From 7d82e57b91dee30e0fe6fed36550ea7cc9eb778e Mon Sep 17 00:00:00 2001 From: FearlessTobi Date: Fri, 22 Jul 2022 16:31:13 +0200 Subject: network: Move global state into a seperate class Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com> --- src/network/network.cpp | 15 ++++++++------- src/network/network.h | 25 +++++++++++++++++-------- 2 files changed, 25 insertions(+), 15 deletions(-) (limited to 'src/network') diff --git a/src/network/network.cpp b/src/network/network.cpp index 51b5d6a9f..e1401a403 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -9,11 +9,12 @@ namespace Network { -static std::shared_ptr g_room_member; ///< RoomMember (Client) for network games -static std::shared_ptr g_room; ///< Room (Server) for network games -// TODO(B3N30): Put these globals into a networking class +RoomNetwork::RoomNetwork() { + g_room = std::make_shared(); + g_room_member = std::make_shared(); +} -bool Init() { +bool RoomNetwork::Init() { if (enet_initialize() != 0) { LOG_ERROR(Network, "Error initalizing ENet"); return false; @@ -24,15 +25,15 @@ bool Init() { return true; } -std::weak_ptr GetRoom() { +std::weak_ptr RoomNetwork::GetRoom() { return g_room; } -std::weak_ptr GetRoomMember() { +std::weak_ptr RoomNetwork::GetRoomMember() { return g_room_member; } -void Shutdown() { +void RoomNetwork::Shutdown() { if (g_room_member) { if (g_room_member->IsConnected()) g_room_member->Leave(); diff --git a/src/network/network.h b/src/network/network.h index 6d002d693..74eb42bf5 100644 --- a/src/network/network.h +++ b/src/network/network.h @@ -10,16 +10,25 @@ namespace Network { -/// Initializes and registers the network device, the room, and the room member. -bool Init(); +class RoomNetwork { +public: + RoomNetwork(); -/// Returns a pointer to the room handle -std::weak_ptr GetRoom(); + /// Initializes and registers the network device, the room, and the room member. + bool Init(); -/// Returns a pointer to the room member handle -std::weak_ptr GetRoomMember(); + /// Returns a pointer to the room handle + std::weak_ptr GetRoom(); -/// Unregisters the network device, the room, and the room member and shut them down. -void Shutdown(); + /// Returns a pointer to the room member handle + std::weak_ptr GetRoomMember(); + + /// Unregisters the network device, the room, and the room member and shut them down. + void Shutdown(); + +private: + std::shared_ptr g_room_member; ///< RoomMember (Client) for network games + std::shared_ptr g_room; ///< Room (Server) for network games +}; } // namespace Network -- cgit v1.2.3