From 0bb85f6a753c769266c95c4ba146b25b9eaaaffd Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Mon, 5 Apr 2021 22:25:22 -0400 Subject: shader_recompiler,video_core: Cleanup some GCC and Clang errors Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp --- src/tests/common/unique_function.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/tests/common') diff --git a/src/tests/common/unique_function.cpp b/src/tests/common/unique_function.cpp index ac9912738..aa6e86593 100644 --- a/src/tests/common/unique_function.cpp +++ b/src/tests/common/unique_function.cpp @@ -17,10 +17,12 @@ struct Noisy { Noisy& operator=(Noisy&& rhs) noexcept { state = "Move assigned"; rhs.state = "Moved away"; + return *this; } Noisy(const Noisy&) : state{"Copied constructed"} {} Noisy& operator=(const Noisy&) { state = "Copied assigned"; + return *this; } std::string state; -- cgit v1.2.3