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-rw-r--r--src/video_core/shader/const_buffer_locker.cpp2
-rw-r--r--src/video_core/shader/const_buffer_locker.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/shader/const_buffer_locker.cpp b/src/video_core/shader/const_buffer_locker.cpp
index 4f5de8ae9..9d23bcecf 100644
--- a/src/video_core/shader/const_buffer_locker.cpp
+++ b/src/video_core/shader/const_buffer_locker.cpp
@@ -107,7 +107,7 @@ void ConstBufferLocker::InsertBindlessSampler(u32 buffer, u32 offset,
(*bindless_samplers)[key] = sampler;
}
-bool ConstBufferLocker::IsConsistant() const {
+bool ConstBufferLocker::IsConsistent() const {
if (!IsEngineSet()) {
return false;
}
diff --git a/src/video_core/shader/const_buffer_locker.h b/src/video_core/shader/const_buffer_locker.h
index 0bc257781..13eeba320 100644
--- a/src/video_core/shader/const_buffer_locker.h
+++ b/src/video_core/shader/const_buffer_locker.h
@@ -87,7 +87,7 @@ public:
// Checks keys & samplers against engine's current const buffers. Returns true if they
// are the same value, false otherwise;
- bool IsConsistant() const;
+ bool IsConsistent() const;
private:
Tegra::Engines::ConstBufferEngineInterface* engine;