From b10db7e4a5f43414679b7969ea309b1829937a37 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 18 Feb 2020 17:20:39 -0400 Subject: FenceManager: Implement async buffer cache flushes on High settings --- src/video_core/gpu_thread.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/gpu_thread.cpp') diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 1c3ab2145..3e2be00e9 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -81,7 +81,7 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { } void ThreadManager::FlushRegion(VAddr addr, u64 size) { - if (!Settings::IsGPULevelExtreme()) { + if (!Settings::IsGPULevelHigh()) { return; } if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) { -- cgit v1.2.3