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-rw-r--r--src/shader_recompiler/CMakeLists.txt13
-rw-r--r--src/shader_recompiler/frontend/ir/basic_block.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/basic_block.h2
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp200
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h67
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.h12
-rw-r--r--src/shader_recompiler/frontend/ir/modifiers.h28
-rw-r--r--src/shader_recompiler/frontend/ir/opcode.inc139
-rw-r--r--src/shader_recompiler/frontend/ir/pred.h11
-rw-r--r--src/shader_recompiler/frontend/maxwell/program.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h56
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp71
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp73
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp108
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp26
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/impl.h9
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp106
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp73
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/integer_set_predicate.cpp99
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp71
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/integer_short_multiply_add.cpp110
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp149
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp (renamed from src/shader_recompiler/frontend/maxwell/translate/impl/register_move.cpp)2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp114
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp149
-rw-r--r--src/shader_recompiler/ir_opt/get_set_elimination_pass.cpp87
-rw-r--r--src/shader_recompiler/ir_opt/passes.h1
-rw-r--r--src/shader_recompiler/main.cpp3
28 files changed, 1450 insertions, 334 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index 36a61f21a..f5dd4d29e 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -39,18 +39,27 @@ add_executable(shader_recompiler
frontend/maxwell/program.h
frontend/maxwell/termination_code.cpp
frontend/maxwell/termination_code.h
+ frontend/maxwell/translate/impl/common_encoding.h
+ frontend/maxwell/translate/impl/floating_point_add.cpp
frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
+ frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
frontend/maxwell/translate/impl/floating_point_multi_function.cpp
+ frontend/maxwell/translate/impl/floating_point_multiply.cpp
frontend/maxwell/translate/impl/impl.cpp
frontend/maxwell/translate/impl/impl.h
+ frontend/maxwell/translate/impl/integer_add.cpp
+ frontend/maxwell/translate/impl/integer_scaled_add.cpp
+ frontend/maxwell/translate/impl/integer_set_predicate.cpp
+ frontend/maxwell/translate/impl/integer_shift_left.cpp
+ frontend/maxwell/translate/impl/integer_short_multiply_add.cpp
frontend/maxwell/translate/impl/load_store_attribute.cpp
frontend/maxwell/translate/impl/load_store_memory.cpp
frontend/maxwell/translate/impl/not_implemented.cpp
- frontend/maxwell/translate/impl/register_move.cpp
+ frontend/maxwell/translate/impl/move_register.cpp
+ frontend/maxwell/translate/impl/move_special_register.cpp
frontend/maxwell/translate/translate.cpp
frontend/maxwell/translate/translate.h
ir_opt/dead_code_elimination_pass.cpp
- ir_opt/get_set_elimination_pass.cpp
ir_opt/identity_removal_pass.cpp
ir_opt/passes.h
ir_opt/ssa_rewrite_pass.cpp
diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp
index e795618fc..249251dd0 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.cpp
+++ b/src/shader_recompiler/frontend/ir/basic_block.cpp
@@ -23,8 +23,8 @@ void Block::AppendNewInst(Opcode op, std::initializer_list<Value> args) {
}
Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op,
- std::initializer_list<Value> args) {
- Inst* const inst{std::construct_at(instruction_alloc_pool.allocate(), op)};
+ std::initializer_list<Value> args, u64 flags) {
+ Inst* const inst{std::construct_at(instruction_alloc_pool.allocate(), op, flags)};
const auto result_it{instructions.insert(insertion_point, *inst)};
if (inst->NumArgs() != args.size()) {
diff --git a/src/shader_recompiler/frontend/ir/basic_block.h b/src/shader_recompiler/frontend/ir/basic_block.h
index 4b6b80c4b..ec4a41cb1 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.h
+++ b/src/shader_recompiler/frontend/ir/basic_block.h
@@ -39,7 +39,7 @@ public:
/// Prepends a new instruction to this basic block before the insertion point.
iterator PrependNewInst(iterator insertion_point, Opcode op,
- std::initializer_list<Value> args = {});
+ std::initializer_list<Value> args = {}, u64 flags = 0);
/// Adds a new immediate predecessor to the basic block.
void AddImmediatePredecessor(IR::Block* immediate_predecessor);
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 6450e4b2c..87b253c9a 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -129,6 +129,58 @@ void IREmitter::SetAttribute(IR::Attribute attribute, const U32& value) {
Inst(Opcode::SetAttribute, attribute, value);
}
+U32 IREmitter::WorkgroupIdX() {
+ return Inst<U32>(Opcode::WorkgroupIdX);
+}
+
+U32 IREmitter::WorkgroupIdY() {
+ return Inst<U32>(Opcode::WorkgroupIdY);
+}
+
+U32 IREmitter::WorkgroupIdZ() {
+ return Inst<U32>(Opcode::WorkgroupIdZ);
+}
+
+U32 IREmitter::LocalInvocationIdX() {
+ return Inst<U32>(Opcode::LocalInvocationIdX);
+}
+
+U32 IREmitter::LocalInvocationIdY() {
+ return Inst<U32>(Opcode::LocalInvocationIdY);
+}
+
+U32 IREmitter::LocalInvocationIdZ() {
+ return Inst<U32>(Opcode::LocalInvocationIdZ);
+}
+
+U32 IREmitter::LoadGlobalU8(const U64& address) {
+ return Inst<U32>(Opcode::LoadGlobalU8, address);
+}
+
+U32 IREmitter::LoadGlobalS8(const U64& address) {
+ return Inst<U32>(Opcode::LoadGlobalS8, address);
+}
+
+U32 IREmitter::LoadGlobalU16(const U64& address) {
+ return Inst<U32>(Opcode::LoadGlobalU16, address);
+}
+
+U32 IREmitter::LoadGlobalS16(const U64& address) {
+ return Inst<U32>(Opcode::LoadGlobalS16, address);
+}
+
+U32 IREmitter::LoadGlobal32(const U64& address) {
+ return Inst<U32>(Opcode::LoadGlobal32, address);
+}
+
+Value IREmitter::LoadGlobal64(const U64& address) {
+ return Inst<Value>(Opcode::LoadGlobal64, address);
+}
+
+Value IREmitter::LoadGlobal128(const U64& address) {
+ return Inst<Value>(Opcode::LoadGlobal128, address);
+}
+
void IREmitter::WriteGlobalU8(const U64& address, const U32& value) {
Inst(Opcode::WriteGlobalU8, address, value);
}
@@ -173,17 +225,17 @@ U1 IREmitter::GetOverflowFromOp(const Value& op) {
return Inst<U1>(Opcode::GetOverflowFromOp, op);
}
-U16U32U64 IREmitter::FPAdd(const U16U32U64& a, const U16U32U64& b) {
+U16U32U64 IREmitter::FPAdd(const U16U32U64& a, const U16U32U64& b, FpControl control) {
if (a.Type() != a.Type()) {
throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
}
switch (a.Type()) {
case Type::U16:
- return Inst<U16>(Opcode::FPAdd16, a, b);
+ return Inst<U16>(Opcode::FPAdd16, Flags{control}, a, b);
case Type::U32:
- return Inst<U32>(Opcode::FPAdd32, a, b);
+ return Inst<U32>(Opcode::FPAdd32, Flags{control}, a, b);
case Type::U64:
- return Inst<U64>(Opcode::FPAdd64, a, b);
+ return Inst<U64>(Opcode::FPAdd64, Flags{control}, a, b);
default:
ThrowInvalidType(a.Type());
}
@@ -191,14 +243,14 @@ U16U32U64 IREmitter::FPAdd(const U16U32U64& a, const U16U32U64& b) {
Value IREmitter::CompositeConstruct(const UAny& e1, const UAny& e2) {
if (e1.Type() != e2.Type()) {
- throw InvalidArgument("Incompatible types {} {}", e1.Type(), e2.Type());
+ throw InvalidArgument("Mismatching types {} and {}", e1.Type(), e2.Type());
}
return Inst(Opcode::CompositeConstruct2, e1, e2);
}
Value IREmitter::CompositeConstruct(const UAny& e1, const UAny& e2, const UAny& e3) {
if (e1.Type() != e2.Type() || e1.Type() != e3.Type()) {
- throw InvalidArgument("Incompatible types {} {} {}", e1.Type(), e2.Type(), e3.Type());
+ throw InvalidArgument("Mismatching types {}, {}, and {}", e1.Type(), e2.Type(), e3.Type());
}
return Inst(Opcode::CompositeConstruct3, e1, e2, e3);
}
@@ -206,8 +258,8 @@ Value IREmitter::CompositeConstruct(const UAny& e1, const UAny& e2, const UAny&
Value IREmitter::CompositeConstruct(const UAny& e1, const UAny& e2, const UAny& e3,
const UAny& e4) {
if (e1.Type() != e2.Type() || e1.Type() != e3.Type() || e1.Type() != e4.Type()) {
- throw InvalidArgument("Incompatible types {} {} {}", e1.Type(), e2.Type(), e3.Type(),
- e4.Type());
+ throw InvalidArgument("Mismatching types {}, {}, {}, and {}", e1.Type(), e2.Type(),
+ e3.Type(), e4.Type());
}
return Inst(Opcode::CompositeConstruct4, e1, e2, e3, e4);
}
@@ -219,6 +271,24 @@ UAny IREmitter::CompositeExtract(const Value& vector, size_t element) {
return Inst<UAny>(Opcode::CompositeExtract, vector, Imm32(static_cast<u32>(element)));
}
+UAny IREmitter::Select(const U1& condition, const UAny& true_value, const UAny& false_value) {
+ if (true_value.Type() != false_value.Type()) {
+ throw InvalidArgument("Mismatching types {} and {}", true_value.Type(), false_value.Type());
+ }
+ switch (true_value.Type()) {
+ case Type::U8:
+ return Inst<UAny>(Opcode::Select8, condition, true_value, false_value);
+ case Type::U16:
+ return Inst<UAny>(Opcode::Select16, condition, true_value, false_value);
+ case Type::U32:
+ return Inst<UAny>(Opcode::Select32, condition, true_value, false_value);
+ case Type::U64:
+ return Inst<UAny>(Opcode::Select64, condition, true_value, false_value);
+ default:
+ throw InvalidArgument("Invalid type {}", true_value.Type());
+ }
+}
+
U64 IREmitter::PackUint2x32(const Value& vector) {
return Inst<U64>(Opcode::PackUint2x32, vector);
}
@@ -243,17 +313,34 @@ Value IREmitter::UnpackDouble2x32(const U64& value) {
return Inst<Value>(Opcode::UnpackDouble2x32, value);
}
-U16U32U64 IREmitter::FPMul(const U16U32U64& a, const U16U32U64& b) {
+U16U32U64 IREmitter::FPMul(const U16U32U64& a, const U16U32U64& b, FpControl control) {
if (a.Type() != b.Type()) {
throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
}
switch (a.Type()) {
case Type::U16:
- return Inst<U16>(Opcode::FPMul16, a, b);
+ return Inst<U16>(Opcode::FPMul16, Flags{control}, a, b);
case Type::U32:
- return Inst<U32>(Opcode::FPMul32, a, b);
+ return Inst<U32>(Opcode::FPMul32, Flags{control}, a, b);
case Type::U64:
- return Inst<U64>(Opcode::FPMul64, a, b);
+ return Inst<U64>(Opcode::FPMul64, Flags{control}, a, b);
+ default:
+ ThrowInvalidType(a.Type());
+ }
+}
+
+U16U32U64 IREmitter::FPFma(const U16U32U64& a, const U16U32U64& b, const U16U32U64& c,
+ FpControl control) {
+ if (a.Type() != b.Type() || a.Type() != c.Type()) {
+ throw InvalidArgument("Mismatching types {}, {}, and {}", a.Type(), b.Type(), c.Type());
+ }
+ switch (a.Type()) {
+ case Type::U16:
+ return Inst<U16>(Opcode::FPFma16, Flags{control}, a, b, c);
+ case Type::U32:
+ return Inst<U32>(Opcode::FPFma32, Flags{control}, a, b, c);
+ case Type::U64:
+ return Inst<U64>(Opcode::FPFma64, Flags{control}, a, b, c);
default:
ThrowInvalidType(a.Type());
}
@@ -403,6 +490,91 @@ U16U32U64 IREmitter::FPTrunc(const U16U32U64& value) {
}
}
+U32U64 IREmitter::IAdd(const U32U64& a, const U32U64& b) {
+ if (a.Type() != b.Type()) {
+ throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
+ }
+ switch (a.Type()) {
+ case Type::U32:
+ return Inst<U32>(Opcode::IAdd32, a, b);
+ case Type::U64:
+ return Inst<U64>(Opcode::IAdd64, a, b);
+ default:
+ ThrowInvalidType(a.Type());
+ }
+}
+
+U32 IREmitter::IMul(const U32& a, const U32& b) {
+ return Inst<U32>(Opcode::IMul32, a, b);
+}
+
+U32 IREmitter::INeg(const U32& value) {
+ return Inst<U32>(Opcode::INeg32, value);
+}
+
+U32 IREmitter::IAbs(const U32& value) {
+ return Inst<U32>(Opcode::IAbs32, value);
+}
+
+U32 IREmitter::ShiftLeftLogical(const U32& base, const U32& shift) {
+ return Inst<U32>(Opcode::ShiftLeftLogical32, base, shift);
+}
+
+U32 IREmitter::ShiftRightLogical(const U32& base, const U32& shift) {
+ return Inst<U32>(Opcode::ShiftRightLogical32, base, shift);
+}
+
+U32 IREmitter::ShiftRightArithmetic(const U32& base, const U32& shift) {
+ return Inst<U32>(Opcode::ShiftRightArithmetic32, base, shift);
+}
+
+U32 IREmitter::BitwiseAnd(const U32& a, const U32& b) {
+ return Inst<U32>(Opcode::BitwiseAnd32, a, b);
+}
+
+U32 IREmitter::BitwiseOr(const U32& a, const U32& b) {
+ return Inst<U32>(Opcode::BitwiseOr32, a, b);
+}
+
+U32 IREmitter::BitwiseXor(const U32& a, const U32& b) {
+ return Inst<U32>(Opcode::BitwiseXor32, a, b);
+}
+
+U32 IREmitter::BitFieldInsert(const U32& base, const U32& insert, const U32& offset,
+ const U32& count) {
+ return Inst<U32>(Opcode::BitFieldInsert, base, insert, offset, count);
+}
+
+U32 IREmitter::BitFieldExtract(const U32& base, const U32& offset, const U32& count,
+ bool is_signed) {
+ return Inst<U32>(is_signed ? Opcode::BitFieldSExtract : Opcode::BitFieldUExtract, base, offset,
+ count);
+}
+
+U1 IREmitter::ILessThan(const U32& lhs, const U32& rhs, bool is_signed) {
+ return Inst<U1>(is_signed ? Opcode::SLessThan : Opcode::ULessThan, lhs, rhs);
+}
+
+U1 IREmitter::IEqual(const U32& lhs, const U32& rhs) {
+ return Inst<U1>(Opcode::IEqual, lhs, rhs);
+}
+
+U1 IREmitter::ILessThanEqual(const U32& lhs, const U32& rhs, bool is_signed) {
+ return Inst<U1>(is_signed ? Opcode::SLessThanEqual : Opcode::ULessThanEqual, lhs, rhs);
+}
+
+U1 IREmitter::IGreaterThan(const U32& lhs, const U32& rhs, bool is_signed) {
+ return Inst<U1>(is_signed ? Opcode::SGreaterThan : Opcode::UGreaterThan, lhs, rhs);
+}
+
+U1 IREmitter::INotEqual(const U32& lhs, const U32& rhs) {
+ return Inst<U1>(Opcode::INotEqual, lhs, rhs);
+}
+
+U1 IREmitter::IGreaterThanEqual(const U32& lhs, const U32& rhs, bool is_signed) {
+ return Inst<U1>(is_signed ? Opcode::SGreaterThanEqual : Opcode::UGreaterThanEqual, lhs, rhs);
+}
+
U1 IREmitter::LogicalOr(const U1& a, const U1& b) {
return Inst<U1>(Opcode::LogicalOr, a, b);
}
@@ -411,6 +583,10 @@ U1 IREmitter::LogicalAnd(const U1& a, const U1& b) {
return Inst<U1>(Opcode::LogicalAnd, a, b);
}
+U1 IREmitter::LogicalXor(const U1& a, const U1& b) {
+ return Inst<U1>(Opcode::LogicalXor, a, b);
+}
+
U1 IREmitter::LogicalNot(const U1& value) {
return Inst<U1>(Opcode::LogicalNot, value);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 1af79f41c..7ff763ecf 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -4,8 +4,12 @@
#pragma once
+#include <cstring>
+#include <type_traits>
+
#include "shader_recompiler/frontend/ir/attribute.h"
#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::IR {
@@ -52,6 +56,22 @@ public:
[[nodiscard]] U32 GetAttribute(IR::Attribute attribute);
void SetAttribute(IR::Attribute attribute, const U32& value);
+ [[nodiscard]] U32 WorkgroupIdX();
+ [[nodiscard]] U32 WorkgroupIdY();
+ [[nodiscard]] U32 WorkgroupIdZ();
+
+ [[nodiscard]] U32 LocalInvocationIdX();
+ [[nodiscard]] U32 LocalInvocationIdY();
+ [[nodiscard]] U32 LocalInvocationIdZ();
+
+ [[nodiscard]] U32 LoadGlobalU8(const U64& address);
+ [[nodiscard]] U32 LoadGlobalS8(const U64& address);
+ [[nodiscard]] U32 LoadGlobalU16(const U64& address);
+ [[nodiscard]] U32 LoadGlobalS16(const U64& address);
+ [[nodiscard]] U32 LoadGlobal32(const U64& address);
+ [[nodiscard]] Value LoadGlobal64(const U64& address);
+ [[nodiscard]] Value LoadGlobal128(const U64& address);
+
void WriteGlobalU8(const U64& address, const U32& value);
void WriteGlobalS8(const U64& address, const U32& value);
void WriteGlobalU16(const U64& address, const U32& value);
@@ -71,6 +91,8 @@ public:
const UAny& e4);
[[nodiscard]] UAny CompositeExtract(const Value& vector, size_t element);
+ [[nodiscard]] UAny Select(const U1& condition, const UAny& true_value, const UAny& false_value);
+
[[nodiscard]] U64 PackUint2x32(const Value& vector);
[[nodiscard]] Value UnpackUint2x32(const U64& value);
@@ -80,8 +102,10 @@ public:
[[nodiscard]] U64 PackDouble2x32(const Value& vector);
[[nodiscard]] Value UnpackDouble2x32(const U64& value);
- [[nodiscard]] U16U32U64 FPAdd(const U16U32U64& a, const U16U32U64& b);
- [[nodiscard]] U16U32U64 FPMul(const U16U32U64& a, const U16U32U64& b);
+ [[nodiscard]] U16U32U64 FPAdd(const U16U32U64& a, const U16U32U64& b, FpControl control = {});
+ [[nodiscard]] U16U32U64 FPMul(const U16U32U64& a, const U16U32U64& b, FpControl control = {});
+ [[nodiscard]] U16U32U64 FPFma(const U16U32U64& a, const U16U32U64& b, const U16U32U64& c,
+ FpControl control = {});
[[nodiscard]] U16U32U64 FPAbs(const U16U32U64& value);
[[nodiscard]] U16U32U64 FPNeg(const U16U32U64& value);
@@ -100,8 +124,31 @@ public:
[[nodiscard]] U16U32U64 FPCeil(const U16U32U64& value);
[[nodiscard]] U16U32U64 FPTrunc(const U16U32U64& value);
+ [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b);
+ [[nodiscard]] U32 IMul(const U32& a, const U32& b);
+ [[nodiscard]] U32 INeg(const U32& value);
+ [[nodiscard]] U32 IAbs(const U32& value);
+ [[nodiscard]] U32 ShiftLeftLogical(const U32& base, const U32& shift);
+ [[nodiscard]] U32 ShiftRightLogical(const U32& base, const U32& shift);
+ [[nodiscard]] U32 ShiftRightArithmetic(const U32& base, const U32& shift);
+ [[nodiscard]] U32 BitwiseAnd(const U32& a, const U32& b);
+ [[nodiscard]] U32 BitwiseOr(const U32& a, const U32& b);
+ [[nodiscard]] U32 BitwiseXor(const U32& a, const U32& b);
+ [[nodiscard]] U32 BitFieldInsert(const U32& base, const U32& insert, const U32& offset,
+ const U32& count);
+ [[nodiscard]] U32 BitFieldExtract(const U32& base, const U32& offset, const U32& count,
+ bool is_signed);
+
+ [[nodiscard]] U1 ILessThan(const U32& lhs, const U32& rhs, bool is_signed);
+ [[nodiscard]] U1 IEqual(const U32& lhs, const U32& rhs);
+ [[nodiscard]] U1 ILessThanEqual(const U32& lhs, const U32& rhs, bool is_signed);
+ [[nodiscard]] U1 IGreaterThan(const U32& lhs, const U32& rhs, bool is_signed);
+ [[nodiscard]] U1 INotEqual(const U32& lhs, const U32& rhs);
+ [[nodiscard]] U1 IGreaterThanEqual(const U32& lhs, const U32& rhs, bool is_signed);
+
[[nodiscard]] U1 LogicalOr(const U1& a, const U1& b);
[[nodiscard]] U1 LogicalAnd(const U1& a, const U1& b);
+ [[nodiscard]] U1 LogicalXor(const U1& a, const U1& b);
[[nodiscard]] U1 LogicalNot(const U1& value);
[[nodiscard]] U32U64 ConvertFToS(size_t bitsize, const U16U32U64& value);
@@ -118,6 +165,22 @@ private:
auto it{block.PrependNewInst(insertion_point, op, {Value{args}...})};
return T{Value{&*it}};
}
+
+ template <typename T>
+ requires(sizeof(T) <= sizeof(u64) && std::is_trivially_copyable_v<T>) struct Flags {
+ Flags() = default;
+ Flags(T proxy_) : proxy{proxy_} {}
+
+ T proxy;
+ };
+
+ template <typename T = Value, typename FlagType, typename... Args>
+ T Inst(Opcode op, Flags<FlagType> flags, Args... args) {
+ u64 raw_flags{};
+ std::memcpy(&raw_flags, &flags.proxy, sizeof(flags.proxy));
+ auto it{block.PrependNewInst(insertion_point, op, {Value{args}...}, raw_flags)};
+ return T{Value{&*it}};
+ }
};
} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.h b/src/shader_recompiler/frontend/ir/microinstruction.h
index 7f1ed6710..61849695a 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.h
+++ b/src/shader_recompiler/frontend/ir/microinstruction.h
@@ -5,7 +5,9 @@
#pragma once
#include <array>
+#include <cstring>
#include <span>
+#include <type_traits>
#include <vector>
#include <boost/intrusive/list.hpp>
@@ -23,7 +25,7 @@ constexpr size_t MAX_ARG_COUNT = 4;
class Inst : public boost::intrusive::list_base_hook<> {
public:
- explicit Inst(Opcode op_) noexcept : op(op_) {}
+ explicit Inst(Opcode op_, u64 flags_) noexcept : op{op_}, flags{flags_} {}
/// Get the number of uses this instruction has.
[[nodiscard]] int UseCount() const noexcept {
@@ -73,6 +75,14 @@ public:
void ReplaceUsesWith(Value replacement);
+ template <typename FlagsType>
+ requires(sizeof(FlagsType) <= sizeof(u64) && std::is_trivially_copyable_v<FlagsType>)
+ [[nodiscard]] FlagsType Flags() const noexcept {
+ FlagsType ret;
+ std::memcpy(&ret, &flags, sizeof(ret));
+ return ret;
+ }
+
private:
void Use(const Value& value);
void UndoUse(const Value& value);
diff --git a/src/shader_recompiler/frontend/ir/modifiers.h b/src/shader_recompiler/frontend/ir/modifiers.h
new file mode 100644
index 000000000..28bb9e798
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/modifiers.h
@@ -0,0 +1,28 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+namespace Shader::IR {
+
+enum class FmzMode {
+ None, // Denorms are not flushed, NAN is propagated (nouveau)
+ FTZ, // Flush denorms to zero, NAN is propagated (D3D11, NVN, GL, VK)
+ FMZ, // Flush denorms to zero, x * 0 == 0 (D3D9)
+};
+
+enum class FpRounding {
+ RN, // Round to nearest even,
+ RM, // Round towards negative infinity
+ RP, // Round towards positive infinity
+ RZ, // Round towards zero
+};
+
+struct FpControl {
+ bool no_contraction{false};
+ FpRounding rounding : 8 = FpRounding::RN;
+ FmzMode fmz_mode : 8 = FmzMode::FTZ;
+};
+static_assert(sizeof(FpControl) <= sizeof(u64));
+} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/opcode.inc b/src/shader_recompiler/frontend/ir/opcode.inc
index 40759e96a..4ecb5e936 100644
--- a/src/shader_recompiler/frontend/ir/opcode.inc
+++ b/src/shader_recompiler/frontend/ir/opcode.inc
@@ -35,6 +35,12 @@ OPCODE(SetZFlag, Void, U1,
OPCODE(SetSFlag, Void, U1, )
OPCODE(SetCFlag, Void, U1, )
OPCODE(SetOFlag, Void, U1, )
+OPCODE(WorkgroupIdX, U32, )
+OPCODE(WorkgroupIdY, U32, )
+OPCODE(WorkgroupIdZ, U32, )
+OPCODE(LocalInvocationIdX, U32, )
+OPCODE(LocalInvocationIdY, U32, )
+OPCODE(LocalInvocationIdZ, U32, )
// Undefined
OPCODE(Undef1, U1, )
@@ -44,6 +50,13 @@ OPCODE(Undef32, U32,
OPCODE(Undef64, U64, )
// Memory operations
+OPCODE(LoadGlobalU8, U32, U64, )
+OPCODE(LoadGlobalS8, U32, U64, )
+OPCODE(LoadGlobalU16, U32, U64, )
+OPCODE(LoadGlobalS16, U32, U64, )
+OPCODE(LoadGlobal32, U32, U64, )
+OPCODE(LoadGlobal64, Opaque, U64, )
+OPCODE(LoadGlobal128, Opaque, U64, )
OPCODE(WriteGlobalU8, Void, U64, U32, )
OPCODE(WriteGlobalS8, Void, U64, U32, )
OPCODE(WriteGlobalU16, Void, U64, U32, )
@@ -58,6 +71,12 @@ OPCODE(CompositeConstruct3, Opaque, Opaq
OPCODE(CompositeConstruct4, Opaque, Opaque, Opaque, Opaque, Opaque, )
OPCODE(CompositeExtract, Opaque, Opaque, U32, )
+// Select operations
+OPCODE(Select8, U8, U1, U8, U8, )
+OPCODE(Select16, U16, U1, U16, U16, )
+OPCODE(Select32, U32, U1, U32, U32, )
+OPCODE(Select64, U64, U1, U64, U64, )
+
// Bitwise conversions
OPCODE(PackUint2x32, U64, Opaque, )
OPCODE(UnpackUint2x32, Opaque, U64, )
@@ -74,56 +93,84 @@ OPCODE(GetOverflowFromOp, U1, Opaq
OPCODE(GetZSCOFromOp, ZSCO, Opaque, )
// Floating-point operations
-OPCODE(FPAbs16, U16, U16 )
-OPCODE(FPAbs32, U32, U32 )
-OPCODE(FPAbs64, U64, U64 )
-OPCODE(FPAdd16, U16, U16, U16 )
-OPCODE(FPAdd32, U32, U32, U32 )
-OPCODE(FPAdd64, U64, U64, U64 )
-OPCODE(FPFma16, U16, U16, U16 )
-OPCODE(FPFma32, U32, U32, U32 )
-OPCODE(FPFma64, U64, U64, U64 )
-OPCODE(FPMax32, U32, U32, U32 )
-OPCODE(FPMax64, U64, U64, U64 )
-OPCODE(FPMin32, U32, U32, U32 )
-OPCODE(FPMin64, U64, U64, U64 )
-OPCODE(FPMul16, U16, U16, U16 )
-OPCODE(FPMul32, U32, U32, U32 )
-OPCODE(FPMul64, U64, U64, U64 )
-OPCODE(FPNeg16, U16, U16 )
-OPCODE(FPNeg32, U32, U32 )
-OPCODE(FPNeg64, U64, U64 )
-OPCODE(FPRecip32, U32, U32 )
-OPCODE(FPRecip64, U64, U64 )
-OPCODE(FPRecipSqrt32, U32, U32 )
-OPCODE(FPRecipSqrt64, U64, U64 )
-OPCODE(FPSqrt, U32, U32 )
-OPCODE(FPSin, U32, U32 )
-OPCODE(FPSinNotReduced, U32, U32 )
-OPCODE(FPExp2, U32, U32 )
-OPCODE(FPExp2NotReduced, U32, U32 )
-OPCODE(FPCos, U32, U32 )
-OPCODE(FPCosNotReduced, U32, U32 )
-OPCODE(FPLog2, U32, U32 )
-OPCODE(FPSaturate16, U16, U16 )
-OPCODE(FPSaturate32, U32, U32 )
-OPCODE(FPSaturate64, U64, U64 )
-OPCODE(FPRoundEven16, U16, U16 )
-OPCODE(FPRoundEven32, U32, U32 )
-OPCODE(FPRoundEven64, U64, U64 )
-OPCODE(FPFloor16, U16, U16 )
-OPCODE(FPFloor32, U32, U32 )
-OPCODE(FPFloor64, U64, U64 )
-OPCODE(FPCeil16, U16, U16 )
-OPCODE(FPCeil32, U32, U32 )
-OPCODE(FPCeil64, U64, U64 )
-OPCODE(FPTrunc16, U16, U16 )
-OPCODE(FPTrunc32, U32, U32 )
-OPCODE(FPTrunc64, U64, U64 )
+OPCODE(FPAbs16, U16, U16, )
+OPCODE(FPAbs32, U32, U32, )
+OPCODE(FPAbs64, U64, U64, )
+OPCODE(FPAdd16, U16, U16, U16, )
+OPCODE(FPAdd32, U32, U32, U32, )
+OPCODE(FPAdd64, U64, U64, U64, )
+OPCODE(FPFma16, U16, U16, U16, U16, )
+OPCODE(FPFma32, U32, U32, U32, U32, )
+OPCODE(FPFma64, U64, U64, U64, U64, )
+OPCODE(FPMax32, U32, U32, U32, )
+OPCODE(FPMax64, U64, U64, U64, )
+OPCODE(FPMin32, U32, U32, U32, )
+OPCODE(FPMin64, U64, U64, U64, )
+OPCODE(FPMul16, U16, U16, U16, )
+OPCODE(FPMul32, U32, U32, U32, )
+OPCODE(FPMul64, U64, U64, U64, )
+OPCODE(FPNeg16, U16, U16, )
+OPCODE(FPNeg32, U32, U32, )
+OPCODE(FPNeg64, U64, U64, )
+OPCODE(FPRecip32, U32, U32, )
+OPCODE(FPRecip64, U64, U64, )
+OPCODE(FPRecipSqrt32, U32, U32, )
+OPCODE(FPRecipSqrt64, U64, U64, )
+OPCODE(FPSqrt, U32, U32, )
+OPCODE(FPSin, U32, U32, )
+OPCODE(FPSinNotReduced, U32, U32, )
+OPCODE(FPExp2, U32, U32, )
+OPCODE(FPExp2NotReduced, U32, U32, )
+OPCODE(FPCos, U32, U32, )
+OPCODE(FPCosNotReduced, U32, U32, )
+OPCODE(FPLog2, U32, U32, )
+OPCODE(FPSaturate16, U16, U16, )
+OPCODE(FPSaturate32, U32, U32, )
+OPCODE(FPSaturate64, U64, U64, )
+OPCODE(FPRoundEven16, U16, U16, )
+OPCODE(FPRoundEven32, U32, U32, )
+OPCODE(FPRoundEven64, U64, U64, )
+OPCODE(FPFloor16, U16, U16, )
+OPCODE(FPFloor32, U32, U32, )
+OPCODE(FPFloor64, U64, U64, )
+OPCODE(FPCeil16, U16, U16, )
+OPCODE(FPCeil32, U32, U32, )
+OPCODE(FPCeil64, U64, U64, )
+OPCODE(FPTrunc16, U16, U16, )
+OPCODE(FPTrunc32, U32, U32, )
+OPCODE(FPTrunc64, U64, U64, )
+
+// Integer operations
+OPCODE(IAdd32, U32, U32, U32, )
+OPCODE(IAdd64, U64, U64, U64, )
+OPCODE(IMul32, U32, U32, U32, )
+OPCODE(INeg32, U32, U32, )
+OPCODE(IAbs32, U32, U32, )
+OPCODE(ShiftLeftLogical32, U32, U32, U32, )
+OPCODE(ShiftRightLogical32, U32, U32, U32, )
+OPCODE(ShiftRightArithmetic32, U32, U32, U32, )
+OPCODE(BitwiseAnd32, U32, U32, U32, )
+OPCODE(BitwiseOr32, U32, U32, U32, )
+OPCODE(BitwiseXor32, U32, U32, U32, )
+OPCODE(BitFieldInsert, U32, U32, U32, U32, U32, )
+OPCODE(BitFieldSExtract, U32, U32, U32, U32, )
+OPCODE(BitFieldUExtract, U32, U32, U32, U32, )
+
+OPCODE(SLessThan, U1, U32, U32, )
+OPCODE(ULessThan, U1, U32, U32, )
+OPCODE(IEqual, U1, U32, U32, )
+OPCODE(SLessThanEqual, U1, U32, U32, )
+OPCODE(ULessThanEqual, U1, U32, U32, )
+OPCODE(SGreaterThan, U1, U32, U32, )
+OPCODE(UGreaterThan, U1, U32, U32, )
+OPCODE(INotEqual, U1, U32, U32, )
+OPCODE(SGreaterThanEqual, U1, U32, U32, )
+OPCODE(UGreaterThanEqual, U1, U32, U32, )
// Logical operations
OPCODE(LogicalOr, U1, U1, U1, )
OPCODE(LogicalAnd, U1, U1, U1, )
+OPCODE(LogicalXor, U1, U1, U1, )
OPCODE(LogicalNot, U1, U1, )
// Conversion operations
diff --git a/src/shader_recompiler/frontend/ir/pred.h b/src/shader_recompiler/frontend/ir/pred.h
index daf23193f..c6f2f82bf 100644
--- a/src/shader_recompiler/frontend/ir/pred.h
+++ b/src/shader_recompiler/frontend/ir/pred.h
@@ -8,7 +8,16 @@
namespace Shader::IR {
-enum class Pred { P0, P1, P2, P3, P4, P5, P6, PT };
+enum class Pred : u64 {
+ P0,
+ P1,
+ P2,
+ P3,
+ P4,
+ P5,
+ P6,
+ PT,
+};
constexpr size_t NUM_USER_PREDS = 6;
constexpr size_t NUM_PREDS = 7;
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index 49d1f4bfb..bd1f96c07 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -56,6 +56,7 @@ Program::Program(Environment& env, const Flow::CFG& cfg) {
Optimization::Invoke(Optimization::IdentityRemovalPass, function);
// Optimization::Invoke(Optimization::VerificationPass, function);
}
+ //*/
}
std::string DumpProgram(const Program& program) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h b/src/shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h
new file mode 100644
index 000000000..3da37a2bb
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h
@@ -0,0 +1,56 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "shader_recompiler/exception.h"
+#include "shader_recompiler/frontend/ir/modifiers.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
+
+namespace Shader::Maxwell {
+
+enum class FpRounding : u64 {
+ RN,
+ RM,
+ RP,
+ RZ,
+};
+
+enum class FmzMode : u64 {
+ None,
+ FTZ,
+ FMZ,
+ INVALIDFMZ3,
+};
+
+inline IR::FpRounding CastFpRounding(FpRounding fp_rounding) {
+ switch (fp_rounding) {
+ case FpRounding::RN:
+ return IR::FpRounding::RN;
+ case FpRounding::RM:
+ return IR::FpRounding::RM;
+ case FpRounding::RP:
+ return IR::FpRounding::RP;
+ case FpRounding::RZ:
+ return IR::FpRounding::RZ;
+ }
+ throw NotImplementedException("Invalid floating-point rounding {}", fp_rounding);
+}
+
+inline IR::FmzMode CastFmzMode(FmzMode fmz_mode) {
+ switch (fmz_mode) {
+ case FmzMode::None:
+ return IR::FmzMode::None;
+ case FmzMode::FTZ:
+ return IR::FmzMode::FTZ;
+ case FmzMode::FMZ:
+ return IR::FmzMode::FMZ;
+ case FmzMode::INVALIDFMZ3:
+ break;
+ }
+ throw NotImplementedException("Invalid FMZ mode {}", fmz_mode);
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp
new file mode 100644
index 000000000..d2c44b9cc
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp
@@ -0,0 +1,71 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "shader_recompiler/exception.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+
+void FADD(TranslatorVisitor& v, u64 insn, bool sat, bool cc, bool ftz, FpRounding fp_rounding,
+ const IR::U32& src_b, bool abs_a, bool neg_a, bool abs_b, bool neg_b) {
+ union {
+ u64 raw;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> src_a;
+ } const fadd{insn};
+
+ if (sat) {
+ throw NotImplementedException("FADD SAT");
+ }
+ if (cc) {
+ throw NotImplementedException("FADD CC");
+ }
+ const IR::U32 op_a{v.ir.FPAbsNeg(v.X(fadd.src_a), abs_a, neg_a)};
+ const IR::U32 op_b{v.ir.FPAbsNeg(src_b, abs_b, neg_b)};
+ IR::FpControl control{
+ .no_contraction{true},
+ .rounding{CastFpRounding(fp_rounding)},
+ .fmz_mode{ftz ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ };
+ v.X(fadd.dest_reg, v.ir.FPAdd(op_a, op_b, control));
+}
+
+void FADD(TranslatorVisitor& v, u64 insn, const IR::U32& src_b) {
+ union {
+ u64 raw;
+ BitField<39, 2, FpRounding> fp_rounding;
+ BitField<44, 1, u64> ftz;
+ BitField<45, 1, u64> neg_b;
+ BitField<46, 1, u64> abs_a;
+ BitField<47, 1, u64> cc;
+ BitField<48, 1, u64> neg_a;
+ BitField<49, 1, u64> abs_b;
+ BitField<50, 1, u64> sat;
+ } const fadd{insn};
+
+ FADD(v, insn, fadd.sat != 0, fadd.cc != 0, fadd.ftz != 0, fadd.fp_rounding, src_b,
+ fadd.abs_a != 0, fadd.neg_a != 0, fadd.abs_b != 0, fadd.neg_b != 0);
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::FADD_reg(u64 insn) {
+ FADD(*this, insn, GetReg20(insn));
+}
+
+void TranslatorVisitor::FADD_cbuf(u64) {
+ throw NotImplementedException("FADD (cbuf)");
+}
+
+void TranslatorVisitor::FADD_imm(u64) {
+ throw NotImplementedException("FADD (imm)");
+}
+
+void TranslatorVisitor::FADD32I(u64) {
+ throw NotImplementedException("FADD32I");
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
new file mode 100644
index 000000000..30ca052ec
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
@@ -0,0 +1,73 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "shader_recompiler/exception.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+void FFMA(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& src_c, bool neg_a,
+ bool neg_b, bool neg_c, bool sat, bool cc, FmzMode fmz_mode, FpRounding fp_rounding) {
+ union {
+ u64 raw;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> src_a;
+ } const ffma{insn};
+
+ if (sat) {
+ throw NotImplementedException("FFMA SAT");
+ }
+ if (cc) {
+ throw NotImplementedException("FFMA CC");
+ }
+ const IR::U32 op_a{v.ir.FPAbsNeg(v.X(ffma.src_a), false, neg_a)};
+ const IR::U32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
+ const IR::U32 op_c{v.ir.FPAbsNeg(src_c, false, neg_c)};
+ const IR::FpControl fp_control{
+ .no_contraction{true},
+ .rounding{CastFpRounding(fp_rounding)},
+ .fmz_mode{CastFmzMode(fmz_mode)},
+ };
+ v.X(ffma.dest_reg, v.ir.FPFma(op_a, op_b, op_c, fp_control));
+}
+
+void FFMA(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& src_c) {
+ union {
+ u64 raw;
+ BitField<47, 1, u64> cc;
+ BitField<48, 1, u64> neg_b;
+ BitField<49, 1, u64> neg_c;
+ BitField<50, 1, u64> sat;
+ BitField<51, 2, FpRounding> fp_rounding;
+ BitField<53, 2, FmzMode> fmz_mode;
+ } const ffma{insn};
+
+ FFMA(v, insn, src_b, src_c, false, ffma.neg_b != 0, ffma.neg_c != 0, ffma.sat != 0,
+ ffma.cc != 0, ffma.fmz_mode, ffma.fp_rounding);
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::FFMA_reg(u64 insn) {
+ FFMA(*this, insn, GetReg20(insn), GetReg39(insn));
+}
+
+void TranslatorVisitor::FFMA_rc(u64) {
+ throw NotImplementedException("FFMA (rc)");
+}
+
+void TranslatorVisitor::FFMA_cr(u64 insn) {
+ FFMA(*this, insn, GetCbuf(insn), GetReg39(insn));
+}
+
+void TranslatorVisitor::FFMA_imm(u64) {
+ throw NotImplementedException("FFMA (imm)");
+}
+
+void TranslatorVisitor::FFMA32I(u64) {
+ throw NotImplementedException("FFMA32I");
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
new file mode 100644
index 000000000..743a1e2f0
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
@@ -0,0 +1,108 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/ir/modifiers.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+enum class Scale : u64 {
+ None,
+ D2,
+ D4,
+ D8,
+ M8,
+ M4,
+ M2,
+ INVALIDSCALE37,
+};
+
+float ScaleFactor(Scale scale) {
+ switch (scale) {
+ case Scale::None:
+ return 1.0f;
+ case Scale::D2:
+ return 1.0f / 2.0f;
+ case Scale::D4:
+ return 1.0f / 4.0f;
+ case Scale::D8:
+ return 1.0f / 8.0f;
+ case Scale::M8:
+ return 8.0f;
+ case Scale::M4:
+ return 4.0f;
+ case Scale::M2:
+ return 2.0f;
+ case Scale::INVALIDSCALE37:
+ break;
+ }
+ throw NotImplementedException("Invalid FMUL scale {}", scale);
+}
+
+void FMUL(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, FmzMode fmz_mode,
+ FpRounding fp_rounding, Scale scale, bool sat, bool cc, bool neg_b) {
+ union {
+ u64 raw;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> src_a;
+ } const fmul{insn};
+
+ if (cc) {
+ throw NotImplementedException("FMUL CC");
+ }
+ if (sat) {
+ throw NotImplementedException("FMUL SAT");
+ }
+ IR::U32 op_a{v.X(fmul.src_a)};
+ if (scale != Scale::None) {
+ if (fmz_mode != FmzMode::FTZ || fp_rounding != FpRounding::RN) {
+ throw NotImplementedException("FMUL scale with non-FMZ or non-RN modifiers");
+ }
+ op_a = v.ir.FPMul(op_a, v.ir.Imm32(ScaleFactor(scale)));
+ }
+ const IR::U32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
+ const IR::FpControl fp_control{
+ .no_contraction{true},
+ .rounding{CastFpRounding(fp_rounding)},
+ .fmz_mode{CastFmzMode(fmz_mode)},
+ };
+ v.X(fmul.dest_reg, v.ir.FPMul(op_a, op_b, fp_control));
+}
+
+void FMUL(TranslatorVisitor& v, u64 insn, const IR::U32& src_b) {
+ union {
+ u64 raw;
+ BitField<39, 2, FpRounding> fp_rounding;
+ BitField<41, 3, Scale> scale;
+ BitField<44, 2, FmzMode> fmz;
+ BitField<47, 1, u64> cc;
+ BitField<48, 1, u64> neg_b;
+ BitField<50, 1, u64> sat;
+ } fmul{insn};
+
+ FMUL(v, insn, src_b, fmul.fmz, fmul.fp_rounding, fmul.scale, fmul.sat != 0, fmul.cc != 0,
+ fmul.neg_b != 0);
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::FMUL_reg(u64 insn) {
+ return FMUL(*this, insn, GetReg20(insn));
+}
+
+void TranslatorVisitor::FMUL_cbuf(u64) {
+ throw NotImplementedException("FMUL (cbuf)");
+}
+
+void TranslatorVisitor::FMUL_imm(u64) {
+ throw NotImplementedException("FMUL (imm)");
+}
+
+void TranslatorVisitor::FMUL32I(u64) {
+ throw NotImplementedException("FMUL32I");
+}
+
+} // namespace Shader::Maxwell \ No newline at end of file
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
index 7bc7ce9f2..548c7f611 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
@@ -16,6 +16,22 @@ void TranslatorVisitor::X(IR::Reg dest_reg, const IR::U32& value) {
ir.SetReg(dest_reg, value);
}
+IR::U32 TranslatorVisitor::GetReg20(u64 insn) {
+ union {
+ u64 raw;
+ BitField<20, 8, IR::Reg> index;
+ } const reg{insn};
+ return X(reg.index);
+}
+
+IR::U32 TranslatorVisitor::GetReg39(u64 insn) {
+ union {
+ u64 raw;
+ BitField<39, 8, IR::Reg> index;
+ } const reg{insn};
+ return X(reg.index);
+}
+
IR::U32 TranslatorVisitor::GetCbuf(u64 insn) {
union {
u64 raw;
@@ -33,7 +49,7 @@ IR::U32 TranslatorVisitor::GetCbuf(u64 insn) {
return ir.GetCbuf(binding, byte_offset);
}
-IR::U32 TranslatorVisitor::GetImm(u64 insn) {
+IR::U32 TranslatorVisitor::GetImm20(u64 insn) {
union {
u64 raw;
BitField<20, 19, u64> value;
@@ -44,6 +60,14 @@ IR::U32 TranslatorVisitor::GetImm(u64 insn) {
return ir.Imm32(value);
}
+IR::U32 TranslatorVisitor::GetImm32(u64 insn) {
+ union {
+ u64 raw;
+ BitField<20, 32, u64> value;
+ } const imm{insn};
+ return ir.Imm32(static_cast<u32>(imm.value));
+}
+
void TranslatorVisitor::SetZFlag(const IR::U1& value) {
ir.SetZFlag(value);
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
index 8be7d6ff1..ef6d977fe 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
@@ -46,7 +46,7 @@ public:
void DADD_reg(u64 insn);
void DADD_cbuf(u64 insn);
void DADD_imm(u64 insn);
- void DEPBAR(u64 insn);
+ void DEPBAR();
void DFMA_reg(u64 insn);
void DFMA_rc(u64 insn);
void DFMA_cr(u64 insn);
@@ -298,9 +298,14 @@ public:
[[nodiscard]] IR::U32 X(IR::Reg reg);
void X(IR::Reg dest_reg, const IR::U32& value);
+ [[nodiscard]] IR::U32 GetReg20(u64 insn);
+ [[nodiscard]] IR::U32 GetReg39(u64 insn);
+
[[nodiscard]] IR::U32 GetCbuf(u64 insn);
- [[nodiscard]] IR::U32 GetImm(u64 insn);
+ [[nodiscard]] IR::U32 GetImm20(u64 insn);
+
+ [[nodiscard]] IR::U32 GetImm32(u64 insn);
void SetZFlag(const IR::U1& value);
void SetSFlag(const IR::U1& value);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp
new file mode 100644
index 000000000..60f79b160
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp
@@ -0,0 +1,106 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+void IADD(TranslatorVisitor& v, u64 insn, const IR::U32 op_b, bool neg_a, bool po, bool sat, bool x,
+ bool cc) {
+ union {
+ u64 raw;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> src_a;
+ } const iadd{insn};
+
+ if (sat) {
+ throw NotImplementedException("IADD SAT");
+ }
+ if (x && po) {
+ throw NotImplementedException("IADD X+PO");
+ }
+ // Operand A is always read from here, negated if needed
+ IR::U32 op_a{v.X(iadd.src_a)};
+ if (neg_a) {
+ op_a = v.ir.INeg(op_a);
+ }
+ // Add both operands
+ IR::U32 result{v.ir.IAdd(op_a, op_b)};
+ if (x) {
+ const IR::U32 carry{v.ir.Select(v.ir.GetCFlag(), v.ir.Imm32(1), v.ir.Imm32(0))};
+ result = v.ir.IAdd(result, carry);
+ }
+ if (po) {
+ // .PO adds one to the result
+ result = v.ir.IAdd(result, v.ir.Imm32(1));
+ }
+ if (cc) {
+ // Store flags
+ // TODO: Does this grab the result pre-PO or after?
+ if (po) {
+ throw NotImplementedException("IADD CC+PO");
+ }
+ // TODO: How does CC behave when X is set?
+ if (x) {
+ throw NotImplementedException("IADD X+CC");
+ }
+ v.SetZFlag(v.ir.GetZeroFromOp(result));
+ v.SetSFlag(v.ir.GetSignFromOp(result));
+ v.SetCFlag(v.ir.GetCarryFromOp(result));
+ v.SetOFlag(v.ir.GetOverflowFromOp(result));
+ }
+ // Store result
+ v.X(iadd.dest_reg, result);
+}
+
+void IADD(TranslatorVisitor& v, u64 insn, IR::U32 op_b) {
+ union {
+ u64 insn;
+ BitField<43, 1, u64> x;
+ BitField<47, 1, u64> cc;
+ BitField<48, 2, u64> three_for_po;
+ BitField<48, 1, u64> neg_b;
+ BitField<49, 1, u64> neg_a;
+ BitField<50, 1, u64> sat;
+ } const iadd{insn};
+
+ const bool po{iadd.three_for_po == 3};
+ const bool neg_a{!po && iadd.neg_a != 0};
+ if (!po && iadd.neg_b != 0) {
+ op_b = v.ir.INeg(op_b);
+ }
+ IADD(v, insn, op_b, iadd.neg_a != 0, po, iadd.sat != 0, iadd.x != 0, iadd.cc != 0);
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::IADD_reg(u64) {
+ throw NotImplementedException("IADD (reg)");
+}
+
+void TranslatorVisitor::IADD_cbuf(u64 insn) {
+ IADD(*this, insn, GetCbuf(insn));
+}
+
+void TranslatorVisitor::IADD_imm(u64) {
+ throw NotImplementedException("IADD (imm)");
+}
+
+void TranslatorVisitor::IADD32I(u64 insn) {
+ union {
+ u64 raw;
+ BitField<52, 1, u64> cc;
+ BitField<53, 1, u64> x;
+ BitField<54, 1, u64> sat;
+ BitField<55, 2, u64> three_for_po;
+ BitField<56, 1, u64> neg_a;
+ } const iadd32i{insn};
+
+ const bool po{iadd32i.three_for_po == 3};
+ const bool neg_a{!po && iadd32i.neg_a != 0};
+ IADD(*this, insn, GetImm32(insn), neg_a, po, iadd32i.sat != 0, iadd32i.x != 0, iadd32i.cc != 0);
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp
new file mode 100644
index 000000000..f92c0bbd6
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp
@@ -0,0 +1,73 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+void ISCADD(TranslatorVisitor& v, u64 insn, IR::U32 op_b) {
+ union {
+ u64 raw;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> op_a;
+ BitField<47, 1, u64> cc;
+ BitField<48, 2, u64> three_for_po;
+ BitField<48, 1, u64> neg_b;
+ BitField<49, 1, u64> neg_a;
+ BitField<39, 5, u64> scale;
+ } const iscadd{insn};
+
+ const bool po{iscadd.three_for_po == 3};
+ IR::U32 op_a{v.X(iscadd.op_a)};
+ if (!po) {
+ // When PO is not present, the bits are interpreted as negation
+ if (iscadd.neg_a != 0) {
+ op_a = v.ir.INeg(op_a);
+ }
+ if (iscadd.neg_b != 0) {
+ op_b = v.ir.INeg(op_b);
+ }
+ }
+ // With the operands already processed, scale A
+ const IR::U32 scale{v.ir.Imm32(static_cast<u32>(iscadd.scale))};
+ const IR::U32 scaled_a{v.ir.ShiftLeftLogical(op_a, scale)};
+
+ IR::U32 result{v.ir.IAdd(scaled_a, op_b)};
+ if (po) {
+ // .PO adds one to the final result
+ result = v.ir.IAdd(result, v.ir.Imm32(1));
+ }
+ v.X(iscadd.dest_reg, result);
+
+ if (iscadd.cc != 0) {
+ throw NotImplementedException("ISCADD CC");
+ }
+}
+
+} // Anonymous namespace
+
+void TranslatorVisitor::ISCADD_reg(u64 insn) {
+ union {
+ u64 raw;
+ BitField<20, 8, IR::Reg> op_b;
+ } const iscadd{insn};
+
+ ISCADD(*this, insn, X(iscadd.op_b));
+}
+
+void TranslatorVisitor::ISCADD_cbuf(u64) {
+ throw NotImplementedException("ISCADD (cbuf)");
+}
+
+void TranslatorVisitor::ISCADD_imm(u64) {
+ throw NotImplementedException("ISCADD (imm)");
+}
+
+void TranslatorVisitor::ISCADD32I(u64) {
+ throw NotImplementedException("ISCADD32I");
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_set_predicate.cpp
new file mode 100644
index 000000000..76c6b5291
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_set_predicate.cpp
@@ -0,0 +1,99 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+enum class CompareOp : u64 {
+ F, // Always false
+ LT, // Less than
+ EQ, // Equal
+ LE, // Less than or equal
+ GT, // Greater than
+ NE, // Not equal
+ GE, // Greater than or equal
+ T, // Always true
+};
+
+enum class Bop : u64 {
+ AND,
+ OR,
+ XOR,
+};
+
+IR::U1 Compare(IR::IREmitter& ir, CompareOp op, const IR::U32& lhs, const IR::U32& rhs,
+ bool is_signed) {
+ switch (op) {
+ case CompareOp::F:
+ return ir.Imm1(false);
+ case CompareOp::LT:
+ return ir.ILessThan(lhs, rhs, is_signed);
+ case CompareOp::EQ:
+ return ir.IEqual(lhs, rhs);
+ case CompareOp::LE:
+ return ir.ILessThanEqual(lhs, rhs, is_signed);
+ case CompareOp::GT:
+ return ir.IGreaterThan(lhs, rhs, is_signed);
+ case CompareOp::NE:
+ return ir.INotEqual(lhs, rhs);
+ case CompareOp::GE:
+ return ir.IGreaterThanEqual(lhs, rhs, is_signed);
+ case CompareOp::T:
+ return ir.Imm1(true);
+ }
+ throw NotImplementedException("Invalid ISETP compare op {}", op);
+}
+
+IR::U1 Combine(IR::IREmitter& ir, Bop bop, const IR::U1& comparison, const IR::U1& bop_pred) {
+ switch (bop) {
+ case Bop::AND:
+ return ir.LogicalAnd(comparison, bop_pred);
+ case Bop::OR:
+ return ir.LogicalOr(comparison, bop_pred);
+ case Bop::XOR:
+ return ir.LogicalXor(comparison, bop_pred);
+ }
+ throw NotImplementedException("Invalid ISETP bop {}", bop);
+}
+
+void ISETP(TranslatorVisitor& v, u64 insn, const IR::U32& op_b) {
+ union {
+ u64 raw;
+ BitField<0, 3, IR::Pred> dest_pred_b;
+ BitField<3, 3, IR::Pred> dest_pred_a;
+ BitField<8, 8, IR::Reg> src_reg_a;
+ BitField<39, 3, IR::Pred> bop_pred;
+ BitField<42, 1, u64> neg_bop_pred;
+ BitField<45, 2, Bop> bop;
+ BitField<48, 1, u64> is_signed;
+ BitField<49, 3, CompareOp> compare_op;
+ } const isetp{insn};
+
+ const Bop bop{isetp.bop};
+ const IR::U32 op_a{v.X(isetp.src_reg_a)};
+ const IR::U1 comparison{Compare(v.ir, isetp.compare_op, op_a, op_b, isetp.is_signed != 0)};
+ const IR::U1 bop_pred{v.ir.GetPred(isetp.bop_pred, isetp.neg_bop_pred != 0)};
+ const IR::U1 result_a{Combine(v.ir, bop, comparison, bop_pred)};
+ const IR::U1 result_b{Combine(v.ir, bop, v.ir.LogicalNot(comparison), bop_pred)};
+ v.ir.SetPred(isetp.dest_pred_a, result_a);
+ v.ir.SetPred(isetp.dest_pred_b, result_b);
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::ISETP_reg(u64 insn) {
+ ISETP(*this, insn, GetReg20(insn));
+}
+
+void TranslatorVisitor::ISETP_cbuf(u64 insn) {
+ ISETP(*this, insn, GetCbuf(insn));
+}
+
+void TranslatorVisitor::ISETP_imm(u64) {
+ throw NotImplementedException("ISETP_imm");
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp
new file mode 100644
index 000000000..d4b417d14
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp
@@ -0,0 +1,71 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+void SHL(TranslatorVisitor& v, u64 insn, const IR::U32& unsafe_shift) {
+ union {
+ u64 insn;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> src_reg_a;
+ BitField<39, 1, u64> w;
+ BitField<43, 1, u64> x;
+ BitField<47, 1, u64> cc;
+ } const shl{insn};
+
+ if (shl.x != 0) {
+ throw NotImplementedException("SHL.X");
+ }
+ if (shl.cc != 0) {
+ throw NotImplementedException("SHL.CC");
+ }
+ const IR::U32 base{v.X(shl.src_reg_a)};
+ IR::U32 result;
+ if (shl.w != 0) {
+ // When .W is set, the shift value is wrapped
+ // To emulate this we just have to clamp it ourselves.
+ const IR::U32 shift{v.ir.BitwiseAnd(unsafe_shift, v.ir.Imm32(31))};
+ result = v.ir.ShiftLeftLogical(base, shift);
+ } else {
+ // When .W is not set, the shift value is clamped between 0 and 32.
+ // To emulate this we have to have in mind the special shift of 32, that evaluates as 0.
+ // We can safely evaluate an out of bounds shift according to the SPIR-V specification:
+ //
+ // https://www.khronos.org/registry/spir-v/specs/unified1/SPIRV.html#OpShiftLeftLogical
+ // "Shift is treated as unsigned. The resulting value is undefined if Shift is greater than
+ // or equal to the bit width of the components of Base."
+ //
+ // And on the GLASM specification it is also safe to evaluate out of bounds:
+ //
+ // https://www.khronos.org/registry/OpenGL/extensions/NV/NV_gpu_program4.txt
+ // "The results of a shift operation ("<<") are undefined if the value of the second operand
+ // is negative, or greater than or equal to the number of bits in the first operand."
+ //
+ // Emphasis on undefined results in contrast to undefined behavior.
+ //
+ const IR::U1 is_safe{v.ir.ILessThan(unsafe_shift, v.ir.Imm32(32), false)};
+ const IR::U32 unsafe_result{v.ir.ShiftLeftLogical(base, unsafe_shift)};
+ result = v.ir.Select(is_safe, unsafe_result, v.ir.Imm32(0));
+ }
+ v.X(shl.dest_reg, result);
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::SHL_reg(u64) {
+ throw NotImplementedException("SHL_reg");
+}
+
+void TranslatorVisitor::SHL_cbuf(u64) {
+ throw NotImplementedException("SHL_cbuf");
+}
+
+void TranslatorVisitor::SHL_imm(u64 insn) {
+ SHL(*this, insn, GetImm20(insn));
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_short_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_short_multiply_add.cpp
new file mode 100644
index 000000000..70a7c76c5
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_short_multiply_add.cpp
@@ -0,0 +1,110 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+enum class SelectMode : u64 {
+ Default,
+ CLO,
+ CHI,
+ CSFU,
+ CBCC,
+};
+
+enum class Half : u64 {
+ H0, // Least-significant bits (15:0)
+ H1, // Most-significant bits (31:16)
+};
+
+IR::U32 ExtractHalf(TranslatorVisitor& v, const IR::U32& src, Half half, bool is_signed) {
+ const IR::U32 offset{v.ir.Imm32(half == Half::H1 ? 16 : 0)};
+ return v.ir.BitFieldExtract(src, offset, v.ir.Imm32(16), is_signed);
+}
+
+void XMAD(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& src_c,
+ SelectMode select_mode, Half half_b, bool psl, bool mrg, bool x) {
+ union {
+ u64 raw;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> src_reg_a;
+ BitField<47, 1, u64> cc;
+ BitField<48, 1, u64> is_a_signed;
+ BitField<49, 1, u64> is_b_signed;
+ BitField<53, 1, Half> half_a;
+ } const xmad{insn};
+
+ if (x) {
+ throw NotImplementedException("XMAD X");
+ }
+ const IR::U32 op_a{ExtractHalf(v, v.X(xmad.src_reg_a), xmad.half_a, xmad.is_a_signed != 0)};
+ const IR::U32 op_b{ExtractHalf(v, src_b, half_b, xmad.is_b_signed != 0)};
+
+ IR::U32 product{v.ir.IMul(op_a, op_b)};
+ if (psl) {
+ // .PSL shifts the product 16 bits
+ product = v.ir.ShiftLeftLogical(product, v.ir.Imm32(16));
+ }
+ const IR::U32 op_c{[&]() -> IR::U32 {
+ switch (select_mode) {
+ case SelectMode::Default:
+ return src_c;
+ case SelectMode::CLO:
+ return ExtractHalf(v, src_c, Half::H0, false);
+ case SelectMode::CHI:
+ return ExtractHalf(v, src_c, Half::H1, false);
+ case SelectMode::CBCC:
+ return v.ir.IAdd(v.ir.ShiftLeftLogical(src_b, v.ir.Imm32(16)), src_b);
+ case SelectMode::CSFU:
+ throw NotImplementedException("XMAD CSFU");
+ }
+ throw NotImplementedException("Invalid XMAD select mode {}", select_mode);
+ }()};
+ IR::U32 result{v.ir.IAdd(product, op_c)};
+ if (mrg) {
+ // .MRG inserts src_b [15:0] into result's [31:16].
+ const IR::U32 lsb_b{ExtractHalf(v, src_b, Half::H0, false)};
+ result = v.ir.BitFieldInsert(result, lsb_b, v.ir.Imm32(16), v.ir.Imm32(16));
+ }
+ if (xmad.cc) {
+ throw NotImplementedException("XMAD CC");
+ }
+ // Store result
+ v.X(xmad.dest_reg, result);
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::XMAD_reg(u64) {
+ throw NotImplementedException("XMAD (reg)");
+}
+
+void TranslatorVisitor::XMAD_rc(u64) {
+ throw NotImplementedException("XMAD (rc)");
+}
+
+void TranslatorVisitor::XMAD_cr(u64) {
+ throw NotImplementedException("XMAD (cr)");
+}
+
+void TranslatorVisitor::XMAD_imm(u64 insn) {
+ union {
+ u64 raw;
+ BitField<20, 16, u64> src_b;
+ BitField<36, 1, u64> psl;
+ BitField<37, 1, u64> mrg;
+ BitField<38, 1, u64> x;
+ BitField<39, 8, IR::Reg> src_c;
+ BitField<50, 3, SelectMode> select_mode;
+ } const xmad{insn};
+
+ const IR::U32 src_b{ir.Imm32(static_cast<u32>(xmad.src_b))};
+ const IR::U32 src_c{X(xmad.src_c)};
+ XMAD(*this, insn, src_b, src_c, xmad.select_mode, Half::H0, xmad.psl != 0, xmad.mrg != 0,
+ xmad.x != 0);
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
index d8fd387cf..c9669c617 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
@@ -10,16 +10,35 @@
namespace Shader::Maxwell {
namespace {
+enum class LoadSize : u64 {
+ U8, // Zero-extend
+ S8, // Sign-extend
+ U16, // Zero-extend
+ S16, // Sign-extend
+ B32,
+ B64,
+ B128,
+ U128, // ???
+};
+
enum class StoreSize : u64 {
- U8,
- S8,
- U16,
- S16,
+ U8, // Zero-extend
+ S8, // Sign-extend
+ U16, // Zero-extend
+ S16, // Sign-extend
B32,
B64,
B128,
};
+// See Table 27 in https://docs.nvidia.com/cuda/parallel-thread-execution/index.html
+enum class LoadCache : u64 {
+ CA, // Cache at all levels, likely to be accessed again
+ CG, // Cache at global level (cache in L2 and below, not L1)
+ CI, // ???
+ CV, // Don't cache and fetch again (consider cached system memory lines stale, fetch again)
+};
+
// See Table 28 in https://docs.nvidia.com/cuda/parallel-thread-execution/index.html
enum class StoreCache : u64 {
WB, // Cache write-back all coherent levels
@@ -27,61 +46,137 @@ enum class StoreCache : u64 {
CS, // Cache streaming, likely to be accessed once
WT, // Cache write-through (to system memory)
};
-} // Anonymous namespace
-void TranslatorVisitor::STG(u64 insn) {
- // STG stores registers into global memory.
+IR::U64 Address(TranslatorVisitor& v, u64 insn) {
union {
u64 raw;
- BitField<0, 8, IR::Reg> data_reg;
BitField<8, 8, IR::Reg> addr_reg;
+ BitField<20, 24, s64> addr_offset;
+ BitField<20, 24, u64> rz_addr_offset;
BitField<45, 1, u64> e;
- BitField<46, 2, StoreCache> cache;
- BitField<48, 3, StoreSize> size;
- } const stg{insn};
+ } const mem{insn};
const IR::U64 address{[&]() -> IR::U64 {
- if (stg.e == 0) {
- // STG without .E uses a 32-bit pointer, zero-extend it
- return ir.ConvertU(64, X(stg.addr_reg));
+ if (mem.e == 0) {
+ // LDG/STG without .E uses a 32-bit pointer, zero-extend it
+ return v.ir.ConvertU(64, v.X(mem.addr_reg));
}
- if (!IR::IsAligned(stg.addr_reg, 2)) {
+ if (!IR::IsAligned(mem.addr_reg, 2)) {
throw NotImplementedException("Unaligned address register");
}
- // Pack two registers to build the 32-bit address
- return ir.PackUint2x32(ir.CompositeConstruct(X(stg.addr_reg), X(stg.addr_reg + 1)));
+ // Pack two registers to build the 64-bit address
+ return v.ir.PackUint2x32(v.ir.CompositeConstruct(v.X(mem.addr_reg), v.X(mem.addr_reg + 1)));
+ }()};
+ const u64 addr_offset{[&]() -> u64 {
+ if (mem.addr_reg == IR::Reg::RZ) {
+ // When RZ is used, the address is an absolute address
+ return static_cast<u64>(mem.rz_addr_offset.Value());
+ } else {
+ return static_cast<u64>(mem.addr_offset.Value());
+ }
}()};
+ // Apply the offset
+ return v.ir.IAdd(address, v.ir.Imm64(addr_offset));
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::LDG(u64 insn) {
+ // LDG loads global memory into registers
+ union {
+ u64 raw;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<46, 2, LoadCache> cache;
+ BitField<48, 3, LoadSize> size;
+ } const ldg{insn};
+
+ // Pointer to load data from
+ const IR::U64 address{Address(*this, insn)};
+ const IR::Reg dest_reg{ldg.dest_reg};
+ switch (ldg.size) {
+ case LoadSize::U8:
+ X(dest_reg, ir.LoadGlobalU8(address));
+ break;
+ case LoadSize::S8:
+ X(dest_reg, ir.LoadGlobalS8(address));
+ break;
+ case LoadSize::U16:
+ X(dest_reg, ir.LoadGlobalU16(address));
+ break;
+ case LoadSize::S16:
+ X(dest_reg, ir.LoadGlobalS16(address));
+ break;
+ case LoadSize::B32:
+ X(dest_reg, ir.LoadGlobal32(address));
+ break;
+ case LoadSize::B64: {
+ if (!IR::IsAligned(dest_reg, 2)) {
+ throw NotImplementedException("Unaligned data registers");
+ }
+ const IR::Value vector{ir.LoadGlobal64(address)};
+ for (int i = 0; i < 2; ++i) {
+ X(dest_reg + i, ir.CompositeExtract(vector, i));
+ }
+ break;
+ }
+ case LoadSize::B128: {
+ if (!IR::IsAligned(dest_reg, 4)) {
+ throw NotImplementedException("Unaligned data registers");
+ }
+ const IR::Value vector{ir.LoadGlobal128(address)};
+ for (int i = 0; i < 4; ++i) {
+ X(dest_reg + i, ir.CompositeExtract(vector, i));
+ }
+ break;
+ }
+ case LoadSize::U128:
+ throw NotImplementedException("LDG U.128");
+ default:
+ throw NotImplementedException("Invalid LDG size {}", ldg.size.Value());
+ }
+}
+
+void TranslatorVisitor::STG(u64 insn) {
+ // STG stores registers into global memory.
+ union {
+ u64 raw;
+ BitField<0, 8, IR::Reg> data_reg;
+ BitField<46, 2, StoreCache> cache;
+ BitField<48, 3, StoreSize> size;
+ } const stg{insn};
+ // Pointer to store data into
+ const IR::U64 address{Address(*this, insn)};
+ const IR::Reg data_reg{stg.data_reg};
switch (stg.size) {
case StoreSize::U8:
- ir.WriteGlobalU8(address, X(stg.data_reg));
+ ir.WriteGlobalU8(address, X(data_reg));
break;
case StoreSize::S8:
- ir.WriteGlobalS8(address, X(stg.data_reg));
+ ir.WriteGlobalS8(address, X(data_reg));
break;
case StoreSize::U16:
- ir.WriteGlobalU16(address, X(stg.data_reg));
+ ir.WriteGlobalU16(address, X(data_reg));
break;
case StoreSize::S16:
- ir.WriteGlobalS16(address, X(stg.data_reg));
+ ir.WriteGlobalS16(address, X(data_reg));
break;
case StoreSize::B32:
- ir.WriteGlobal32(address, X(stg.data_reg));
+ ir.WriteGlobal32(address, X(data_reg));
break;
case StoreSize::B64: {
- if (!IR::IsAligned(stg.data_reg, 2)) {
+ if (!IR::IsAligned(data_reg, 2)) {
throw NotImplementedException("Unaligned data registers");
}
- const IR::Value vector{ir.CompositeConstruct(X(stg.data_reg), X(stg.data_reg + 1))};
+ const IR::Value vector{ir.CompositeConstruct(X(data_reg), X(data_reg + 1))};
ir.WriteGlobal64(address, vector);
break;
}
case StoreSize::B128:
- if (!IR::IsAligned(stg.data_reg, 4)) {
+ if (!IR::IsAligned(data_reg, 4)) {
throw NotImplementedException("Unaligned data registers");
}
- const IR::Value vector{ir.CompositeConstruct(X(stg.data_reg), X(stg.data_reg + 1),
- X(stg.data_reg + 2), X(stg.data_reg + 3))};
+ const IR::Value vector{
+ ir.CompositeConstruct(X(data_reg), X(data_reg + 1), X(data_reg + 2), X(data_reg + 3))};
ir.WriteGlobal128(address, vector);
break;
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/register_move.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp
index 7fa35ba3a..1711d3f48 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/register_move.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp
@@ -39,7 +39,7 @@ void TranslatorVisitor::MOV_cbuf(u64 insn) {
void TranslatorVisitor::MOV_imm(u64 insn) {
const MOV mov{insn};
CheckMask(mov);
- X(mov.dest_reg, GetImm(insn));
+ X(mov.dest_reg, GetImm20(insn));
}
} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
new file mode 100644
index 000000000..93cea302a
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
@@ -0,0 +1,114 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+enum class SpecialRegister : u64 {
+ SR_LANEID = 0,
+ SR_VIRTCFG = 2,
+ SR_VIRTID = 3,
+ SR_PM0 = 4,
+ SR_PM1 = 5,
+ SR_PM2 = 6,
+ SR_PM3 = 7,
+ SR_PM4 = 8,
+ SR_PM5 = 9,
+ SR_PM6 = 10,
+ SR_PM7 = 11,
+ SR_ORDERING_TICKET = 15,
+ SR_PRIM_TYPE = 16,
+ SR_INVOCATION_ID = 17,
+ SR_Y_DIRECTION = 18,
+ SR_THREAD_KILL = 19,
+ SM_SHADER_TYPE = 20,
+ SR_DIRECTCBEWRITEADDRESSLOW = 21,
+ SR_DIRECTCBEWRITEADDRESSHIGH = 22,
+ SR_DIRECTCBEWRITEENABLE = 23,
+ SR_MACHINE_ID_0 = 24,
+ SR_MACHINE_ID_1 = 25,
+ SR_MACHINE_ID_2 = 26,
+ SR_MACHINE_ID_3 = 27,
+ SR_AFFINITY = 28,
+ SR_INVOCATION_INFO = 29,
+ SR_WSCALEFACTOR_XY = 30,
+ SR_WSCALEFACTOR_Z = 31,
+ SR_TID = 32,
+ SR_TID_X = 33,
+ SR_TID_Y = 34,
+ SR_TID_Z = 35,
+ SR_CTAID_X = 37,
+ SR_CTAID_Y = 38,
+ SR_CTAID_Z = 39,
+ SR_NTID = 49,
+ SR_CirQueueIncrMinusOne = 50,
+ SR_NLATC = 51,
+ SR_SWINLO = 57,
+ SR_SWINSZ = 58,
+ SR_SMEMSZ = 59,
+ SR_SMEMBANKS = 60,
+ SR_LWINLO = 61,
+ SR_LWINSZ = 62,
+ SR_LMEMLOSZ = 63,
+ SR_LMEMHIOFF = 64,
+ SR_EQMASK = 65,
+ SR_LTMASK = 66,
+ SR_LEMASK = 67,
+ SR_GTMASK = 68,
+ SR_GEMASK = 69,
+ SR_REGALLOC = 70,
+ SR_GLOBALERRORSTATUS = 73,
+ SR_WARPERRORSTATUS = 75,
+ SR_PM_HI0 = 81,
+ SR_PM_HI1 = 82,
+ SR_PM_HI2 = 83,
+ SR_PM_HI3 = 84,
+ SR_PM_HI4 = 85,
+ SR_PM_HI5 = 86,
+ SR_PM_HI6 = 87,
+ SR_PM_HI7 = 88,
+ SR_CLOCKLO = 89,
+ SR_CLOCKHI = 90,
+ SR_GLOBALTIMERLO = 91,
+ SR_GLOBALTIMERHI = 92,
+ SR_HWTASKID = 105,
+ SR_CIRCULARQUEUEENTRYINDEX = 106,
+ SR_CIRCULARQUEUEENTRYADDRESSLOW = 107,
+ SR_CIRCULARQUEUEENTRYADDRESSHIGH = 108,
+};
+
+[[nodiscard]] IR::U32 Read(IR::IREmitter& ir, SpecialRegister special_register) {
+ switch (special_register) {
+ case SpecialRegister::SR_TID_X:
+ return ir.LocalInvocationIdX();
+ case SpecialRegister::SR_TID_Y:
+ return ir.LocalInvocationIdY();
+ case SpecialRegister::SR_TID_Z:
+ return ir.LocalInvocationIdZ();
+ case SpecialRegister::SR_CTAID_X:
+ return ir.WorkgroupIdX();
+ case SpecialRegister::SR_CTAID_Y:
+ return ir.WorkgroupIdY();
+ case SpecialRegister::SR_CTAID_Z:
+ return ir.WorkgroupIdZ();
+ default:
+ throw NotImplementedException("S2R special register {}", special_register);
+ }
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::S2R(u64 insn) {
+ union {
+ u64 raw;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<20, 8, SpecialRegister> src_reg;
+ } const s2r{insn};
+
+ X(s2r.dest_reg, Read(ir, s2r.src_reg));
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index 0f52696d1..d70399f6b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -7,21 +7,8 @@
#include "shader_recompiler/frontend/maxwell/opcode.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
-#include "shader_recompiler/ir_opt/passes.h"
-
namespace Shader::Maxwell {
-[[maybe_unused]] static inline void DumpOptimized(IR::Block& block) {
- auto raw{IR::DumpBlock(block)};
-
- Optimization::GetSetElimination(block);
- Optimization::DeadCodeEliminationPass(block);
- Optimization::IdentityRemovalPass(block);
- auto dumped{IR::DumpBlock(block)};
-
- fmt::print(stderr, "{}", dumped);
-}
-
[[noreturn]] static void ThrowNotImplemented(Opcode opcode) {
throw NotImplementedException("Instruction {} is not implemented", opcode);
}
@@ -146,8 +133,8 @@ void TranslatorVisitor::DADD_imm(u64) {
ThrowNotImplemented(Opcode::DADD_imm);
}
-void TranslatorVisitor::DEPBAR(u64) {
- ThrowNotImplemented(Opcode::DEPBAR);
+void TranslatorVisitor::DEPBAR() {
+ // DEPBAR is a no-op
}
void TranslatorVisitor::DFMA_reg(u64) {
@@ -230,22 +217,6 @@ void TranslatorVisitor::F2F_imm(u64) {
ThrowNotImplemented(Opcode::F2F_imm);
}
-void TranslatorVisitor::FADD_reg(u64) {
- ThrowNotImplemented(Opcode::FADD_reg);
-}
-
-void TranslatorVisitor::FADD_cbuf(u64) {
- ThrowNotImplemented(Opcode::FADD_cbuf);
-}
-
-void TranslatorVisitor::FADD_imm(u64) {
- ThrowNotImplemented(Opcode::FADD_imm);
-}
-
-void TranslatorVisitor::FADD32I(u64) {
- ThrowNotImplemented(Opcode::FADD32I);
-}
-
void TranslatorVisitor::FCHK_reg(u64) {
ThrowNotImplemented(Opcode::FCHK_reg);
}
@@ -274,26 +245,6 @@ void TranslatorVisitor::FCMP_imm(u64) {
ThrowNotImplemented(Opcode::FCMP_imm);
}
-void TranslatorVisitor::FFMA_reg(u64) {
- ThrowNotImplemented(Opcode::FFMA_reg);
-}
-
-void TranslatorVisitor::FFMA_rc(u64) {
- ThrowNotImplemented(Opcode::FFMA_rc);
-}
-
-void TranslatorVisitor::FFMA_cr(u64) {
- ThrowNotImplemented(Opcode::FFMA_cr);
-}
-
-void TranslatorVisitor::FFMA_imm(u64) {
- ThrowNotImplemented(Opcode::FFMA_imm);
-}
-
-void TranslatorVisitor::FFMA32I(u64) {
- ThrowNotImplemented(Opcode::FFMA32I);
-}
-
void TranslatorVisitor::FLO_reg(u64) {
ThrowNotImplemented(Opcode::FLO_reg);
}
@@ -318,22 +269,6 @@ void TranslatorVisitor::FMNMX_imm(u64) {
ThrowNotImplemented(Opcode::FMNMX_imm);
}
-void TranslatorVisitor::FMUL_reg(u64) {
- ThrowNotImplemented(Opcode::FMUL_reg);
-}
-
-void TranslatorVisitor::FMUL_cbuf(u64) {
- ThrowNotImplemented(Opcode::FMUL_cbuf);
-}
-
-void TranslatorVisitor::FMUL_imm(u64) {
- ThrowNotImplemented(Opcode::FMUL_imm);
-}
-
-void TranslatorVisitor::FMUL32I(u64) {
- ThrowNotImplemented(Opcode::FMUL32I);
-}
-
void TranslatorVisitor::FSET_reg(u64) {
ThrowNotImplemented(Opcode::FSET_reg);
}
@@ -470,18 +405,6 @@ void TranslatorVisitor::I2I_imm(u64) {
ThrowNotImplemented(Opcode::I2I_imm);
}
-void TranslatorVisitor::IADD_reg(u64) {
- ThrowNotImplemented(Opcode::IADD_reg);
-}
-
-void TranslatorVisitor::IADD_cbuf(u64) {
- ThrowNotImplemented(Opcode::IADD_cbuf);
-}
-
-void TranslatorVisitor::IADD_imm(u64) {
- ThrowNotImplemented(Opcode::IADD_imm);
-}
-
void TranslatorVisitor::IADD3_reg(u64) {
ThrowNotImplemented(Opcode::IADD3_reg);
}
@@ -494,10 +417,6 @@ void TranslatorVisitor::IADD3_imm(u64) {
ThrowNotImplemented(Opcode::IADD3_imm);
}
-void TranslatorVisitor::IADD32I(u64) {
- ThrowNotImplemented(Opcode::IADD32I);
-}
-
void TranslatorVisitor::ICMP_reg(u64) {
ThrowNotImplemented(Opcode::ICMP_reg);
}
@@ -594,22 +513,6 @@ void TranslatorVisitor::ISBERD(u64) {
ThrowNotImplemented(Opcode::ISBERD);
}
-void TranslatorVisitor::ISCADD_reg(u64) {
- ThrowNotImplemented(Opcode::ISCADD_reg);
-}
-
-void TranslatorVisitor::ISCADD_cbuf(u64) {
- ThrowNotImplemented(Opcode::ISCADD_cbuf);
-}
-
-void TranslatorVisitor::ISCADD_imm(u64) {
- ThrowNotImplemented(Opcode::ISCADD_imm);
-}
-
-void TranslatorVisitor::ISCADD32I(u64) {
- ThrowNotImplemented(Opcode::ISCADD32I);
-}
-
void TranslatorVisitor::ISET_reg(u64) {
ThrowNotImplemented(Opcode::ISET_reg);
}
@@ -622,18 +525,6 @@ void TranslatorVisitor::ISET_imm(u64) {
ThrowNotImplemented(Opcode::ISET_imm);
}
-void TranslatorVisitor::ISETP_reg(u64) {
- ThrowNotImplemented(Opcode::ISETP_reg);
-}
-
-void TranslatorVisitor::ISETP_cbuf(u64) {
- ThrowNotImplemented(Opcode::ISETP_cbuf);
-}
-
-void TranslatorVisitor::ISETP_imm(u64) {
- ThrowNotImplemented(Opcode::ISETP_imm);
-}
-
void TranslatorVisitor::JCAL(u64) {
ThrowNotImplemented(Opcode::JCAL);
}
@@ -658,10 +549,6 @@ void TranslatorVisitor::LDC(u64) {
ThrowNotImplemented(Opcode::LDC);
}
-void TranslatorVisitor::LDG(u64) {
- ThrowNotImplemented(Opcode::LDG);
-}
-
void TranslatorVisitor::LDL(u64) {
ThrowNotImplemented(Opcode::LDL);
}
@@ -866,10 +753,6 @@ void TranslatorVisitor::RTT(u64) {
ThrowNotImplemented(Opcode::RTT);
}
-void TranslatorVisitor::S2R(u64) {
- ThrowNotImplemented(Opcode::S2R);
-}
-
void TranslatorVisitor::SAM(u64) {
ThrowNotImplemented(Opcode::SAM);
}
@@ -914,18 +797,6 @@ void TranslatorVisitor::SHFL(u64) {
ThrowNotImplemented(Opcode::SHFL);
}
-void TranslatorVisitor::SHL_reg(u64) {
- ThrowNotImplemented(Opcode::SHL_reg);
-}
-
-void TranslatorVisitor::SHL_cbuf(u64) {
- ThrowNotImplemented(Opcode::SHL_cbuf);
-}
-
-void TranslatorVisitor::SHL_imm(u64) {
- ThrowNotImplemented(Opcode::SHL_imm);
-}
-
void TranslatorVisitor::SHR_reg(u64) {
ThrowNotImplemented(Opcode::SHR_reg);
}
@@ -1086,20 +957,4 @@ void TranslatorVisitor::VSHR(u64) {
ThrowNotImplemented(Opcode::VSHR);
}
-void TranslatorVisitor::XMAD_reg(u64) {
- ThrowNotImplemented(Opcode::XMAD_reg);
-}
-
-void TranslatorVisitor::XMAD_rc(u64) {
- ThrowNotImplemented(Opcode::XMAD_rc);
-}
-
-void TranslatorVisitor::XMAD_cr(u64) {
- ThrowNotImplemented(Opcode::XMAD_cr);
-}
-
-void TranslatorVisitor::XMAD_imm(u64) {
- ThrowNotImplemented(Opcode::XMAD_imm);
-}
-
} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/ir_opt/get_set_elimination_pass.cpp b/src/shader_recompiler/ir_opt/get_set_elimination_pass.cpp
deleted file mode 100644
index 21b8526cd..000000000
--- a/src/shader_recompiler/ir_opt/get_set_elimination_pass.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <array>
-
-#include "shader_recompiler/frontend/ir/basic_block.h"
-#include "shader_recompiler/frontend/ir/microinstruction.h"
-#include "shader_recompiler/ir_opt/passes.h"
-
-namespace Shader::Optimization {
-namespace {
-using Iterator = IR::Block::iterator;
-
-enum class TrackingType {
- Reg,
-};
-
-struct RegisterInfo {
- IR::Value register_value;
- TrackingType tracking_type;
- Iterator last_set_instruction;
- bool set_instruction_present = false;
-};
-
-void DoSet(IR::Block& block, RegisterInfo& info, IR::Value value, Iterator set_inst,
- TrackingType tracking_type) {
- if (info.set_instruction_present) {
- info.last_set_instruction->Invalidate();
- block.Instructions().erase(info.last_set_instruction);
- }
- info.register_value = value;
- info.tracking_type = tracking_type;
- info.set_instruction_present = true;
- info.last_set_instruction = set_inst;
-}
-
-RegisterInfo Nothing(Iterator get_inst, TrackingType tracking_type) {
- RegisterInfo info{};
- info.register_value = IR::Value{&*get_inst};
- info.tracking_type = tracking_type;
- return info;
-}
-
-void DoGet(RegisterInfo& info, Iterator get_inst, TrackingType tracking_type) {
- if (info.register_value.IsEmpty()) {
- info = Nothing(get_inst, tracking_type);
- return;
- }
- if (info.tracking_type == tracking_type) {
- get_inst->ReplaceUsesWith(info.register_value);
- return;
- }
- info = Nothing(get_inst, tracking_type);
-}
-} // Anonymous namespace
-
-void GetSetElimination(IR::Block& block) {
- std::array<RegisterInfo, 255> reg_info;
-
- for (Iterator inst = block.begin(); inst != block.end(); ++inst) {
- switch (inst->Opcode()) {
- case IR::Opcode::GetRegister: {
- const IR::Reg reg{inst->Arg(0).Reg()};
- if (reg == IR::Reg::RZ) {
- break;
- }
- const size_t index{static_cast<size_t>(reg)};
- DoGet(reg_info.at(index), inst, TrackingType::Reg);
- break;
- }
- case IR::Opcode::SetRegister: {
- const IR::Reg reg{inst->Arg(0).Reg()};
- if (reg == IR::Reg::RZ) {
- break;
- }
- const size_t index{static_cast<size_t>(reg)};
- DoSet(block, reg_info.at(index), inst->Arg(1), inst, TrackingType::Reg);
- break;
- }
- default:
- break;
- }
- }
-}
-
-} // namespace Shader::Optimization
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index 83f094d73..7ed4005ed 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -17,7 +17,6 @@ void Invoke(Func&& func, IR::Function& function) {
}
void DeadCodeEliminationPass(IR::Block& block);
-void GetSetElimination(IR::Block& block);
void IdentityRemovalPass(IR::Block& block);
void SsaRewritePass(IR::Function& function);
void VerificationPass(const IR::Block& block);
diff --git a/src/shader_recompiler/main.cpp b/src/shader_recompiler/main.cpp
index e3c9ad6e8..4022c6fe2 100644
--- a/src/shader_recompiler/main.cpp
+++ b/src/shader_recompiler/main.cpp
@@ -51,7 +51,8 @@ void RunDatabase() {
int main() {
// RunDatabase();
- FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
+ // FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
+ FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
auto cfg{std::make_unique<Flow::CFG>(env, 0)};
// fmt::print(stdout, "{}\n", cfg->Dot());