diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/core/hle/syscall.cpp | 26 | ||||
-rw-r--r-- | src/core/mem_map.h | 25 | ||||
-rw-r--r-- | src/core/mem_map_funcs.cpp | 26 |
3 files changed, 76 insertions, 1 deletions
diff --git a/src/core/hle/syscall.cpp b/src/core/hle/syscall.cpp index c5b887795..0cb563955 100644 --- a/src/core/hle/syscall.cpp +++ b/src/core/hle/syscall.cpp @@ -4,6 +4,10 @@ #include <map> +#include "core/mem_map.h" + +#include "core/hw/hw_lcd.h" + #include "core/hle/function_wrappers.h" #include "core/hle/syscall.h" #include "core/hle/service/service.h" @@ -13,6 +17,26 @@ namespace Syscall { +/// Map application or GSP heap memory +Result ControlMemory(void* outaddr, u32 addr0, u32 addr1, u32 size, u32 operation, u32 permissions) { + u32 virtual_address = 0x00000000; + + switch (operation) { + + // Map GSP heap memory? + case 0x00010003: + virtual_address = Memory::MapBlock_HeapGSP(size, operation, permissions); + break; + + // Unknown ControlMemory operation + default: + ERROR_LOG(OSHLE, "Unknown ControlMemory operation %08X", operation); + } + + Core::g_app_core->SetReg(1, Memory::MapBlock_HeapGSP(size, operation, permissions)); + return 0; +} + /// Connect to an OS service given the port name, returns the handle to the port to out Result ConnectToPort(void* out, const char* port_name) { Service::Interface* service = Service::g_manager->FetchFromPortName(port_name); @@ -41,7 +65,7 @@ Result WaitSynchronization1(Handle handle, s64 nanoseconds) { const HLE::FunctionDef Syscall_Table[] = { {0x00, NULL, "Unknown"}, - {0x01, NULL, "ControlMemory"}, + {0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"}, {0x02, NULL, "QueryMemory"}, {0x03, NULL, "ExitProcess"}, {0x04, NULL, "GetProcessAffinityMask"}, diff --git a/src/core/mem_map.h b/src/core/mem_map.h index 9931daece..ab1eb2606 100644 --- a/src/core/mem_map.h +++ b/src/core/mem_map.h @@ -49,6 +49,23 @@ enum { //////////////////////////////////////////////////////////////////////////////////////////////////// +/// Represents a block of heap memory mapped by ControlMemory +struct HeapBlock { + HeapBlock() : base_address(0), address(0), size(0), operation(0), permissions(0) { + } + u32 base_address; + u32 address; + u32 size; + u32 operation; + u32 permissions; + + const u32 GetVirtualAddress() const{ + return base_address + address; + } +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// + // Base is a pointer to the base of the memory map. Yes, some MMU tricks // are used to set up a full GC or Wii memory map in process memory. on // 32-bit, you have to mask your offsets with 0x3FFFFFFF. This means that @@ -81,6 +98,14 @@ void Write32(const u32 addr, const u32 data); u8* GetPointer(const u32 Address); +/** + * Maps a block of memory on the GSP heap + * @param size Size of block in bytes + * @param operation Control memory operation + * @param permissions Control memory permissions + */ +u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions); + inline const char* GetCharPointer(const u32 address) { return (const char *)GetPointer(address); } diff --git a/src/core/mem_map_funcs.cpp b/src/core/mem_map_funcs.cpp index 8e97ef111..af4cfacbd 100644 --- a/src/core/mem_map_funcs.cpp +++ b/src/core/mem_map_funcs.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 // Refer to the license.txt file included. +#include <map> + #include "common/common.h" #include "core/mem_map.h" @@ -10,6 +12,8 @@ namespace Memory { +std::map<u32, HeapBlock> g_heap_gsp_map; + /// Convert a physical address to virtual address u32 _AddressPhysicalToVirtual(const u32 addr) { // Our memory interface read/write functions assume virtual addresses. Put any physical address @@ -116,6 +120,28 @@ u8 *GetPointer(const u32 addr) { } } +/** + * Maps a block of memory on the GSP heap + * @param size Size of block in bytes + * @param flags Memory allocation flags + */ +u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions) { + HeapBlock block; + + block.base_address = HEAP_GSP_VADDR; + block.size = size; + block.operation = operation; + block.permissions = permissions; + + if (g_heap_gsp_map.size() > 0) { + const HeapBlock last_block = g_heap_gsp_map.rbegin()->second; + block.address = last_block.address + last_block.size; + } + g_heap_gsp_map[block.GetVirtualAddress()] = block; + + return block.GetVirtualAddress(); +} + u8 Read8(const u32 addr) { u8 _var = 0; _Read<u8>(_var, addr); |