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-rw-r--r--src/core/gdbstub/gdbstub.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp
index 1360ee845..820b19e1a 100644
--- a/src/core/gdbstub/gdbstub.cpp
+++ b/src/core/gdbstub/gdbstub.cpp
@@ -437,7 +437,7 @@ static void HandleSetThread() {
*
* @param signal Signal to be sent to client.
*/
-void SendSignal(u32 signal) {
+static void SendSignal(u32 signal) {
if (gdbserver_socket == -1) {
return;
}
@@ -713,7 +713,7 @@ static void Continue() {
* @param addr Address of breakpoint.
* @param len Length of breakpoint.
*/
-bool CommitBreakpoint(BreakpointType type, PAddr addr, u32 len) {
+static bool CommitBreakpoint(BreakpointType type, PAddr addr, u32 len) {
std::map<u32, Breakpoint>& p = GetBreakpointList(type);
Breakpoint breakpoint;
@@ -907,7 +907,7 @@ void ToggleServer(bool status) {
}
}
-void Init(u16 port) {
+static void Init(u16 port) {
if (!g_server_enabled) {
// Set the halt loop to false in case the user enabled the gdbstub mid-execution.
// This way the CPU can still execute normally.
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 6fdb7f61b..b9315ed33 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -65,7 +65,7 @@ union PicaShaderConfig {
// We don't sync const_color here because of the high variance, it is a
// shader uniform instead.
const auto& tev_stages = regs.GetTevStages();
- DEBUG_ASSERT(res.tev_stages.size() == tev_stages.size());
+ DEBUG_ASSERT(state.tev_stages.size() == tev_stages.size());
for (size_t i = 0; i < tev_stages.size(); i++) {
const auto& tev_stage = tev_stages[i];
state.tev_stages[i].sources_raw = tev_stage.sources_raw;