannot use make_shared as RealVfsFile constructor is private + return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, backing, path, perms)); +} + +VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) { + const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + if (!FileUtil::Exists(path) && !FileUtil::CreateEmptyFile(path)) + return nullptr; + return OpenFile(path, perms); +} + +VirtualFile RealVfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) { + const auto old_path = + FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto new_path = + FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); + + if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || + FileUtil::IsDirectory(old_path) || !FileUtil::Copy(old_path, new_path)) + return nullptr; + return OpenFile(new_path, Mode::ReadWrite); +} + +VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) { + const auto old_path = + FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto new_path = + FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); + + if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || + FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) + return nullptr; + + if (cache.find(old_path) != cache.end()) { + auto cached = cache[old_path]; + if (!cached.expired()) { + auto file = cached.lock(); + file->Open(new_path, "r+b"); + cache.erase(old_path); + cache[new_path] = file; + } + } + return OpenFile(new_path, Mode::ReadWrite); +} + +bool RealVfsFilesystem::DeleteFile(std::string_view path_) { + const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + if (cache.find(path) != cache.end()) { + if (!cache[path].expired()) + cache[path].lock()->Close(); + cache.erase(path); + } + return FileUtil::Delete(path); +} + +VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) { + const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + // Cannot use make_shared as RealVfsDirectory constructor is private + return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms)); +} + +VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) { + const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + if (!FileUtil::Exists(path) && !FileUtil::CreateDir(path)) + return nullptr; + // Cannot use make_shared as RealVfsDirectory constructor is private + return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms)); +} + +VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_, + std::string_view new_path_) { + const auto old_path = + FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto new_path = + FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); + if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || + !FileUtil::IsDirectory(old_path)) + return nullptr; + FileUtil::CopyDir(old_path, new_path); + return OpenDirectory(new_path, Mode::ReadWrite); +} + +VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_, + std::string_view new_path_) { + const auto old_path = + FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto new_path = + FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); + if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || + FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) + return nullptr; + + for (auto& kv : cache) { + // Path in cache starts with old_path + if (kv.first.rfind(old_path, 0) == 0) { + const auto file_old_path = + FileUtil::SanitizePath(kv.first, FileUtil::DirectorySeparator::PlatformDefault); + const auto file_new_path = + FileUtil::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()), + FileUtil::DirectorySeparator::PlatformDefault); + auto cached = cache[file_old_path]; + if (!cached.expired()) { + auto file = cached.lock(); + file->Open(file_new_path, "r+b"); + cache.erase(file_old_path); + cache[file_new_path] = file; + } + } + } + + return OpenDirectory(new_path, Mode::ReadWrite); +} + +bool RealVfsFilesystem::DeleteDirectory(std::string_view path_) { + const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + for (auto& kv : cache) { + // Path in cache starts with old_path + if (kv.first.rfind(path, 0) == 0) { + if (!cache[kv.first].expired()) + cache[kv.first].lock()->Close(); + cache.erase(kv.first); + } + } + return FileUtil::DeleteDirRecursively(path); +} + +RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FileUtil::IOFile> backing_, + const std::string& path_, Mode perms_) + : base(base_), backing(std::move(backing_)), path(path_), parent_path(FileUtil::GetParentPath(path_)), path_components(FileUtil::SplitPathComponents(path_)), parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)), @@ -48,15 +216,15 @@ std::string RealVfsFile::GetName() const { } size_t RealVfsFile::GetSize() const { - return backing.GetSize(); + return backing->GetSize(); } bool RealVfsFile::Resize(size_t new_size) { - return backing.Resize(new_size); + return backing->Resize(new_size); } std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const { - return std::make_shared<RealVfsDirectory>(parent_path, perms); + return base.OpenDirectory(parent_path, perms); } bool RealVfsFile::IsWritable() const { @@ -68,62 +236,118 @@ bool RealVfsFile::IsReadable() const { } size_t RealVfsFile::Read(u8* data, size_t length, size_t offset) const { - if (!backing.Seek(offset, SEEK_SET)) + if (!backing->Seek(offset, SEEK_SET)) return 0; - return backing.ReadBytes(data, length); + return backing->ReadBytes(data, length); } size_t RealVfsFile::Write(const u8* data, size_t length, size_t offset) { - if (!backing.Seek(offset, SEEK_SET)) + if (!backing->Seek(offset, SEEK_SET)) return 0; - return backing.WriteBytes(data, length); + return backing->WriteBytes(data, length); } bool RealVfsFile::Rename(std::string_view name) { - std::string name_str(name.begin(), name.end()); - const auto out = FileUtil::Rename(GetName(), name_str); + return base.MoveFile(path, parent_path + DIR_SEP + std::string(name)) != nullptr; +} + +bool RealVfsFile::Close() { + return backing->Close(); +} - path = (parent_path + DIR_SEP).append(name); - path_components = parent_components; - path_components.push_back(std::move(name_str)); - backing = FileUtil::IOFile(path, ModeFlagsToString(perms).c_str()); +// TODO(DarkLordZach): MSVC would not let me combine the following two functions using 'if +// constexpr' because there is a compile error in the branch not used. + +template <> +std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>() const { + if (perms == Mode::Append) + return {}; + + std::vector<VirtualFile> out; + FileUtil::ForeachDirectoryEntry( + nullptr, path, + [&out, this](u64* entries_out, const std::string& directory, const std::string& filename) { + const std::string full_path = directory + DIR_SEP + filename; + if (!FileUtil::IsDirectory(full_path)) + out.emplace_back(base.OpenFile(full_path, perms)); + return true; + }); return out; } -bool RealVfsFile::Close() { - return backing.Close(); +template <> +std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDirectory>() const { + if (perms == Mode::Append) + return {}; + + std::vector<VirtualDir> out; + FileUtil::ForeachDirectoryEntry( + nullptr, path, + [&out, this](u64* entries_out, const std::string& directory, const std::string& filename) { + const std::string full_path = directory + DIR_SEP + filename; + if (FileUtil::IsDirectory(full_path)) + out.emplace_back(base.OpenDirectory(full_path, perms)); + return true; + }); + + return out; } -RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_) - : path(FileUtil::RemoveTrailingSlash(path_)), parent_path(FileUtil::GetParentPath(path)), +RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string& path_, Mode perms_) + : base(base_), path(FileUtil::RemoveTrailingSlash(path_)), + parent_path(FileUtil::GetParentPath(path)), path_components(FileUtil::SplitPathComponents(path)), parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)), perms(perms_) { if (!FileUtil::Exists(path) && perms & Mode::WriteAppend) FileUtil::CreateDir(path); +} - if (perms == Mode::Append) - return; +std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const { + const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); + if (!FileUtil::Exists(full_path)) + return nullptr; + return base.OpenFile(full_path, perms); +} - FileUtil::ForeachDirectoryEntry( - nullptr, path, - [this](u64* entries_out, const std::string& directory, const std::string& filename) { - std::string full_path = directory + DIR_SEP + filename; - if (FileUtil::IsDirectory(full_path)) - subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(full_path, perms)); - else - files.emplace_back(std::make_shared<RealVfsFile>(full_path, perms)); - return true; - }); +std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const { + const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); + if (!FileUtil::Exists(full_path)) + return nullptr; + return base.OpenDirectory(full_path, perms); +} + +std::shared_ptr<VfsFile> RealVfsDirectory::GetFile(std::string_view name) const { + return GetFileRelative(name); +} + +std::shared_ptr<VfsDirectory> RealVfsDirectory::GetSubdirectory(std::string_view name) const { + return GetDirectoryRelative(name); +} + +std::shared_ptr<VfsFile> RealVfsDirectory::CreateFileRelative(std::string_view path) { + const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); + return base.CreateFile(full_path, perms); +} + +std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateDirectoryRelative(std::string_view path) { + const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); + auto parent = std::string(FileUtil::GetParentPath(full_path)); + return base.CreateDirectory(full_path, perms); +} + +bool RealVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) { + auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(name)); + return base.DeleteDirectory(full_path); } std::vector<std::shared_ptr<VfsFile>> RealVfsDirectory::GetFiles() const { - return files; + return IterateEntries<RealVfsFile, VfsFile>(); } std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories() const { - return subdirectories; + return IterateEntries<RealVfsDirectory, VfsDirectory>(); } bool RealVfsDirectory::IsWritable() const { @@ -142,57 +366,32 @@ std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const { if (path_components.size() <= 1) return nullptr; - return std::make_shared<RealVfsDirectory>(parent_path, perms); + return base.OpenDirectory(parent_path, perms); } std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateSubdirectory(std::string_view name) { const std::string subdir_path = (path + DIR_SEP).append(name); - - if (!FileUtil::CreateDir(subdir_path)) { - return nullptr; - } - - subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(subdir_path, perms)); - return subdirectories.back(); + return base.CreateDirectory(subdir_path, perms); } std::shared_ptr<VfsFile> RealVfsDirectory::CreateFile(std::string_view name) { const std::string file_path = (path + DIR_SEP).append(name); - - if (!FileUtil::CreateEmptyFile(file_path)) { - return nullptr; - } - - files.emplace_back(std::make_shared<RealVfsFile>(file_path, perms)); - return files.back(); + return base.CreateFile(file_path, perms); } bool RealVfsDirectory::DeleteSubdirectory(std::string_view name) { const std::string subdir_path = (path + DIR_SEP).append(name); - - return FileUtil::DeleteDirRecursively(subdir_path); + return base.DeleteDirectory(subdir_path); } bool RealVfsDirectory::DeleteFile(std::string_view name) { - const auto file = GetFile(name); - - if (file == nullptr) { - return false; - } - - files.erase(std::find(files.begin(), files.end(), file)); - - auto real_file = std::static_pointer_cast<RealVfsFile>(file); - real_file->Close(); - const std::string file_path = (path + DIR_SEP).append(name); - return FileUtil::Delete(file_path); + return base.DeleteFile(file_path); } bool RealVfsDirectory::Rename(std::string_view name) { const std::string new_name = (parent_path + DIR_SEP).append(name); - - return FileUtil::Rename(path, new_name); + return base.MoveFile(path, new_name) != nullptr; } std::string RealVfsDirectory::GetFullPath() const { @@ -202,16 +401,6 @@ std::string RealVfsDirectory::GetFullPath() const { } bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) { - const auto iter = std::find(files.begin(), files.end(), file); - if (iter == files.end()) - return false; - - const std::ptrdiff_t offset = std::distance(files.begin(), iter); - files[offset] = files.back(); - files.pop_back(); - - subdirectories.emplace_back(std::move(dir)); - - return true; + return false; } } // namespace FileSys diff --git a/src/core/file_sys/vfs_real.h b/src/core/file_sys/vfs_real.h index 243d58576..8a1e79ef6 100644 --- a/src/core/file_sys/vfs_real.h +++ b/src/core/file_sys/vfs_real.h @@ -6,18 +6,45 @@ #include <string_view> +#include <boost/container/flat_map.hpp> #include "common/file_util.h" #include "core/file_sys/mode.h" #include "core/file_sys/vfs.h" namespace FileSys { +class RealVfsFilesystem : public VfsFilesystem { +public: + RealVfsFilesystem(); + + std::string GetName() const override; + bool IsReadable() const override; + bool IsWritable() const override; + VfsEntryType GetEntryType(std::string_view path) const override; + VirtualFile OpenFile(std::string_view path, Mode perms = Mode::Read) override; + VirtualFile CreateFile(std::string_view path, Mode perms = Mode::ReadWrite) override; + VirtualFile CopyFile(std::string_view old_path, std::string_view new_path) override; + VirtualFile MoveFile(std::string_view old_path, std::string_view new_path) override; + bool DeleteFile(std::string_view path) override; + VirtualDir OpenDirectory(std::string_view path, Mode perms = Mode::Read) override; + VirtualDir CreateDirectory(std::string_view path, Mode perms = Mode::ReadWrite) override; + VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path) override; + VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path) override; + bool DeleteDirectory(std::string_view path) override; + +private: + boost::container::flat_map<std::string, std::weak_ptr<FileUtil::IOFile>> cache; +}; + // An implmentation of VfsFile that represents a file on the user's computer. -struct RealVfsFile : public VfsFile { - friend struct RealVfsDirectory; +class RealVfsFile : public VfsFile { + friend class RealVfsDirectory; + friend class RealVfsFilesystem; - RealVfsFile(const std::string& name, Mode perms = Mode::Read); + RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<FileUtil::IOFile> backing, + const std::string& path, Mode perms = Mode::Read); +public: std::string GetName() const override; size_t GetSize() const override; bool Resize(size_t new_size) override; @@ -31,7 +58,8 @@ struct RealVfsFile : public VfsFile { private: bool Close(); - FileUtil::IOFile backing; + RealVfsFilesystem& base; + std::shared_ptr<FileUtil::IOFile> backing; std::string path; std::string parent_path; std::vector<std::string> path_components; @@ -40,9 +68,19 @@ private: }; // An implementation of VfsDirectory that represents a directory on the user's computer. -struct RealVfsDirectory : public VfsDirectory { - RealVfsDirectory(const std::string& path, Mode perms = Mode::Read); +class RealVfsDirectory : public VfsDirectory { + friend class RealVfsFilesystem; + RealVfsDirectory(RealVfsFilesystem& base, const std::string& path, Mode perms = Mode::Read); + +public: + std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const override; + std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const override; + std::shared_ptr<VfsFile> GetFile(std::string_view name) const override; + std::shared_ptr<VfsDirectory> GetSubdirectory(std::string_view name) const override; + std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path) override; + std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path) override; + bool DeleteSubdirectoryRecursive(std::string_view name) override; std::vector<std::shared_ptr<VfsFile>> GetFiles() const override; std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override; bool IsWritable() const override; @@ -60,13 +98,15 @@ protected: bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override; private: + template <typename T, typename R> + std::vector<std::shared_ptr<R>> IterateEntries() const; + + RealVfsFilesystem& base; std::string path; std::string parent_path; std::vector<std::string> path_components; std::vector<std::string> parent_components; Mode perms; - std::vector<std::shared_ptr<VfsFile>> files; - std::vector<std::shared_ptr<VfsDirectory>> subdirectories; }; } // namespace FileSys diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index e952b0518..f3c5b1b9c 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -42,7 +42,7 @@ public: {0, &IProfile::Get, "Get"}, {1, &IProfile::GetBase, "GetBase"}, {10, nullptr, "GetImageSize"}, - {11, nullptr, "LoadImage"}, + {11, &IProfile::LoadImage, "LoadImage"}, }; RegisterHandlers(functions); } @@ -83,6 +83,27 @@ private: rb.PushRaw(profile_base); } + void LoadImage(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_ACC, "(STUBBED) called"); + // smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg + // TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000 + const u32 jpeg_size = 107; + static const std::array<u8, jpeg_size> jpeg{ + 0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, + 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, + 0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, + 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e, 0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, + 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13, 0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, + 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01, 0x01, 0x01, 0x11, 0x00, + 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01, + 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9, + }; + ctx.WriteBuffer(jpeg.data(), jpeg_size); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(jpeg_size); + } + u128 user_id; ///< The user id this profile refers to. }; diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 9404d6b8c..762763463 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -136,7 +136,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger {16, &ISelfController::SetOutOfFocusSuspendingEnabled, "SetOutOfFocusSuspendingEnabled"}, {17, nullptr, "SetControllerFirmwareUpdateSection"}, {18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"}, - {19, nullptr, "SetScreenShotImageOrientation"}, + {19, &ISelfController::SetScreenShotImageOrientation, "SetScreenShotImageOrientation"}, {20, nullptr, "SetDesirableKeyboardLayout"}, {40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"}, {41, nullptr, "IsSystemBufferSharingEnabled"}, @@ -254,6 +254,13 @@ void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& LOG_WARNING(Service_AM, "(STUBBED) called"); } +void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + + LOG_WARNING(Service_AM, "(STUBBED) called"); +} + void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) { // TODO(Subv): Find out how AM determines the display to use, for now just create the layer // in the Default display. diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 8f4f98346..862f338ac 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -83,6 +83,7 @@ private: void LockExit(Kernel::HLERequestContext& ctx); void UnlockExit(Kernel::HLERequestContext& ctx); void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx); + void SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx); void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx); void SetScreenShotPermission(Kernel::HLERequestContext& ctx); void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index e17d637e4..5e416cde2 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -59,7 +59,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const { std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (path == "/" || path == "\\") { + if (path.empty()) { // TODO(DarkLordZach): Why do games call this and what should it do? Works as is but... return RESULT_SUCCESS; } @@ -281,15 +281,15 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() { return sdmc_factory->Open(); } -void RegisterFileSystems() { +void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) { romfs_factory = nullptr; save_data_factory = nullptr; sdmc_factory = nullptr; - auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>( - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite); - auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>( - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::ReadWrite); + auto nand_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), + FileSys::Mode::ReadWrite); + auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), + FileSys::Mode::ReadWrite); auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory)); save_data_factory = std::move(savedata); @@ -298,8 +298,8 @@ void RegisterFileSystems() { sdmc_factory = std::move(sdcard); } -void InstallInterfaces(SM::ServiceManager& service_manager) { - RegisterFileSystems(); +void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs) { + RegisterFileSystems(vfs); std::make_shared<FSP_LDR>()->InstallAsService(service_manager); std::make_shared<FSP_PR>()->InstallAsService(service_manager); std::make_shared<FSP_SRV>()->InstallAsService(service_manager); diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h index d4483daa5..462c13f20 100644 --- a/src/core/hle/service/filesystem/filesystem.h +++ b/src/core/hle/service/filesystem/filesystem.h @@ -36,7 +36,7 @@ ResultVal<FileSys::VirtualDir> OpenSDMC(); // ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenBIS(); /// Registers all Filesystem services with the specified service manager. -void InstallInterfaces(SM::ServiceManager& service_manager); +void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs); // A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of // pointers and booleans. This makes using a VfsDirectory with switch services much easier and diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp index 116dabedb..4cdf7f613 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp @@ -147,7 +147,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp } params.fence_out.id = 0; params.fence_out.value = 0; - std::memcpy(output.data(), ¶ms, output.size()); + std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmitGpfifo)); return 0; } diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index 6f286ea74..11951adaf 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -198,7 +198,7 @@ void AddNamedPort(std::string name, SharedPtr<ClientPort> port) { } /// Initialize ServiceManager -void Init(std::shared_ptr<SM::ServiceManager>& sm) { +void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesystem& rfs) { // NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it // here and pass it into the respective InstallInterfaces functions. auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(); @@ -221,7 +221,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) { EUPLD::InstallInterfaces(*sm); Fatal::InstallInterfaces(*sm); FGM::InstallInterfaces(*sm); - FileSystem::InstallInterfaces(*sm); + FileSystem::InstallInterfaces(*sm, rfs); Friend::InstallInterfaces(*sm); GRC::InstallInterfaces(*sm); HID::InstallInterfaces(*sm); diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h index 046c5e18d..8a294c0f2 100644 --- a/src/core/hle/service/service.h +++ b/src/core/hle/service/service.h @@ -22,6 +22,10 @@ class ServerSession; class HLERequestContext; } // namespace Kernel +namespace FileSys { +struct VfsFilesystem; +} + namespace Service { namespace SM { @@ -177,7 +181,8 @@ private: }; /// Initialize ServiceManager -void Init(std::shared_ptr<SM::ServiceManager>& sm); +void Init(std::shared_ptr<SM::ServiceManager>& sm, + const std::shared_ptr<FileSys::VfsFilesystem>& vfs); /// Shutdown ServiceManager void Shutdown(); diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp index 0781fb8c1..a288654df 100644 --- a/src/core/loader/loader.cpp +++ b/src/core/loader/loader.cpp @@ -43,10 +43,6 @@ FileType IdentifyFile(FileSys::VirtualFile file) { return FileType::Unknown; } -FileType IdentifyFile(const std::string& file_name) { - return IdentifyFile(std::make_shared<FileSys::RealVfsFile>(file_name)); -} - FileType GuessFromFilename(const std::string& name) { if (name == "main") return FileType::DeconstructedRomDirectory; diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h index 7bd0adedb..6a9e5a68b 100644 --- a/src/core/loader/loader.h +++ b/src/core/loader/loader.h @@ -43,14 +43,6 @@ enum class FileType { FileType IdentifyFile(FileSys::VirtualFile file); /** - * Identifies the type of a bootable file based on the magic value in its header. - * @param file_name path to file - * @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine - * a filetype, and will never return FileType::Error. - */ -FileType IdentifyFile(const std::string& file_name); - -/** * Guess the type of a bootable file from its name * @param name String name of bootable file * @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 5c0ae8009..a46ed4bd7 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -23,12 +23,17 @@ Maxwell3D::Maxwell3D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& : memory_manager(memory_manager), rasterizer{rasterizer}, macro_interpreter(*this) {} void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) { - auto macro_code = uploaded_macros.find(method); + // Reset the current macro. + executing_macro = 0; + // The requested macro must have been uploaded already. - ASSERT_MSG(macro_code != uploaded_macros.end(), "Macro %08X was not uploaded", method); + auto macro_code = uploaded_macros.find(method); + if (macro_code == uploaded_macros.end()) { + LOG_ERROR(HW_GPU, "Macro {:04X} was not uploaded", method); + return; + } - // Reset the current macro and execute it. - executing_macro = 0; + // Execute the current macro. macro_interpreter.Execute(macro_code->second, std::move(parameters)); } @@ -238,6 +243,8 @@ void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) { auto& buffer = shader.const_buffers[bind_data.index]; + ASSERT(bind_data.index < Regs::MaxConstBuffers); + buffer.enabled = bind_data.valid.Value() != 0; buffer.index = bind_data.index; buffer.address = regs.const_buffer.BufferAddress(); diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 4d0ff96a5..0506ac8fe 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -44,7 +44,7 @@ public: static constexpr size_t MaxShaderProgram = 6; static constexpr size_t MaxShaderStage = 5; // Maximum number of const buffers per shader stage. - static constexpr size_t MaxConstBuffers = 16; + static constexpr size_t MaxConstBuffers = 18; enum class QueryMode : u32 { Write = 0, diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index c7e3fb4b1..3d4557b7e 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -78,6 +78,8 @@ union Attribute { // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval // shader. TessCoordInstanceIDVertexID = 47, + // TODO(bunnei): Figure out what this is used for. Super Mario Odyssey uses this. + Unknown_63 = 63, }; union { @@ -254,20 +256,15 @@ union Instruction { BitField<56, 1, u64> invert_b; } lop32i; - float GetImm20_19() const { - float result{}; + u32 GetImm20_19() const { u32 imm{static_cast<u32>(imm20_19)}; imm <<= 12; imm |= negate_imm ? 0x80000000 : 0; - std::memcpy(&result, &imm, sizeof(imm)); - return result; + return imm; } - float GetImm20_32() const { - float result{}; - s32 imm{static_cast<s32>(imm20_32)}; - std::memcpy(&result, &imm, sizeof(imm)); - return result; + u32 GetImm20_32() const { + return static_cast<u32>(imm20_32); } s32 GetSignedImm20_20() const { diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index b2a83ce0b..4ff4d71c5 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -42,6 +42,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { case RenderTargetFormat::RGB10_A2_UNORM: case RenderTargetFormat::BGRA8_UNORM: case RenderTargetFormat::R32_FLOAT: + case RenderTargetFormat::R11G11B10_FLOAT: return 4; default: UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format)); diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 440505c9d..874eddd78 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -34,6 +34,7 @@ enum class RenderTargetFormat : u32 { RG16_FLOAT = 0xDE, R11G11B10_FLOAT = 0xE0, R32_FLOAT = 0xE5, + B5G6R5_UNORM = 0xE8, R16_FLOAT = 0xF2, R8_UNORM = 0xF3, }; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index c2a931469..546e86532 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -161,7 +161,7 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr, // assume every shader uses them all. for (unsigned index = 0; index < 16; ++index) { auto& attrib = regs.vertex_attrib_format[index]; - LOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}", + LOG_TRACE(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}", index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(), attrib.offset.Value(), attrib.IsNormalized()); @@ -324,6 +324,11 @@ std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_c bool using_depth_fb) { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + if (regs.rt[0].format == Tegra::RenderTargetFormat::NONE) { + LOG_ERROR(HW_GPU, "RenderTargetFormat is not configured"); + using_color_fb = false; + } + // TODO(bunnei): Implement this const bool has_stencil = false; @@ -659,7 +664,10 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr auto& buffer_draw_state = state.draw.const_buffers[static_cast<size_t>(stage)][used_buffer.GetIndex()]; - ASSERT_MSG(buffer.enabled, "Attempted to upload disabled constbuffer"); + if (!buffer.enabled) { + continue; + } + buffer_draw_state.enabled = true; buffer_draw_state.bindpoint = current_bindpoint + bindpoint; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 257aa9571..f6efce818 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -109,6 +109,9 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXT45 {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1 + {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + true}, // DXN2UNORM + {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // BC7U {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 @@ -218,6 +221,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>, MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, + MortonCopy<true, PixelFormat::DXN2UNORM>, MortonCopy<true, PixelFormat::DXN2SNORM>, MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>, @@ -242,7 +246,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<false, PixelFormat::RGBA16F>, MortonCopy<false, PixelFormat::R11FG11FB10F>, MortonCopy<false, PixelFormat::RGBA32UI>, - // TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/BC7U/ASTC_2D_4X4 formats is not supported + // TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/DXN2/BC7U/ASTC_2D_4X4 formats is not + // supported + nullptr, + nullptr, nullptr, nullptr, nullptr, @@ -447,22 +454,24 @@ MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64 void CachedSurface::LoadGLBuffer() { ASSERT(params.type != SurfaceType::Fill); - u8* const texture_src_data = Memory::GetPointer(params.GetCpuAddr()); + const u8* const texture_src_data = Memory::GetPointer(params.GetCpuAddr()); ASSERT(texture_src_data); - gl_buffer.resize(params.width * params.height * GetGLBytesPerPixel(params.pixel_format)); + const u32 bytes_per_pixel = GetGLBytesPerPixel(params.pixel_format); + const u32 copy_size = params.width * params.height * bytes_per_pixel; MICROPROFILE_SCOPE(OpenGL_SurfaceLoad); - if (!params.is_tiled) { - const u32 bytes_per_pixel{params.GetFormatBpp() >> 3}; + if (params.is_tiled) { + gl_buffer.resize(copy_size); - std::memcpy(gl_buffer.data(), texture_src_data, - bytes_per_pixel * params.width * params.height); - } else { morton_to_gl_fns[static_cast<size_t>(params.pixel_format)]( params.width, params.block_height, params.height, gl_buffer.data(), params.addr); + } else { + const u8* const texture_src_data_end = texture_src_data + copy_size; + + gl_buffer.assign(texture_src_data, texture_src_data_end); } ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height); @@ -757,10 +766,12 @@ void RasterizerCacheOpenGL::FlushRegion(Tegra::GPUVAddr /*addr*/, size_t /*size* } void RasterizerCacheOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, size_t size) { - for (const auto& pair : surface_cache) { - const auto& surface{pair.second}; + for (auto iter = surface_cache.cbegin(); iter != surface_cache.cend();) { + const auto& surface{iter->second}; const auto& params{surface->GetSurfaceParams()}; + ++iter; + if (params.IsOverlappingRegion(addr, size)) { UnregisterSurface(surface); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 0c6652c7a..26e2ee203 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -35,31 +35,33 @@ struct SurfaceParams { DXT23 = 9, DXT45 = 10, DXN1 = 11, // This is also known as BC4 - BC7U = 12, - ASTC_2D_4X4 = 13, - G8R8 = 14, - BGRA8 = 15, - RGBA32F = 16, - RG32F = 17, - R32F = 18, - R16F = 19, - R16UNORM = 20, - RG16 = 21, - RG16F = 22, - RG16UI = 23, - RG16I = 24, - RG16S = 25, - RGB32F = 26, - SRGBA8 = 27, + DXN2UNORM = 12, + DXN2SNORM = 13, + BC7U = 14, + ASTC_2D_4X4 = 15, + G8R8 = 16, + BGRA8 = 17, + RGBA32F = 18, + RG32F = 19, + R32F = 20, + R16F = 21, + R16UNORM = 22, + RG16 = 23, + RG16F = 24, + RG16UI = 25, + RG16I = 26, + RG16S = 27, + RGB32F = 28, + SRGBA8 = 29, MaxColorFormat, // DepthStencil formats - Z24S8 = 28, - S8Z24 = 29, - Z32F = 30, - Z16 = 31, - Z32FS8 = 32, + Z24S8 = 30, + S8Z24 = 31, + Z32F = 32, + Z16 = 33, + Z32FS8 = 34, MaxDepthStencilFormat, @@ -109,6 +111,8 @@ struct SurfaceParams { 4, // DXT23 4, // DXT45 4, // DXN1 + 4, // DXN2UNORM + 4, // DXN2SNORM 4, // BC7U 4, // ASTC_2D_4X4 1, // G8R8 @@ -153,6 +157,8 @@ struct SurfaceParams { 128, // DXT23 128, // DXT45 64, // DXN1 + 128, // DXN2UNORM + 128, // DXN2SNORM 128, // BC7U 32, // ASTC_2D_4X4 16, // G8R8 @@ -221,6 +227,8 @@ struct SurfaceParams { return PixelFormat::RG32F; case Tegra::RenderTargetFormat::R11G11B10_FLOAT: return PixelFormat::R11FG11FB10F; + case Tegra::RenderTargetFormat::B5G6R5_UNORM: + return PixelFormat::B5G6R5; case Tegra::RenderTargetFormat::RGBA32_UINT: return PixelFormat::RGBA32UI; case Tegra::RenderTargetFormat::R8_UNORM: @@ -303,6 +311,16 @@ struct SurfaceParams { return PixelFormat::DXT45; case Tegra::Texture::TextureFormat::DXN1: return PixelFormat::DXN1; + case Tegra::Texture::TextureFormat::DXN2: + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::DXN2UNORM; + case Tegra::Texture::ComponentType::SNORM: + return PixelFormat::DXN2SNORM; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", + static_cast<u32>(component_type)); + UNREACHABLE(); case Tegra::Texture::TextureFormat::BC7U: return PixelFormat::BC7U; case Tegra::Texture::TextureFormat::ASTC_2D_4X4: @@ -360,6 +378,9 @@ struct SurfaceParams { return Tegra::Texture::TextureFormat::DXT45; case PixelFormat::DXN1: return Tegra::Texture::TextureFormat::DXN1; + case PixelFormat::DXN2UNORM: + case PixelFormat::DXN2SNORM: + return Tegra::Texture::TextureFormat::DXN2; case PixelFormat::BC7U: return Tegra::Texture::TextureFormat::BC7U; case PixelFormat::ASTC_2D_4X4: @@ -441,6 +462,7 @@ struct SurfaceParams { case Tegra::RenderTargetFormat::RGB10_A2_UNORM: case Tegra::RenderTargetFormat::R8_UNORM: case Tegra::RenderTargetFormat::RG16_UNORM: + case Tegra::RenderTargetFormat::B5G6R5_UNORM: return ComponentType::UNorm; case Tegra::RenderTargetFormat::RG16_SNORM: return ComponentType::SNorm; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index e3217db81..32f06f409 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -507,6 +507,8 @@ private: /// Build the GLSL register list. void BuildRegisterList() { + regs.reserve(Register::NumRegisters); + for (size_t index = 0; index < Register::NumRegisters; ++index) { regs.emplace_back(index, suffix); } @@ -523,6 +525,11 @@ private: // shader. ASSERT(stage == Maxwell3D::Regs::ShaderStage::Vertex); return "vec4(0, 0, uintBitsToFloat(gl_InstanceID), uintBitsToFloat(gl_VertexID))"; + case Attribute::Index::Unknown_63: + // TODO(bunnei): Figure out what this is used for. Super Mario Odyssey uses this. + LOG_CRITICAL(HW_GPU, "Unhandled input attribute Unknown_63"); + UNREACHABLE(); + break; default: const u32 index{static_cast<u32>(attribute) - static_cast<u32>(Attribute::Index::Attribute_0)}; @@ -534,6 +541,8 @@ private: LOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index); UNREACHABLE(); } + + return "vec4(0, 0, 0, 0)"; } /// Generates code representing an output attribute register. @@ -602,12 +611,12 @@ private: /// Generates code representing a 19-bit immediate value static std::string GetImmediate19(const Instruction& instr) { - return std::to_string(instr.alu.GetImm20_19()); + return fmt::format("uintBitsToFloat({})", instr.alu.GetImm20_19()); } /// Generates code representing a 32-bit immediate value static std::string GetImmediate32(const Instruction& instr) { - return std::to_string(instr.alu.GetImm20_32()); + return fmt::format("uintBitsToFloat({})", instr.alu.GetImm20_32()); } /// Generates code representing a texture sampler. @@ -650,16 +659,17 @@ private: * @param instr Instruction to generate the if condition for. * @returns string containing the predicate condition. */ - std::string GetPredicateCondition(u64 index, bool negate) const { + std::string GetPredicateCondition(u64 index, bool negate) { using Tegra::Shader::Pred; std::string variable; // Index 7 is used as an 'Always True' condition. - if (index == static_cast<u64>(Pred::UnusedIndex)) + if (index == static_cast<u64>(Pred::UnusedIndex)) { variable = "true"; - else + } else { variable = 'p' + std::to_string(index) + '_' + suffix; - + declr_predicates.insert(variable); + } if (negate) { return "!(" + variable + ')'; } diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 24b1d956b..5c7b636e4 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -7,6 +7,10 @@ #include <array> #include <glad/glad.h> +#include "video_core/engines/maxwell_3d.h" + +using Regs = Tegra::Engines::Maxwell3D::Regs; + namespace TextureUnits { struct TextureUnit { @@ -120,7 +124,7 @@ public: GLuint bindpoint; GLuint ssbo; }; - std::array<std::array<ConstBufferConfig, 16>, 5> const_buffers{}; + std::array<std::array<ConstBufferConfig, Regs::MaxConstBuffers>, 5> const_buffers; } draw; struct { diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 16b1bd606..43be69dd1 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -27,9 +27,11 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { case Maxwell::VertexAttribute::Type::UnsignedNorm: { switch (attrib.size) { + case Maxwell::VertexAttribute::Size::Size_8_8: case Maxwell::VertexAttribute::Size::Size_8_8_8_8: return GL_UNSIGNED_BYTE; case Maxwell::VertexAttribute::Size::Size_16_16: + case Maxwell::VertexAttribute::Size::Size_16_16_16_16: return GL_UNSIGNED_SHORT; case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return GL_UNSIGNED_INT_2_10_10_10_REV; @@ -84,6 +86,8 @@ inline GLenum IndexFormat(Maxwell::IndexFormat index_format) { inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) { switch (topology) { + case Maxwell::PrimitiveTopology::Points: + return GL_POINTS; case Maxwell::PrimitiveTopology::Triangles: return GL_TRIANGLES; case Maxwell::PrimitiveTopology::TriangleStrip: diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index bf9131193..899865e3b 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -430,7 +430,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum break; case GL_DEBUG_SEVERITY_NOTIFICATION: case GL_DEBUG_SEVERITY_LOW: - LOG_DEBUG(Render_OpenGL, format, str_source, str_type, id, message); + LOG_TRACE(Render_OpenGL, format, str_source, str_type, id, message); break; } } diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 65db84ad3..7ea66584c 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -54,6 +54,7 @@ u32 BytesPerPixel(TextureFormat format) { return 8; case TextureFormat::DXT23: case TextureFormat::DXT45: + case TextureFormat::DXN2: case TextureFormat::BC7U: // In this case a 'pixel' actually refers to a 4x4 tile. return 16; @@ -113,6 +114,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::DXT23: case TextureFormat::DXT45: case TextureFormat::DXN1: + case TextureFormat::DXN2: case TextureFormat::BC7U: // In the DXT and DXN formats, each 4x4 tile is swizzled instead of just individual pixel // values. @@ -179,6 +181,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat case TextureFormat::DXT23: case TextureFormat::DXT45: case TextureFormat::DXN1: + case TextureFormat::DXN2: case TextureFormat::BC7U: case TextureFormat::ASTC_2D_4X4: case TextureFormat::A8R8G8B8: diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 5f47f5a2b..1c738d2a4 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -15,6 +15,7 @@ #include "common/string_util.h" #include "core/file_sys/content_archive.h" #include "core/file_sys/control_metadata.h" +#include "core/file_sys/romfs.h" #include "core/file_sys/vfs_real.h" #include "core/loader/loader.h" #include "game_list.h" @@ -197,7 +198,8 @@ void GameList::onFilterCloseClicked() { main_window->filterBarSetChecked(false); } -GameList::GameList(GMainWindow* parent) : QWidget{parent} { +GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent) + : QWidget{parent}, vfs(std::move(vfs)) { watcher = new QFileSystemWatcher(this); connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); @@ -341,7 +343,7 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { emit ShouldCancelWorker(); - GameListWorker* worker = new GameListWorker(dir_path, deep_scan); + GameListWorker* worker = new GameListWorker(vfs, dir_path, deep_scan); connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection); connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating, @@ -414,8 +416,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign bool is_dir = FileUtil::IsDirectory(physical_name); QFileInfo file_info(physical_name.c_str()); if (!is_dir && file_info.suffix().toStdString() == "nca") { - auto nca = std::make_shared<FileSys::NCA>( - std::make_shared<FileSys::RealVfsFile>(physical_name)); + auto nca = + std::make_shared<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read)); if (nca->GetType() == FileSys::NCAContentType::Control) nca_control_map.insert_or_assign(nca->GetTitleId(), nca); } @@ -436,7 +438,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign if (!is_dir && (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) { std::unique_ptr<Loader::AppLoader> loader = - Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(physical_name)); + Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read)); if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown || loader->GetFileType() == Loader::FileType::Error) && !UISettings::values.show_unknown)) @@ -459,7 +461,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign // Use from metadata pool. if (nca_control_map.find(program_id) != nca_control_map.end()) { const auto nca = nca_control_map[program_id]; - const auto control_dir = nca->GetSubdirectories()[0]; + const auto control_dir = FileSys::ExtractRomFS(nca->GetRomFS()); const auto nacp_file = control_dir->GetFile("control.nacp"); FileSys::NACP nacp(nacp_file); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 3bc14f07f..afe624b32 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -59,7 +59,7 @@ public: QToolButton* button_filter_close = nullptr; }; - explicit GameList(GMainWindow* parent = nullptr); + explicit GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent = nullptr); ~GameList() override; void clearFilter(); @@ -90,6 +90,7 @@ private: void PopupContextMenu(const QPoint& menu_location); void RefreshGameDirectory(); + FileSys::VirtualFilesystem vfs; SearchField* search_field; GMainWindow* main_window = nullptr; QVBoxLayout* layout = nullptr; diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index a22025e67..114a0fc7f 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -139,8 +139,8 @@ class GameListWorker : public QObject, public QRunnable { Q_OBJECT public: - GameListWorker(QString dir_path, bool deep_scan) - : dir_path(std::move(dir_path)), deep_scan(deep_scan) {} + GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan) + : vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan) {} public slots: /// Starts the processing of directory tree information. @@ -163,6 +163,7 @@ signals: void Finished(QStringList watch_list); private: + FileSys::VirtualFilesystem vfs; QStringList watch_list; QString dir_path; bool deep_scan; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index a6241e63e..67e3c6549 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -24,6 +24,7 @@ #include "common/string_util.h" #include "core/core.h" #include "core/crypto/key_manager.h" +#include "core/file_sys/vfs_real.h" #include "core/gdbstub/gdbstub.h" #include "core/loader/loader.h" #include "core/settings.h" @@ -83,7 +84,9 @@ void GMainWindow::ShowCallouts() {} const int GMainWindow::max_recent_files_item; -GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { +GMainWindow::GMainWindow() + : config(new Config()), emu_thread(nullptr), + vfs(std::make_shared<FileSys::RealVfsFilesystem>()) { debug_context = Tegra::DebugContext::Construct(); @@ -132,7 +135,7 @@ void GMainWindow::InitializeWidgets() { render_window = new GRenderWindow(this, emu_thread.get()); render_window->hide(); - game_list = new GameList(this); + game_list = new GameList(vfs, this); ui.horizontalLayout->addWidget(game_list); // Create status bar @@ -406,6 +409,7 @@ bool GMainWindow::LoadROM(const QString& filename) { } Core::System& system{Core::System::GetInstance()}; + system.SetFilesystem(vfs); system.SetGPUDebugContext(debug_context); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 6e335b8f8..74487c58c 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -161,6 +161,9 @@ private: bool emulation_running = false; std::unique_ptr<EmuThread> emu_thread; + // FS + FileSys::VirtualFilesystem vfs; + // Debugger panes ProfilerWidget* profilerWidget; MicroProfileDialog* microProfileDialog; diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index d637dbd0c..0605c92e3 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -161,6 +161,7 @@ int main(int argc, char** argv) { } Core::System& system{Core::System::GetInstance()}; + system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>()); SCOPE_EXIT({ system.Shutdown(); }); |