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-rw-r--r--src/core/core.cpp1
-rw-r--r--src/core/file_sys/registered_cache.cpp2
-rw-r--r--src/yuzu/main.cpp89
-rw-r--r--src/yuzu/main.h1
-rw-r--r--src/yuzu/main.ui7
5 files changed, 99 insertions, 1 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 05af68f22..28038ff6f 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -5,6 +5,7 @@
#include <memory>
#include <utility>
#include "common/logging/log.h"
+#include "common/string_util.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index 5440cdefb..766fef254 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -427,7 +427,7 @@ bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
}
Refresh();
return std::find_if(yuzu_meta.begin(), yuzu_meta.end(),
- [&cnmt](const std::pair<const u64, CNMT>& kv) {
+ [&cnmt](const std::pair<u64, CNMT>& kv) {
return kv.second.GetType() == cnmt.GetType() &&
kv.second.GetTitleID() == cnmt.GetTitleID();
}) != yuzu_meta.end();
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 94fb8ae6a..c48191486 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -24,6 +24,7 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/crypto/key_manager.h"
+#include "core/file_sys/card_image.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
@@ -114,6 +115,9 @@ GMainWindow::GMainWindow()
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
show();
+ // Necessary to load titles from nand in gamelist.
+ Service::FileSystem::RegisterBIS(std::make_unique<FileSys::BISFactory>(vfs->OpenDirectory(
+ FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite)));
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
// Show one-time "callout" messages to the user
@@ -309,6 +313,8 @@ void GMainWindow::ConnectMenuEvents() {
// File
connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
+ connect(ui.action_Install_File_NAND, &QAction::triggered, this,
+ &GMainWindow::OnMenuInstallToNAND);
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
&GMainWindow::OnMenuSelectGameListRoot);
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
@@ -612,6 +618,89 @@ void GMainWindow::OnMenuLoadFolder() {
}
}
+void GMainWindow::OnMenuInstallToNAND() {
+ const static QString file_filter =
+ tr("Installable Switch File (*.nca *.xci);;Nintendo Content Archive (*.nca);;NX Cartridge "
+ "Image (*.xci)");
+ QString filename = QFileDialog::getOpenFileName(this, tr("Install File"),
+ UISettings::values.roms_path, file_filter);
+ if (!filename.isEmpty()) {
+ if (filename.endsWith("xci", Qt::CaseInsensitive)) {
+ const auto xci = std::make_shared<FileSys::XCI>(
+ vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
+ if (xci->GetStatus() != Loader::ResultStatus::Success) {
+ QMessageBox::critical(
+ this, tr("Failed to Install XCI"),
+ tr("The XCI file you provided is invalid. Please double-check your encryption "
+ "keys and the file and try again."));
+ return;
+ }
+ if (!Service::FileSystem::GetUserNANDContents()->InstallEntry(xci)) {
+ QMessageBox::critical(
+ this, tr("Failed to Install XCI"),
+ tr("There was an error while attempting to install the provided XCI file. It "
+ "could have an incorrect format or be missing a metadata entry. Please "
+ "double-check your file and try again."));
+ } else {
+ QMessageBox::information(this, tr("Successfully Installed XCI"),
+ tr("The file was successfully installed."));
+ game_list->PopulateAsync(UISettings::values.gamedir,
+ UISettings::values.gamedir_deepscan);
+ }
+ } else {
+ const auto nca = std::make_shared<FileSys::NCA>(
+ vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
+ if (nca->GetStatus() != Loader::ResultStatus::Success) {
+ QMessageBox::critical(
+ this, tr("Failed to Install NCA"),
+ tr("The NCA file you provided is invalid. Please double-check your encryption "
+ "keys and the file and try again."));
+ return;
+ }
+
+ const static QStringList tt_options{"System Application",
+ "System Archive",
+ "System Application Update",
+ "Firmware Package (Type A)",
+ "Firmware Package (Type B)",
+ "Game",
+ "Game Update",
+ "Game DLC",
+ "Delta Title"};
+ bool ok;
+ const auto item = QInputDialog::getItem(
+ this, tr("Select NCA Install Type..."),
+ tr("Please select the type of title you would like to install this NCA as:\n(In "
+ "most instances, the default 'Game' is fine.)"),
+ tt_options, 5, false, &ok);
+
+ auto index = tt_options.indexOf(item);
+ if (!ok || index == -1) {
+ QMessageBox::critical(this, tr("Failed to Install NCA"),
+ tr("The title type you selected for the NCA is invalid."));
+ return;
+ }
+
+ if (index >= 5)
+ index += 0x80;
+
+ if (!Service::FileSystem::GetUserNANDContents()->InstallEntry(
+ nca, static_cast<FileSys::TitleType>(index))) {
+ QMessageBox::critical(this, tr("Failed to Install NCA"),
+ tr("There was an error while attempting to install the "
+ "provided NCA file. An error might have occured creating "
+ "the metadata file or parsing the NCA. Please "
+ "double-check your file and try again."));
+ } else {
+ QMessageBox::information(this, tr("Successfully Installed NCA"),
+ tr("The file was successfully installed."));
+ game_list->PopulateAsync(UISettings::values.gamedir,
+ UISettings::values.gamedir_deepscan);
+ }
+ }
+ }
+}
+
void GMainWindow::OnMenuSelectGameListRoot() {
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
if (!dir_path.isEmpty()) {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 74487c58c..5f4d2ab9a 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -125,6 +125,7 @@ private slots:
void OnGameListOpenSaveFolder(u64 program_id);
void OnMenuLoadFile();
void OnMenuLoadFolder();
+ void OnMenuInstallToNAND();
/// Called whenever a user selects the "File->Select Game List Root" menu item
void OnMenuSelectGameListRoot();
void OnMenuRecentFile();
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 22c4cad08..a3bfb2af3 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -57,6 +57,8 @@
<string>Recent Files</string>
</property>
</widget>
+ <addaction name="action_Install_File_NAND" />
+ <addaction name="separator"/>
<addaction name="action_Load_File"/>
<addaction name="action_Load_Folder"/>
<addaction name="separator"/>
@@ -102,6 +104,11 @@
<addaction name="menu_View"/>
<addaction name="menu_Help"/>
</widget>
+ <action name="action_Install_File_NAND">
+ <property name="text">
+ <string>Install File to NAND...</string>
+ </property>
+ </action>
<action name="action_Load_File">
<property name="text">
<string>Load File...</string>