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-rw-r--r--src/core/hle/function_wrappers.h785
-rw-r--r--src/core/hle/svc.cpp286
2 files changed, 201 insertions, 870 deletions
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
index 2d0dcf476..e8afa90d6 100644
--- a/src/core/hle/function_wrappers.h
+++ b/src/core/hle/function_wrappers.h
@@ -1,19 +1,6 @@
-// Copyright (c) 2012- PPSSPP Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official git repository and contact information can be found at
-// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
#pragma once
@@ -21,759 +8,113 @@
#include "core/mem_map.h"
#include "core/hle/hle.h"
-// For easy parameter parsing and return value processing.
-
-//32bit wrappers
-template<void func()> void WrapV_V() {
- func();
-}
-
-template<u32 func()> void WrapU_V() {
- RETURN(func());
-}
-
-template<int func(void *, const char *)> void WrapI_VC() {
- u32 param_1 = 0;
- u32 retval = func(&param_1, Memory::GetCharPointer(PARAM(1)));
- Core::g_app_core->SetReg(1, param_1);
- RETURN(retval);
-}
-
-template<u32 func(int, void *, int)> void WrapU_IVI() {
- u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(const char *, int, int, u32)> void WrapI_CIIU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() {
- u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
- Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-// Hm, do so many params get passed in registers?
-template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
- PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
- RETURN(retval);
-}
-
-// Hm, do so many params get passed in registers?
-template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-// Hm, do so many params get passed in registers?
-template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-// Hm, do so many params get passed in registers?
-template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
- RETURN(retval);
-}
-
-template<u32 func(int, void *)> void WrapU_IV() {
- u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
- RETURN(retval);
-}
-
-template<float func()> void WrapF_V() {
- RETURNF(func());
-}
-
-// TODO: Not sure about the floating point parameter passing
-template<float func(int, float, u32)> void WrapF_IFU() {
- RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
-}
-
-template<u32 func(u32)> void WrapU_U() {
- u32 retval = func(PARAM(0));
- RETURN(retval);
-}
-
-template<u32 func(u32, int)> void WrapU_UI() {
- u32 retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(u32)> void WrapI_U() {
- int retval = func(PARAM(0));
- RETURN(retval);
-}
-
-template<int func(u32, int)> void WrapI_UI() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(u32, int, int, u32)> void WrapI_UIIU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<u32 func(int, u32, int)> void WrapU_IUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(u32, u32)> void WrapI_UU() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(u32, float, float)> void WrapI_UFF() {
- // Not sure about the float arguments.
- int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
- RETURN(retval);
-}
-
-template<int func(u32, u32, u32)> void WrapI_UUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(u32, u32, u32, int)> void WrapI_UUUI() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-template<int func(u32, u32, u32, u32)> void WrapI_UUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(void*)> void WrapI_V() {
- u32 retval = func(Memory::GetPointer(PARAM(0)));
- RETURN(retval);
-}
-
-template<u32 func(int)> void WrapU_I() {
- u32 retval = func(PARAM(0));
- RETURN(retval);
-}
-
-template<u32 func(int, int, u32)> void WrapU_IIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(int)> void WrapI_I() {
- int retval = func(PARAM(0));
- RETURN(retval);
-}
-
-template<void func(u32)> void WrapV_U() {
- func(PARAM(0));
-}
-
-template<void func(int)> void WrapV_I() {
- func(PARAM(0));
-}
-
-template<void func(u32, u32)> void WrapV_UU() {
- func(PARAM(0), PARAM(1));
-}
-
-template<void func(int, int)> void WrapV_II() {
- func(PARAM(0), PARAM(1));
-}
-
-template<void func(u32, const char *)> void WrapV_UC() {
- func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
-}
-
-template<int func(u32, const char *)> void WrapI_UC() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
-}
-
-template<int func(u32, const char *, int)> void WrapI_UCI() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
-}
-
-template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-template<u32 func(u32, u32)> void WrapU_UU() {
- u32 retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<u32 func(u32, u32, int)> void WrapU_UUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(u32, u32, int, int)> void WrapU_UUII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<void func(u32, int, u32, int, int)> void WrapV_UIUII() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-}
-
-template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(u32, int, u32, int, int)> void WrapI_UIUII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<u32 func(u32, int, u32, int)> void WrapU_UIUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(u32, int, u32, int)> void WrapI_UIUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<u32 func(u32, int, u32)> void WrapU_UIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<u32 func(u32, int, int)> void WrapU_UII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(u32, int, int, u32)> void WrapU_UIIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(u32, u32, int, int)> void WrapI_UUII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(u32, u32, int, int, int)> void WrapI_UUIII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<void func(u32, int, int, int)> void WrapV_UIII() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-}
-
-template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
-}
-
-template<void func(u32, int, int)> void WrapV_UII() {
- func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<u32 func(int, u32)> void WrapU_IU() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(int, u32)> void WrapI_IU() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(u32, u32, int)> void WrapI_UUI() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(u32, u32, int, u32)> void WrapI_UUIU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(int, int)> void WrapI_II() {
- int retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(int, int, int)> void WrapI_III() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(int, u32, int)> void WrapI_IUI() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(int, int, int, int)> void WrapI_IIII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(u32, int, int, int)> void WrapI_UIII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(int, int, int, u32, int)> void WrapI_IIIUI() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(int, u32, u32, int, int)> void WrapI_IUUII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(int, int, u32)> void WrapI_IIU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<void func(int, u32)> void WrapV_IU() {
- func(PARAM(0), PARAM(1));
-}
-
-template<void func(u32, int)> void WrapV_UI() {
- func(PARAM(0), PARAM(1));
-}
+namespace Wrap {
-template<u32 func(const char *)> void WrapU_C() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)));
- RETURN(retval);
-}
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Function wrappers that return type s32
-template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)),
- Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
- PARAM(3));
- RETURN(retval);
-}
+namespace S32 {
-template<int func(const char *)> void WrapI_C() {
- int retval = func(Memory::GetCharPointer(PARAM(0)));
- RETURN(retval);
+template<s32 func(u32, u32, u32, u32)> void U32_U32_U32_U32() {
+ RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)));
}
-template<int func(const char *, u32)> void WrapI_CU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
- RETURN(retval);
-}
-
-template<int func(const char *, u32, int)> void WrapI_CUI() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(int, const char *, int, u32)> void WrapI_ICIU() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
- RETURN(retval);
+template<s32 func(u32, u32, u32, u32, u32)> void U32_U32_U32_U32_U32() {
+ RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)));
}
-template<int func(const char *, int, u32)> void WrapI_CIU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(const char *, u32, u32)> void WrapI_CUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3));
- RETURN(retval);
-}
-
-template<int func(const char *, const char*, int, int)> void WrapI_CCII() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
-}
-
-template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
-}
-
-template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
-}
-
-template<u32 func(const char *, u32)> void WrapU_CU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
- RETURN((u32) retval);
-}
-
-template<u32 func(u32, const char *)> void WrapU_UC() {
- u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
-}
-
-template<u32 func(const char *, u32, u32)> void WrapU_CUU() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN((u32) retval);
-}
-
-template<u32 func(int, int, int)> void WrapU_III() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(int, int)> void WrapU_II() {
- u32 retval = func(PARAM(0), PARAM(1));
- RETURN(retval);
-}
-
-template<u32 func(int, int, int, int)> void WrapU_IIII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<u32 func(int, u32, u32)> void WrapU_IUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32)> void WrapU_UUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<void func(int, u32, u32)> void WrapV_IUU() {
- func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<void func(int, int, u32)> void WrapV_IIU() {
- func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<void func(u32, int, u32)> void WrapV_UIU() {
- func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<int func(u32, int, u32)> void WrapI_UIU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
+template<s32 func(u32*, u32, u32, u32, u32, u32)> void U32P_U32_U32_U32_U32_U32(){
+ u32 param_1 = 0;
+ u32 retval = func(&param_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+ Core::g_app_core->SetReg(1, param_1);
RETURN(retval);
}
-template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-}
-
-template<void func(u32, u32, u32)> void WrapV_UUU() {
- func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<void func(u32, u32, u32, u32)> void WrapV_UUUU() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-}
-
-template<void func(const char *, u32, int, u32)> void WrapV_CUIU() {
- func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
-}
-
-template<int func(const char *, u32, int, u32)> void WrapI_CUIU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+template<s32 func(s32*, u32*, s32, bool, s64)> void S32P_U32P_S32_Bool_S64() {
+ s32 param_1 = 0;
+ s32 retval = func(&param_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2),
+ (PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0)));
+ Core::g_app_core->SetReg(1, (u32)param_1);
RETURN(retval);
}
-template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() {
- func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
- PARAM(4));
+// TODO(bunnei): Is this correct? Probably not
+template<s32 func(u32, u32, u32, u32, s64)> void U32_U32_U32_U32_S64() {
+ RETURN(func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(4) << 32) | PARAM(0))));
}
-template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
- PARAM(3), PARAM(4));
- RETURN(retval);
+template<s32 func(u32, s64)> void U32_S64() {
+ RETURN(func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2))));
}
-template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() {
- func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
- PARAM(4));
+template<s32 func(void*, void*, u32)> void VoidP_VoidP_U32(){
+ RETURN(func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2)));
}
-template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4));
+template<s32 func(s32*, u32)> void S32P_U32(){
+ s32 param_1 = 0;
+ u32 retval = func(&param_1, PARAM(1));
+ Core::g_app_core->SetReg(1, param_1);
RETURN(retval);
}
-template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+template<s32 func(u32, s32)> void U32_S32() {
+ RETURN(func(PARAM(0), (s32)PARAM(1)));
}
-template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() {
- u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
+template<s32 func(u32*, u32)> void U32P_U32(){
+ u32 param_1 = 0;
+ u32 retval = func(&param_1, PARAM(1));
+ Core::g_app_core->SetReg(1, param_1);
RETURN(retval);
}
-template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
+template<s32 func(u32)> void U32() {
+ RETURN(func(PARAM(0)));
}
-template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+template<s32 func(void*)> void U32P() {
+ RETURN(func(Memory::GetPointer(PARAM(0))));
}
-template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
+template<s32 func(s64*, u32, void*, s32)> void S64P_U32_VoidP_S32(){
+ RETURN(func((s64*)Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)),
+ (s32)PARAM(3)));
}
-template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+template<s32 func(u32*, const char*)> void U32P_CharP() {
+ u32 param_1 = 0;
+ u32 retval = func(&param_1, Memory::GetCharPointer(PARAM(1)));
+ Core::g_app_core->SetReg(1, param_1);
RETURN(retval);
}
-template<u32 func(u32, int, int, int)> void WrapU_UIII() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
+} // namespace S32
-template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
-}
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Function wrappers that return type u32
-template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
-}
+namespace U32 {
-template<int func(int, u32, int, int)> void WrapI_IUII() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- RETURN(retval);
+template<u32 func()> void Void() {
+ RETURN(func());
}
-template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() {
- func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-}
+} // namespace U32
-template<u32 func(const char *, const char *)> void WrapU_CC() {
- int retval = func(Memory::GetCharPointer(PARAM(0)),
- Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
-}
+////////////////////////////////////////////////////////////////////////////////////////////////////
+/// Function wrappers that return type void
-template<void func(const char*)> void WrapV_C() {
- func(Memory::GetCharPointer(PARAM(0)));
-}
+namespace Void {
-template<void func(s64)> void WrapV_S64() {
+template<void func(s64)> void S64() {
func(((s64)PARAM(1) << 32) | PARAM(0));
}
-template<void func(const char *, int)> void WrapV_CI() {
- func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
-}
-
-template<u32 func(const char *, int)> void WrapU_CI() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
- RETURN(retval);
-}
-
-template<u32 func(const char *, int, int)> void WrapU_CII() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() {
- u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
- PARAM(3), PARAM(4), PARAM(5));
- RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
- PARAM(5));
- RETURN(retval);
-}
-
-template<int func(int, u32, u32, u32)> void WrapI_IUUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(int, u32, u32)> void WrapI_IUU() {
- int retval = func(PARAM(0), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-template<int func(u32, int, u32, u32)> void WrapI_UIUU() {
- u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(int, const char *)> void WrapI_IC() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
- RETURN(retval);
-}
-
-template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
- RETURN(retval);
-}
-
-template <int func(int, const char *, const char *, int)> void WrapI_ICCI() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
- RETURN(retval);
-}
-
-template <int func(const char *, int, int)> void WrapI_CII() {
- int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
- RETURN(retval);
-}
-
-template <int func(int, const char *, int)> void WrapI_ICI() {
- int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){
- u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
- RETURN(retval);
-}
-
-template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){
- u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
- RETURN(retval);
-}
-
-template<int func(void*, u32)> void WrapI_VU(){
- u32 param_1 = 0;
- u32 retval = func(&param_1, PARAM(1));
- Core::g_app_core->SetReg(1, param_1);
- RETURN(retval);
-}
-
-template<int func(void*, void*, u32)> void WrapI_VVU(){
- u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2));
- RETURN(retval);
-}
-
-template<int func(void*, u32, void*, int)> void WrapI_VUVI(){
- u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)), PARAM(3));
- RETURN(retval);
-}
-
-template<int func(void*, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){
- u32 param_1 = 0;
- u32 retval = func(&param_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
- Core::g_app_core->SetReg(1, param_1);
- RETURN(retval);
-}
-
-template<int func(u32, s64)> void WrapI_US64() {
- int retval = func(PARAM(0), (((u64)PARAM(3) << 32) | PARAM(2)));
- RETURN(retval);
+template<void func(const char*)> void CharP() {
+ func(Memory::GetCharPointer(PARAM(0)));
}
-template<int func(void*, void*, u32, u32, s64)> void WrapI_VVUUS64() {
- u32 param_1 = 0;
- int retval = func(&param_1, Memory::GetPointer(PARAM(1)), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0)));
- Core::g_app_core->SetReg(1, param_1);
- RETURN(retval);
-}
+} // namespace Void
-// TODO(bunnei): Is this correct? Probably not
-template<int func(u32, u32, u32, u32, s64)> void WrapI_UUUUS64() {
- int retval = func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0)));
- RETURN(retval);
-}
+} // namespace Wrap
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 76c6a0771..d964d062e 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -34,9 +34,7 @@ enum MapMemoryPermission {
};
/// Map application or GSP heap memory
-Result ControlMemory(void* _out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
- u32* out_addr = (u32*)_out_addr;
-
+Result ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
DEBUG_LOG(SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",
operation, addr0, addr1, size, permissions);
@@ -76,8 +74,7 @@ Result MapMemoryBlock(Handle memblock, u32 addr, u32 mypermissions, u32 otherper
}
/// Connect to an OS service given the port name, returns the handle to the port to out
-Result ConnectToPort(void* _out, const char* port_name) {
- Handle* out = (Handle*)_out;
+Result ConnectToPort(Handle* out, const char* port_name) {
Service::Interface* service = Service::g_manager->FetchFromPortName(port_name);
DEBUG_LOG(SVC, "called port_name=%s", port_name);
@@ -136,11 +133,9 @@ Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
}
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
-Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wait_all,
+Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all,
s64 nano_seconds) {
// TODO(bunnei): Do something with nano_seconds, currently ignoring this
- s32* out = (s32*)_out;
- Handle* handles = (Handle*)_handles;
bool unlock_all = true;
bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
@@ -148,7 +143,7 @@ Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wa
handle_count, (wait_all ? "true" : "false"), nano_seconds);
// Iterate through each handle, synchronize kernel object
- for (u32 i = 0; i < handle_count; i++) {
+ for (s32 i = 0; i < handle_count; i++) {
bool wait = false;
Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handles[i]);
@@ -200,18 +195,17 @@ void OutputDebugString(const char* string) {
}
/// Get resource limit
-Result GetResourceLimit(void* _resource_limit, Handle process) {
+Result GetResourceLimit(Handle* resource_limit, Handle process) {
// With regards to proceess values:
// 0xFFFF8001 is a handle alias for the current KProcess, and 0xFFFF8000 is a handle alias for
// the current KThread.
- Handle* resource_limit = (Handle*)_resource_limit;
*resource_limit = 0xDEADBEEF;
ERROR_LOG(SVC, "(UNIMPLEMENTED) called process=0x%08X", process);
return 0;
}
/// Get resource limit current values
-Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void* names,
+Result GetResourceLimitCurrentValues(s64* values, Handle resource_limit, void* names,
s32 name_count) {
ERROR_LOG(SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%s, name_count=%d",
resource_limit, names, name_count);
@@ -255,8 +249,7 @@ u32 ExitThread() {
}
/// Gets the priority for the specified thread
-Result GetThreadPriority(void* _priority, Handle handle) {
- s32* priority = (s32*)_priority;
+Result GetThreadPriority(s32* priority, Handle handle) {
*priority = Kernel::GetThreadPriority(handle);
return 0;
}
@@ -267,8 +260,7 @@ Result SetThreadPriority(Handle handle, s32 priority) {
}
/// Create a mutex
-Result CreateMutex(void* _mutex, u32 initial_locked) {
- Handle* mutex = (Handle*)_mutex;
+Result CreateMutex(Handle* mutex, u32 initial_locked) {
*mutex = Kernel::CreateMutex((initial_locked != 0));
DEBUG_LOG(SVC, "called initial_locked=%s : created handle=0x%08X",
initial_locked ? "true" : "false", *mutex);
@@ -284,20 +276,19 @@ Result ReleaseMutex(Handle handle) {
}
/// Get current thread ID
-Result GetThreadId(void* thread_id, u32 thread) {
+Result GetThreadId(u32* thread_id, Handle thread) {
ERROR_LOG(SVC, "(UNIMPLEMENTED) called thread=0x%08X", thread);
return 0;
}
/// Query memory
-Result QueryMemory(void *_info, void *_out, u32 addr) {
+Result QueryMemory(void* info, void* out, u32 addr) {
ERROR_LOG(SVC, "(UNIMPLEMENTED) called addr=0x%08X", addr);
return 0;
}
/// Create an event
-Result CreateEvent(void* _event, u32 reset_type) {
- Handle* evt = (Handle*)_event;
+Result CreateEvent(Handle* evt, u32 reset_type) {
*evt = Kernel::CreateEvent((ResetType)reset_type);
DEBUG_LOG(SVC, "called reset_type=0x%08X : created handle=0x%08X",
reset_type, *evt);
@@ -305,8 +296,7 @@ Result CreateEvent(void* _event, u32 reset_type) {
}
/// Duplicates a kernel handle
-Result DuplicateHandle(void* _out, Handle handle) {
- Handle* out = (Handle*)_out;
+Result DuplicateHandle(Handle* out, Handle handle) {
DEBUG_LOG(SVC, "called handle=0x%08X", handle);
// Translate kernel handles -> real handles
@@ -342,132 +332,132 @@ void SleepThread(s64 nanoseconds) {
}
const HLE::FunctionDef SVC_Table[] = {
- {0x00, nullptr, "Unknown"},
- {0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"},
- {0x02, WrapI_VVU<QueryMemory>, "QueryMemory"},
- {0x03, nullptr, "ExitProcess"},
- {0x04, nullptr, "GetProcessAffinityMask"},
- {0x05, nullptr, "SetProcessAffinityMask"},
- {0x06, nullptr, "GetProcessIdealProcessor"},
- {0x07, nullptr, "SetProcessIdealProcessor"},
- {0x08, WrapI_UUUUU<CreateThread>, "CreateThread"},
- {0x09, WrapU_V<ExitThread>, "ExitThread"},
- {0x0A, WrapV_S64<SleepThread>, "SleepThread"},
- {0x0B, WrapI_VU<GetThreadPriority>, "GetThreadPriority"},
- {0x0C, WrapI_UI<SetThreadPriority>, "SetThreadPriority"},
- {0x0D, nullptr, "GetThreadAffinityMask"},
- {0x0E, nullptr, "SetThreadAffinityMask"},
- {0x0F, nullptr, "GetThreadIdealProcessor"},
- {0x10, nullptr, "SetThreadIdealProcessor"},
- {0x11, nullptr, "GetCurrentProcessorNumber"},
- {0x12, nullptr, "Run"},
- {0x13, WrapI_VU<CreateMutex>, "CreateMutex"},
- {0x14, WrapI_U<ReleaseMutex>, "ReleaseMutex"},
- {0x15, nullptr, "CreateSemaphore"},
- {0x16, nullptr, "ReleaseSemaphore"},
- {0x17, WrapI_VU<CreateEvent>, "CreateEvent"},
- {0x18, WrapI_U<SignalEvent>, "SignalEvent"},
- {0x19, WrapI_U<ClearEvent>, "ClearEvent"},
- {0x1A, nullptr, "CreateTimer"},
- {0x1B, nullptr, "SetTimer"},
- {0x1C, nullptr, "CancelTimer"},
- {0x1D, nullptr, "ClearTimer"},
- {0x1E, nullptr, "CreateMemoryBlock"},
- {0x1F, WrapI_UUUU<MapMemoryBlock>, "MapMemoryBlock"},
- {0x20, nullptr, "UnmapMemoryBlock"},
- {0x21, WrapI_V<CreateAddressArbiter>, "CreateAddressArbiter"},
- {0x22, WrapI_UUUUS64<ArbitrateAddress>, "ArbitrateAddress"},
- {0x23, WrapI_U<CloseHandle>, "CloseHandle"},
- {0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"},
- {0x25, WrapI_VVUUS64<WaitSynchronizationN>, "WaitSynchronizationN"},
- {0x26, nullptr, "SignalAndWait"},
- {0x27, WrapI_VU<DuplicateHandle>, "DuplicateHandle"},
- {0x28, nullptr, "GetSystemTick"},
- {0x29, nullptr, "GetHandleInfo"},
- {0x2A, nullptr, "GetSystemInfo"},
- {0x2B, nullptr, "GetProcessInfo"},
- {0x2C, nullptr, "GetThreadInfo"},
- {0x2D, WrapI_VC<ConnectToPort>, "ConnectToPort"},
- {0x2E, nullptr, "SendSyncRequest1"},
- {0x2F, nullptr, "SendSyncRequest2"},
- {0x30, nullptr, "SendSyncRequest3"},
- {0x31, nullptr, "SendSyncRequest4"},
- {0x32, WrapI_U<SendSyncRequest>, "SendSyncRequest"},
- {0x33, nullptr, "OpenProcess"},
- {0x34, nullptr, "OpenThread"},
- {0x35, nullptr, "GetProcessId"},
- {0x36, nullptr, "GetProcessIdOfThread"},
- {0x37, WrapI_VU<GetThreadId>, "GetThreadId"},
- {0x38, WrapI_VU<GetResourceLimit>, "GetResourceLimit"},
- {0x39, nullptr, "GetResourceLimitLimitValues"},
- {0x3A, WrapI_VUVI<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"},
- {0x3B, nullptr, "GetThreadContext"},
- {0x3C, nullptr, "Break"},
- {0x3D, WrapV_C<OutputDebugString>, "OutputDebugString"},
- {0x3E, nullptr, "ControlPerformanceCounter"},
- {0x3F, nullptr, "Unknown"},
- {0x40, nullptr, "Unknown"},
- {0x41, nullptr, "Unknown"},
- {0x42, nullptr, "Unknown"},
- {0x43, nullptr, "Unknown"},
- {0x44, nullptr, "Unknown"},
- {0x45, nullptr, "Unknown"},
- {0x46, nullptr, "Unknown"},
- {0x47, nullptr, "CreatePort"},
- {0x48, nullptr, "CreateSessionToPort"},
- {0x49, nullptr, "CreateSession"},
- {0x4A, nullptr, "AcceptSession"},
- {0x4B, nullptr, "ReplyAndReceive1"},
- {0x4C, nullptr, "ReplyAndReceive2"},
- {0x4D, nullptr, "ReplyAndReceive3"},
- {0x4E, nullptr, "ReplyAndReceive4"},
- {0x4F, nullptr, "ReplyAndReceive"},
- {0x50, nullptr, "BindInterrupt"},
- {0x51, nullptr, "UnbindInterrupt"},
- {0x52, nullptr, "InvalidateProcessDataCache"},
- {0x53, nullptr, "StoreProcessDataCache"},
- {0x54, nullptr, "FlushProcessDataCache"},
- {0x55, nullptr, "StartInterProcessDma"},
- {0x56, nullptr, "StopDma"},
- {0x57, nullptr, "GetDmaState"},
- {0x58, nullptr, "RestartDma"},
- {0x59, nullptr, "Unknown"},
- {0x5A, nullptr, "Unknown"},
- {0x5B, nullptr, "Unknown"},
- {0x5C, nullptr, "Unknown"},
- {0x5D, nullptr, "Unknown"},
- {0x5E, nullptr, "Unknown"},
- {0x5F, nullptr, "Unknown"},
- {0x60, nullptr, "DebugActiveProcess"},
- {0x61, nullptr, "BreakDebugProcess"},
- {0x62, nullptr, "TerminateDebugProcess"},
- {0x63, nullptr, "GetProcessDebugEvent"},
- {0x64, nullptr, "ContinueDebugEvent"},
- {0x65, nullptr, "GetProcessList"},
- {0x66, nullptr, "GetThreadList"},
- {0x67, nullptr, "GetDebugThreadContext"},
- {0x68, nullptr, "SetDebugThreadContext"},
- {0x69, nullptr, "QueryDebugProcessMemory"},
- {0x6A, nullptr, "ReadProcessMemory"},
- {0x6B, nullptr, "WriteProcessMemory"},
- {0x6C, nullptr, "SetHardwareBreakPoint"},
- {0x6D, nullptr, "GetDebugThreadParam"},
- {0x6E, nullptr, "Unknown"},
- {0x6F, nullptr, "Unknown"},
- {0x70, nullptr, "ControlProcessMemory"},
- {0x71, nullptr, "MapProcessMemory"},
- {0x72, nullptr, "UnmapProcessMemory"},
- {0x73, nullptr, "Unknown"},
- {0x74, nullptr, "Unknown"},
- {0x75, nullptr, "Unknown"},
- {0x76, nullptr, "TerminateProcess"},
- {0x77, nullptr, "Unknown"},
- {0x78, nullptr, "CreateResourceLimit"},
- {0x79, nullptr, "Unknown"},
- {0x7A, nullptr, "Unknown"},
- {0x7B, nullptr, "Unknown"},
- {0x7C, nullptr, "KernelSetState"},
- {0x7D, nullptr, "QueryProcessMemory"},
+ {0x00, nullptr, "Unknown"},
+ {0x01, Wrap::S32::U32P_U32_U32_U32_U32_U32<ControlMemory>, "ControlMemory"},
+ {0x02, Wrap::S32::VoidP_VoidP_U32<QueryMemory>, "QueryMemory"},
+ {0x03, nullptr, "ExitProcess"},
+ {0x04, nullptr, "GetProcessAffinityMask"},
+ {0x05, nullptr, "SetProcessAffinityMask"},
+ {0x06, nullptr, "GetProcessIdealProcessor"},
+ {0x07, nullptr, "SetProcessIdealProcessor"},
+ {0x08, Wrap::S32::U32_U32_U32_U32_U32<CreateThread>, "CreateThread"},
+ {0x09, Wrap::U32::Void<ExitThread>, "ExitThread"},
+ {0x0A, Wrap::Void::S64<SleepThread>, "SleepThread"},
+ {0x0B, Wrap::S32::S32P_U32<GetThreadPriority>, "GetThreadPriority"},
+ {0x0C, Wrap::S32::U32_S32<SetThreadPriority>, "SetThreadPriority"},
+ {0x0D, nullptr, "GetThreadAffinityMask"},
+ {0x0E, nullptr, "SetThreadAffinityMask"},
+ {0x0F, nullptr, "GetThreadIdealProcessor"},
+ {0x10, nullptr, "SetThreadIdealProcessor"},
+ {0x11, nullptr, "GetCurrentProcessorNumber"},
+ {0x12, nullptr, "Run"},
+ {0x13, Wrap::S32::U32P_U32<CreateMutex>, "CreateMutex"},
+ {0x14, Wrap::S32::U32<ReleaseMutex>, "ReleaseMutex"},
+ {0x15, nullptr, "CreateSemaphore"},
+ {0x16, nullptr, "ReleaseSemaphore"},
+ {0x17, Wrap::S32::U32P_U32<CreateEvent>, "CreateEvent"},
+ {0x18, Wrap::S32::U32<SignalEvent>, "SignalEvent"},
+ {0x19, Wrap::S32::U32<ClearEvent>, "ClearEvent"},
+ {0x1A, nullptr, "CreateTimer"},
+ {0x1B, nullptr, "SetTimer"},
+ {0x1C, nullptr, "CancelTimer"},
+ {0x1D, nullptr, "ClearTimer"},
+ {0x1E, nullptr, "CreateMemoryBlock"},
+ {0x1F, Wrap::S32::U32_U32_U32_U32<MapMemoryBlock>, "MapMemoryBlock"},
+ {0x20, nullptr, "UnmapMemoryBlock"},
+ {0x21, Wrap::S32::U32P<CreateAddressArbiter>, "CreateAddressArbiter"},
+ {0x22, Wrap::S32::U32_U32_U32_U32_S64<ArbitrateAddress>, "ArbitrateAddress"},
+ {0x23, Wrap::S32::U32<CloseHandle>, "CloseHandle"},
+ {0x24, Wrap::S32::U32_S64<WaitSynchronization1>, "WaitSynchronization1"},
+ {0x25, Wrap::S32::S32P_U32P_S32_Bool_S64<WaitSynchronizationN>, "WaitSynchronizationN"},
+ {0x26, nullptr, "SignalAndWait"},
+ {0x27, Wrap::S32::U32P_U32<DuplicateHandle>, "DuplicateHandle"},
+ {0x28, nullptr, "GetSystemTick"},
+ {0x29, nullptr, "GetHandleInfo"},
+ {0x2A, nullptr, "GetSystemInfo"},
+ {0x2B, nullptr, "GetProcessInfo"},
+ {0x2C, nullptr, "GetThreadInfo"},
+ {0x2D, Wrap::S32::U32P_CharP<ConnectToPort>, "ConnectToPort"},
+ {0x2E, nullptr, "SendSyncRequest1"},
+ {0x2F, nullptr, "SendSyncRequest2"},
+ {0x30, nullptr, "SendSyncRequest3"},
+ {0x31, nullptr, "SendSyncRequest4"},
+ {0x32, Wrap::S32::U32<SendSyncRequest>, "SendSyncRequest"},
+ {0x33, nullptr, "OpenProcess"},
+ {0x34, nullptr, "OpenThread"},
+ {0x35, nullptr, "GetProcessId"},
+ {0x36, nullptr, "GetProcessIdOfThread"},
+ {0x37, Wrap::S32::U32P_U32<GetThreadId>, "GetThreadId"},
+ {0x38, Wrap::S32::U32P_U32<GetResourceLimit>, "GetResourceLimit"},
+ {0x39, nullptr, "GetResourceLimitLimitValues"},
+ {0x3A, Wrap::S32::S64P_U32_VoidP_S32<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"},
+ {0x3B, nullptr, "GetThreadContext"},
+ {0x3C, nullptr, "Break"},
+ {0x3D, Wrap::Void::CharP<OutputDebugString>, "OutputDebugString"},
+ {0x3E, nullptr, "ControlPerformanceCounter"},
+ {0x3F, nullptr, "Unknown"},
+ {0x40, nullptr, "Unknown"},
+ {0x41, nullptr, "Unknown"},
+ {0x42, nullptr, "Unknown"},
+ {0x43, nullptr, "Unknown"},
+ {0x44, nullptr, "Unknown"},
+ {0x45, nullptr, "Unknown"},
+ {0x46, nullptr, "Unknown"},
+ {0x47, nullptr, "CreatePort"},
+ {0x48, nullptr, "CreateSessionToPort"},
+ {0x49, nullptr, "CreateSession"},
+ {0x4A, nullptr, "AcceptSession"},
+ {0x4B, nullptr, "ReplyAndReceive1"},
+ {0x4C, nullptr, "ReplyAndReceive2"},
+ {0x4D, nullptr, "ReplyAndReceive3"},
+ {0x4E, nullptr, "ReplyAndReceive4"},
+ {0x4F, nullptr, "ReplyAndReceive"},
+ {0x50, nullptr, "BindInterrupt"},
+ {0x51, nullptr, "UnbindInterrupt"},
+ {0x52, nullptr, "InvalidateProcessDataCache"},
+ {0x53, nullptr, "StoreProcessDataCache"},
+ {0x54, nullptr, "FlushProcessDataCache"},
+ {0x55, nullptr, "StartInterProcessDma"},
+ {0x56, nullptr, "StopDma"},
+ {0x57, nullptr, "GetDmaState"},
+ {0x58, nullptr, "RestartDma"},
+ {0x59, nullptr, "Unknown"},
+ {0x5A, nullptr, "Unknown"},
+ {0x5B, nullptr, "Unknown"},
+ {0x5C, nullptr, "Unknown"},
+ {0x5D, nullptr, "Unknown"},
+ {0x5E, nullptr, "Unknown"},
+ {0x5F, nullptr, "Unknown"},
+ {0x60, nullptr, "DebugActiveProcess"},
+ {0x61, nullptr, "BreakDebugProcess"},
+ {0x62, nullptr, "TerminateDebugProcess"},
+ {0x63, nullptr, "GetProcessDebugEvent"},
+ {0x64, nullptr, "ContinueDebugEvent"},
+ {0x65, nullptr, "GetProcessList"},
+ {0x66, nullptr, "GetThreadList"},
+ {0x67, nullptr, "GetDebugThreadContext"},
+ {0x68, nullptr, "SetDebugThreadContext"},
+ {0x69, nullptr, "QueryDebugProcessMemory"},
+ {0x6A, nullptr, "ReadProcessMemory"},
+ {0x6B, nullptr, "WriteProcessMemory"},
+ {0x6C, nullptr, "SetHardwareBreakPoint"},
+ {0x6D, nullptr, "GetDebugThreadParam"},
+ {0x6E, nullptr, "Unknown"},
+ {0x6F, nullptr, "Unknown"},
+ {0x70, nullptr, "ControlProcessMemory"},
+ {0x71, nullptr, "MapProcessMemory"},
+ {0x72, nullptr, "UnmapProcessMemory"},
+ {0x73, nullptr, "Unknown"},
+ {0x74, nullptr, "Unknown"},
+ {0x75, nullptr, "Unknown"},
+ {0x76, nullptr, "TerminateProcess"},
+ {0x77, nullptr, "Unknown"},
+ {0x78, nullptr, "CreateResourceLimit"},
+ {0x79, nullptr, "Unknown"},
+ {0x7A, nullptr, "Unknown"},
+ {0x7B, nullptr, "Unknown"},
+ {0x7C, nullptr, "KernelSetState"},
+ {0x7D, nullptr, "QueryProcessMemory"},
};
void Register() {