From 37bec598ea28662462dcaab65d5abd6db8372dbc Mon Sep 17 00:00:00 2001 From: TheKoopaKingdom Date: Wed, 8 Mar 2017 20:21:31 -0500 Subject: Made some changes from review comments: - Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review). - Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore. - Made dialog messages more clear. - Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic. - Cleaned up some other stuff. --- src/core/core.cpp | 22 +++++++++++++--------- 1 file changed, 13 insertions(+), 9 deletions(-) (limited to 'src/core/core.cpp') diff --git a/src/core/core.cpp b/src/core/core.cpp index 1861bfa9b..2a9664cb4 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -3,6 +3,9 @@ // Refer to the license.txt file included. #include +#include + +#include #include "audio_core/audio_core.h" #include "common/logging/log.h" @@ -26,6 +29,7 @@ namespace Core { /*static*/ System System::s_instance; System::ResultStatus System::RunLoop(int tight_loop) { + this->status = ResultStatus::Success; if (!cpu_core) { return ResultStatus::ErrorNotInitialized; } @@ -73,14 +77,14 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file LOG_CRITICAL(Core, "Failed to obtain loader for %s!", filepath.c_str()); return ResultStatus::ErrorGetLoader; } - boost::optional system_mode = boost::none; + std::pair, Loader::ResultStatus> system_mode = + app_loader->LoadKernelSystemMode(); - Loader::ResultStatus load_result{app_loader->LoadKernelSystemMode(system_mode)}; - if (!system_mode) { - LOG_CRITICAL(Core, "Failed to determine system mode (Error %i)!", load_result); + if (system_mode.second != Loader::ResultStatus::Success) { + LOG_CRITICAL(Core, "Failed to determine system mode (Error %i)!", system_mode.second); System::Shutdown(); - switch (load_result) { + switch (system_mode.second) { case Loader::ResultStatus::ErrorEncrypted: return ResultStatus::ErrorLoader_ErrorEncrypted; case Loader::ResultStatus::ErrorInvalidFormat: @@ -90,15 +94,15 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file } } - ResultStatus init_result{Init(emu_window, system_mode.get())}; + ResultStatus init_result{Init(emu_window, system_mode.first.get())}; if (init_result != ResultStatus::Success) { LOG_CRITICAL(Core, "Failed to initialize system (Error %i)!", init_result); System::Shutdown(); return init_result; } - load_result = app_loader->Load(); - if (Loader::ResultStatus::Success != load_result) { + Loader::ResultStatus load_result = app_loader->Load(); + if (load_result != Loader::ResultStatus::Success) { LOG_CRITICAL(Core, "Failed to load ROM (Error %i)!", load_result); System::Shutdown(); @@ -154,7 +158,7 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) { GDBStub::Init(); if (!VideoCore::Init(emu_window)) { - return ResultStatus::ErrorOpenGL; + return ResultStatus::ErrorVideoCore; } LOG_DEBUG(Core, "Initialized OK"); -- cgit v1.2.3