diff options
Diffstat (limited to '')
-rw-r--r-- | src/input_common/main.cpp | 263 |
1 files changed, 3 insertions, 260 deletions
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 7a5c29b40..da501b6cc 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -6,17 +6,7 @@ #include <thread> #include "common/param_package.h" #include "common/settings.h" -#include "input_common/gcadapter/gc_adapter.h" -#include "input_common/gcadapter/gc_poller.h" -#include "input_common/keyboard.h" #include "input_common/main.h" -#include "input_common/motion_from_button.h" -#include "input_common/mouse/mouse_input.h" -#include "input_common/mouse/mouse_poller.h" -#include "input_common/tas/tas_input.h" -#include "input_common/tas/tas_poller.h" -#include "input_common/udp/client.h" -#include "input_common/udp/udp.h" #ifdef HAVE_SDL2 #include "input_common/sdl/sdl.h" #endif @@ -25,82 +15,9 @@ namespace InputCommon { struct InputSubsystem::Impl { void Initialize() { - gcadapter = std::make_shared<GCAdapter::Adapter>(); - gcbuttons = std::make_shared<GCButtonFactory>(gcadapter); - Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons); - gcanalog = std::make_shared<GCAnalogFactory>(gcadapter); - Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog); - gcvibration = std::make_shared<GCVibrationFactory>(gcadapter); - Input::RegisterFactory<Input::VibrationDevice>("gcpad", gcvibration); - - keyboard = std::make_shared<Keyboard>(); - Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); - Input::RegisterFactory<Input::MotionDevice>("keyboard", - std::make_shared<MotionFromButton>()); - -#ifdef HAVE_SDL2 - sdl = SDL::Init(); -#endif - - udp = std::make_shared<InputCommon::CemuhookUDP::Client>(); - udpmotion = std::make_shared<UDPMotionFactory>(udp); - Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", udpmotion); - udptouch = std::make_shared<UDPTouchFactory>(udp); - Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", udptouch); - - mouse = std::make_shared<MouseInput::Mouse>(); - mousebuttons = std::make_shared<MouseButtonFactory>(mouse); - Input::RegisterFactory<Input::ButtonDevice>("mouse", mousebuttons); - mouseanalog = std::make_shared<MouseAnalogFactory>(mouse); - Input::RegisterFactory<Input::AnalogDevice>("mouse", mouseanalog); - mousemotion = std::make_shared<MouseMotionFactory>(mouse); - Input::RegisterFactory<Input::MotionDevice>("mouse", mousemotion); - mousetouch = std::make_shared<MouseTouchFactory>(mouse); - Input::RegisterFactory<Input::TouchDevice>("mouse", mousetouch); - - tas = std::make_shared<TasInput::Tas>(); - tasbuttons = std::make_shared<TasButtonFactory>(tas); - Input::RegisterFactory<Input::ButtonDevice>("tas", tasbuttons); - tasanalog = std::make_shared<TasAnalogFactory>(tas); - Input::RegisterFactory<Input::AnalogDevice>("tas", tasanalog); } void Shutdown() { - Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); - Input::UnregisterFactory<Input::MotionDevice>("keyboard"); - keyboard.reset(); -#ifdef HAVE_SDL2 - sdl.reset(); -#endif - Input::UnregisterFactory<Input::ButtonDevice>("gcpad"); - Input::UnregisterFactory<Input::AnalogDevice>("gcpad"); - Input::UnregisterFactory<Input::VibrationDevice>("gcpad"); - - gcbuttons.reset(); - gcanalog.reset(); - gcvibration.reset(); - - Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp"); - Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp"); - - udpmotion.reset(); - udptouch.reset(); - - Input::UnregisterFactory<Input::ButtonDevice>("mouse"); - Input::UnregisterFactory<Input::AnalogDevice>("mouse"); - Input::UnregisterFactory<Input::MotionDevice>("mouse"); - Input::UnregisterFactory<Input::TouchDevice>("mouse"); - - mousebuttons.reset(); - mouseanalog.reset(); - mousemotion.reset(); - mousetouch.reset(); - - Input::UnregisterFactory<Input::ButtonDevice>("tas"); - Input::UnregisterFactory<Input::AnalogDevice>("tas"); - - tasbuttons.reset(); - tasanalog.reset(); } [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const { @@ -108,19 +25,7 @@ struct InputSubsystem::Impl { Common::ParamPackage{{"display", "Any"}, {"class", "any"}}, Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}}, }; - if (Settings::values.tas_enable) { - devices.emplace_back( - Common::ParamPackage{{"display", "TAS Controller"}, {"class", "tas"}}); - } -#ifdef HAVE_SDL2 - auto sdl_devices = sdl->GetInputDevices(); - devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); -#endif - auto udp_devices = udp->GetInputDevices(); - devices.insert(devices.end(), udp_devices.begin(), udp_devices.end()); - auto gcpad_devices = gcadapter->GetInputDevices(); - devices.insert(devices.end(), gcpad_devices.begin(), gcpad_devices.end()); - return devices; + return {}; } [[nodiscard]] AnalogMapping GetAnalogMappingForDevice( @@ -128,17 +33,6 @@ struct InputSubsystem::Impl { if (!params.Has("class") || params.Get("class", "") == "any") { return {}; } - if (params.Get("class", "") == "gcpad") { - return gcadapter->GetAnalogMappingForDevice(params); - } - if (params.Get("class", "") == "tas") { - return tas->GetAnalogMappingForDevice(params); - } -#ifdef HAVE_SDL2 - if (params.Get("class", "") == "sdl") { - return sdl->GetAnalogMappingForDevice(params); - } -#endif return {}; } @@ -147,17 +41,6 @@ struct InputSubsystem::Impl { if (!params.Has("class") || params.Get("class", "") == "any") { return {}; } - if (params.Get("class", "") == "gcpad") { - return gcadapter->GetButtonMappingForDevice(params); - } - if (params.Get("class", "") == "tas") { - return tas->GetButtonMappingForDevice(params); - } -#ifdef HAVE_SDL2 - if (params.Get("class", "") == "sdl") { - return sdl->GetButtonMappingForDevice(params); - } -#endif return {}; } @@ -166,37 +49,9 @@ struct InputSubsystem::Impl { if (!params.Has("class") || params.Get("class", "") == "any") { return {}; } - if (params.Get("class", "") == "cemuhookudp") { - // TODO return the correct motion device - return {}; - } -#ifdef HAVE_SDL2 - if (params.Get("class", "") == "sdl") { - return sdl->GetMotionMappingForDevice(params); - } -#endif return {}; } - std::shared_ptr<Keyboard> keyboard; -#ifdef HAVE_SDL2 - std::unique_ptr<SDL::State> sdl; -#endif - std::shared_ptr<GCButtonFactory> gcbuttons; - std::shared_ptr<GCAnalogFactory> gcanalog; - std::shared_ptr<GCVibrationFactory> gcvibration; - std::shared_ptr<UDPMotionFactory> udpmotion; - std::shared_ptr<UDPTouchFactory> udptouch; - std::shared_ptr<MouseButtonFactory> mousebuttons; - std::shared_ptr<MouseAnalogFactory> mouseanalog; - std::shared_ptr<MouseMotionFactory> mousemotion; - std::shared_ptr<MouseTouchFactory> mousetouch; - std::shared_ptr<TasButtonFactory> tasbuttons; - std::shared_ptr<TasAnalogFactory> tasanalog; - std::shared_ptr<CemuhookUDP::Client> udp; - std::shared_ptr<GCAdapter::Adapter> gcadapter; - std::shared_ptr<MouseInput::Mouse> mouse; - std::shared_ptr<TasInput::Tas> tas; }; InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {} @@ -211,30 +66,6 @@ void InputSubsystem::Shutdown() { impl->Shutdown(); } -Keyboard* InputSubsystem::GetKeyboard() { - return impl->keyboard.get(); -} - -const Keyboard* InputSubsystem::GetKeyboard() const { - return impl->keyboard.get(); -} - -MouseInput::Mouse* InputSubsystem::GetMouse() { - return impl->mouse.get(); -} - -const MouseInput::Mouse* InputSubsystem::GetMouse() const { - return impl->mouse.get(); -} - -TasInput::Tas* InputSubsystem::GetTas() { - return impl->tas.get(); -} - -const TasInput::Tas* InputSubsystem::GetTas() const { - return impl->tas.get(); -} - std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const { return impl->GetInputDevices(); } @@ -251,100 +82,12 @@ MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPacka return impl->GetMotionMappingForDevice(device); } -GCAnalogFactory* InputSubsystem::GetGCAnalogs() { - return impl->gcanalog.get(); -} - -const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const { - return impl->gcanalog.get(); -} - -GCButtonFactory* InputSubsystem::GetGCButtons() { - return impl->gcbuttons.get(); -} - -const GCButtonFactory* InputSubsystem::GetGCButtons() const { - return impl->gcbuttons.get(); -} - -UDPMotionFactory* InputSubsystem::GetUDPMotions() { - return impl->udpmotion.get(); -} - -const UDPMotionFactory* InputSubsystem::GetUDPMotions() const { - return impl->udpmotion.get(); -} - -UDPTouchFactory* InputSubsystem::GetUDPTouch() { - return impl->udptouch.get(); -} - -const UDPTouchFactory* InputSubsystem::GetUDPTouch() const { - return impl->udptouch.get(); -} - -MouseButtonFactory* InputSubsystem::GetMouseButtons() { - return impl->mousebuttons.get(); -} - -const MouseButtonFactory* InputSubsystem::GetMouseButtons() const { - return impl->mousebuttons.get(); -} - -MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() { - return impl->mouseanalog.get(); -} - -const MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() const { - return impl->mouseanalog.get(); -} - -MouseMotionFactory* InputSubsystem::GetMouseMotions() { - return impl->mousemotion.get(); -} - -const MouseMotionFactory* InputSubsystem::GetMouseMotions() const { - return impl->mousemotion.get(); -} - -MouseTouchFactory* InputSubsystem::GetMouseTouch() { - return impl->mousetouch.get(); -} - -const MouseTouchFactory* InputSubsystem::GetMouseTouch() const { - return impl->mousetouch.get(); -} - -TasButtonFactory* InputSubsystem::GetTasButtons() { - return impl->tasbuttons.get(); -} - -const TasButtonFactory* InputSubsystem::GetTasButtons() const { - return impl->tasbuttons.get(); -} - -TasAnalogFactory* InputSubsystem::GetTasAnalogs() { - return impl->tasanalog.get(); -} - -const TasAnalogFactory* InputSubsystem::GetTasAnalogs() const { - return impl->tasanalog.get(); -} - void InputSubsystem::ReloadInputDevices() { - if (!impl->udp) { - return; - } - impl->udp->ReloadSockets(); } -std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers( - [[maybe_unused]] Polling::DeviceType type) const { -#ifdef HAVE_SDL2 - return impl->sdl->GetPollers(type); -#else +std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([ + [maybe_unused]] Polling::DeviceType type) const { return {}; -#endif } std::string GenerateKeyboardParam(int key_code) { |